Commit Graph

39 Commits

Author SHA1 Message Date
Robert Mader
6eeeffdc68 src: Stop using GSlice
It has been inofficially deprecated for years, is known to cause issues
with valgrind and potentially hides memory corruption.
Lets stop using it.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1512>
2021-02-22 13:52:27 +01:00
Carlos Garnacho
4a0c56f928 clutter: Simplify stage state management
Making this an event is overly convoluted, accounting that we
emit the event, then convert it to a ClutterStage signal, then
its only consumer (a11y) sets the active ATK state.

Take the event out of the equation, unify activation/deactivation
of the stage in MetaStage, and use it from the X11 backend too.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1623>
2020-12-08 15:37:38 +00:00
Carlos Garnacho
16139efa5c backends: Do not use stack-allocated ClutterEvents
Use ClutterEvent* and clutter_event_new() to always allocate events.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1460
2020-09-30 18:26:20 +00:00
Georges Basile Stavracas Neto
b63e94af31 meta/stage: Process BEFORE_PAINT watchers at ClutterStage.before_paint
This way, watches can properly get notified about before-paint without
having to connect to the corresponding signal.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1421
2020-09-01 13:05:29 -03:00
Jonas Ådahl
b4a8247191 screen-cast: Track and always record cursors
Always force-track the cursor position (so that the X11 backend can keep
it up to date), and if the cursor wasn't part of the sampled
framebuffer when reading pixels into CPU memory, draw it in an extra
pass using cairo after the fact. The cairo based cursor painting only
happens on the X11 backend, as we otherwise inhibit the hw cursor.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1391
2020-08-05 11:11:38 +02:00
Jonas Ådahl
fcf7c4d0c7 cursor-renderer: Always keep the cursor overlay on the stage
Only when the cursor isn't handled by the backend is the overlay made
visible. This is intended to be used when painting the stage to an
offscreen using clutter_stage_paint_to_(frame)buffer() in a way where
the cursor is always included.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1391
2020-08-05 11:11:38 +02:00
Jonas Ådahl
d8be2a8b85 stage: Use g_list_foreach instead of manual for loop
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1391
2020-08-05 11:11:38 +02:00
Jonas Ådahl
f5958fa473 stage: Keep a pointer to the backend
Will be used later.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1391
2020-08-05 11:11:38 +02:00
Jonas Ådahl
d2c3272eb7 clutter/paint-context: Add 'no-cursors' paint flag
Will be used by the stage to not paint the overlays. We skip all
overlays since overlays are only ever used for pointer cursors when the
hardware cursors cannot or should not be used.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1207
2020-04-23 14:45:53 +00:00
Jonas Ådahl
90c4b6492f stage: Only invoke paint phase callbacks when painting views
These phase callbacks are not intended to be inovked when something
secondary is painting the stage, such as a screen cast stream, or
similar. Thus, only invoke the callbacks when there is a view associated
with the paint context, which will not be the case for offscreen
painting.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1207
2020-04-23 14:45:53 +00:00
Jonas Ådahl
424016d66c stage: Pass paint context in phase callbacks
If there is a paint context available (i.e. for the phases that are
during the actual stage paint), pass it along the callbacks, so that
the callback implementations can change their operation depending on the
paint context state.

This also means we can get the current view from the paint context,
instead of the temporarily used field in the instance struct.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1207
2020-04-23 14:45:53 +00:00
Jonas Ådahl
fe27a6ea3b clutter/stage: Remove hide/show cursor API
This removes it from the stage window API too. It's managed by the
mutter backends, so we don't need the stage window to do it as well.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1175
2020-04-06 14:08:25 +00:00
Jonas Ådahl
c483b52d24 clutter/stage: Pass redraw clip instead of extents when painting view
That's the struct we have ready, the callee can just call
cairo_region_get_extents() if it only cares about the extents rectangle.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
2020-02-25 19:18:54 +01:00
Jonas Ådahl
3f65837e0d clutter, core: Stop using the Cogl framebuffer stack
The Cogl framebuffer stack is going away; replace all its uses by the
framebuffer stack carried by the paint context.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
49c8d42317 clutter: Introduce paint contexts
When painting, actors rely on semi global state tracked by the state to
get various things needed for painting, such as the current draw
framebuffer. Having state hidden in such ways can be very deceiving as
it's hard to follow changes spread out, and adding more and more state
that should be tracked during a paint gets annoying as they will not
change in isolation but one by one in their own places. To do this
better, introduce a paint context that is passed along in paint calls
that contains the necessary state needed during painting.

