Neil Roberts 0596fe8020 Fix calculating the bounds when clipping from a primitive
When projecting the bounding rectangle of a primitive it was using the
modelview matrix twice instead of the modelview and projection
matrices so it was coming out with garbage.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 7e1f05c84013bb91248d691091df00f4f634c6cf)
2013-12-03 15:28:35 +00:00
..