mutter/clutter/cogl/cogl
Neil Roberts d046df8e6f cogl-shader.c: Don't add the common boilerplate twice
In 6246c2bd6 I moved the code to add the boilerplate to a shader to a
separate function and also made it so that the common boilerplate is
added as a separate string to glShaderSource. However I didn't notice
that the #define for the vertex and fragment shaders already includes
the common part so it was being added twice. Mesa seems to accept this
but it was causing problems on the IMG driver because COGL_VERSION was
defined twice.
2010-11-29 13:43:09 +00:00
..
driver cogl-context: Get rid of the features_cached member 2010-11-24 18:39:07 +00:00
tesselator build: Do not build a noinst library for the tesselator 2010-09-12 19:25:47 +01:00
winsys cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl2-path.c vertex-array: Adds data arg for _vertex_array_new() 2010-11-19 13:27:30 +00:00
cogl2-path.h path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-atlas-texture-private.h cogl-atlas-texture: Split out the atlas data structure 2010-08-12 11:56:59 +01:00
cogl-atlas-texture.c Use FBOs and use cogl_read_pixels() to efficiently read partial textures 2010-11-24 15:56:35 +00:00
cogl-atlas.c cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-atlas.h cogl-atlas: Support multiple formats and clearing the texture 2010-08-12 11:56:59 +01:00
cogl-bitmap-fallback.c cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl-bitmap-pixbuf.c cogl-bitmap-pixbuf: Avoid copying the buffer in more circumstances 2010-07-22 20:13:37 +01:00
cogl-bitmap-private.h Add an internal _cogl_bitmap_new_from_buffer 2010-07-15 17:27:15 +01:00
cogl-bitmap.c buffer: make _bind() return base pointer 2010-11-03 17:28:45 +00:00
cogl-bitmap.h Make a public CoglBitmapError enum 2010-07-13 14:28:45 +01:00
cogl-bitmask.c cogl: Add an internal CoglBitmask type 2010-05-24 16:10:56 +01:00
cogl-bitmask.h cogl: Add an internal CoglBitmask type 2010-05-24 16:10:56 +01:00
cogl-blend-string.c Remove the disabling of layer constants for GLES2 2010-11-24 18:06:44 +00:00
cogl-blend-string.h blend-strings: removes the AUTO_COMPOSITE function enum 2010-06-15 15:26:27 +01:00
cogl-buffer-private.h cogl-buffer: Use void* instead of guint8* for map and set_data 2010-11-04 18:04:03 +00:00
cogl-buffer.c Actually free buffer objects 2010-11-19 13:27:30 +00:00
cogl-buffer.h cogl-buffer: Use void* instead of guint8* for map and set_data 2010-11-04 18:04:03 +00:00
cogl-callback-list.c cogl: Add an internal utility to maintain a list of callback functions 2010-08-12 11:54:42 +01:00
cogl-callback-list.h cogl: Add an internal utility to maintain a list of callback functions 2010-08-12 11:54:42 +01:00
cogl-clip-stack.c clip-stack: combine modelview-projection in set_clip_planes 2010-11-23 12:50:29 +00:00
cogl-clip-stack.h cogl: Move the clip stack dirtiness to the context rather than the FB 2010-11-04 18:08:27 +00:00
cogl-clip-state.c path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-clip-state.h build: cogl-clip-state.h depends on cogl-clip-stack.h 2010-11-19 13:27:30 +00:00
cogl-color-private.h cogl-color: add private _cogl_color_get_rgba_4ubv API 2010-06-15 15:26:27 +01:00
cogl-color.c cogl-color: add cogl_color_init_from_xyz funcs 2010-06-15 15:26:27 +01:00
cogl-color.h cogl-color: add cogl_color_init_from_xyz funcs 2010-06-15 15:26:27 +01:00
cogl-context.c cogl-context: Get rid of the features_cached member 2010-11-24 18:39:07 +00:00
cogl-context.h cogl-context: Get rid of the features_cached member 2010-11-24 18:39:07 +00:00
cogl-debug-options.h Add a COGL_DEBUG option to disable the fixed function pipeline backend 2010-11-24 18:06:44 +00:00
cogl-debug.c Add a COGL_DEBUG option to disable the fixed function pipeline backend 2010-11-24 18:06:44 +00:00
cogl-debug.h Add a COGL_DEBUG option to disable the fixed function pipeline backend 2010-11-24 18:06:44 +00:00
cogl-defines.h.in configure: Include gl2ext.h or glext.h under GLES 2010-07-13 14:28:51 +01:00
cogl-deprecated.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-enum-types.c.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-enum-types.h.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-feature-private.c cogl: Add the infrastructure for checking for winsys extensions 2010-06-22 12:22:43 +01:00
cogl-feature-private.h cogl: Add the infrastructure for checking for winsys extensions 2010-06-22 12:22:43 +01:00
