Commit Graph

98 Commits

Author SHA1 Message Date
Emmanuele Bassi
e0a1f20ca2 docs: Add Cally API reference 2010-07-05 16:45:43 +01:00
Emmanuele Bassi
5187804e13 cookbook: Clean up build
Create two HTML versions of the cookbook:

  • single page
  • multiple pages

Use the online version of the DocBook XHTML XSL, and disable the PDF
generation until we can restore it.
2010-07-01 12:19:34 +01:00
Emmanuele Bassi
5382e8722b Split out the ignored test files 2010-06-15 16:53:41 +01:00
Emmanuele Bassi
6d132e45ff Add cogl-depth-test to the Git ignore file 2010-06-15 16:46:59 +01:00
Emmanuele Bassi
4c22f122e1 script: Support layout manager properties
Layout properties work similarly to child properties, with the added
headache that they require the 3-tuple:

  ( layout manager, container, actor )

to be valid in order to be inspected, parsed and applied. This means
using the newly added back-pointer from the container to the layout
manager and then rejigging a bit how the ScriptParser handles the
unresolved properties.

Similarly to the child properties, which use the "child::" prefix, the
layout manager properties use the "layout::" prefix and are defined with
the child of a container holding a layout manager.
2010-06-07 22:45:34 +01:00
Emmanuele Bassi
e9c4dfff90 Add test-cogl-object to the ignore file 2010-06-07 10:52:32 +01:00
Emmanuele Bassi
9d428278f7 Update git ignore file 2010-05-30 15:24:28 +01:00
Emmanuele Bassi
6ea56f1160 Add a scrolling interactive example
We can use a container with :clip-to-allocation set to TRUE and a
DragAction to create a panning viewport.
2010-05-26 15:58:15 +01:00
Emmanuele Bassi
382bd394b9 Merge branch 'wip/state-machine'
* wip/state-machine:
  Do not use wildcards in test-state
  script: Implement State deserialization
  state: added a "target-state" property
  state: documented data structures
  Add State interactive tests to the ignore file
  state: Documentation and introspection annotation fixes
  state: Minor coding style fixes
  state: Clean up the header's documentation
  state: Constify StateKey accessors
  Do not include clutter.h from a Clutter header file
  state-machine: made clutter_state_change take a boolean animate argument
  state-machine: use clutter_timeline_get_progress
  state-machine: add completed signal
  state machine: added state machine

Conflicts:
	.gitignore
2010-05-24 10:42:03 +01:00
Emmanuele Bassi
6ca425679e script: Implement State deserialization
It should be possible to describe ClutterState transitions using
ClutterScript in a similar way as ClutterAnimator.
2010-05-21 14:13:14 +01:00
Emmanuele Bassi
84f165b460 Add State interactive tests to the ignore file 2010-05-20 18:59:26 +01:00
Emmanuele Bassi
56e8e7d62f tests: Add a constraints interactive test
Show how to use constraints and how to animate them.
2010-05-19 12:28:35 +01:00
Emmanuele Bassi
4fd74e71e6 action: Add DragAction, an action implementing drag capabilities
DragAction is an Action sub-class that provides dragging capabilities to
any actor. DragAction has:

  • drag-begin, drag-motion and drag-end signals, relaying the event
    information like coordinates, button and modifiers to user code;

  • drag-threshold property, for delaying the drag start by a given
    amount of pixels;

  • drag-handle property, to allow using other actors as the drag
    handle.

  • drag-axis property, to allow constraining the dragging to a specific
    axis.

An interactive test demonstrating the various features is also provided.
2010-05-17 16:42:11 +01:00
Neil Roberts
a12a2e591b Add a conformance test for ClutterCairoTexture
This adds a simple test for ClutterCairoTexture that draws two
rectangles to the cairo surface in an idle callback and then verifies
that they appeared at the right colours in the paint callback. If that
succeeds then the second time the idle callback is invoked it will
replace one of the rectangles with a sub region update and the
following paint callback will again verify the rectangles.
2010-05-11 15:57:12 +01:00
Emmanuele Bassi
b3de036c97 Add tests/conform/wrappers to the ignore file 2010-05-10 14:28:21 +01:00
Emmanuele Bassi
2d4ddc1b11 Add test-cogl-wrap-mode to the ignore list 2010-04-14 00:52:23 +01:00
Neil Roberts
f2776ea32b Add tests/conform/test-cogl-path to .gitignore 2010-04-09 14:10:11 +01:00
Emmanuele Bassi
7c6567704d Add test-cogl-texture-rectangle to the ignore file 2010-03-05 11:39:32 +00:00
Bastian Winkler
96c31bbf0e model: Implement ClutterScriptable interface
Allow a ClutterModel to be constructed through the ClutterScript API.
Currently this allows a model to be generated like like this:

{
  "id" : "test-model",
  "type" : "ClutterListModel",
  "columns" : [
    [ "text-column", "gchararray" ],
    [ "int-column", "gint" ],
    [ "actor-column", "ClutterRectangle" ]
  ]
}

where 'columns' is an array containing arrays of column-name,
column-type pairs.

