Commit Graph

25858 Commits

Author SHA1 Message Date
2746608eb2 background-actor: Remove custom get_paint_volume
The paint volume should be based on what we paint, not what the content
wants to be painted as. Thus, it should be the allocation.
2013-12-03 14:36:29 -05:00
899570d213 background-actor: Remove custom get_paint_volume
The paint volume should be based on what we paint, not what the content
wants to be painted as. Thus, it should be the allocation.
2013-12-03 14:32:28 -05:00
fe26cb5989 wayland-surface: Unmanage the window when destroying xdg_surface/xdg_popup
Also, unparent the actor when destroying a subsurface, as well, and
don't free the surface when we destroy the MetaWindow.
2013-12-03 11:45:50 -05:00
602307e694 Revert "pointer: Remove focus listener"
This reverts commit a8ac2cc275.
2013-12-03 11:45:50 -05:00
b2c18c4a78 Revert "keyboard: Remove focus listener"
This reverts commit 0ac142d39e.
2013-12-03 11:45:50 -05:00
1e211722c7 wayland-surface: Set popups transient to their parents 2013-12-03 11:45:50 -05:00
0596fe8020 Fix calculating the bounds when clipping from a primitive
When projecting the bounding rectangle of a primitive it was using the
modelview matrix twice instead of the modelview and projection
matrices so it was coming out with garbage.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 7e1f05c84013bb91248d691091df00f4f634c6cf)
2013-12-03 15:28:35 +00:00
7f7187eaf1 Add a test for cogl_framebuffer_push_path_clip
The test makes an L-shaped path that fills the whole framebuffer
except for the top right quadrant. It then clips to that and tries to
fill the framebuffer with a rectangle. Then it verifies that all of
the quadrants have the expected colour.

This is currently failing due to a bug in the primitive clipping.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 5404033220099b4a3c6cf32a0d269c4e98489fee)
2013-12-03 15:28:24 +00:00
461f74ef18 wayland: Fix setting keyboard/pointer focus for new clients
When we have a new client, we potentially set the focus on one of its
surfaces when we map it but the client might not have called
wl_seat.get_keyboard/pointer yet. When it finally calls
get_keyboard/pointer we must then register its resource as the
focus_resource which means that we can only return early if
focus_resource is already set.

https://bugzilla.gnome.org/show_bug.cgi?id=719725
2013-12-03 15:56:15 +01:00
3f022ca963 window: Possibly set the pointer focus on newly mapped wayland windows
Windows showing up under the pointer must get the pointer focus.

https://bugzilla.gnome.org/show_bug.cgi?id=719725
2013-12-03 15:56:15 +01:00
20e92c5a72 wayland: Set the clutter stage focus when we focus a window
Otherwise clutter events don't have their source actor properly set
and we aren't able to determine the MetaWindow to which a given
keybinding applies.

https://bugzilla.gnome.org/show_bug.cgi?id=719724
2013-12-03 13:58:27 +01:00
bc41489336 Revert "Remove the framebuffer's stack of clip stacks"
This reverts commit ae9cd7ca01.

Pushing this for now so we can get gnome-shell working again without
memory corruption. Let's push a proper fix later for everybody.
2013-12-02 23:32:48 -05:00
0850da44d7 shaped-texture: Prevent a critical when setting a NULL cogl texture 2013-12-02 21:34:23 -05:00
833ed7ebc1 Remove cogl2-compatibility.c
This was added in 361bd516f3 late during the 1.10 cycle to
contain experimental functions that we should never have made public.
The plan was to remove them once we started working on 1.12 but it
looks like we never got around to doing that. Better late than never!

