Commit Graph

1745 Commits

Author SHA1 Message Date
Alexandre Rostovtsev
565e2cabd8 cogl-pango: prevent linking to system cogl during make install
At the moment, on make install, libcogl-pango will link to the
version of libcogl that is installed system wide. This leads to
interesting problems when the version installed system wide is
incompatible with the version of cogl being built.

E.g., when building cogl-1.7.4 (with --enable-cogl-pango and
--prefix=/usr) on a system that has cogl-1.7.2 installed in /usr:

$ make
[...]
$ ldd cogl-pango/.libs/libcogl-pango.so | grep cogl
	libcogl.so.2 => /var/tmp/cogl-1.7.4/cogl/.libs/libcogl.so.2 (0x00007eff4bfb2000)
$ make DESTDIR=/var/tmp/cogl-1.7.4/dest install
[...]
$ ldd /var/tmp/cogl-1.7.4/dest/usr/lib64/libcogl-pango.so | grep cogl
	libcogl.so.1 => /usr/lib64/libcogl.so.1 (0x00007f4647747000)

This problem can be avoided by reordering libcogl_pango_la_LIBADD
to ensure that during make installs' relinking phase, libtool looks
at the libcogl in the build directory before the system wide libcogl.

https://bugzilla.gnome.org/show_bug.cgi?id=655026

Reviewed-By: Robert Bragg <robert@linux.intel.com>
Reviewed-By: Emmanuele Bassi <ebassi@linux.intel.com>
2011-07-27 18:21:27 +01:00
Neil Roberts
d259a87602 Don't use the 'NULL' GModule to resolve GL symbols
Previously, _cogl_get_proc_address had a fallback to resolve the
symbol using g_module_open(NULL) to get the symbol from anywhere in
the address space. The EGL backend ends up using this on some drivers
because eglGetProcAddress isn't meant to return a pointer for core
functions. This causes problems if something in the process is linking
against a different GL library, for example Cairo may be linking
against libGL itself. In this case it may end up resolving symbols
from the GL library even if GLES is being used.

This patch removes the fallback. The EGL version now has its own
fallback instead which passes the existing libgl_module from the
renderer to g_module_symbol so that it should only get symbols from
that library or its dependency chain. The GLX and WGL winsys only call
glXGetProcAddress and wglGetProcAddress. The stub winsys does however
continue using the global symbol lookup.

The internal _cogl_get_proc_address function has been renamed to
_cogl_renderer_get_proc_address because it needs a connected renderer
to work so it could be considered to be a renderer method. The pointer
to the renderer is passed down to the winsys backends so that it can
use the data attached to the renderer to get the module pointers.

https://bugzilla.gnome.org/show_bug.cgi?id=655412

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-07-27 16:10:02 +01:00
Kirk A. Baker
76c88958b7 Fixed uninitialized data (current_clip_stack_valid) in context creation
Reviewed-By: Robert Bragg <robert@linux.intel.com>
2011-07-27 15:55:27 +01:00
Neil Roberts
1287d26444 cogl-pipeline-fragend-arbfp: Initialise template_pipeline
The template_pipeline variable in _cogl_pipeline_fragend_arbfp_start
was not being initialised if the program caches are disabled with
COGL_DEBUG=disable-program-caches so it would crash. The other
backends have a similar variable but they already initialise it.

https://bugzilla.gnome.org/show_bug.cgi?id=655400
2011-07-27 10:55:47 +01:00
Robert Bragg
a9184d5cb7 Export API for uploading a tex subregion from a CoglBuffer
This exposes 2 experimental functions that make it possible to upload a
subregion of a texture from a CoglBuffer by first wrapping the buffer as
a CoglBitmap and then allowing uploading of a subregion from a
CoglBitmap. The new functions are:

cogl_bitmap_new_from_buffer() and
cogl_texture_set_region_from_bitmap()

Actually for now we are exporting this API for practical reasons since
we already had this API internally and it enables a specific feature
that was requested, but it is worth nothing that it's quite likely we
will replace these with functions that don't involve the CoglBitmap API
at some point.

