We can't just destroy and replace the EGL and gbm surfaces while
they are still in use i.e. while there is a pending flip. In fact, in
that case, we were calling gbm_surface_destroy() on a surface that
still had the front buffer locked and then, on the flip handler,
gbm_surface_release_buffer() for a buffer that didn't belong to the
new surface.
Instead, we still allocate new surfaces when requested but they only
replace the old ones on the next swap buffers when we're sure that the
previous flip has been handled and buffers properly released.