mutter/src/compositor
Robert Bragg 2b940f6aba tower: make sure not to blend when updating tower
Each level in the tower is initialized by binding the texture for that
level to an offscreen framebuffer and rendering the previous level as a
textured rectangle. The problem was that we were blending the previous
level with undefined data so argb32 windows with transparencies would
result in artefacts. This makes sure to disable blending when drawing
the textured rectangle.
2013-08-21 13:40:46 -04:00
..
plugins MetaPlugin: add a UI hook for confirming display changes 2013-08-18 00:47:53 +02:00
clutter-utils.c compositor: export actor_is_untransformed function 2013-02-19 18:18:29 -05:00
clutter-utils.h compositor: export actor_is_untransformed function 2013-02-19 18:18:29 -05:00
cogl-utils.c Fix gobs of gtk-doc warnings 2013-03-14 18:02:43 -04:00
cogl-utils.h compositor: Don't use deprecated Cogl-1.0 API 2013-02-19 20:05:33 -05:00
compositor-private.h MetaPlugin: simplify the modal API 2013-08-20 14:21:52 +02:00
compositor.c MetaPlugin: simplify the modal API 2013-08-20 14:21:52 +02:00
meta-background-actor-private.h compositor: rework how backgrounds are managed 2013-02-19 18:21:00 -05:00
meta-background-actor.c Add a meaningful name and description to all sections/files in the API docs 2013-03-14 18:11:04 -04:00
meta-background-group-private.h compositor: rework how backgrounds are managed 2013-02-19 18:21:00 -05:00
meta-background-group.c background-group: Use a default FixedLayout manager 2013-03-18 14:52:06 -04:00
meta-background.c Revert "background: Allow using sliced textures" 2013-07-01 07:33:19 -04:00
meta-module.c Move the installed includes to a subdir 2011-03-07 18:19:53 -05:00
meta-module.h Remove Mutter namespace prefix 2010-10-23 15:48:29 -04:00
meta-plugin-manager.c MetaPlugin: add a UI hook for confirming display changes 2013-08-18 00:47:53 +02:00
meta-plugin-manager.h MetaPlugin: add a UI hook for confirming display changes 2013-08-18 00:47:53 +02:00
meta-plugin.c MetaPlugin: simplify the modal API 2013-08-20 14:21:52 +02:00
meta-shadow-factory-private.h compositor: Don't use deprecated Cogl-1.0 API 2013-02-19 20:05:33 -05:00
meta-shadow-factory.c make the window shadows lighter 2013-06-18 17:26:24 +01:00
meta-shaped-texture.c Add a meaningful name and description to all sections/files in the API docs 2013-03-14 18:11:04 -04:00
meta-texture-rectangle.c Enable CLUTTER / COGL_ENABLE_EXPERIMENTAL_API globally 2013-02-13 09:48:26 -05:00
meta-texture-rectangle.h meta-texture-rectangle: Use Cogl's API to create a rectangle texture 2012-04-25 14:54:09 +01:00
meta-texture-tower.c tower: make sure not to blend when updating tower 2013-08-21 13:40:46 -04:00
meta-texture-tower.h compositor: Don't use deprecated Cogl-1.0 API 2013-02-19 20:05:33 -05:00
meta-window-actor-private.h MetaWindowActor: Go back to freezing affecting actor geometry 2013-02-15 21:48:25 -05:00
meta-window-actor.c MetaWindowActor: fix reference counting issue 2013-08-18 00:16:59 +02:00
meta-window-group.c meta-window-group: Fix previous commit 2013-07-18 16:33:50 +02:00
meta-window-group.h Update and fix comments 2013-03-14 17:55:31 -04:00
meta-window-shape.c Make shadows pretty and configurable 2010-11-18 09:47:56 -05:00
meta-window-shape.h Make shadows pretty and configurable 2010-11-18 09:47:56 -05:00
README There can be only one compositor engine 2009-06-30 09:34:03 -04:00
region-utils.c window-actor: Use MetaRegionBuilder when scanning the visible region 2012-05-25 17:31:06 -04:00
region-utils.h window-actor: Use MetaRegionBuilder when scanning the visible region 2012-05-25 17:31:06 -04:00

Intro
=====

Fix me.


Env Vars
========

MUTTER_DISABLE_MIPMAPS - set to disable use of mipmaped windows.