14 Commits

Author SHA1 Message Date
Pekka Paalanen
6061abbf90 cogl: Expose cogl_blit_framebuffer
The function will be used in copying from a primary GPU framebuffer to a
secondary GPU framebuffer using the primary GPU specifically when the
secondary GPU is not render-capable.

To allow falling back in case glBlitFramebuffer cannot be used, add boolean
return value, and GError argument for debugging purposes.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/615
2019-07-10 08:15:02 +00:00
Pekka Paalanen
55c084e6e1 cogl: Rename feature OFFSCREEN_BLIT to BLIT_FRAMEBUFFER
The feature is not limited to offscreen framebuffer blits anymore since
"cogl: Allow glBlitFramebuffer between onscreen/offscreen".

https://gitlab.gnome.org/GNOME/mutter/merge_requests/615
2019-07-10 08:15:02 +00:00
Pekka Paalanen
45289b3d65 cogl: Allow glBlitFramebuffer between onscreen/offscreen
Depends on "cogl: Replace ANGLE with GLES3 and NV framebuffer_blit"

Allow blitting between onscreen and offscreen framebuffers by doing the y-flip
as necessary. This was not possible with ANGLE, but now with ANGLE gone,
glBlitFramebuffer supports flipping the copied image.

This will be useful in follow-up work to copy from onscreen primary GPU
framebuffer to an offscreen secondary GPU framebuffer.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/615
2019-07-10 08:15:02 +00:00
Pekka Paalanen
6df34eb4b7 cogl: Relax formats on glBlitFramebuffer
Depends on: "cogl: Replace ANGLE with GLES3 and NV framebuffer_blit"

As a possible ANGLE implementation is not longer limiting the pixel format
matching, lift the requirement of having the same pixel format.

We still cannot do a premult <-> non-premult conversion during a blit, so guard
against that.

This will be useful in follow-up work to copy from onscreen primary GPU
framebuffer to an offscreen secondary GPU framebuffer if the formats do not
match exactly.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/615
2019-07-10 08:15:02 +00:00
Pekka Paalanen
3e68c9e8fa cogl: Replace ANGLE with GLES3 and NV framebuffer_blit
ANGLE extensions are only provided by Google's Almost Native Graphics Layer
Engine (ANGLE) implementation. Therefore they do not seem too useful for
Mutter.

The reason to drop GL_ANGLE_framebuffer_blit support is that it has more
limitations compared to the glBlitFramebuffer in GL_EXT_framebuffer_blit,
GL_NV_framebuffer_bit, OpenGL 3.0 and OpenGL ES 3.0. Most importantly, the
ANGLE version cannot flip the image while copying, which limits
_cogl_blit_framebuffer to only off-screen <-> off-screen copies. Follow-up work
will need off-screen <-> on-screen copies.

Instead of adding yet more capability flags to Cogl, dropping ANGLE support
seems appropriate.

The NV extension is added to the list of glBlitFramebuffer providers because it
provides the same support as ANGLE and more.

Likewise OpenGL ES 3.0 is added to the list of glBlitFramebuffer providers
because e.g. Mesa GLES implementation usually provides it and that makes it
widely available, again surpassing the ANGLE supported features.

Follow-up patches will lift some of the Cogl assumptions of what
glBlitFramebuffer cannot do.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/615
2019-07-10 08:15:02 +00:00
Pekka Paalanen
fc0ce11fcd cogl: Fix doc for _cogl_blit_framebuffer
Commit 38921701e533b7fda38a236cc45aec2ed3afef8a added explicit source and
destination parameters. Fix the documentation to match.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/615
2019-07-10 08:15:02 +00:00
Niels De Graef
70bacb9402 cogl: Remove CoglError wrapper
CoglError was added at a certain point to remove the hard dependency on
GLib, but since this can't be avoided inside mutter, let's remove this
whole abstraction.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/631
2019-06-20 18:25:04 +02:00
Adam Jackson
a94841abf1 cogl: Remove color write masks from the framebuffer and pipeline API
The only thing using this is its own tests, and it's difficult to
imagine a real use for it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/468
2019-04-17 19:57:14 +00:00
Niels De Graef
1c6ea5d1db Use a consistent style for enum braces
https://gitlab.gnome.org/GNOME/mutter/merge_requests/361
2019-02-28 09:31:01 +01:00
Niels De Graef
a81435ab5f cogl: Remove CoglBool, use gboolean instead
This basically reverts commit 54735dec, which tried to avoid the
GLib-defined types in favor the standard C ones. One exception to this
is the bool type, for which the commit introduces a new type CoglBool.

Let's just get rid of this type in favor of having consistency with the
GLib types. Note by the way that neither CoglBool nor gboolean (which
has a size of `int`) are completely compatible with bool (size `char`).

https://gitlab.gnome.org/GNOME/mutter/merge_requests/321
2019-02-15 16:35:46 +01:00
Carlos Garnacho
4139907a7e cogl: Ensure to only clear the depth buffer if depth testing is enabled
The depth buffer is marked as invalid when 1) the framebuffer is just created,
and 2) whenever GL_DEPTH_TEST is enabled on it. This will ensure the
framebuffers attached depth buffer (if any) is properly cleared before it's
actually used, while saving needless clears while depth testing is disabled
(the default).

https://bugzilla.gnome.org/show_bug.cgi?id=782344
2018-12-18 12:51:28 +01:00
Georges Basile Stavracas Neto
7d20101198 cogl-framebuffer: Remove swap_throttled config
Since now we don't set the swap throttled value based
on sync-to-vblank, we can effectively remove it from
Cogl. Throttling swap buffers in Cogl is as much a
historical artifact as sync-to-vblank. Furthermore,
it doesn't make sense to disable it on a compositor,
which is the case with the embedded Cogl.

In addition to that, the winsys vfunc for updating
whenever swap throttling changes could also be removed,
since swap throttling is always enabled now.

Removing it means less code, less branches when running,
and one less config option to deal with.

This also removes the micro-perf test, since it doesn't
make sense for the case where Cogl is embedded into the
compositor.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/191
2018-12-06 14:29:34 +00:00
Jonas Ådahl
9dbdf6b724 cogl: Require relative full paths when including
I.e. including a OpenGL driver file, the path "driver/gl/..." must be
specified when including.
2018-11-06 17:17:36 +01:00
Rui Matos
2d2835f02a move everything into a cogl/ directory 2016-04-22 16:44:31 +02:00