mutter/tests/conform
Neil Roberts ff1d9cf090 test-texture-fbo: Disconnect the paint handler for the stage
Otherwise the paint handler will still be run for the subsequent
tests. This ends up writing to the ‘state’ variable which used to be
on the stack so it will end up corrupting some stack variable. This
was causing test-cogl-premult to fail.
2010-01-18 12:42:46 +00:00
..
ADDING_NEW_TESTS
Makefile.am
test-actor-destroy.c
test-actor-invariants.c
test-actor-size.c
test-anchors.c
test-binding-pool.c
test-clutter-rectangle.c
test-clutter-text.c
test-clutter-units.c
test-cogl-backface-culling.c
test-cogl-blend-strings.c
test-cogl-fixed.c
test-cogl-materials.c
test-cogl-multitexture.c
test-cogl-npot-texture.c
test-cogl-offscreen.c
test-cogl-premult.c
test-cogl-readpixels.c
test-cogl-texture-mipmaps.c
test-cogl-vertex-buffer-contiguous.c
test-cogl-vertex-buffer-interleved.c
test-cogl-vertex-buffer-mutability.c
test-cogl-viewport.c
test-color.c
test-conform-common.c
test-conform-common.h
test-conform-main.c
test-group.c
test-launcher.sh
test-model.c
test-paint-opacity.c
test-path.c
test-pick.c
test-script-parser.c
test-text-cache.c
test-texture-fbo.c
test-timeline-interpolate.c
test-timeline-rewind.c
test-timeline.c