The first phase happens early, which discards pending page flips,
meaning the references held by those page flip closures are released.
The second phase happens late, after other units depending on the KMS
abstraction, have been cleaned up.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1822>
We already swapped the front buffer, and even if it didn't get
presented, we should still swap our representation of the state, to not
get into a confused buffer tracking state.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1822>
Virtual Kernel Mode Setting (vkms) is a virtual /dev/dri/card* device
not backed by any actual hardware. It's intended for testing purposes,
e.g. to run tests suites with a reproducable setup, or in continuous
integration pipelines.
Currently mutter don't have any tests that can run on top of vkms, but
will eventually get that. To prepare for the ability to do that, and
having said kernel module loaded without causing wierd issues with any
active session, add an udev rule that tells mutter to ignore any vkms
device.
Otherwise, when vkms is loaded, mutter would detect it, assume it's a
regular monitor, configure it as such, thus add a region of the stage
that ends up nowhere, which isn't very helpful. It might also conflict
with running actual tests that need to interact with vkms if the active
session has taken control of it.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1740>
With atomic mode setting, commits don't work when CRTCs aren't enabled,
which they aren't when we're power saving. This means the gamma state
fails to being update. To fix night light and for whatever other reason
gamma ramps was changed during power saving by marking the CRTC gamma
state as invalid when leaving power saving, as well as when resuming.
This means that the next frame will append the CRTC gamma state to the
KMS commit.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1755
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1835>
This GSource is not being properly unref nor the variable holding it
cleared. This on one hand leaks the GSource memory, on the other hand
may trigger warnings in keyboard_repeat() as the source may be
(reentrantly) cleared, yet we don't exit early as
seat_impl->repeat_source is never NULL.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1839>
When we set the matrix, we checked the device mapping mode in the main
thread, then passed along the calculated matrix to the input thread for
application. This could however be racy, as the mapping mode is managed
in the input thread. Fix this by sending the unaltered matrix, having
the input thread checking the mapping mode.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1806>
The connector state wasn't properly predicted, as it earlied out if
the connector wasn't part of a mode set connector list.
Instead use the old CRTC to check whether it was used in any mode set,
and whether the connector was part of any new mode set, to predict
whether the connector is inactive or active.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1821>
When a device only had mode sets which turned off monitors, not enabling
anything, there would be no KMS update created and posted, and the
active monitors would remain on.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1821>
On hybrid graphics system, the primary path used to transfer the stage
framebuffer onto the dedicated GPU's video memory preparing for scanout,
is using the dedicated GPU to glBlitFramebuffer() the content from the
iGPU texture onto the scanout buffer.
After we have done this, we reset the current EGL context back to the
one managed by cogl. What we failed to do, however, was to reset the
current EGL context when we inhibited the actual page flip due to having
entered power save mode.
When we later started to paint again, Cogl thought the current EGL
context was still the correct one, but in fact it was the one used for
the iGPU -> dGPU blit, causing various EGL surface errors, and as a side
effect, eventually hitting an assert.
Fix this by making sure we reset to the Cogl managed EGL context also
for this case.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1803>
Destroying the EGLSurface frees the underlying container structs. When
we call gbm_surface_release_buffer() with a gbm_surface the EGLSurface
was created from, doing that after the EGLSurface was destroyed results
in attempts to access freed memory. Fix this by releasing any buffer
first, followed by destroying the EGLSurface, and lastly, the
gbm_surface.
This was not a problem prior to CoglOnscreen turning into a GObject, as
in that case, the dispose-chain was not setup correctly, and the
EGLSurface destruction was done in the native backend implementation.
This also changes a g_return_if_fail() to a g_warn_if_fail(), as if we
hit the unexpected case, we still need to call up to the parent dispose
vfunc to not cause critical issues.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1803>
It's handled by CoglOnscreenEgl's dispose() implementation. It was
failed to be invoked in the past because the old non-GObject web of
vtables were not setup correctly, meaning the old generic EGL layer of
the CoglOnscreen de-init was never invoked.