The header for the file was already removed in 7365c3aa77.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2013-12-02 17:05:30 +00:00
37ba264190 compositor: meta-surface-actor: upload texture changes at the correct position
https://bugzilla.gnome.org/show_bug.cgi?id=719695
2013-12-02 16:41:29 +00:00
f6ad53d9e0 input-device: Guard against double free
Dispose() may be called more than once, so calling g_free directly
on the device name is unsafe. Instead, use g_clear_pointer() to
make sure we don't attempt to free the memory again.

https://bugzilla.gnome.org/show_bug.cgi?id=719563
2013-12-02 00:29:47 +01:00
ae9cd7ca01 Remove the framebuffer's stack of clip stacks
There used to be a function called cogl_clip_stack_save in the public
API which was used when temporarily switching to an offscreen buffer
to save the clip state. This is no longer necessary because each
framebuffer has its own clip stack anyway so the function was removed
in master. However the code to maintain the stack of stacks was
retained. This patch removes it in an effort to simplify the code.

On the 1.18 branch this function is deprecated and the documentation
says that it does nothing. However that is incorrect because it does
actually the push clip stack. I think it would be safe to backport
this patch to the 1.18 branch and actually make it do nothing like it
is documented to do.

https://bugzilla.gnome.org/show_bug.cgi?id=719546
(cherry picked from commit 8655027fdcf03b02fcbbb02d179a0a88ed79c5b3)

This patch has some extra changes while backporting to the 1.18
branch. Here the cogl-clip-state file still contained some deprecated
functions. Instead of deleting the file completely it has been moved
to the deprecated folder. The declarations for this functions have
been moved from cogl1-context.h to a new deprecated/cogl-clip-state.h
header.

Conflicts:
	cogl/Makefile.am
	cogl/cogl-clip-state.c

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2013-11-29 16:35:58 +00:00
6c12c928df compositor: Update to latest cogl API
See https://git.gnome.org/browse/cogl/commit/?id=c76c1d136d2cac7f3d1331a4d1dc0dd0f06e812c

https://bugzilla.gnome.org/show_bug.cgi?id=719557
2013-11-29 11:08:51 -05:00
992f2ca7b5 input-device: Guard against double free
Dispose() may be called more than once, so calling g_free directly
on the device name is unsafe. Instead, use g_clear_pointer() to
make sure we don't attempt to free the memory again.

https://bugzilla.gnome.org/show_bug.cgi?id=719563
2013-11-29 15:56:48 +00:00
9c5733caf0 prefs: Properly add new META_KEYBINDING_ACTION_* value
In addition to 4373916d9d

(cherry picked from commit 3b2506851c)
2013-11-29 16:33:42 +01:00
21d8b8310a window: Proper argument naming for meta_window_client_rect_to_frame_rect
(cherry picked from commit 9b88059e55)
2013-11-29 16:33:37 +01:00
c46af91d54 window: Fix deprecated version of get_outer_rect
(cherry picked from commit 59168b2c64)
2013-11-29 16:32:15 +01:00
1c379f4576 Update .gitignore
(cherry picked from commit f2072ab07566461b849f60e4e347171fcc9a9877)

Conflicts:
	.gitignore
2013-11-29 14:04:39 +00:00
3b2506851c prefs: Properly add new META_KEYBINDING_ACTION_* value
In addition to 4373916d9d
2013-11-29 13:53:15 +01:00
9b88059e55 window: Proper argument naming for meta_window_client_rect_to_frame_rect 2013-11-29 13:52:18 +01:00
59168b2c64 window: Fix deprecated version of get_outer_rect 2013-11-29 09:12:16 +01:00
a29b8c475e wayland: Add a convenience function to update a region from SHM buffer
Adds cogl_wayland_texture_set_region_from_shm_buffer which is a
convenience wrapper around cogl_texture_set_region but it uses the
correct format to copy the data from a Wayland SHM buffer. This will
typically be used by compositors to update the texture for a surface
when an SHM buffer is attached. The ordering of the arguments is based
on cogl_texture_set_region_from_bitmap.