The paint context implements a framebuffer stack just as Cogl works,
which is currently needed for offscreen rendering used by clutter.

The same context is passed around for paint nodes, contents and effects
as well.

In this commit, the context is only introduced, but not used. It aims to
replace the Cogl framebuffer stack, and will allow actors to know what
view it is currently painted on.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Georges Basile Stavracas Neto
94682e69aa Replace ClutterRect by graphene_rect_t
https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:14 +00:00
Georges Basile Stavracas Neto
9b5d9f3cb3
stage: Introduce MetaStageWatch and family
MetaStageWatch, watch modes and the watch function are part
of the new stage view watching API. It's design does not
rely on signals on purpose; the number of signals that would
be emitted would be too high, and would impact performance.

MetaStageWatch is an opaque structure outside of MetaStage.

This will be used by the screencast code to monitor a single
view, which has a one-to-one relatioship to logical monitors.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/623
2019-06-19 13:12:17 -03:00
Jonas Ådahl
4064d9a7a7 clutter: Remove ability to be user resizable
It's a functionality from the application centric clutter that we don't
need for compositors.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/616
2019-06-13 14:28:46 +00:00
Jonas Ådahl
3cc3b7526c renderer-native: Fake page flipping slower when power saving
We rely on the frame clock to compress input events, thus if the frame
clock stops, input events are not dispatched. At the same time, there
is no reason to redraw at a full frame rate, as nothing will be
presented anyway, so slow down to 10Hz (compared to the most common
60Hz). Note that we'll only actually reach 10Hz if there is an active
animation being displayed, which won't happen e.g. if there is a screen
shield in the way.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/506
2019-04-02 13:49:59 +00:00
Marco Trevisan (Treviño)
42953a50bb stage: Queue redraw previous Rect only if it has changed
No need to queue redraw the same area multiple times, so we can avoid the
computation involved with it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
Marco Trevisan (Treviño)
f4c2b69934 stage: Clamp to pixel the redraw clip taking care of the floored coords
When we floor the quad coordinates then we've also to enlarge the quad by the
difference between the floored value and the actual coordinate, otherwise
we'd end up in a smaller quad.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
Marco Trevisan (Treviño)
d7ec5d3022 stage: Add utility function to queue draw a ClutterRect
Remove duplicated code to clamp to pixel

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
Jonas Ådahl
ed5c1f433b backends/stage: Emit signal between painting actors and overlays
Will be used by screen casting for embedding the cursor separately, or
not including at all.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
2019-01-16 17:09:51 +00:00
Jonas Ådahl
7ac2083134 backends/stage: Fix minor style issue
https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
2019-01-16 17:09:51 +00:00
Jonas Ådahl
19930c6577 backends/stage: Remove MetaStagePrivate
The empty MetaStage was in meta-stage-private.h for no reason, so lets
move it to the C file. This makes it pointless to have a private
instance struct, so just move the fields to the private struct
_MetaStage.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/170
2018-11-09 11:16:30 +01:00
Jonas Ådahl
2f4a68c8c3 Clean up include macros mess
The order and way include macros were structured was chaotic, with no
real common thread between files. Try to tidy up the mess with some
common scheme, to make things look less messy.
2018-11-06 17:17:36 +01:00
Florian Müllner
7655e09d00 build: Introspect some more types
While MetaStage, MetaWindowGroup and MetaDBusDisplayConfigSkeleton don't
appear explicitly in the public API, their gtypes are still exposed via
meta_get_stage_for_screen(), meta_get_*window_group_for_screen() and
MetaMonitorManager's parent type. Newer versions of gjs will warn about
undefined properties if it encounters a gtype without introspection
information, so expose those types to shut up the warnings.

https://bugzilla.gnome.org/show_bug.cgi?id=781471
2018-05-07 21:44:47 +02:00
Jonas Ådahl
197401fbf8 cursor-renderer: Track cursor position using floats
To be able to render the pointer cursor sprite at sub-(logical)-pixel
positions, track the pointer position using floats instead of ints.
This also requires users of the cursor sprite rect to deal with
floating points, when e.g. finding the logical monitor etc.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2017-07-14 20:54:27 +08:00
Jonas Ådahl
566c28bdaf Introduce regional stage rendering
Add support for drawing a stage using multiple framebuffers each making
up one part of the stage. This works by the stage backend
(ClutterStageWindow) providing a list of views which will be for
splitting up the stage in different regions.