When the type inheritence was cleaned up, this mistake was not cleaned
up, so do that now.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1803>
If there was only a single mode, add the common modes to provide options
to select other resolutions than the built in default. This avoids
issues where the connector listed multiple supported modes, but where
the common modes added would exceed the possible bandwidth. We could
probably make an attempt to filter out more modes from the common mode
list to avoid these issues, but it's likely that the driver already
lists suitable modes, meaning there is no point in adding the common
modes.
The common modes were initially added[0] to add modes to connectors with
a single bundled mode, so we shouldn't regress the original bug fix.
[0] https://bugzilla.gnome.org/show_bug.cgi?id=744544
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1232
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1824>
The intel DRM driver is known for not being able to handle multi head
setups when KMS modifiers are enabled, due to the implicitly selected
modifiers, while being more suitable for single head setups, cause
bandwidth issues when a certain number of monitor times resolution and
refresh rate is configured.
We don't yet support automatically finding a combination of modifiers
that work, and have because of this disabled KMS modifiers unless the
driver actually needs it.
Lets flip this configuration the other way around, changing the current
udev rule to decide wen to *disable* KMS modifier support, as it so that
only the Intel driver has this problem, while on the other hand, there
several drivers that requires modifiers to function at all.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1792>
The input thread is in deep water doing the meta_is_*() check itself,
as that pokes the MetaMonitorManager managed by the main thread. Use
the getter from the MetaViewportInfo instead.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1793>
This eliminates the need for any render node or device nodes, thus can
be used without any graphics hardware available at all, or with a
graphics driver without any render node available.
The surfaceless mode currently requires EGL_KHR_no_config_context to
configure the initial EGL display.
This also means we can enable the native backend tests in CI, as it
should work without any additional privileges.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1698>
Virtual monitors are monitors that isn't backed by any monitor like
hardware. It would typically be backed by e.g. a remote desktop service,
or a network display.
It is currently only supported by the native backend, and whether the
X11 backend will ever see virtual monitors is an open question. This
rest of this commit message describes how it works under the native
backend.
Each virutal monitor consists of virtualized mode setting components:
* A virtual CRTC mode (MetaCrtcModeVirtual)
* A virtual CRTC (MetaCrtcVirtual)
* A virtual connector (MetaOutputVirtual)
In difference to the corresponding mode setting objects that represents
KMS objects, the virtual ones isn't directly tied to a MetaGpu, other
than the CoglFramebuffer being part of the GPU context of the primary
GPU, which is the case for all monitors no matter what GPU they are
connected to. Part of the reason for this is that a MetaGpu in practice
represents a mode setting device, and its CRTCs and outputs, are all
backed by real mode setting objects, while a virtual monitor is only
backed by a framebuffer that is tied to the primary GPU. Maybe this will
be reevaluated in the future, but since a virtual monitor is not tied to
any GPU currently, so is the case for the virtual mode setting objects.
The native rendering backend, including the cursor renderer, is adapted
to handle the situation where a CRTC does not have a GPU associated with
it; this in practice means that it e.g. will not try to upload HW cursor
buffers when the cursor is only on a virtual monitor. The same applies
to the native renderer, which is made to avoid creating
MetaOnscreenNative for views that are backed by virtual CRTCs, as well
as to avoid trying to mode set on such views.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1698>
With this commit, it's possible to run mutter without being DRM master.
It's not yet possible to add virtual monitors, but one can for example
already add virtual input devices.
This currently doesn't try to hook up to any logind session, thus will
not have a real seat assigned. Currently it's hard coded to "seat0".
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1698>
Currently our only entry point for DRM devices is MetaKms*, but in order
to run without being DRM master, we cannot use /dev/dri/card*, nor can
we be either of the existing MetaKmsImplDevice implementation (legacy
KMS, and atomic KMS), as they both depend on being DRM master.
