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wayland: Fix damage of infinite regions
To avoid integer overflow when scaling "infinite" regions (0, 0) (INT32_MAX, INT32_MAX), intersect with the surface rect before scaling, instead of intersecting with the buffer rect afterwards. https://bugzilla.gnome.org/show_bug.cgi?id=746510
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@ -121,24 +121,30 @@ static void
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surface_process_damage (MetaWaylandSurface *surface,
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cairo_region_t *region)
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{
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unsigned int buffer_width;
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unsigned int buffer_height;
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cairo_rectangle_int_t surface_rect;
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cairo_region_t *scaled_region;
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cairo_rectangle_int_t buffer_rect;
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int i, n_rectangles;
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if (!surface->buffer)
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return;
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buffer_rect.x = 0;
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buffer_rect.y = 0;
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buffer_rect.width = cogl_texture_get_width (surface->buffer->texture);
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buffer_rect.height = cogl_texture_get_height (surface->buffer->texture);
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/* Intersect the damage region with the surface region before scaling in
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* order to avoid integer overflow when scaling a damage region is too large
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* (for example INT32_MAX which mesa passes). */
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buffer_width = cogl_texture_get_width (surface->buffer->texture);
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buffer_height = cogl_texture_get_height (surface->buffer->texture);
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surface_rect = (cairo_rectangle_int_t) {
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.width = buffer_width / surface->scale,
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.height = buffer_height / surface->scale,
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};
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cairo_region_intersect_rectangle (region, &surface_rect);
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/* The damage region must be in the same coordinate space as the buffer,
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* i.e. scaled with surface->scale. */
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scaled_region = meta_region_scale (region, surface->scale);
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cairo_region_intersect_rectangle (scaled_region, &buffer_rect);
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/* First update the buffer. */
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meta_wayland_buffer_process_damage (surface->buffer, scaled_region);
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