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When binding models to actors to map items to children we don't often need the full control of a function; in many cases we just need to specify the type of the child we want to construct and the properties on both the item and the child that we want to bind. We should provide a simple convenience function that does all this for us. |
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.. | ||
actor-model.c | ||
basic-actor.c | ||
bin-layout.c | ||
box-layout.c | ||
canvas.c | ||
constraints.c | ||
drag-action.c | ||
drop-action.c | ||
easing-modes.c | ||
flow-layout.c | ||
grid-layout.c | ||
image-content.c | ||
layout-manager.c | ||
Makefile.am | ||
pan-action.c | ||
README | ||
redhand.png | ||
rounded-rectangle.c | ||
scroll-actor.c | ||
threads.c |
The code in this directory is meant to be XIncluded into the Clutter API reference, and thus is to be considered part of the Clutter documentation. As such, the code MUST be: - correct; - idiomatic, i.e. show how a task is meant to be achieved using the best possible practices given the current API; - well documented; - ready for copy and paste.