Thus to handle running without being DRM master (i.e. headless), add a
"dummy" MetaKmsImplDevice implementation, that doesn't do any mode
setting at all, and that switches to operate on the render node, instead
of the card node itself.
This means we still use the same GBM code paths as the regular native
backend paths, except we never make use of any CRTC backed onscreen
framebuffers.
Eventually, this "dummy" MetaKmsImplDevice will be replaced separating
"KMS" device objects from "render" device objects, but that will require
more significant changes. It will, however, be necessary for e.g. going
from being headless, only having access to a render node, to turning
into a real session, with a seat, being DRM master, and having access to
a card node.
This is currently not hooked up, but will be in a later commit.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1698>
Add a flag to MetaSeatNative and MetaSeatImpl that tells it not to
attempt to create a libinput context. This is intended to be used when
mutter is to run headless, as in without any input devices other than
virtual ones.
Currently not hooked up.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1698>
This leaves only the atomic mode setting cap check before creating the
impl device, aiming to make it possible to create a non-mode-setting
MetaKmsImplDevice implementation.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1698>
Make it possible to pass --headless as a command line argument in order
to turn the native backend "headless". This currently doesn't do
anything, but the intention is that it should not use logind nor KMS,
and work completely headless with only virtual outputs.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1698>
With commit 7d78768809 we switched to
storing pointer coordinates in MetaInputDeviceNative instead of
ClutterInputDevice, and while we had set the coordinates of the
ClutterInputDevice in ClutterStage when queueing an event, we now set
the MetaInputDeviceNative coordinates in new_absolute_motion_event().
Here a small mistake snuck in: new_absolute_motion_event() only
translates the coordinates of the event, but we call
meta_input_device_native_set_coords() using the x and y variables
(which remain untranslated), so now the input device coordinates are no
longer translated.
Fix that by translating the coordinates of the x and y variables in case
we're we handling a tablet/stylus event instead of only translating the
event coordinates.
Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/1685
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1760>
With commit c985753442 the support for
multiple hardware cursors broke, but those were never properly supported
anyway as we usually assume there's only one hardware cursor around.
With the introduction of the KMS thread in the future, we'll only have
one KMS cursor that gets updated directly from the input thread. So
apart from the fact that it never really makes sense to have two cursors
visible, in this new model having multiple cursors won't work anyway.
So make the cursor we show for stylii a software cursor again.
Eventually the plan is to make the input device that's driving the KMS
cursor interchangeable, so that we can always use hardware cursors.
This reverts commit 165b7369c8.
Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/1645
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1758>
This concerns only the cases when the presentation timestamp is received
directly from the device (from KMS or from GLX). In the majority of
cases this timestamp is already MONOTONIC. When it isn't, after this
commit, the current value of the MONOTONIC clock is sampled instead.
The alternative is to store the clock id alongside the timestamp, with
possible values of MONOTONIC, REALTIME (from KMS) and GETTIMEOFDAY (from
GLX; this might be the same as REALTIME, I'm not sure), and then
"convert" the timestamp to MONOTONIC when needed. An example of such a
conversion was done in compositor.c (removed in this commit). It would
also be needed for the presentation-time Wayland protocol. However, it
seems that the vast majority of up-to-date systems are using MONOTONIC
anyway, making this effort not justified.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1484>
KMS and GLX device timestamps have microsecond precision, and whenever
we sample the time ourselves it's not the real presentation time anyway,
so nanosecond precision for that case is unnecessary.
The presentation timestamp in ClutterFrameInfo is in microseconds, too,
so this commit makes them have the same precision.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1484>
A flag indicating whether the presentation timestamp was provided by the
display hardware (rather than sampled in user space).
It will be used for the presentation-time Wayland protocol.
This is definitely the case for page_flip_handler(), and I'm assuming
this is also the case for the two instances in the GLX code.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1484>
The old calculation was introduced to improve the precision
with commit c16a5ec1cf.
