Jonas Ådahl 6dc7bacf08 cogl/texture-2d-gl: Bind correct target when getting data
While for normal textures, GL_TEXTURE_2D should be used, when it's an external
texture, binding it using GL_TEXTURE_2D results in an error.

Reading the specification for GL_TEXTURE_EXTERNAL_OES it is unclear whether
getting pixel data from a texture is possible, and tests show it doesn't result
in any data, but in case it would eventually start working, at least bind the
correct target for now.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-02-11 13:40:18 -05:00
2015-07-06 00:52:18 -07:00
2018-04-10 17:58:12 +02:00
2019-02-11 13:40:17 -05:00
2014-03-18 20:37:35 -04:00
2017-05-11 13:45:44 +02:00
2016-04-27 20:37:47 +02:00
2014-07-31 17:50:28 +02:00
2018-07-18 23:12:51 +02:00
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