A view layout, for now, is a set of rectangles. The stage window (i.e.
stage "backend" will use this information when drawing a frame, using
one framebuffer for each view. The scene graph is adapted to explictly
take a view when painting the stage. It will use this view, its
assigned framebuffer and layout to offset and clip the drawing
accordingly.

This effectively removes any notion of "stage framebuffer", since each
stage now may consist of multiple framebuffers. Therefore, API
involving this has been deprecated and made no-ops; namely
clutter_stage_ensure_context(). Callers are now assumed to either
always use a framebuffer reference explicitly, or push/pop the
framebuffer of a given view where the code has not yet changed to use
the explicit-buffer-using cogl API.

Currently only the nested X11 backend supports this mode fully, and the
per view framebuffers are all offscreen. Upon frame completion, it'll
blit each view's framebuffer onto the onscreen framebuffer before
swapping.

Other backends (X11 CM and native/KMS) are adapted to manage a
full-stage view. The X11 CM backend will continue to use this method,
while the native/KMS backend will be adopted to use multiple view
drawing.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Florian Müllner
8d7ae52565 stage: Fix function definition 2016-06-02 16:10:42 +02:00
Carlos Garnacho
362ab781dd backends: Allow multiple "SW" cursor overlays on the stage
All the upper layers are prepared for multiple onscreen cursors, but
this. All MetaCursorRenderers created would poke the same internal
MetaOverlay in the stage.

This will lead to multiple cursor renderers resorting to the "SW"
rendering paths (as it can be seen with tablet support) to reuse the
same overlay, thus leading to flickering when a different
MetaCursorRenderer takes over the overlay.

Fix this by allowing per-cursor-renderer overlays, their lifetime
is attached to the cursor renderer, so is expected to be tear down
if the relevant device (eg. tablet) disappears.
2016-05-03 18:17:01 +02:00
Jonas Ådahl
165050f8f9 backends: Get rid of meta-cursor-private.h
There is nothing special about the private API which only consists of
getters for renderer specific backing buffer. Lets them to the regular
.h file and treat them as part of the normal API.

https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-08-28 09:54:57 +08:00
Rui Matos
939f7ce781 meta-stage: To change the stage state we need to set the event type
https://bugzilla.gnome.org/show_bug.cgi?id=746670
2015-03-30 13:42:56 -04:00
Ray Strode
9f17c05a15 wayland: manually activate/deactivate stage when taking/dropping grab
clutter currently never emits activated or deactivated signals on
the stage object when using the EGL backend. Since the stage never
gets activated, accessibility tools, like orca, don't work.

This commit makes mutter take on the responsibility, by tracking
when the stage gains/loses focus, and then synthesizing stage
CLUTTER_STAGE_STATE_ACTIVATED state events.

A limitation of this approach is that clutter's own notion of
the stage activeness won't reflect mutter's notion of the
stage activeness.  This isn't a problem, in practice, and can
be addressed in the medium-term after making changes to
clutter.

https://bugzilla.gnome.org/show_bug.cgi?id=746670
2015-03-28 11:20:48 -04:00
Jasper St. Pierre
b879af46b3 stage: Refine our assertions for overlays in MetaStage
We indeed call this function if we're not an X11 compositor, but in this
case we're simply calling it to say that we have no cursor overlay. Make
sure not to assert fail in this case.
2014-08-21 18:06:53 -04:00
Jasper St. Pierre
30953cf2d7 stage: Make the API take a CoglTexture
MetaCursorReference doesn't really need to be part of the API.
2014-08-21 15:04:58 -04:00
Jasper St. Pierre
c7fa446ee7 stage: Refactor the cursor drawing code into a generic "overlay" system
This isn't really anything but a really small actor system. This will be
used for DND cursors as well.
2014-08-21 15:04:57 -04:00
Jasper St. Pierre
cbc92b847f meta-stage: Remove an unused variable 2014-08-15 10:00:53 -04:00
Jasper St. Pierre
467465c99c backend: Create the stage in the backend, rather than the compositor
This allows creating the stage much earlier than it otherwise would have
been. Our initialization sequence has always been a bit haphazard, with
first the MetaBackend created, then the MetaDisplay, and inside of that,
the MetaScreen and MetaCompositor.

Refactor this out so that the MetaBackend creates the Clutter
stage. Besides the clarity of early initialization, we now have much
easier access to the stage, allowing us to use it for things such as
key focus and beyond.
2014-08-13 20:08:46 -04:00