Commit Graph

7943 Commits

Author SHA1 Message Date
Joseph Scheuhammer
32f57595fe Add brightness/contrast effect
The ClutterBrightnessContrastEffect effect class allows changing the
brightness and contrast levels of an actor.

Modified-by: Emmanuele Bassi <ebassi@linux.intel.com>
Modified-by: Neil Roberts <neil@linux.intel.com>

https://bugzilla.gnome.org/show_bug.cgi?id=656156
2012-03-07 14:02:55 +00:00
Emmanuele Bassi
41f06138b4 cally/text: Constify string members 2012-03-07 12:59:25 +00:00
Emmanuele Bassi
90e5088a51 build: Increase the anal-retentiveness of the maintainer flags
The new rules have already caught a couple of issues.
2012-03-07 12:36:43 +00:00
Emmanuele Bassi
de90be9586 build: Remove maintainer flags from test build
Part of the test infrastructure relies on relaxed build conditions, so
there's no point to enforce the anal retentive maintainer flags.
2012-03-07 12:36:43 +00:00
Emmanuele Bassi
2567049ce3 Fix missing/redundant declarations 2012-03-07 12:36:43 +00:00
Emmanuele Bassi
266ea8a3d9 cally: Fix redundant declarations 2012-03-07 12:36:43 +00:00
Emmanuele Bassi
4da1c3efb8 snap-constraint: Fix typo that broke the get_edges() method
We were declaring a get_edges() method, but the definition was called
get_edge().
2012-03-07 12:36:43 +00:00
Emmanuele Bassi
3a86d88b43 x11/device-manager-core: Avoid a signed/unsigned comparison 2012-03-07 12:36:43 +00:00
Emmanuele Bassi
f5065059b7 x11/keymap: Avoid a signed/unsigned comparison 2012-03-07 12:36:43 +00:00
Emmanuele Bassi
f54a4532a4 x11/backend: Ensure that pre/post parse hooks are not exposed
Not even as private methods.
2012-03-07 12:36:43 +00:00
Emmanuele Bassi
e3aea910b1 Try to avoid duplicate declarations for profile macros
We can use the __COUNTER__ macro or, failing that, the __LINE__ macro to
ensure that we don't declare dummy variables more than once with the
same name.
2012-03-07 12:36:42 +00:00
Emmanuele Bassi
9bc8c05db8 gdk: Add missing declaration of clutter_gdk_get_default_display() 2012-03-07 12:36:42 +00:00
Fran Diéguez
fc12c591c3 Updated Galician translations 2012-03-07 12:54:09 +01:00
Daniel Mustieles
ee0f43b701 Updated Spanish translation 2012-03-07 11:33:52 +01:00
Alexander Shopov
ca550bc5cd Updated Bulgarian translation 2012-03-07 06:36:27 +02:00
Emmanuele Bassi
05813872f9 osx: Call finishLaunching on post-parse
https://bugzilla.gnome.org/show_bug.cgi?id=668801
2012-03-06 15:44:57 +00:00
Emmanuele Bassi
cc25deade0 texture: Fix the async loop ceiling
The comment says that we're going to load textures in a loop until we
still have work to do, or if one iteration took more than 5
milliseconds, to avoid blowing up our frame budget, but the check is for
5 seconds, which is hardly a sensible value.
2012-03-06 15:42:00 +00:00
Nilamdyuti Goswami
4849c02e33 Assamese translation completed 2012-03-06 21:08:48 +05:30
Emmanuele Bassi
4db4471528 interactive/text-field: Use :background-color
Instead of a custom paint signal handler.
2012-03-06 15:10:04 +00:00
Emmanuele Bassi
477d399c31 text: Use the background color when painting
If the ClutterActor:background-color-set property is set to TRUE.
2012-03-06 15:10:04 +00:00
Emmanuele Bassi
663d6179ff text: Center the cursor caret
We remove 2 pixels from the height of the cursor, but we should also
remove the same amount from the position on the y axis, so that the
cursor caret appears centered in the allocated height.

https://bugzilla.gnome.org/show_bug.cgi?id=655491
2012-03-06 15:10:04 +00:00
Matej Urbančič
812fbee7ec Updated Slovenian translation 2012-03-06 15:43:08 +01:00
Emmanuele Bassi
7646404196 script: Support translatable strings for properties
ClutterScript should be able to automatically call gettext() and friends
on strings loaded from a UI definition, prior to passing the string to
the object it is constructing.

The basic implementation is trivial:

  - set a translation domain on the ClutterScript instance
  - mark the translatable strings inside the JSON data, like:

      "property" : {
        "translatable" : true,
        "string" : "a translatable string"
      }

The hard part is now getting the tools we use to extract the
translatable strings to understand the JSON format we use inside
ClutterScript.
2012-03-06 14:23:33 +00:00
Emmanuele Bassi
4a9414ff87 Annotate clutter_threads_add_repaint_func_full() 2012-03-06 14:22:43 +00:00
Emmanuele Bassi
1ac655b394 Add missing enumeration type to clutter.symbols 2012-03-06 14:21:04 +00:00
Emmanuele Bassi
c2e7704151 master-clock: Add frame budget diagnostic messages
Let's keep a budget of 16.6 milliseconds per frame, and reduce it by the
amount of time spent in each phase of the frame processing. If any phase
goes over the allocated budget then we use the diagnostic mode
facilities to warn the app developer.
2012-03-06 13:50:10 +00:00
Emmanuele Bassi
bdf9f49588 master-clock: Clean up the frame processing
Split out every phase into its own function, to ensure that the sequence
of operation is clear and easy to follow.
2012-03-06 12:55:27 +00:00
Emmanuele Bassi
229607464b Improve repaint functions
It is sometimes useful to be able to have better control on when a
repaint function is called. Currently, all repaint functions are called
prior to the stages update phase of the frame processing.

