Otherwise we'll access freed memory in the handlers.
The wayland keyboard is released when the seat loses the keyboard
capability which happens when leaving the VT so if there are keymap
changes while switched away from the VT we would crash.
https://bugzilla.gnome.org/show_bug.cgi?id=747263
Since the frame is the window that's redirected, there's no reason for
it to match the root window. There *is*, however, a big incentive to
match the window's visual, since not doing so might trigger automatic
redirection.
On a specific platform, we construct a depth-32 root window, and stick a
depth-24 child window inside it. The frame ends up being created
depth-32, not depth-24, so we get automatic redirection.
since commit 8c16ac47c1, we started
creating the login screen on display 1024 instead of display 0.
This defeats this logic in try_display:
display++;
/* If display is above 50, then something's wrong. Just
* abort in this case. */
if (display > 50)
In practice it doesn't matter much since we only have one login
screen in most setups, but we should still fix the bug.
This commit introduces a separate counter to keep try of 50 tries,
rather than assuming "display number == number of tries".
https://bugzilla.gnome.org/show_bug.cgi?id=746545
To avoid integer overflow when scaling "infinite" regions (0, 0)
(INT32_MAX, INT32_MAX), intersect with the surface rect before scaling,
instead of intersecting with the buffer rect afterwards.
https://bugzilla.gnome.org/show_bug.cgi?id=746510
This seems nicer/tidier than the current X11 (center on the span of all
monitors) or native (so close to the activities corner it's hard not
to trigger it) platform behaviors.
This code also takes over the native-specific pointer warping that
happens when the pointer was over a removed output.
https://bugzilla.gnome.org/show_bug.cgi?id=746896
This function returns the monitor_info index corresponding to the given
coordinates, or -1 if none is found at that point. The native backend
has been changed in places where it could make use of this function.
https://bugzilla.gnome.org/show_bug.cgi?id=746896
clutter currently never emits activated or deactivated signals on
the stage object when using the EGL backend. Since the stage never
gets activated, accessibility tools, like orca, don't work.
This commit makes mutter take on the responsibility, by tracking
when the stage gains/loses focus, and then synthesizing stage
CLUTTER_STAGE_STATE_ACTIVATED state events.
A limitation of this approach is that clutter's own notion of
the stage activeness won't reflect mutter's notion of the
stage activeness. This isn't a problem, in practice, and can
be addressed in the medium-term after making changes to
clutter.
https://bugzilla.gnome.org/show_bug.cgi?id=746670
Mutter uses a function from libXrender (XRenderFindStandardFormat in
src/x11/iconcache.c), but doesn't link to libXrender. This causes
link issues on systems using the gold linker, particularly with
-Wl,--as-needed.
Since mutter is using a function from libXrender, adding 'xrender'
as a dependency seems appropriate, and fixes the issue.
https://bugzilla.gnome.org/show_bug.cgi?id=746692
The original code in Weston that this was ported from returned an errno,
not a boolean, so we were inadvertently returning TRUE here during an
error path. Fix that up.
The enums are swapped currently, because for edge scroll is enabled two finger
scroll and similary for two finger scroll is enabled edge scroll, what is
apparently wrong.
https://bugzilla.gnome.org/show_bug.cgi?id=746870
Some drivers ( like mgag200 ) don't yet support drmModePageFlip.
This commit forgoes waiting for vblank and flips right away
in those cases. That prevents the hardware from freezing up the screen,
but does mean there will be some visible tearing.
https://bugzilla.gnome.org/show_bug.cgi?id=746042
While each stage has at most a GdkFrameClock, the same GdkFrameClock
instance may drive multiple stages per frame. This means that the
mapping between a GdkFrameClock and a ClutterStage is a 1:M one, not a
1:1.
We should store a list of stages associated to each frame clock
instance, so that we can iterate over it when we need to update the
stages.
This commit fixes redraws of applications using multiple stages,
especially when using clutter-gtk.
_cally_actor_get_top_level_origin() uses a compile time check
without runtime check, which will obviously fail when another
backend like wayland is used.
https://bugzilla.gnome.org/show_bug.cgi?id=746575
When multiple relative motion events are received and queued, we can't
base the relative => absolute motion conversion off of the stage pointer
position, since that is only updated when the queue is processed at
the beginning of each frame. The effect of trying to use the stage
pointer position was that subsequent motion events were effectively
dropped.
To improve things, switch to keeping track of the pointer position
ourselves in the evdev backend and adding to that.
This has the side effect of making the internal function
_clutter_input_device_set_coords not effect the internal coordinate
state of the evdev stage, but AFAICS there is nothing depending on that
so that should be fine.
https://bugzilla.gnome.org/show_bug.cgi?id=746328
When a client wants to start initialized it my set the maximized state
before having attached any buffers. Before we'd not notify the client of
the new expected size if the previous size was 0x0 as it would normally
mean we'd resize to 1x1, but since this is not always the case, only
avoid notifying the client if the previous size was 0x0 and the result
is 1x1.
https://bugzilla.gnome.org/show_bug.cgi?id=745303
As we opt out of GTK+/Clutter's HiDPI handling, we need to apply the
window scaling factor manually to decorations, both the geometry and
when drawing.
https://bugzilla.gnome.org/show_bug.cgi?id=744354
There's no point in trying to go ahead if we don't have a context to
create the CoglOnscreen framebuffer, and Cogl will crash anyway if we
pass NULL to the constructor.
If the wl_surface resource happens to be destroyed before any other
role resource, the destructor for the latter will attempt to
access/modify random memory.
Fix this by ensuring the associated resources are destroyed on the
wl_surface destructor, this will free all associated memory and
remove the resources ahead of their imminent destruction.
https://bugzilla.gnome.org/show_bug.cgi?id=745734