http://bugzilla.openedhand.com/show_bug.cgi?id=2007
2010-02-25 23:09:11 +00:00
Emmanuele Bassi
bd303d6efb conform: Verify parsing of multiple properties
The ClutterAnimator support for parsing multiple properties should be
verified in the conformance test suite.

http://bugzilla.openedhand.com/show_bug.cgi?id=2003
2010-02-24 16:43:17 +00:00
Emmanuele Bassi
d54af2363d build: Use template for ClutterX11 enumerationt types
Clutter and Cogl use the template Makefile.am.enums for building the
enumeration GTypes from public headers, but ClutterX11 is not.
2010-02-24 10:20:10 +00:00
Emmanuele Bassi
c2d0164712 Add test-stage-sizing to the ignore file 2010-02-16 16:31:20 +00:00
Damien Lespiau
b5d5821304 tests: Add a test for CoglPixelBuffers
Exercise the whole public CoglBuffer / CoglPixelBuffer and
cogl_texture_new_from_buffer API.
2010-02-08 17:14:49 +00:00
Emmanuele Bassi
4dd11d6915 animator: Provide a ClutterScript parser
The whole point of having the Animator class is that the developer can
describe a complex animation using ClutterScript. Hence, ClutterAnimator
should hook into the Script machinery and parse a specific description
format for its keys.
2010-02-08 15:52:18 +00:00
Øyvind Kolås
4cc269a468 Add ClutterAnimator
ClutterAnimator is a class for managing the animation of multiple
properties of multiple actors over time with keyframing of values.

The Animator class is meant to be used to effectively describe
animations using the ClutterScript definition format, and to construct
complex implicit animations from the ground up.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2010-02-07 18:25:19 +00:00
Emmanuele Bassi
f973b73208 Add cogl-subtexture test to the Git ignore file 2010-02-06 11:00:50 +00:00
Emmanuele Bassi
12b004b0e7 tests: Add an initial Behaviour conformance suite
The coverage of the Behaviour sub-classes is currently abysmal. An
initial test suite for Behaviours should at least verify that the
accessors and the constructors are doing the right thing.

This initial test suite just verifies the BehaviourOpacity sub-class,
but it already bumps up the overall coverage by 2%.
2010-02-02 12:58:27 +00:00
Emmanuele Bassi
cdfd9eb212 Add test-cogl-texture-mipmaps to the Git ignore file 2010-01-15 14:50:06 +00:00
Emmanuele Bassi
c6ce9c3389 conform: Add operators tests for ClutterColor
The clutter_color_add() and clutter_color_subtract() functions are
lacking unit testing to catch eventual regressions.
2010-01-14 14:07:04 +00:00
Emmanuele Bassi
ed735ae730 Add test-cogl-multitexture to the Git ignore file 2010-01-13 17:15:06 +00:00
Emmanuele Bassi
948db40c87 Add gcov support to the build
Using gcov it's possible to get a coverage report, that is a break down
of how much the exposed API is exercised by the conformance test suite.
2010-01-13 17:15:06 +00:00
Emmanuele Bassi
c7e8ddb7a6 conform: Add test unit for the destruction of Containers
Verify that internal children do not go through the remove()
implementation, and that non-internal children do.
2009-12-18 23:34:25 +00:00
Emmanuele Bassi
5e1ccaeb60 docs: Clean up the additional documentation build
• Make the manual a DevHelp book

• Make the generation of PDFs of the cookbook and the manual optional

• Consequently, make the hard dependency on jw optional

• Clean up the checks and build for the additional documentation
2009-11-30 21:33:22 +00:00
Emmanuele Bassi
2675b82999 Update the ignore file
Add the temporary and output files of the cookbook.
2009-11-30 21:31:19 +00:00
Emmanuele Bassi
35627f240f Add the Clutter Cookbook to the build
The "Clutter Cookbook" is a document designed to contain solutions
to common problems applications developers might encounter when using
Clutter. It is meant as a companion to the API reference but it
requires knowledge of the Clutter API and framework.
2009-11-30 21:31:19 +00:00
Emmanuele Bassi
7d842079ca conform: Add named object property unit for ClutterScript
We should exercise the resolution of the object properties containing a
string pointing to an object previously defined using ClutterScript.
2009-11-30 19:11:00 +00:00
Damien Lespiau
0ce5c7d350 gitignore: update gitignore files to match the latest cogl tests
Some cogl tests were renamed in c1247066 to have 'cogl' in their names.
It's a good excuse to merge .gitigore and tests/.gitignore.
2009-11-30 13:29:39 +01:00
Emmanuele Bassi
5f28c8b654 build: Make cogl.h not conditional on driver defines
The main COGL header cogl.h is currently created at configure time
because it conditionally includes the driver-dependent defines. This
sometimes leads to a stale cogl.h with old definitions which can
break the build until you clean out the whole tree and start from
scratch.