We can introduce flags to represent the point in the frame update
process in which we wish Clutter called the repaint function.

As a bonus, we can also add a flag that causes adding a repaint function
to spin the master clock.
2012-03-06 12:09:00 +00:00
Emmanuele Bassi
afda0c955e Post-release version bump to 1.9.15 2012-03-05 23:57:01 +00:00
Emmanuele Bassi
59affd8088 Release Clutter 1.9.14 (snapshot) 2012-03-05 23:45:40 +00:00
Emmanuele Bassi
a8d8005800 docs: Updates to the API reference 2012-03-05 23:45:40 +00:00
Emmanuele Bassi
9813a87499 Update the release notes 2012-03-05 23:45:40 +00:00
Emmanuele Bassi
155f7741fe actor: Ensure static scope to allocation-changed arguments
In theory, handlers connected to the ::allocation-changed signal may be
able to modify the actor's real allocation and allocation flags,
especially now that we use STATIC_SCOPE; let's avoid this, so that we
don't regret it later.
2012-03-05 23:45:36 +00:00
Neil Roberts
762e0de2c6 tests: Remove test-cogl-pixel-buffer
This has been converted to a Cogl-based test in the cogl source tree
so there is no need to maintain it here anymore.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-05 19:45:10 +00:00
Emmanuele Bassi
7d64693de2 conformance/invariants: Test that visibility is not recursive
The show and hide methods should not recurse; that is the job of
show_all and hide_all, which are deprecated.
2012-03-05 17:45:23 +00:00
Emmanuele Bassi
720fbd3bec stage: Fix up a copy-and-paste train wreck
The show and hide implementation inside ClutterStage ended up being
recursive, and the hide implementation would actually show the children
of the stage unconditionally.

Whoopsie.
2012-03-05 17:38:27 +00:00
Emmanuele Bassi
add274c447 conform/actor-invariants: Add tests for show-on-set-parent
The show-on-set-parent flag is mental, but it needs to be tested better
than just checking for it always been set to TRUE.
2012-03-05 17:27:37 +00:00
Nilamdyuti Goswami
a882b20b26 Assamese translation completed 2012-03-05 19:56:42 +05:30
Emmanuele Bassi
2aaa39e008 actor: Annotate the allocation-changed signal
The ActorBox passed to the ::allocation-changed signal should be
annotated as STATIC_SCOPE, given that it's a pointer to a structure
inside ClutterActorPrivate - hence there's no risk of it actually being
freed from a signal handler. This allows the GSignal machinery to avoid
a costly copy/free for each signal emission.
2012-03-05 10:36:03 +00:00
Krishnababu Krothapalli
796cf67503 Updated Telugu Translations 2012-03-02 13:47:57 +05:30
Giovanni Campagna
018ede2b24 ClutterActor: clear redraw entry before emitting signals
If the redraw entry is not cleared, queueing a redraw from a signal
handler could reinsert the same object in the stage redraw list,
causing the segfault later (as the object is immediately freed)

https://bugzilla.gnome.org/show_bug.cgi?id=671173
2012-03-01 23:03:42 +01:00
Emmanuele Bassi
251d3b545e input: Add a check on the argument 2012-03-01 15:11:59 +00:00
Emmanuele Bassi
23e8e43d66 symbols: Add missing InputDevice symbol 2012-03-01 15:11:36 +00:00
Emmanuele Bassi
b248fbd010 Make clutter-stage-window.h a private header
It should have never been public in the first place; nothing can
implement the ClutterStageWindow interface and use it, so this is
not a break.
2012-03-01 15:07:44 +00:00
Emmanuele Bassi
a1ec559d14 Fix compilation
Hide a symbol if we're not compiling with Wayland compositor support.
2012-03-01 15:07:44 +00:00
Neil Roberts
cfbb7a0fa0 clutter-wayland-surface: Add padding to the class struct
This just adds some padding pointers so that we can later add more
virtual functions without breaking ABI.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:52 +00:00
Neil Roberts
5f654069fe clutter-input-device-wayland: Include clutter-stage-private.h
This was giving a warning about using _clutter_stage_update_state
without declaring it.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00
Robert Bragg
b5c90f6caa wayland-surface: don't queue redraw on buffer attach
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00
Robert Bragg
3c6a0cdc61 evdev: Adds api to release/reclaim the evdev devices
Clutter applications using evdev are typically fullscreen applications
associated with a single virtual termainal. When switching away from
the applications associated tty then Clutter should stop managing all
evdev devices and re-probe for devices when the application regains
focus by switching back to the tty. To facilitate this, this patch
adds clutter_evdev_release_devices() and clutter_evdev_reclaim_devices()
functions.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00
Neil Roberts
1f7968e5f9 wayland/x11: Set constraints on the CoglRenderer
When using the Wayland backend this sets a constraint that the
CoglRenderer selects the Wayland EGL winsys.

When a Wayland compositor display is set it now also sets a constraint
that the render should use EGL because only EGL renderers will set up
the required wl_drm global object.

The X11 backend now sets the X11 constraint.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2012-03-01 11:41:51 +00:00