There is no reasonable use case for having the functions, the virtual
functions, and the signals for realization and unrealization; the
concept belongs to an older era, when we though it would have been
possible to migrate actors across different GL contexts, of in case a GL
context would not have been available until the main loop started
spinning. That is most definitely not possible today, and too much code
would utterly break if we ever supported that.
The majority of Clutter input events require a time so that that the
upper levels of abstraction can identify the ordering of events and also
work out a click count.
Although some Wayland events have microsecond timestamps not all those
that Clutter expects do have. Therefore we would need to create some
fake times for those events. Instead we always calculate our own time
using the monotonic time.
https://bugzilla.gnome.org/show_bug.cgi?id=697285
Install the conformance tests, and metadata to run them
with gnome-desktop-testing-runner.
https://bugzilla.gnome.org/show_bug.cgi?id=702942
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 53f3eb421239982b69569ad03ccbfa4b4f601cf3)
This allows to easily caculate shades of the same color or pick colors
with the same saturation/luminance. In short, all sorts of interesting
things.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit edcbeaf3c941f7a2335fbec47d5248cd9b0e8088)
This adds cogl_wayland_renderer_set_event_dispatch_enabled() which can
be used to prevent Cogl from adding the socket for the Wayland display
to its list of file descriptors to poll. This can be used in
applications that want to integrate Cogl with existing code that is
reading from the Wayland socket itself.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit f5b8d98676ab3e90ad80459019c737ec2ff90aa4)
The Wayland 1.0 protocol supports multiple independent components querying the
available interfaces by retreiving their own wl_registry object so the
application doesn't need to pass them down anymore.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 8ca36a1d1ab7236fec0f4d7b7361ca96e14c32be)
The idea with the framebuffer allocation is that it will lazily
allocate so that if you don't want to handle errors then you don't
have to be aware that there is an allocation step. In order for this
to work any accessors that get data that is only available after
allocation should implicitly allocate the framebuffer. This patch
makes that change for cogl_wayland_onscreen_get_surface and
cogl_wayland_onscreen_get_shell_surface.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 0c4ba78787323fedd162d7b71b86b460908b9b98)
cogl_wayland_onscreen_get_surface previously only worked if the
onscreen had a foreign surface on it. However there is no reason why
this shouldn't also work fine for manipulating the surface that Cogl
created as well. We may want to consider adding a separate getter for
the foreign surface that can be used before the framebuffer is
allocated.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 6bc12947a51224b70525893143bfe421723ce255)
If we allow content repeats on the texture nodes, then we need to use
the "automatic" wrap mode for the texture layer in the pipeline, instead
of the clamp-to-edge one.
Reported-by: Matthew Watson <matthew@endlessm.com>
Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>
This reverts commit 6dd9da05c788473a7d19693036f814154e1a37dc.
Windowing system features we need are not mapped on cogl_has_feature().
Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>
wl_resource may become an opaque type in future so we should probably
be using the accessors instead of directly prodding into the struct.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 8ab07725734b8b2151470cc44bb3f88798ac5538)
The version of gbm can sometimes be suffixed with ‘-devel’. This was
making the GBM_MICRO define come out as 0-devel which was generating a
warning when it was used in a #if check. This patch makes it chop off
anything after a ‘-’ using sed.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 64472027fb5750971e94c0b4c6c624a39e5abe2f)
This is no longer generated so it was breaking the build when the docs
are enabled.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 67b976cdc9bc44976c7c18fac0e872a1746de21d)
Otherwise make distcheck was breaking.
Thanks to Rico Tzschichholz for pointing this out.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit d47b4d92187b9eb1b34998e02b96955afdd84a6e)
There was a circular depedency when building from a fresh git clone
where test-fixtures needs to be built before the cogl directory, but
test-fixtures also indirectly includes cogl-enum-types.h which is only
generated when building the cogl directory. If we change the header to
just include specific cogl headers instead of cogl/cogl.h then we can
break the circular dependency.
This needs a tweak to test-no-gl-header because that first undefines
COGL_COMPILATION before including test-utils.h. However it doesn't
really do any actual work so we can get away without including it.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit adb26bd13a48ed571ef4cae4de005e039b34e361)
CoglFixed was trying to use the __FLOAT_WORD_ORDER macro in order to
do some fast float conversions but it wasn't including any header that
could define it so it was giving an annoying warning. This patch
checks for the macro in endian.h in the configure script and only
checks its value if it's available.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
Commit 839cf49763cfe28 changed the inline ARM assembler so that it
won't be used when targetting the Thumb instruction set. I manually
applied the patch but I messed up the #if so it was generating a
warning.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
The 1.x branch needs to use some of the deprecated API internally in
order to set up some deprecated state. This was causing a lot of
annoying warnings so instead we'll just disable the deprecation
attribute when COGL_COMPLIATION is defined.
It probably wouldn't be a good idea to apply this to the 2.0 branch
because at least for now we want to get warnings if we accidentally
use deprecated API internally.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
The timeline base test unit is pretty slow, and under heavy load it will
tend to fail because of skipped frames. We should put it under
conditional testing and only run it if `-m slow` is passed to the test
harness.
Timeouts and idles are subject to the whims of the load of the machine
running the tests, as we found out with the new installed tests and
OSTree-based VM running the conformance test suite continuously.
We should be able to use a repaint function and a blocking loop that
either is terminated because we hit g_assert(), or because a flag gets
toggled once we know that the Stage has been at least painted once.
The currently enabled tests using clutter_stage_read_pixels() have been
updated to this approach.
https://bugzilla.gnome.org/show_bug.cgi?id=703476
Cogl (as of 0b2b46ce) now only sets the shell surface as toplevel when
the CoglOnscreen is shown.
Without calling wl_shell_surface_set_toplevel the compositor will not
know what role to give to the compositor and thus the stage will not
appear.
When we look to support multiple roles / foreign surfaces we will need
to revisit this call and ensure we only call it when we are working in
the default case.
https://bugzilla.gnome.org/show_bug.cgi?id=703188
Since the Wayland server support has been updated to use wl_shm_buffer
we need the latest git version of Wayland to build. Previously the
configure.ac file only had one define for the minimum version of both
the client-side and server-side support but as they are now different
this patch splits them out.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 75d62292fc268164f8a085225033abe17e59ba1c)
wl_client_add_resource has been deprecated in the Wayland API in
favour of wl_client_add_object which returns a pointer to a
wl_resource which it allocates instead of the compositor having to
embed it in a larger struct. As far as I understand the idea is to
eventually make wl_resource completely opaque. This patch changes
Cogland accordingly.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit adb971954757dffb9ddecf8c9091b96756424800)
The Wayland server API has changed so that wl_shm_buffer is no longer
a type of wl_buffer and it instead must be retrieved directly from the
resource.
cogl_wayland_texture_2d_new_from_buffer now takes a resource pointer
instead of directly taking a wl_buffer and it will do different things
depending on whether it can get a wl_shm_buffer out of the resource
instead of trying to query the buffer type.
Cogland has also been updated so that it tracks a resource for buffers
of surfaces instead of directly tracking a wl_buffer. This are pointed
to by a new CoglandBuffer struct which can be referenced by a
CoglandBufferReference. The WL_BUFFER_RELEASE event will be posted
when the last reference to the buffer is removed instead of directly
whenever a new buffer is attached. This is similar to how Weston
works.
https://bugzilla.gnome.org/show_bug.cgi?id=702999
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 9b35e1651ad0e46ed489893b60563e2c25457701)
Conflicts:
examples/cogland.c