Here, I call the calculation as "revision 2", and the
calculation even older as "revision 1", and the new
calculation introduced with this commit as "reivion 3".
Revision 2 has two problems:
1. The calculation is mixed with fixed-point numbers and
floating-point numbers.
To overcome the precision loss of fixed-point numbers division,
it first "calculates refresh rate in milliHz first for extra
precision", but this requires converting the value back to Hz.
An extra calculation has performance and precision costs.
It is also hard to understand for programmers.
2. The calculation has a bias.
In the process, it does:
refresh += (drm_mode->vtotal / 2);
It prevents the value from being rounded to a smaller value in
a fixed-point integer arithmetics, but it only adds a small
bias (0.0005) and consumes some fraction bits for
floating point arithmetic.
Revision 3, introduced with this commit always uses
double-precision floating-point values for true precision and
to ease understanding of this code. It also removes the bias.
Another change is that it now has two internal values, numerator
and denominator. Revision 1 also calculated those two values
first, and later performed a division with them, which minimizes
the precision loss caused by divisions. This method has risks of
overflowing the two values and revision 1 caused problems due to
that, but revision 3 won't thanks to double-precision. Therefore,
revision 3 will theoretically have the result identical with
the calculation with infinite-precision.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1737>
This removes the responsibility of tracking these from the backend to
the base object. The backends are instead responsible for calling the
function to update the values.
For the native backend, it's important that this happens on the correct
thread, so each time either of these states may change, post a idle
callback on the main thread that sets the, at the time of queuing said
callback, up to date state. This means that things on the main thread
will always be able to get a "new enough but not too new" state when
listening on the 'notify::' signals and getting the property value
after.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1739>
Each next and current scanout buffer has a reference on them making sure
they stay alive. When dumb buffers were used on the secondary GPU state,
this didn't happen, leading to crashes due to unref:ing one time too
many, with backtraces such as
0) g_type_check_instance_is_fundamentally_a ()
1) g_object_unref ()
2) secondary_gpu_release_dumb ()
3) import_shared_framebuffer ()
4) update_secondary_gpu_state_post_swap_buffers ()
5) meta_onscreen_native_swap_buffers_with_damage ()
6) cogl_onscreen_swap_buffers_with_damage ()
7) swap_framebuffer ()
8) clutter_stage_cogl_redraw_view_primary ()
9) clutter_stage_cogl_redraw_view ()
10) _clutter_stage_window_redraw_view ()
11) handle_frame_clock_frame ()
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1746>
Without these devices, things that depend on the existance of input
device classes won't know about the existance of e.g. pointer devices,
if the only pointer device is from a virtual one.
This requires handling situations where e.g. a device doesn't have a
device node thus can't be matched against a udev device.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1688>
Libinput will queue a few initial events when a seat is assigned to the
udev backend; a result of it probing udev adding detected devices. For
us to see these events, we need to dispatch libinput before going idle,
as nothing will show up on the libinput file descriptor until something
else (e.g. keyboard event or mouse movement) wakes us up.
Do this by adding a prepare() function to the libinput GSource, that
checks whether there are any events in the queue already, and return
TRUE if so is the case, causing us to dispatch before going fully idle.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1688>
When a remote desktop user emits a virtual smooth scrolling event, a
smooth scroll event, that is not emulated, is emitted and on occasion
a discrete scroll event, that is emulated, is emitted.
As base for the discrete scrolling event, the smooth scrolling steps
are accumulated.
When the accumulated smooth scrolling steps surpass the
DISCRETE_SCROLL_STEP, the discrete scrolling event is emitted.
Currently, mutter uses for DISCRETE_SCROLL_STEP the value 10, which is
a terrible value to work with, especially for high resolution mouse
wheels.
When a triple resolution mouse wheel is used, each scrolling step will
have the value 3 1/3.
Three of such events won't however surpass the DISCRETE_SCROLL_STEP.
To fix this situation, add DBL_EPSILON to the calculation step, when
checking for the discrete scroll event to ensure that 3 smooth scroll
events, with each having the value 3 1/3, emit a discrete scrolling
event.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1727>
g_set_error_literal() asserts that the provided message is not NULL.
If it is NULL, the function is entirely no-op.
This resulted in a NULL dereference of the GError, which remained
NULL in this case, when trying to print a warning in
clutter_stage_cogl_redraw_view().
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1715>
The original implementation of ::touch-mode tested for keyboard
presence to know whether the OSK and other touch-only features were
enabled.
However that didn't pan out, every webcam, card reader and kitchen
sink like to live a second life as EV_KEY devices. This made the
detection of actual external keyboards a much harder task than it
sounds, and was thus removed in commit f8e2234ce5.
Try a different approach here, and test for pointer devices, it
doesn't matter if internal or external devices, the rationales:
- It is significantly easier to get this right, there's virtually
no devices with abs/rel axes that don't try to be a real input
device of some sorts.
- It's not as good as testing for keyboard presence, but it's the
next best thing. These usually come in pairs, except in weird
setups.
- It is better than not having anything for a number of situations:
- Non-convertible laptops with a touchscreen will get touch-mode
disabled due to touchpad presence (plus keyboard). There's
been complains about OSK triggering with those.
- Same for desktop machines with USB touchscreens, the mouse
(and presumably keyboard) attached would make touch-mode
get in the middle.
- Convertible laptops with a broken tablet-mode switch get a
chance to work on tablet modes that do disable input devices
(e.g. detachable keyboards, or via firmware)
- Kiosk machines, tablets, and other devices that have a
touchscreen but will not regularly have a mouse/keyboard
will get the touch-mode enabled.
All in all, this seems to cover more situations the way we expect it,
there's only one situation that the OSK would show where it might
not be desirable, and one that might not show when it better should:
- Tablets and kiosk machines that get one keyboard plugged, but not a
mouse, will still show the OSK, despite being able to type right
away.
- Convertible laptops with broken/unreliable tablet-mode switch (e.g.
ignored by the kernel) rely entirely on the device/firmware
characteristics to work. If after folding into tablet mode the
touchpad remains active, touch-mode will not turn on.
Fixing the tablet-mode switch on these devices should be preferred,
as that'll also make libinput magically disable the touchpad.
The latter can be worked around with the a11y toggle. The former is
merely inconvenient, and nothing prevents the user from plugging a mouse
in addition.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1710>
Instead of calling "init_onscreen()" on two different separate vtables
from the allocate() funtion, just have the CoglOnscreen sub types
themself implement allocate() and initialize in there.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>
Thins means that e.g. MetaOnscreenNative now inherits CoglOnscreenEgl,
which inherits CoglOnscreen which inherits CoglFramebuffer, all being
the same GObject instance.
This makes it necessary to the one creating the onscreen to know what it
wants to create. For the X11 backend, the type of renderer (Xlib EGL or
GLX) determines the type, and for the native backend, it's currently
always MetaOnscreenNative.
The "winsys" vfunc entries related to onscreens hasn't been moved yet,
that will come later.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>
To get meta-renderer-native.c down to a bit more managable size, and to
isolate "onscreen" functionality from other (at least partly), move out
the things related to CoglOnscreen to meta-onscreen-native.[ch].
A couple of structs are moved to a new shared header file, as
abstracting those types (e.g. (primary, secondary) render devices) will
be dealt with later.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>
The mutter naming convention for types and their instance variables is:
Type name:
[Namespace][BaseName][SubType]
Instance name:
[base_name]_[sub_type]
This means that e.g. CoglOnscreenGLX is renamed CoglOnscreenGlx, and
glx_onscreen is renamed onscreen_glx. This is in preparation for
GObjectification.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>