For reference: The CoglBitmap API was actually removed from the 2.0
experimental API reference manual some time ago because the hope was
that we'd come up with a neater replacement. It doesn't seem entirely
clear what the scope of the CoglBitmap api is so it has became a bit of
a dumping ground.  CoglBitmap is used for image loading, as a means to
represent the layout of image data and also internally deals with format
conversions.

Note: Because we are avoiding including CoglBitmap as part of the 2.0
API these functions aren't currently included in the 2.0 reference
manual.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-07-25 22:45:24 +01:00
Robert Bragg
7860df92d1 Post-release version bump to 1.7.5 2011-07-20 17:28:56 +01:00
Robert Bragg
5cd3675552 Release 1.7.4 (snapshot) 2011-07-20 16:58:46 +01:00
Robert Bragg
2215588c29 dist: enable more features for distcheck
As a bare minimum we want to ensure that are releases are able to build
with support for gles1, gles2, gl, egl and glx. Previously we only
checked the build with gl + glx enabled and our last release actually
missed a header file required for building with egl.
2011-07-20 16:58:46 +01:00
Robert Bragg
fcb8de2cde dist: Don't use elaborate script to gen Changelogs
The changelog generation scripts used for releases are overly elaborate
and fragile. A Changelog is also no substitute for the Git log so now we
simply ship a static Changelog that points to the Git log instead.
2011-07-20 16:58:46 +01:00
Robert Bragg
278952fcd9 Add note about updating libtool versioning in doc/RELEASING 2011-07-20 16:58:46 +01:00
Robert Bragg
b4ea05f3bc Updates NEWS for 1.7.4 release 2011-07-20 16:58:42 +01:00
Robert Bragg
52a5fae136 gles: don't check for glClientActiveTexture
in cogl-ext-functions.h we had one multitexture feature that checked for
the ARB_multitexture extension and if found it then expected to find
glActiveTexture and glClientActiveTexture. The problem is that the
multitexture extension is part of the core GLES 1 and 2 APIs except that
for GLES2 there is no glClientActiveTexture function. By trying to
handle it as one feature that meant that Cogl would fail to check the
multitexture extension which is a hard requirement for Cogl.

The reason this went unnoticed is because Cogl can indirectly end up
linked to an OpenGL library via cairo and so we were finding a
glClientActiveTexture symbol there. This highlights that we should
probably stop using g_module_open (NULL) when checking features and
instead we should use the module we opened in cogl-renderer.c.
2011-07-20 16:43:29 +01:00
Robert Bragg
1144a05bfd x11: don't try and close a NULL display
If we failed to open an X display then don't later try and close a NULL
display resulting in a crash.
2011-07-20 16:43:29 +01:00
Robert Bragg
8b34a39319 Adds ColorMask support to Cogl
This adds CoglPipeline and CoglFramebuffer support for setting a color
mask which is a bit mask defining which color channels should be written
to the current framebuffer.

The final color mask is the intersection of the framebuffer color mask
and the pipeline color mask. The framebuffer mask affects all rendering
to the framebuffer while the pipeline masks can be used to affect
individual primitives.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-07-19 19:27:09 +01:00
Neil Roberts
9b6c1eb2cc configure: Add configure options to override the GL library name
This adds 3 configure options to override the library name that gets
dlopened for GL, GLES and GLESv2. This could be useful for distro
maintainers who have an unusual name for the libraries (for example,
on OpenBSD the GL library appears to be called libGL.so.4). This could
at least be simpler than having to create a distro patch.

The configure options would be used like this:

./configure --with-gl-libname=libGL.so \
            --with-gles1-libname=libGLESv1.so \
            --with-gles2-libname=libGLESv2.so

https://bugzilla.gnome.org/show_bug.cgi?id=654593
2011-07-19 15:12:10 +01:00
Neil Roberts
03c4b20931 Specify the full filename when g_module_open'ing the GL library
Instead of using g_module_build_path with the short name of the GL
library (eg, "GL") and relying on glib to add the suffix and prefix,
the configure script now directly encodes the full name including the
version number (eg, "libGL.so.1"). This is necessary because distros
don't always install the non-versioned suffix for the library.