Based on a patch by Jasper St. Pierre.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit c76c1d136d2cac7f3d1331a4d1dc0dd0f06e812c)

Conflicts:
	examples/cogland.c
2013-11-28 18:12:22 +00:00
5ef1020e8a Revert "cogl-texture-2d: Add update_area equivalent for Wayland"
This patch was accidentally added before it had any review and without
first going through master. Master now has a replacement patch with
some modifications. That will be cherry-picked to the 1.18 branch in a
subsequent commit.

This reverts commit af480a2b8b.
2013-11-28 18:12:22 +00:00
c5644723f8 Use COGL_FLAGS_* for the context's private feature flags
Previously the private feature flags were stored in an enum and we
already had 31 flags. Adding the 32nd flag would presumably make it
add -2³¹ as one of the values which might cause problems. To avoid
this we'll just use an fixed-size array of longs and use indices for
the enum values like we do for the public features.

A slight complication with this is in the CoglDriverDescription where
we were previously using a static intialised value to describe the set
of features that the driver supports. We can't easily do this with the
flags array so instead the features are stored in a fixed-size array
of indices.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit d94cb984e3c93630f3c2e6e3be9d189672aa20f3)

Conflicts:
	cogl/cogl-context-private.h
	cogl/cogl-context.c
	cogl/cogl-private.h
	cogl/cogl-renderer.c
	cogl/driver/gl/cogl-pipeline-opengl.c
	cogl/driver/gl/gl/cogl-driver-gl.c
	cogl/driver/gl/gl/cogl-pipeline-progend-fixed-arbfp.c
	cogl/driver/gl/gles/cogl-driver-gles.c
	cogl/driver/nop/cogl-driver-nop.c
2013-11-28 18:12:22 +00:00
31a9726506 build: fix building introspection data
This fixes the build with --enable-introspection. I'm not sure why
g-ir-scanner seems to parse all public headers in isolation instead of
being able take a more limited list of top-level public headers and
automatically parse all necessary #include directives but this means we
have to special case how we define and undefine __COGL_H_INSIDE__ to
subvert the guards we have in place for detecting misuse of the headers.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit e0b2255876c1cf11d124d5ae37cbe9a6e43777f1)
2013-11-28 16:59:55 +00:00
0bf128198d configure: improve the error message if gbm missing
This improves the error message in the case where libgbm is missing when
the KMS egl platform has been enabled.

https://bugzilla.gnome.org/show_bug.cgi?id=706808

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2013-11-27 20:38:00 +00:00
6436cd073d Declare interface types as void and remove cast macros
This declares the interface types CoglFramebuffer, CoglBuffer,
CoglTexture, CoglMetaTexture and CoglPrimitiveTexture as void when
including the public cogl.h header so that users don't have to use lots
of C type casts between instance types and interface types.

This also removes all of the COGL_XYZ() type cast macros since they do
nothing more than compile time type casting but it's less readable if
you haven't seen that coding pattern before.

Unlike with gobject based apis that use per-type macros for casting and
performing runtime type checking we instead prefer to do our runtime
type checking internally within the front-end public apis when objects
are passed into Cogl. This greatly reduces the verbosity for users of
the api and may help reduce the chance of excessive runtime type
checking that can sometimes be a problem.

(cherry picked from commit 248a76f5eac7e5ae4fb45208577f9a55360812a7)

Since we can't break the 1.x api this version of the patch actually
defines compatible NOP macros within deprecated/cogl-type-casts.h
2013-11-27 19:33:44 +00:00
9a471cf08d Don't queue redraws when reallocating actor that haven't moved
When support for implicit animation of actor position was added,
the optimization for not queueing when allocating an actor back
to the same location was lost. This optimization is important
since when we are hierarchically allocating down from the top of
the stage we constantly reallocate the actors at the top of the
hierarchy back to the same place.

