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stage: Clamp to pixel the redraw clip taking care of the floored coords
When we floor the quad coordinates then we've also to enlarge the quad by the difference between the floored value and the actual coordinate, otherwise we'd end up in a smaller quad. https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
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@ -225,6 +225,11 @@ queue_redraw_clutter_rect (MetaStage *stage,
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.height = ceilf (rect->size.height)
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};
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/* Since we're flooring the coordinates, we need to enlarge the clip by the
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* difference between the actual coordinate and the floored value */
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clip.width += ceilf (rect->origin.x - clip.x) * 2;
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clip.height += ceilf (rect->origin.y - clip.y) * 2;
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clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stage), &clip);
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}
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