The GLES libraries are left without the version suffix because it's
not clear what should be placed here and I can't find any
documentation from Khronos to clarify this. Mesa seems to install a
file called libGLESv2.so.2 but the IMG SDK doesn't install any
versioned library. There is an example of dynamically loading
libGLESv2 in the Chromium source code and that does not use the
version suffix even though it does use the version suffix for GL. This
implies that it's at least fairly normal to load the unversioned name
for GLES.

https://bugzilla.gnome.org/show_bug.cgi?id=654593
2011-07-19 15:12:10 +01:00
Robert Bragg
eb578e4e0c gles: Or in private features into ctx->private_feature_flags
When we moved all the GL function pointers to be part of CoglContext in
commit dae02a99a5 we made a mistake and started to OR in the private
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE feature flag into the non
private flags which would mean cogl would think the GL_OES_EGL_image
extension wasn't supported.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-07-19 14:40:29 +01:00
Robert Bragg
db7f087953 hello: Make sure to clear background explicitly
This test wasn't actually explicitly clearing the background to black
it was simply a fluke that some drivers clear the background when
allocating a new framebuffer.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-07-18 16:49:07 +01:00
Robert Bragg
6d79657f76 egl: if texture_pixmap_x11_create fails free priv data
This makes sure the egl winsys frees the private egl_tex_pixmap state if
in _cogl_winsys_texture_pixmap_x11_create if there is a failure to
create an EGLImage.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-07-18 16:49:07 +01:00
Robert Bragg
83db796744 examples: Add x11-tfp example
This adds a minimal example that tests the cogl_texture_pixmap_x11 API.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-07-18 16:49:07 +01:00
Robert Bragg
02ba1a7345 texture-pixmap-x11: set ->winsys = NULL if _create fails
If _cogl_winsys_texture_pixmap_x11_create() fails then implicitly no
private state has been associated with the given tex_pixmap. Since that
winsys isn't associated with it we explicitly set tex_pixmap->winsys =
NULL.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-07-18 16:49:07 +01:00
Robert Bragg
c058b50ac0 texture-pixmap-x11: initialize ->use_winsys_texture
This ensures that tex_pixmap->use_winsys_texture is always initialized
during cogl_texture_pixmap_x11_new - either according to the result of
winsys->texture_pixmap_x11_create, or if the winsys doesn't support tfp
we explicitly initialize to FALSE.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-07-18 16:49:07 +01:00
Neil Roberts
231be91fb0 Combine _cogl_context_check_gl_version and update_features into one
The _cogl_context_check_gl_version function is meant to be called once
Cogl has a GL context so that it can check whether the context found
is supported by Cogl. However, only the stub winsys was calling this
and it was doing it before Cogl had a chance to retrieve the function
pointer for glString so it would just crash. This patch combines the
two functions into one so that _cogl_context_update_features returns a
gboolean and a GError. Then it can just check the context itself.

https://bugzilla.gnome.org/show_bug.cgi?id=654440

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-07-18 15:41:35 +01:00
Emmanuele Bassi
2fc069888f Compilation fixes for suncc
https://bugzilla.gnome.org/show_bug.cgi?id=654718

Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-07-18 15:37:38 +01:00
Robert Bragg
6f79eb8a5a Use MESA_pack_invert to avoid read_pixels flip
cogl_read_pixels returns image data in a top-down memory order, but
because OpenGL normally returns pixel data in a bottom-up order we
have to flip the data before returning it to the user. If the OpenGL
driver supports the GL_MESA_pack_invert extension though we can ask the
driver to return the data in a top-down order in the first place.

Signed-off-by: Neil Roberts <neil@linux.intel.com>
2011-07-13 19:06:19 +01:00
Robert Bragg
1527b017c5 build: don't referencing wayland syms if not available
cogl-winsys-egl-feature-functions.h was unconditionally depending on the
struct wl_display type being defined. This guards the check for the
"WL_bind_wayland_display" extension with
 #ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT

Signed-off-by: Neil Roberts <neil@linux.intel.com>
2011-07-13 19:06:19 +01:00
Robert Bragg
27c0da6685 configure: Expose COGL_HAS_GLX_SUPPORT publicly
Instead of only exposing COGL_HAS_GLX_SUPPORT internally in config.h we
now expose it though the public cogl-defines.h header.

Signed-off-by: Neil Roberts <neil@linux.intel.com>
2011-07-13 19:06:19 +01:00
Robert Bragg
3ed8c8d0ba framebuffer: Add dither_enabled getter/setters
This adds a getter and setter for requesting dithering to be enabled.

Dithering is a hardware dependent technique to increase the visible
color resolution beyond what the underlying hardware supports by playing
tricks with the colors placed into the framebuffer to give the illusion
of other colors. (For example this can be compared to half-toning used
by some news papers to show varying levels of grey even though their may
only be black and white are available).

The results of enabling dithering are platform dependent and may have no
effect.

Signed-off-by: Neil Roberts <neil@linux.intel.com>
2011-07-13 19:06:19 +01:00
Emmanuele Bassi
ee4adeff4a Add some generated files to the gitignore list 2011-07-13 14:41:59 +01:00
Neil Roberts
f3b90d1717 cogl-pipeline: Use the pipeline cache for the GLSL backends
The CoglPipelineCache is now extended to store templates for state
affecting vertex shaders and combined programs. The GLSL fragend,
vertend and progend now uses this to get cached shaders and a program.

When a new pipeline is created it will now get hashed three times if
the GLSL backends are in use (once for the fragend, once for the
vertend and once for the progend). Ideally we should add some way for
the progend to check its cache before the fragends and vertends are
checked so that it can bypass them entirely if it can find a cached
combined program.
2011-07-13 12:30:07 +01:00
Neil Roberts
461bff1867 fragend-arbfp: Move the pipeline cache to a separate file
The pipeline cache is now handled in CoglPipelineCache instead of
directly in the ARBfp fragend. The flags needed to hash a pipeline
should be exactly the same for the ARBfp and GLSL fragends so it's
convenient to share the code. The hash table now stores the actual
pipeline as the value instead of the private data so that the two
fragends can attach their data to it. That way it's possible to use
the same pipeline key with ancestors that are using different
fragends.

The hash table is created with g_hash_table_new_full to set a
destructor for the key and value and there is a destructor for
CoglPipelineCache that gets called when the CoglContext is
destroyed. That way we no longer leak the pipelines and shader state
when the context is desroyed.
2011-07-13 12:30:07 +01:00
Neil Roberts
d69d49fada pipeline: Unify how the backends store private data
Previously the fragends had a separate private data pointer which was
used by the GLSL and ARBfp fragends to store a tiny struct containing
a single pointer to the ref-counted shader state. The space for the
private data pointer is reserved in all of the pipelines for all of
the potential backends. The vertends and progends however did this
differently by directly storing the pointer to the ref counted data
using cogl_object_set_user_data. This patch unifies the different
methods so that they all use cogl_object_set_user_data and the
fragends don't bother with the separate tiny allocation for the
private data. The private data pointer array has been removed from
CoglPipeline and the corresponding fragend virtual to free the private
data has also been removed because this can instead be done with the
destroy notify from the object user data.

The variable names used have been unified so that all of the vertends
and fragends name their data struct CoglPipelineShaderState and use a
variable called shader_state to refer to it. The progend uses
CoglPipelineProgramState and a variable called program_state.

This should also fix two potential bugs. the ARBfp fragend was
apprently leaking a reference to the private state when it creates the
private data because it was adding a reference before stroring the
pointer to the newly allocated data but the ref count is already set
to 1 on creation. The other potential bug is that the free function
for CoglPipeline was only calling the free_priv virtual for the
currently used fragend of the pipeline. The design of the fragends is
meant to allow a pipeline to have multiple fragend priv datas because
a child pipeline could be attaching its fragend data to the ancestor
and its allowed to pick a different fragend.
2011-07-13 12:30:07 +01:00
Damien Lespiau
221850eca9 pipeline: NULLify deprecated_get_layers_list on copy
That list is tracking the layers for get_layers_list() and needs to be
freed later on. However _copy() did not initialize it and we ended up
trying to free some garbage pointer.
2011-07-12 14:49:21 +01:00
Damien Lespiau
711a817d8c pipeline: Plug a leak of GLists
_cogl_pipeline_get_layers() allocates a list on the pipeline to be able
to get the pointer valid as long as possible and store that list in the
pipeline object.

You need to free that list when freeing the pipeline.

Signed-off-by: Robert Bragg <robert@linux.intel.com>
2011-07-12 10:52:12 +01:00
Damien Lespiau
36e977403c build: Fix the help string for --enable-profile
--enable-uprof has been renamed to --enable-profile, make sure the help
string is updated accordingly.

Signed-off-by: Robert Bragg <robert@linux.intel.com>
2011-07-12 10:39:20 +01:00
Damien Lespiau
6b66679a7c build: Correctly quote the help message for --enable-profile
It did not show up in ./configure --help because of that.

Signed-off-by: Robert Bragg <robert@linux.intel.com>
2011-07-12 10:39:20 +01:00
Robert Bragg
d7bbc44235 dist: Make sure to dist cogl-winsys-egl-feature-functions.h
cogl-winsys-egl-feature-functions.h wasn't being listed as source and so
it wasn't ending up in dist tarballs.

Signed-off-by: Neil Roberts <neil@linux.intel.com>
2011-07-11 15:40:02 +01:00
Robert Bragg
40970ce915 dist: give 2.0 manual unique DOC_MODULE name
The experimental 2.0 reference manual was setup with  DOC_MODULE name of
"cogl" which conflicted with the 1.x API manual. This meant that when
running make install for both the reference manuals all the html files
would end up bundled together in the same location. The 2.0 API
reference now has a DOC_MODULE name of "cogl-2.0-experimental" the
corresponding -sections.txt and -docs.xml.in files have also been
renamed to match this.

Signed-off-by: Neil Roberts <neil@linux.intel.com>
2011-07-11 15:40:02 +01:00
Robert Bragg
c6b0efb42d Adds examples/crate to .gitignore 2011-07-11 15:40:01 +01:00
Robert Bragg
c3b91da414 fix namespace for cogl_context_egl_get_egl_context
This renames cogl_context_egl_get_egl_context to
cogl_egl_context_get_egl_context to be consistent with other platform
specific APIs.

Signed-off-by: Neil Roberts <neil@linux.intel.com>
2011-07-11 14:07:02 +01:00
Robert Bragg
09e7174b1d Remove cogl_context_set_default API
For cogl 2.0 we don't want to have a default context. In the meantime
we can simply assume that calling cogl_context_new() implicitly
sets that context as the default context before returning.

Signed-off-by: Neil Roberts <neil@linux.intel.com>
2011-07-11 14:07:02 +01:00
Robert Bragg
38b67e2884 onscreen: make platform specific onscreen apis consistent
There were several CoglOnscreen functions named like:
cogl_onscreen_<platform>_blah instead of cogl_<platform>_onscreen_blah
so this patch updates those to be consistent with other platform
specific apis we have in cogl.

Signed-off-by: Neil Roberts <neil@linux.intel.com>
2011-07-11 14:07:01 +01:00
Neil Roberts
b2e735ff7f Dynamically load the GL or GLES library
The GL or GLES library is now dynamically loaded by the CoglRenderer
so that it can choose between GL, GLES1 and GLES2 at runtime. The
library is loaded by the renderer because it needs to be done before
calling eglInitialize. There is a new environment variable called
COGL_DRIVER to choose between gl, gles1 or gles2.

The #ifdefs for HAVE_COGL_GL, HAVE_COGL_GLES and HAVE_COGL_GLES2 have
been changed so that they don't assume the ifdefs are mutually
exclusive. They haven't been removed entirely so that it's possible to
compile the GLES backends without the the enums from the GL headers.

When using GLX the winsys additionally dynamically loads libGL because
that also contains the GLX API. It can't be linked in directly because
that would probably conflict with the GLES API if the EGL is
selected. When compiling with EGL support the library links directly
to libEGL because it doesn't contain any GL API so it shouldn't have
any conflicts.

When building for WGL or OSX Cogl still directly links against the GL
API so there is a #define in config.h so that Cogl won't try to dlopen
the library.

