..
driver
cogl-context: Get rid of the features_cached member
2010-11-24 18:39:07 +00:00
tesselator
winsys
cogl2-path.c
vertex-array: Adds data arg for _vertex_array_new()
2010-11-19 13:27:30 +00:00
cogl2-path.h
path 2.0: update path API for experimental 2.0 API
2010-11-11 13:17:26 +00:00
cogl-atlas-texture-private.h
cogl-atlas-texture.c
Use FBOs and use cogl_read_pixels() to efficiently read partial textures
2010-11-24 15:56:35 +00:00
cogl-atlas.c
cogl-atlas.h
cogl-bitmap-fallback.c
cogl-bitmap-pixbuf.c
cogl-bitmap-private.h
cogl-bitmap.c
cogl-bitmap.h
cogl-bitmask.c
cogl-bitmask.h
cogl-blend-string.c
Remove the disabling of layer constants for GLES2
2010-11-24 18:06:44 +00:00
cogl-blend-string.h
cogl-buffer-private.h
cogl-buffer.c
Actually free buffer objects
2010-11-19 13:27:30 +00:00
cogl-buffer.h
cogl-callback-list.c
cogl-callback-list.h
cogl-clip-stack.c
clip-stack: combine modelview-projection in set_clip_planes
2010-11-23 12:50:29 +00:00
cogl-clip-stack.h
cogl-clip-state.c
path 2.0: update path API for experimental 2.0 API
2010-11-11 13:17:26 +00:00
cogl-clip-state.h
build: cogl-clip-state.h depends on cogl-clip-stack.h
2010-11-19 13:27:30 +00:00
cogl-color-private.h
cogl-color.c
cogl-color.h
cogl-context.c
cogl-context: Get rid of the features_cached member
2010-11-24 18:39:07 +00:00
cogl-context.h
cogl-context: Get rid of the features_cached member
2010-11-24 18:39:07 +00:00
cogl-debug-options.h
Add a COGL_DEBUG option to disable the fixed function pipeline backend
2010-11-24 18:06:44 +00:00
cogl-debug.c
Add a COGL_DEBUG option to disable the fixed function pipeline backend
2010-11-24 18:06:44 +00:00
cogl-debug.h
Add a COGL_DEBUG option to disable the fixed function pipeline backend
2010-11-24 18:06:44 +00:00
cogl-defines.h.in
cogl-deprecated.h
cogl-enum-types.c.in
cogl-enum-types.h.in
cogl-feature-private.c
cogl-feature-private.h
cogl-fixed.c
Fixed "the the" repetitions in some doc strings
2010-11-25 18:18:51 +00:00
cogl-fixed.h
cogl-framebuffer-private.h
cogl-framebuffer: Try to track format of the framebuffer
2010-11-24 15:56:35 +00:00
cogl-framebuffer.c
cogl-framebuffer: Try to track format of the framebuffer
2010-11-24 15:56:35 +00:00
cogl-handle.h
cogl-index-array-private.h
cogl-index-array.c
cogl-index-array.h
cogl-indices-private.h
indices: Makes cogl_indices_get_array public
2010-11-19 13:27:30 +00:00
cogl-indices.c
indices: Makes cogl_indices_get_array public
2010-11-19 13:27:30 +00:00
cogl-indices.h
indices: Makes cogl_indices_get_array public
2010-11-19 13:27:30 +00:00
cogl-internal.h
cogl-journal-private.h
journal: remove possability of fallback layers
2010-11-23 12:50:29 +00:00
cogl-journal.c
journal: remove possability of fallback layers
2010-11-23 12:50:29 +00:00
cogl-material-compat.c
cogl-material-compat.h
cogl-matrix-mesa.c
cogl-matrix-mesa.h
cogl-matrix-private.h
cogl-matrix-stack.c
cogl-matrix-stack.h
cogl-matrix.c
matrix: Adds experimental cogl_matrix_{transform,project}_points
2010-11-23 12:50:29 +00:00
cogl-matrix.h
matrix: Adds experimental cogl_matrix_{transform,project}_points
2010-11-23 12:50:29 +00:00
cogl-object-private.h
cogl-object.c
cogl-object.h
cogl-offscreen.h
Add some more introspection annotations
2010-09-06 16:11:46 +01:00
cogl-path-private.h
path 2.0: update path API for experimental 2.0 API
2010-11-11 13:17:26 +00:00
cogl-path.c
path 2.0: update path API for experimental 2.0 API
2010-11-11 13:17:26 +00:00
cogl-path.h
path 2.0: update path API for experimental 2.0 API
2010-11-11 13:17:26 +00:00
cogl-pipeline-arbfp-private.h
cogl-pipeline-arbfp.c
Move need_texture_combine_separate to cogl-pipeline
2010-11-24 18:06:43 +00:00
cogl-pipeline-fixed-private.h
