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surface-actor-x11: Unredirect ARGB32 windows with full opaque regions
We can detect that these windows are already fully opaque, so allow them to unredirect. Allows unredirecting Totem during video playback, giving a significant speed boost.
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@ -36,5 +36,6 @@ void meta_shaped_texture_set_fallback_size (MetaShapedTexture *stex,
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guint fallback_width,
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guint fallback_height);
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gboolean meta_shaped_texture_is_obscured (MetaShapedTexture *self);
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cairo_region_t * meta_shaped_texture_get_opaque_region (MetaShapedTexture *stex);
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#endif
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@ -790,6 +790,13 @@ meta_shaped_texture_set_opaque_region (MetaShapedTexture *stex,
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priv->opaque_region = NULL;
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}
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cairo_region_t *
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meta_shaped_texture_get_opaque_region (MetaShapedTexture *stex)
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{
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MetaShapedTexturePrivate *priv = stex->priv;
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return priv->opaque_region;
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}
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/**
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* meta_shaped_texture_get_image:
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* @stex: A #MetaShapedTexture
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@ -238,6 +238,33 @@ meta_surface_actor_x11_is_visible (MetaSurfaceActor *actor)
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return is_visible (self);
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}
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static gboolean
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meta_surface_actor_x11_is_opaque (MetaSurfaceActor *actor)
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{
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MetaSurfaceActorX11 *self = META_SURFACE_ACTOR_X11 (actor);
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MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);
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/* If we're not ARGB32, then we're opaque. */
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if (!meta_surface_actor_is_argb32 (actor))
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return TRUE;
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cairo_region_t *opaque_region = meta_surface_actor_get_opaque_region (actor);
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/* If we have no opaque region, then no pixels are opaque. */
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if (!opaque_region)
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return FALSE;
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MetaWindow *window = priv->window;
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cairo_rectangle_int_t client_area;
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meta_window_get_client_area_rect (window, &client_area);
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/* Otherwise, check if our opaque region covers our entire surface. */
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if (cairo_region_contains_rectangle (opaque_region, &client_area) == CAIRO_REGION_OVERLAP_IN)
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return TRUE;
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return FALSE;
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}
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static gboolean
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meta_surface_actor_x11_should_unredirect (MetaSurfaceActor *actor)
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{
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@ -255,15 +282,15 @@ meta_surface_actor_x11_should_unredirect (MetaSurfaceActor *actor)
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if (window->shape_region != NULL)
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return FALSE;
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if (meta_surface_actor_is_argb32 (actor) && !meta_window_requested_bypass_compositor (window))
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return FALSE;
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if (!meta_window_is_monitor_sized (window))
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return FALSE;
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if (meta_window_requested_bypass_compositor (window))
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return TRUE;
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if (!meta_surface_actor_x11_is_opaque (actor))
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return FALSE;
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if (meta_window_is_override_redirect (window))
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return TRUE;
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@ -235,6 +235,13 @@ meta_surface_actor_set_opaque_region (MetaSurfaceActor *self,
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meta_shaped_texture_set_opaque_region (priv->texture, region);
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}
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cairo_region_t *
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meta_surface_actor_get_opaque_region (MetaSurfaceActor *actor)
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{
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MetaSurfaceActorPrivate *priv = actor->priv;
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return meta_shaped_texture_get_opaque_region (priv->texture);
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}
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static gboolean
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is_frozen (MetaSurfaceActor *self)
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{
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@ -60,6 +60,7 @@ void meta_surface_actor_set_input_region (MetaSurfaceActor *self,
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cairo_region_t *region);
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void meta_surface_actor_set_opaque_region (MetaSurfaceActor *self,
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cairo_region_t *region);
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cairo_region_t * meta_surface_actor_get_opaque_region (MetaSurfaceActor *self);
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void meta_surface_actor_process_damage (MetaSurfaceActor *actor,
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int x, int y, int width, int height);
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