Cogl-pango previously had a #ifdef to detect when the GL backend is
used so that it can sneakily pass GL_QUADS to
cogl_vertex_buffer_draw. This is now changed so that it queries the
CoglContext for the backend. However to get this to work Cogl now
needs to export the _cogl_context_get_default symbol and cogl-pango
needs some extra -I flags to so that it can include
cogl-context-private.h
2011-07-11 12:57:38 +01:00
Neil Roberts
5f181973a6 Move the cogl texture driver functions to a vtable
The texture driver functions are now accessed through a vtable pointed
to by a struct in the CoglContext so that eventually it will be
possible to compile both the GL and GLES texture drivers into a single
binary and then select between them at runtime.
2011-07-08 15:35:51 +01:00
Neil Roberts
59f746d281 cogl-context: Remove the driver private data
Since the GL function pointers have move to the root of CoglContext,
the driver specific data for GLES became empty and the GL data had
only one varible which apparently nothing was using. It's therefore
convenient to remove the private driver data to make it easier to have
a build of Cogl which enables both GL and GLES support. If we ever
need driver private data later we might want to use
cogl_object_set_user_data instead.
2011-07-08 15:35:50 +01:00
Neil Roberts
2b119b07da Use all core GL functions through indirect pointers
cogl-ext-functions.h now contains definitions for all of the core GL
and GLES functions that we would normally link to directly. All of the
code has changed to access them through the cogl context pointer. The
GE macro now takes an extra parameter to specify the context because
the macro itself needs to make GL calls but various points in the Cogl
source use different names for the context variable.
2011-07-08 15:35:46 +01:00
Neil Roberts
dae02a99a5 Move all of the GL function pointers directly to CoglContext
Instead of storing all of the feature function pointers in the driver
specific data of the CoglContext they are now all stored directly in
CoglContext. There is a single header containing the description of
the functions which gets included by cogl-context.h. There is a single
function in cogl-feature-private.c to check for all of these
functions.

The name of the function pointer variables have been changed from
ctx->drv.pf_glWhatever to just ctx->glWhatever.

The feature flags that get set when an extension is available are now
separated from the table of extensions. This is necessary because
different extensions can mean different things on GLES and GL. For
example, having access to glMapBuffer implies read and write support
on GL but only write support on GLES. The flags are instead set in the
driver specific init function by checking whether the function
pointers were successfully resolved.

_cogl_feature_check has been changed to assume the feature is
supported if any of the listed extensions are available instead of
requiring all of them. This makes it more convenient to specify
alternate names for the extension. Nothing else had previously listed
more than one name for an extension so this shouldn't cause any
problems.
2011-07-07 02:05:42 +01:00
Neil Roberts
17a558a386 cogl-pipeline: Fix reference counting on promoting weak parents
When a copy is made of a weak pipeline it tries to promote the weak
parent by taking a reference on that weak pipeline's parent. However
promote_weak_ancestors was instead always taking a reference on the
first parent, regardless of whether it was weak. The corresponding
revert_weak_ancestors function which is supposed to undo the effect of
promote_weak_ancestors only unref'd the parent if was weak. This meant
that any non-weak pipeline copy would end up leaking a reference on
its parent.

This patch changes both functions to have a similar loop. It loops
through all of the parents of the pipeline until it finds one that is
not weak and refs or unrefs the *parent* of that pipeline instead of
the pipeline itself.

Signed-off-by: Robert Bragg <robert@linux.intel.com>
2011-07-06 16:52:46 +01:00
Robert Bragg
2f0a20cdb5 cogl-internal: remove COGL_PRIVATE_FEATURE_EGL flags
This removes the unused COGL_PRIVATE_FEATURE_EGL flags since
check_egl_extensions doesn't refer to these flags it uses the
COGL_EGL_WINSYS_FEATURE flags.

Signed-off-by: Neil Roberts <neil@linux.intel.com>
2011-07-05 14:14:02 +01:00
Robert Bragg
6940114b6e egl: look for EGL_IMAGE_FROM_X11_PIXMAP as winsys feature
instead of looking at the ctx->private_feature_flags to determine if
Cogl supports creating an EGLImage from a X Pixmap we now check the
renderer private features instead since these are what get setup in
check_egl_extensions. The conflicting flags defined in cogl-internal.h
should be removed since they are un-used.

Signed-off-by: Neil Roberts <neil@linux.intel.com>
2011-07-05 14:10:31 +01:00