Export the shadow factory

The elementary guys would like this as an API, and I don't see any
reason to refuse -- this is quite nice shadow painting code :)

For some reason, gobject-introspection can't seem to cope with
MetaWindowShape. I'll look into it a bit later, but for now, mark
the function it has trouble with as (skip).
This commit is contained in:
Jasper St. Pierre 2015-07-06 00:02:13 -07:00
parent 2705c87f74
commit b33a82eb7c
8 changed files with 60 additions and 76 deletions

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@ -84,7 +84,6 @@ IGNORE_HFILES= \
meta-dbus-login1.h \
meta-module.h \
meta-plugin-manager.h \
meta-shadow-factory-private.h \
meta-texture-rectangle.h \
meta-texture-tower.h \
meta-window-actor-private.h \

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@ -132,7 +132,6 @@ libmutter_la_SOURCES = \
compositor/meta-plugin-manager.c \
compositor/meta-plugin-manager.h \
compositor/meta-shadow-factory.c \
compositor/meta-shadow-factory-private.h \
compositor/meta-shaped-texture.c \
compositor/meta-shaped-texture-private.h \
compositor/meta-surface-actor.c \
@ -148,7 +147,6 @@ libmutter_la_SOURCES = \
compositor/meta-window-group.c \
compositor/meta-window-group.h \
compositor/meta-window-shape.c \
compositor/meta-window-shape.h \
compositor/region-utils.c \
compositor/region-utils.h \
meta/compositor.h \
@ -159,6 +157,7 @@ libmutter_la_SOURCES = \
meta/meta-plugin.h \
meta/meta-shadow-factory.h \
meta/meta-window-actor.h \
meta/meta-window-shape.h \
meta/compositor-mutter.h \
core/constraints.c \
core/constraints.h \

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@ -1,66 +0,0 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* MetaShadowFactory:
*
* Create and cache shadow textures for arbitrary window shapes
*
* Copyright (C) 2010 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __META_SHADOW_FACTORY_PRIVATE_H__
#define __META_SHADOW_FACTORY_PRIVATE_H__
#include <cairo.h>
#include <clutter/clutter.h>
#include "meta-window-shape.h"
#include <meta/meta-shadow-factory.h>
/**
* MetaShadow:
* #MetaShadow holds a shadow texture along with information about how to
* apply that texture to draw a window texture. (E.g., it knows how big the
* unscaled borders are on each side of the shadow texture.)
*/
typedef struct _MetaShadow MetaShadow;
MetaShadow *meta_shadow_ref (MetaShadow *shadow);
void meta_shadow_unref (MetaShadow *shadow);
CoglTexture*meta_shadow_get_texture (MetaShadow *shadow);
void meta_shadow_paint (MetaShadow *shadow,
int window_x,
int window_y,
int window_width,
int window_height,
guint8 opacity,
cairo_region_t *clip,
gboolean clip_strictly);
void meta_shadow_get_bounds (MetaShadow *shadow,
int window_x,
int window_y,
int window_width,
int window_height,
cairo_rectangle_int_t *bounds);
MetaShadowFactory *meta_shadow_factory_new (void);
MetaShadow *meta_shadow_factory_get_shadow (MetaShadowFactory *factory,
MetaWindowShape *shape,
int width,
int height,
const char *class_name,
gboolean focused);
#endif /* __META_SHADOW_FACTORY_PRIVATE_H__ */

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@ -26,8 +26,9 @@
#include <math.h>
#include <string.h>
#include <meta/meta-shadow-factory.h>
#include "cogl-utils.h"
#include "meta-shadow-factory-private.h"
#include "region-utils.h"
/* This file implements blurring the shape of a window to produce a
@ -844,7 +845,7 @@ get_shadow_params (MetaShadowFactory *factory,
}
/**
* meta_shadow_factory_get_shadow:
* meta_shadow_factory_get_shadow: (skip)
* @factory: a #MetaShadowFactory
* @shape: the size-invariant shape of the window's region
* @width: the actual width of the window's region
@ -1048,3 +1049,6 @@ meta_shadow_factory_get_params (MetaShadowFactory *factory,
if (params)
*params = *stored_params;
}
G_DEFINE_BOXED_TYPE (MetaShadow, meta_shadow,
meta_shadow_ref, meta_shadow_unref)

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@ -21,10 +21,10 @@
#include <meta/window.h>
#include <meta/meta-shaped-texture.h>
#include <meta/meta-enum-types.h>
#include <meta/meta-shadow-factory.h>
#include "compositor-private.h"
#include "meta-shaped-texture-private.h"
#include "meta-shadow-factory-private.h"
#include "meta-window-actor-private.h"
#include "meta-texture-rectangle.h"
#include "region-utils.h"

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@ -1,4 +1,5 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* MetaWindowShape
*
@ -19,9 +20,12 @@
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include "meta-window-shape.h"
#include "config.h"
#include <meta/meta-window-shape.h>
#include <string.h>
#include "region-utils.h"
struct _MetaWindowShape
@ -250,3 +254,5 @@ meta_window_shape_to_region (MetaWindowShape *shape,
return region;
}
G_DEFINE_BOXED_TYPE (MetaWindowShape, meta_window_shape,
meta_window_shape_ref, meta_window_shape_unref)

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@ -23,7 +23,12 @@
#ifndef __META_SHADOW_FACTORY_H__
#define __META_SHADOW_FACTORY_H__
#include <glib-object.h>
#include <cairo.h>
#include <clutter/clutter.h>
#include <meta/meta-window-shape.h>
G_GNUC_CONST
GType meta_shadow_get_type (void);
/**
* MetaShadowParams:
@ -81,4 +86,38 @@ void meta_shadow_factory_get_params (MetaShadowFactory *factory,
gboolean focused,
MetaShadowParams *params);
/**
* MetaShadow:
* #MetaShadow holds a shadow texture along with information about how to
* apply that texture to draw a window texture. (E.g., it knows how big the
* unscaled borders are on each side of the shadow texture.)
*/
typedef struct _MetaShadow MetaShadow;
MetaShadow *meta_shadow_ref (MetaShadow *shadow);
void meta_shadow_unref (MetaShadow *shadow);
void meta_shadow_paint (MetaShadow *shadow,
int window_x,
int window_y,
int window_width,
int window_height,
guint8 opacity,
cairo_region_t *clip,
gboolean clip_strictly);
void meta_shadow_get_bounds (MetaShadow *shadow,
int window_x,
int window_y,
int window_width,
int window_height,
cairo_rectangle_int_t *bounds);
MetaShadowFactory *meta_shadow_factory_new (void);
MetaShadow *meta_shadow_factory_get_shadow (MetaShadowFactory *factory,
MetaWindowShape *shape,
int width,
int height,
const char *class_name,
gboolean focused);
#endif /* __META_SHADOW_FACTORY_H__ */

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@ -24,7 +24,10 @@
#define __META_WINDOW_SHAPE_H__
#include <cairo.h>
#include <glib.h>
#include <glib-object.h>
G_GNUC_CONST
GType meta_window_shape_get_type (void);
/**
* MetaWindowShape: