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[tests] Add unit for Clone behaviour
A clone actor should not modify the state of its source, so we need to check that it's not breaking any invariant.
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@ -206,6 +206,8 @@ TAGS
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/tests/conform/test-color-to-string
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/tests/conform/test-units-constructors
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/tests/conform/test-units-string
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/tests/conform/test-premult
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/tests/conform/test-clone-no-map
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/tests/conform/test-conformance-result.xml
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/tests/micro-bench/test-text-perf
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/tests/micro-bench/test-text
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@ -222,3 +222,37 @@ test_show_on_set_parent (TestConformSimpleFixture *fixture,
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clutter_actor_destroy (actor);
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clutter_actor_destroy (group);
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}
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void
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test_clone_no_map (TestConformSimpleFixture *fixture,
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gconstpointer data)
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{
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ClutterActor *stage;
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ClutterActor *group;
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ClutterActor *actor;
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ClutterActor *clone;
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stage = clutter_stage_get_default ();
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group = clutter_group_new ();
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actor = clutter_rectangle_new ();
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clutter_actor_hide (group);
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clutter_container_add_actor (CLUTTER_CONTAINER (group), actor);
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), group);
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g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
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g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
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clone = clutter_clone_new (group);
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), clone);
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g_assert (CLUTTER_ACTOR_IS_MAPPED (clone));
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g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
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g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
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clutter_actor_destroy (CLUTTER_ACTOR (clone));
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clutter_actor_destroy (CLUTTER_ACTOR (group));
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}
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@ -125,6 +125,7 @@ main (int argc, char **argv)
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TEST_CONFORM_SIMPLE ("/invariants", test_map_recursive);
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TEST_CONFORM_SIMPLE ("/invariants", test_mapped);
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TEST_CONFORM_SIMPLE ("/invariants", test_show_on_set_parent);
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TEST_CONFORM_SIMPLE ("/invariants", test_clone_no_map);
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TEST_CONFORM_SIMPLE ("/vertex-buffer", test_vertex_buffer_contiguous);
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TEST_CONFORM_SIMPLE ("/vertex-buffer", test_vertex_buffer_interleved);
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