cogl-fixed.c Fixed "the the" repetitions in some doc strings 2010-11-25 18:18:51 +00:00
cogl-fixed.h analysis: Fix some CoglFixed API 2010-06-01 12:08:18 +01:00
cogl-framebuffer-private.h cogl-framebuffer: Try to track format of the framebuffer 2010-11-24 15:56:35 +00:00
cogl-framebuffer.c cogl-framebuffer: Try to track format of the framebuffer 2010-11-24 15:56:35 +00:00
cogl-handle.h CoglObject: Adds cogl_object_{get,set}_user_data 2010-06-04 14:44:15 +01:00
cogl-index-array-private.h cogl: Adds experimental CoglIndexArray type 2010-11-03 18:04:00 +00:00
cogl-index-array.c cogl: Adds experimental CoglIndexArray type 2010-11-03 18:04:00 +00:00
cogl-index-array.h cogl: Adds experimental CoglIndexArray type 2010-11-03 18:04:00 +00:00
cogl-indices-private.h indices: Makes cogl_indices_get_array public 2010-11-19 13:27:30 +00:00
cogl-indices.c indices: Makes cogl_indices_get_array public 2010-11-19 13:27:30 +00:00
cogl-indices.h indices: Makes cogl_indices_get_array public 2010-11-19 13:27:30 +00:00
cogl-internal.h Merge cogl-program-{gl,gles}.c into one cogl-program.c 2010-10-28 19:51:42 +01:00
cogl-journal-private.h journal: remove possability of fallback layers 2010-11-23 12:50:29 +00:00
cogl-journal.c journal: remove possability of fallback layers 2010-11-23 12:50:29 +00:00
cogl-material-compat.c cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-material-compat.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-matrix-mesa.c Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-matrix-mesa.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-matrix-private.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-matrix-stack.c matrix-stack: use GArray instead of GSList for stack 2010-11-04 18:35:16 +00:00
cogl-matrix-stack.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-matrix.c matrix: Adds experimental cogl_matrix_{transform,project}_points 2010-11-23 12:50:29 +00:00
cogl-matrix.h matrix: Adds experimental cogl_matrix_{transform,project}_points 2010-11-23 12:50:29 +00:00
cogl-object-private.h cogl-object-private.h: Include cogl-debug.h 2010-09-17 17:22:16 +01:00
cogl-object.c cogl-object: correctly free user_data_array in _unref 2010-11-03 17:28:45 +00:00
cogl-object.h CoglObject: Adds a COGL_OBJECT macro for casting 2010-06-04 14:44:15 +01:00
cogl-offscreen.h Add some more introspection annotations 2010-09-06 16:11:46 +01:00
cogl-path-private.h path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-path.c path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-path.h path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-pipeline-arbfp-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-pipeline-arbfp.c Move need_texture_combine_separate to cogl-pipeline 2010-11-24 18:06:43 +00:00
cogl-pipeline-fixed-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-pipeline-fixed.c Add a COGL_DEBUG option to disable the fixed function pipeline backend 2010-11-24 18:06:44 +00:00
cogl-pipeline-glsl-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-pipeline-glsl.c cogl-pipeline-glsl: Use char* instead of GLchar* 2010-11-29 13:42:20 +00:00
cogl-pipeline-opengl-private.h cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
cogl-pipeline-opengl.c Add a warning message when no usable Cogl pipeline backend is found 2010-11-24 18:06:44 +00:00
cogl-pipeline-private.h Lower the priority of the GLSL pipeline backend 2010-11-24 18:06:44 +00:00
cogl-pipeline.c cogl_pipeline_equal: Fix the comparison for layer texture equality 2010-11-26 15:49:31 +00:00
cogl-pipeline.h cogl-pipeline: Add getters for the alpha test state 2010-11-24 18:06:44 +00:00
cogl-pixel-array-private.h pixel-array: Remove flags member and flag macros 2010-10-26 16:16:40 +01:00
cogl-pixel-array.c Actually free buffer objects 2010-11-19 13:27:30 +00:00
cogl-pixel-array.h pixel-array: Only allow allocation of arrays with a 2D size 2010-07-05 15:20:04 +01:00
cogl-primitive-private.h primitive: adds immutable ref/unref mechanism 2010-11-03 18:04:31 +00:00
cogl-primitive.c vertex-array: Adds data arg for _vertex_array_new() 2010-11-19 13:27:30 +00:00
cogl-primitive.h cogl-primitive: Add the missing cogl_primitive_new_p2 function 2010-11-04 17:59:28 +00:00
cogl-primitives-private.h cogl: Don't flush the journal when flushing clip state 2010-11-04 18:10:08 +00:00