We can generate a stable cogl-defines.h at build time from the
equivalent driver-dependent header and let cogl.h include that
file instead.
2009-11-18 17:49:21 +00:00
Emmanuele Bassi
c8d5703788 tests: Add unit for Animation definitions
Verify that an Animation can be defined using ClutterScript.

No initial/final state of the animation, yet.
2009-11-13 15:01:17 +00:00
Emmanuele Bassi
f1ed8be066 conform: Add unit for properties holding objects
Exercise the definition of GObjects for properties defined using
GParamSpecObject.
2009-11-06 11:39:30 +00:00
Emmanuele Bassi
185107c6cf conformance: Add unit on the implicit alpha definition
Exercise the implicit alpha and timeline definition to catch
regressions in the ClutterScript parser code.
2009-11-06 11:39:30 +00:00
Emmanuele Bassi
0b4899ef23 tests: Clean up interactive test build
The build for interactive tests creates symbolic links for the data
under tests/data; it also uses symbolic links for creating "binaries"
for each interactive test. This is less than ideal, though.

Instead, the tests should build a path to the data files by using
a pre-processor define like TESTS_DATADIR; both g_build_filename() and
pre-processor string concatenation can be used to generate a valid
file name with the full path to the files.

The build system should also create wrapper scripts, just like we
do inside the conformance test suite, to be able to launch single
tests.
2009-11-05 17:47:26 +00:00
Emmanuele Bassi
95d78acb4c script: Allow parsing child properties
The ClutterScript parser needs to be extended to parse child properties
and apply them after an actor has been added to a container. In order to
distinguish child properties from regular GObject properties we can use
the "child::" prefix, e.g.:

  {
    "type" : "ClutterRectangle",
    "id" : "child-01",
    "child::has-focus" : true,
    ...
  }

Parsing child properties can be deferred to the ClutterScriptable
interface, just like regular properties.
2009-11-04 16:50:35 +00:00
Emmanuele Bassi
d7cfa15851 conform: Add the beginnings of a ClutterScript test suite
ClutterScript is a very complicated piece of machinery, with a
parser that has custom variations on top of the basic JSON
format; it could also be extended in the future, so if we don't
want to introduce regressions or break existing ClutterScript
definitions, we'd better have a conformance test suite.
2009-11-04 11:50:45 +00:00
Emmanuele Bassi
3e20468c6b Add new conformance tests to the ignore list 2009-11-04 11:05:25 +00:00
Emmanuele Bassi
1c43c19509 Update Git ignore rules 2009-10-23 14:30:15 +01:00
Emmanuele Bassi
dec06979b9 Release 1.1.2 developers snapshot 2009-10-23 13:38:40 +01:00
Emmanuele Bassi
ba25571c8e Merge branch 'layout-manager'
* layout-manager: (50 commits)
  docs: Reword a link
  layout, docs: Add more documentation to LayoutManager
  layout, docs: Fix description of Bin properties
  layout, bin: Use ceilf() instead of casting to int
  layout, docs: Add long description for FlowLayout
  layout, box: Clean up
  layout, box: Write long description for Box
  layout, docs: Remove unused functions
  layout: Document BoxLayout
  layout: Add BoxLayout, a single line layout manager
  layout: Report the correct size of FlowLayout
  layout: Resizing the stage resizes the FlowLayout box
  layout: Use the get_request_mode() getter in BinLayout
  layout: Change the request-mode along with the orientation
  actor: Add set_request_mode() method
  [layout] Remove FlowLayout:wrap
  [layout] Rename BinLayout and FlowLayout interactive tests
  [layout] Skip invisible children in FlowLayout
  [layout] Clean up and document FlowLayout
  [layout] Snap children of FlowLayout to column/row
  ...
2009-10-19 11:45:15 +01:00
Emmanuele Bassi
bc8a7bd5b4 Update ignore file 2009-10-18 17:15:04 +01:00
Emmanuele Bassi
83b4ec7a12 units: Cache the pixels value inside Units
When computing the pixels value of a ClutterUnits value we should
be caching the value to avoid recomputing for every call of
clutter_units_to_pixels(). We already have a flag telling us to
return the cached value, but we miss the mechanism to evict the
cache whenever the Backend settings affecting the conversion, that
is default font and resolution, change.

In order to implement the eviction we can use a "serial"; the
Backend will have an internal serial field which we retrieve and
put inside the ClutterUnits structure (we split one of the two
64 bit padding fields into two 32 bit fields to maintain ABI); every
time we call clutter_units_to_pixels() we compare the units serial
with that of the Backend; if they match and pixels_set is set to
TRUE then we just return the stored pixels value. If the serials
do not match then we unset the pixels_set flag and recompute the
pixels value.

We can verify this by adding a simple test unit checking that
by changing the resolution of ClutterBackend we get different
pixel values for 1 em.

http://bugzilla.openedhand.com/show_bug.cgi?id=1843
2009-10-16 15:25:37 +01:00