Jonas Ådahl 6dc7bacf08 cogl/texture-2d-gl: Bind correct target when getting data
While for normal textures, GL_TEXTURE_2D should be used, when it's an external
texture, binding it using GL_TEXTURE_2D results in an error.

Reading the specification for GL_TEXTURE_EXTERNAL_OES it is unclear whether
getting pixel data from a texture is possible, and tests show it doesn't result
in any data, but in case it would eventually start working, at least bind the
correct target for now.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-02-11 13:40:18 -05:00
..
2017-02-15 23:54:07 +01:00