Neil Roberts 46e59dc50f Move the cogl shader boilerplate setting code to a separate function
_cogl_shader_compile_real had some code to create a set of strings to
combine the boilerplate code with a shader before calling
glShaderSource. This has now been moved to its own internal function
so that it could be used from the GLSL pipeline backend as well.
2010-11-24 18:06:43 +00:00
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