cogl-pipeline-fixed.c
Add a COGL_DEBUG option to disable the fixed function pipeline backend
2010-11-24 18:06:44 +00:00
cogl-pipeline-glsl-private.h
cogl-pipeline-glsl.c
cogl-pipeline-glsl: Don't use gl_PointCoord on OpenGL
2010-11-24 18:06:44 +00:00
cogl-pipeline-opengl-private.h
cogl-shader: Prepend boilerplate for portable shaders
2010-11-10 14:24:52 +00:00
cogl-pipeline-opengl.c
Add a warning message when no usable Cogl pipeline backend is found
2010-11-24 18:06:44 +00:00
cogl-pipeline-private.h
Lower the priority of the GLSL pipeline backend
2010-11-24 18:06:44 +00:00
cogl-pipeline.c
cogl_pipeline_equal: Fix the comparison for layer texture equality
2010-11-26 15:49:31 +00:00
cogl-pipeline.h
cogl-pipeline: Add getters for the alpha test state
2010-11-24 18:06:44 +00:00
cogl-pixel-array-private.h
cogl-pixel-array.c
Actually free buffer objects
2010-11-19 13:27:30 +00:00
cogl-pixel-array.h
cogl-primitive-private.h
cogl-primitive.c
vertex-array: Adds data arg for _vertex_array_new()
2010-11-19 13:27:30 +00:00
cogl-primitive.h
cogl-primitives-private.h
cogl-primitives.c
primitives: avoid leaking polygon override materials
2010-11-26 14:33:50 +00:00
cogl-primitives.h
cogl-private.h
Add an internal _cogl_read_pixels_with_rowstride
2010-11-24 15:56:34 +00:00
cogl-profile.c
cogl-profile.h
cogl-program-private.h
cogl-program.c
cogl-rectangle-map.c
cogl-rectangle-map.h
cogl-shader-boilerplate.h
cogl-shader: Prepend boilerplate for portable shaders
2010-11-10 14:24:52 +00:00
cogl-shader-private.h
Move the cogl shader boilerplate setting code to a separate function
2010-11-24 18:06:43 +00:00
cogl-shader.c
Move the cogl shader boilerplate setting code to a separate function
2010-11-24 18:06:43 +00:00
cogl-shader.h
cogl-spans.c
cogl-spans.h
cogl-sub-texture-private.h
cogl-sub-texture.c
Use FBOs and use cogl_read_pixels() to efficiently read partial textures
2010-11-24 15:56:35 +00:00
cogl-texture-2d-private.h
cogl-texture-2d-sliced-private.h
cogl-texture-2d-sliced.c
Use FBOs and use cogl_read_pixels() to efficiently read partial textures
2010-11-24 15:56:35 +00:00
cogl-texture-2d.c
cogl-texture: Remove the gl_handle from CoglTextureSliceCallback
2010-11-11 16:25:13 +00:00
cogl-texture-3d-private.h
cogl-texture-3d.c
cogl-texture: Remove the gl_handle from CoglTextureSliceCallback
2010-11-11 16:25:13 +00:00
cogl-texture-3d.h
cogl-texture-driver.h
cogl-texture-private.h
cogl-texture: Remove the gl_handle from CoglTextureSliceCallback
2010-11-11 16:25:13 +00:00
cogl-texture-rectangle-private.h
cogl-texture-rectangle.c
cogl-texture: Remove the gl_handle from CoglTextureSliceCallback
2010-11-11 16:25:13 +00:00
cogl-texture.c
Use FBOs and use cogl_read_pixels() to efficiently read partial textures
2010-11-24 15:56:35 +00:00
cogl-texture.h
cogl-types.h
cogl-util.c
cogl-util.h
cogl-vector.c
cogl-vector.h
cogl-vertex-array-private.h
cogl-vertex-array.c
vertex-array: Adds data arg for _vertex_array_new()
2010-11-19 13:27:30 +00:00
cogl-vertex-array.h
vertex-array: Adds data arg for _vertex_array_new()
2010-11-19 13:27:30 +00:00
cogl-vertex-attribute-private.h
cogl-vertex-attribute.c
debug: Adds a COGL_DEBUG=wireframe option
2010-11-19 13:27:30 +00:00
cogl-vertex-attribute.h
cogl-vertex-buffer-private.h
cogl-vertex-buffer.c
Fixed "the the" repetitions in some doc strings
2010-11-25 18:18:51 +00:00
cogl-vertex-buffer.h
cogl.c
cogl-context: Get rid of the features_cached member
2010-11-24 18:39:07 +00:00
cogl.h
path 2.0: update path API for experimental 2.0 API
2010-11-11 13:17:26 +00:00
cogl.pc.in
Makefile.am
Remove the fragment shader generation from the GLES2 wrapper
2010-11-24 18:06:44 +00:00
stb_image.c