cogl-primitives.c primitives: avoid leaking polygon override materials 2010-11-26 14:33:50 +00:00
cogl-primitives.h Use begin/end macros in cogl-primitives.h 2010-03-25 09:33:26 +00:00
cogl-private.h Add an internal _cogl_read_pixels_with_rowstride 2010-11-24 15:56:34 +00:00
cogl-profile.c Initialize the cogl uprof state in cogl_create_context 2010-09-14 12:43:17 +01:00
cogl-profile.h Initialize the cogl uprof state in cogl_create_context 2010-09-14 12:43:17 +01:00
cogl-program-private.h Merge cogl-program-{gl,gles}.c into one cogl-program.c 2010-10-28 19:51:42 +01:00
cogl-program.c Merge cogl-program-{gl,gles}.c into one cogl-program.c 2010-10-28 19:51:42 +01:00
cogl-rectangle-map.c cogl-rectangle-map: Record largest gap rather than the remaining space 2010-08-12 11:57:00 +01:00
cogl-rectangle-map.h cogl-atlas: Rename to CoglRectangleMap 2010-08-12 11:54:42 +01:00
cogl-shader-boilerplate.h cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
cogl-shader-private.h Move the cogl shader boilerplate setting code to a separate function 2010-11-24 18:06:43 +00:00
cogl-shader.c cogl-shader.c: Don't add the common boilerplate twice 2010-11-29 13:43:09 +00:00
cogl-shader.h cogl-shader: Add deprecation guards for cogl_program_uniform_* 2010-09-03 16:59:01 +01:00
cogl-spans.c Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-spans.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-sub-texture-private.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-sub-texture.c Use FBOs and use cogl_read_pixels() to efficiently read partial textures 2010-11-24 15:56:35 +00:00
cogl-texture-2d-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-2d-sliced-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-2d-sliced.c Use FBOs and use cogl_read_pixels() to efficiently read partial textures 2010-11-24 15:56:35 +00:00
cogl-texture-2d.c cogl-texture: Remove the gl_handle from CoglTextureSliceCallback 2010-11-11 16:25:13 +00:00
cogl-texture-3d-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-3d.c cogl-texture: Remove the gl_handle from CoglTextureSliceCallback 2010-11-11 16:25:13 +00:00
cogl-texture-3d.h Add a Cogl texture 3D backend 2010-07-13 14:28:52 +01:00
cogl-texture-driver.h Add a Cogl texture 3D backend 2010-07-13 14:28:52 +01:00
cogl-texture-private.h cogl-texture: Remove the gl_handle from CoglTextureSliceCallback 2010-11-11 16:25:13 +00:00
cogl-texture-rectangle-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-rectangle.c cogl-texture: Remove the gl_handle from CoglTextureSliceCallback 2010-11-11 16:25:13 +00:00
cogl-texture.c Use FBOs and use cogl_read_pixels() to efficiently read partial textures 2010-11-24 15:56:35 +00:00
cogl-texture.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-types.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-util.c cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-util.h cogl: Make cogl_util_next_p2 internal and fix the documentation 2010-09-15 15:01:43 +01:00
cogl-vector.c math: Adds an experimental cogl_vector3_* API 2010-05-20 17:18:24 +01:00
cogl-vector.h cogl: declare experimental symbols consistently 2010-06-30 18:51:31 +01:00
cogl-vertex-array-private.h cogl: Adds experimental CoglVertexArray type 2010-11-03 18:04:00 +00:00
cogl-vertex-array.c vertex-array: Adds data arg for _vertex_array_new() 2010-11-19 13:27:30 +00:00
cogl-vertex-array.h vertex-array: Adds data arg for _vertex_array_new() 2010-11-19 13:27:30 +00:00
cogl-vertex-attribute-private.h cogl: Adds experimental CoglVertexAttribute API 2010-11-03 18:04:26 +00:00
cogl-vertex-attribute.c debug: Adds a COGL_DEBUG=wireframe option 2010-11-19 13:27:30 +00:00
cogl-vertex-attribute.h gtk-doc: Fixes for the API references 2010-11-08 16:01:19 +00:00
cogl-vertex-buffer-private.h vertex-buffer: port to CoglVertexAttributes + CoglPrimitive 2010-11-03 18:09:15 +00:00
cogl-vertex-buffer.c Fixed "the the" repetitions in some doc strings 2010-11-25 18:18:51 +00:00
cogl-vertex-buffer.h Move IndicesType and VerticesMode typedefs to cogl-types.h 2010-10-26 17:25:33 +01:00
cogl.c cogl-context: Get rid of the features_cached member 2010-11-24 18:39:07 +00:00
cogl.h path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl.pc.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
Makefile.am Remove the fragment shader generation from the GLES2 wrapper 2010-11-24 18:06:44 +00:00
stb_image.c Update stb_image.c 2010-03-03 17:02:51 +00:00