mutter/src/compositor
Olivier Fourdan e4661d7870 window-actor: add new signal "effects-completed"
When using plugins, the effects will affect the MetaWindowActor size
and position.

Add a new signal "effects-completed" wired to the corresponding
MetaWindowActor which is emitted when all effects are completed so that
derived objects can be notified when all effects are completed and use
the actual size and position.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/104
(cherry picked from commit 85bbd82ae8)
2018-05-22 13:01:05 +02:00
..
plugins build: Fix cogl include paths 2016-11-23 18:03:59 +01:00
clutter-utils.c Factor out meta_actor_painting_untransformed() 2014-09-03 13:43:40 -04:00
clutter-utils.h Factor out meta_actor_painting_untransformed() 2014-09-03 13:43:40 -04:00
cogl-utils.c Rewrite background code 2014-09-03 13:43:40 -04:00
cogl-utils.h Rewrite background code 2014-09-03 13:43:40 -04:00
compositor-private.h compositor: Ignore offscreen windows when unredirecting 2017-10-17 14:50:18 +08:00
compositor.c build: Introspect some more types 2018-05-07 22:06:02 +02:00
meta-background-actor-private.h cullable: Turn cull_out / reset_culling into a separate interface 2013-11-25 15:21:36 -05:00
meta-background-actor.c meta-background-actor: Add gradient effect 2017-09-07 16:59:56 +02:00
meta-background-group.c cullable: Turn cull_out / reset_culling into a separate interface 2013-11-25 15:21:36 -05:00
meta-background-image.c compositor: Handle EXIF orientation for backgrounds 2017-06-21 20:23:09 +02:00
meta-background-private.h Rewrite background code 2014-09-03 13:43:40 -04:00
meta-background.c compositor: Keep reference to the screen on the MetaBackground 2017-11-06 20:51:58 +01:00
meta-cullable.c cullable: Reset the culling state instead of skipping the traversal 2014-02-05 14:24:08 -05:00
meta-cullable.h Changed obsolete FSF postal address into generic URL. 2014-01-13 11:35:47 -05:00
meta-dnd-actor-private.h compositor: Add MetaDnDActor 2014-10-06 19:39:43 -07:00
meta-dnd-actor.c compositor: Add MetaDnDActor 2014-10-06 19:39:43 -07:00
meta-dnd.c compositor: Fix build 2017-11-17 16:58:54 +01:00
meta-feedback-actor-private.h compositor: Add MetaFeedbackActor 2014-10-06 19:39:43 -07:00
meta-feedback-actor.c feedback actor: Fix a typo 2015-07-20 17:39:09 -04:00
meta-module.c meta: Add generated meta-version.h 2014-06-05 14:05:16 +02:00
meta-module.h Changed obsolete FSF postal address into generic URL. 2014-01-13 11:35:47 -05:00
meta-plugin-manager.c Revert "MetaPluginManager: don't try to deference a NULL pointer when processing events" 2017-10-20 03:23:28 -05:00
meta-plugin-manager.h compositor: add vmethod to override inhibit shortcut dialog 2017-08-02 11:58:55 +02:00
meta-plugin.c Implement a generic "size change" mechanism 2015-07-05 23:03:36 -07:00
meta-shadow-factory.c Update shadows to match Adwaita better 2017-02-15 23:54:07 +01:00
meta-shaped-texture-private.h MetaShapedTexture: Add support for setting a custom CoglSnippet 2016-11-18 00:00:10 +08:00
meta-shaped-texture.c MetaShapedTexture: Default to y-inverted being true 2016-11-18 09:36:51 +08:00
meta-surface-actor-wayland.c wayland: Push actor state instead of itself pulling 2018-02-23 18:57:47 +08:00
meta-surface-actor-wayland.h wayland: Push actor state instead of itself pulling 2018-02-23 18:57:47 +08:00
meta-surface-actor-x11.c Use correct cogl object types 2016-07-20 14:23:48 +08:00
meta-surface-actor-x11.h window-actor: Split into two subclasses of MetaSurfaceActor 2014-02-20 14:44:31 -05:00
meta-surface-actor.c surface-actor: Keep track of ignored damage 2016-06-17 21:39:06 +02:00
meta-surface-actor.h surface-actor-x11: Unredirect ARGB32 windows with full opaque regions 2016-03-21 13:44:44 -07:00
meta-sync-ring.c compositor: Handle fences in the frontend X connection 2015-08-13 14:14:46 +02:00
meta-sync-ring.h compositor: Add support for GL_EXT_x11_sync_object 2015-08-07 17:27:42 +02:00
meta-texture-rectangle.c Properly set the number of components on the CoglTextureRectangle 2014-01-13 13:28:38 -05:00
meta-texture-rectangle.h Properly set the number of components on the CoglTextureRectangle 2014-01-13 13:28:38 -05:00
meta-texture-tower.c Use correct cogl object types 2016-07-20 14:23:48 +08:00
meta-texture-tower.h texture-tower: Fix usage of G_*_DECLS 2017-06-14 11:15:04 +02:00
meta-window-actor-private.h window-actor: add new signal "effects-completed" 2018-05-22 13:01:05 +02:00
meta-window-actor.c window-actor: add new signal "effects-completed" 2018-05-22 13:01:05 +02:00
meta-window-group-private.h build: Introspect some more types 2018-05-07 22:06:02 +02:00
meta-window-group.c build: Introspect some more types 2018-05-07 22:06:02 +02:00
meta-window-shape.c Export the shadow factory 2015-07-06 00:14:22 -07:00
README There can be only one compositor engine 2009-06-30 09:34:03 -04:00
region-utils.c wayland: Make the surface actor set its own state 2015-03-03 14:53:15 -05:00
region-utils.h wayland: Make the surface actor set its own state 2015-03-03 14:53:15 -05:00

Intro
=====

Fix me.


Env Vars
========

MUTTER_DISABLE_MIPMAPS - set to disable use of mipmaped windows.