https://bugzilla.gnome.org/show_bug.cgi?id=719368
2013-11-26 12:35:33 -05:00
0d0248b31f Bind constraints: Don't force redraws on source relayout
When the source actor potentially changes size, that shouldn't
necessarily result in the target actor being redrawn - it should
be like when a child of a container is reallocated due to changes
in its siblings or parent - it should redraw only to the extent
that it is moved and resized. Privately export an internal function
from clutter-actor.c to allow getting this right.

https://bugzilla.gnome.org/show_bug.cgi?id=719367

Conflicts:
	clutter/clutter-actor.c
2013-11-26 12:35:07 -05:00
d44574f738 wayland-surface: Process damage even if the buffer didn't change 2013-11-26 12:32:41 -05:00
2e85269368 Don't queue redraws when reallocating actor that haven't moved
When support for implicit animation of actor position was added,
the optimization for not queueing when allocating an actor back
to the same location was lost. This optimization is important
since when we are hierarchically allocating down from the top of
the stage we constantly reallocate the actors at the top of the
hierarchy back to the same place.

https://bugzilla.gnome.org/show_bug.cgi?id=719368
2013-11-26 12:30:00 -05:00
0b536c02f9 Bind constraints: Don't force redraws on source relayout
When the source actor potentially changes size, that shouldn't
necessarily result in the target actor being redrawn - it should
be like when a child of a container is reallocated due to changes
in its siblings or parent - it should redraw only to the extent
that it is moved and resized. Privately export an internal function
from clutter-actor.c to allow getting this right.

https://bugzilla.gnome.org/show_bug.cgi?id=719367
2013-11-26 11:12:12 -05:00
a9424255a5 wayland-surface: Add support for subsurfaces
The state for a subsurface isn't double-buffered yet, though...
2013-11-25 18:33:03 -05:00
5089a63d76 wayland-surface: Create the surface actor ourselves
Otherwise, we can't rely on a surface_actor being around to add
ourselves to...
2013-11-25 18:29:58 -05:00
f9a2c64460 wayland-surface: Don't require a MetaWindow to process damage...
and ClutterActor will clip to the actor bounds, anyway...
2013-11-25 18:15:20 -05:00
7841042a85 wayland-surface: Restructure code flow in wl_surface_attach a bit more... 2013-11-25 18:15:20 -05:00
ea1b8cdc22 wayland-surface: Fix copy/paste typo 2013-11-25 18:15:19 -05:00
52b48cfbef wayland-surface: Return after posting errors back to the client 2013-11-25 18:15:03 -05:00
644f3e1275 window: Make setters for shape/input/opaque regions private again
Wayland now pushes these to the surface actor rather than the toplevel
MetaWindow...
2013-11-25 17:25:56 -05:00
304005e04f wayland-surface: Replace MetaWindowActor with MetaSurfaceActor
Since subsurfaces won't have toplevel MetaWindowActors, we need to
use MetaSurfaceActor instead. These are embedded in the MetaWindowActor,
just like MetaShapedTexture was (in fact, MetaSurfaceActor now contains
a MetaShapedTexture)
2013-11-25 17:25:55 -05:00
025ab35af7 surface-actor: Add setters for set_input_region / set_opaque_region
Subsurfaces won't have a MetaWindow or MetaWindowActor to fetch these from,
so they need to be tied directly to the MetaSurfaceActor.
2013-11-25 17:25:47 -05:00
a27744503b shaped-texture: Make Cullable
Make MetaWindowActor chain up to the generic default MetaCullable
implementation, and remove the helper methods for MetaSurfaceActor
and MetaShapedTexture.
2013-11-25 17:25:47 -05:00
1011331caf cullable: Use relative actor coordinates for culling
This ensures that nested cullables work fine.
2013-11-25 17:25:47 -05:00
0ccef81789 wayland-surface: Rework flow control for wl_surface_commit 2013-11-25 17:25:46 -05:00
4780f74a40 wayland-surface: Properly allow setting the cursor to a NULL buffer 2013-11-25 17:18:22 -05:00