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https://github.com/brl/mutter.git
synced 2024-11-22 08:00:42 -05:00
tests: Clean up interactive test build
The build for interactive tests creates symbolic links for the data under tests/data; it also uses symbolic links for creating "binaries" for each interactive test. This is less than ideal, though. Instead, the tests should build a path to the data files by using a pre-processor define like TESTS_DATADIR; both g_build_filename() and pre-processor string concatenation can be used to generate a valid file name with the full path to the files. The build system should also create wrapper scripts, just like we do inside the conformance test suite, to be able to launch single tests.
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.gitignore
vendored
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.gitignore
vendored
@ -135,6 +135,7 @@ TAGS
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/tests/interactive/test-bin-layout
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/tests/interactive/test-flow-layout
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/tests/interactive/test-box-layout
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/tests/interactive/stamp-test-interactive
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/tests/conform/stamp-test-conformance
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/tests/conform/test-anchors
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/tests/conform/test-conformance
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@ -53,44 +53,53 @@ UNIT_TESTS += test-pixmap.c
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UNIT_TESTS += test-devices.c
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endif
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#FIXME - this is is a bit of a yukky way of ensuring the tests find our data:
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test-script.json:
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$(QUIET_LN)ln -sf $(top_srcdir)/tests/data/test-script.json
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redhand.png:
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$(QUIET_LN)ln -sf $(top_srcdir)/tests/data/redhand.png
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redhand_alpha.png:
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$(QUIET_LN)ln -sf $(top_srcdir)/tests/data/redhand_alpha.png
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light0.png:
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$(QUIET_LN)ln -sf $(top_srcdir)/tests/data/light0.png
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# For convenience, this provides a way to easily run individual unit tests:
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.PHONY: wrappers
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wrappers: test-interactive$(EXEEXT)
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$(QUIET_GEN)for i in $(UNIT_TESTS); \
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wrappers: stamp-test-interactive
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@true
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stamp-test-interactive: test-interactive$(EXEEXT)
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@for i in $(UNIT_TESTS); \
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do \
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ln -sf $(top_srcdir)/tests/interactive/wrapper.sh $${i%*.c}; \
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done
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test_bin=$${i%*.c} ; \
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echo " GEN $$test_bin" ; \
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( echo "#!/bin/sh" ; \
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echo "$(top_srcdir)/tests/interactive/wrapper.sh $$test_bin" \
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) > $$test_bin$(EXEEXT) ; \
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chmod +x $$test_bin$(EXEEXT) ; \
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done \
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&& echo timestamp > $(@F)
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# NB: BUILT_SOURCES here a misnomer. We aren't building source, just inserting
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# a phony rule that will generate symlink scripts for running individual tests
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BUILT_SOURCES = wrappers redhand.png redhand_alpha.png light0.png test-script.json
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clean-wrappers:
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@for i in $(UNIT_TESTS); \
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do \
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test_bin=$${i%*.c} ; \
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echo " RM $$test_bin"; \
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rm -f $$test_bin$(EXEEXT); \
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done \
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&& rm -f stamp-test-interactive
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.PHONY: wrappers clean-wrappers
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INCLUDES = \
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-I$(top_srcdir) \
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-I$(top_srcdir)/clutter \
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-I$(top_srcdir)/clutter/cogl \
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-I$(top_builddir)/clutter \
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-I$(top_builddir)/clutter/cogl \
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-DG_DISABLE_SINGLE_INCLUDES
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-I$(top_srcdir) \
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-I$(top_srcdir)/clutter \
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-I$(top_srcdir)/clutter/cogl \
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-I$(top_builddir)/clutter \
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-I$(top_builddir)/clutter/cogl
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common_ldadd = $(top_builddir)/clutter/libclutter-@CLUTTER_WINSYS@-@CLUTTER_API_VERSION@.la
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noinst_PROGRAMS = test-interactive
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test_interactive_SOURCES = test-main.c $(UNIT_TESTS)
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test_interactive_CPPFLAGS = $(CLUTTER_CFLAGS) $(MAINTAINER_CFLAGS)
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test_interactive_CFLAGS = $(CLUTTER_CFLAGS) $(MAINTAINER_CFLAGS)
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test_interactive_CPPFLAGS = \
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-DTESTS_DATADIR=\""$(top_srcdir)/tests/data"\" \
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-DG_DISABLE_SINGLE_INCLUDES
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test_interactive_LDFLAGS = -export-dynamic
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test_interactive_LDADD = $(CLUTTER_LIBS) $(common_ldadd)
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EXTRA_DIST = wrapper.sh
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BUILT_SOURCES = wrappers
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clean-local: clean-wrappers
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@ -130,14 +130,15 @@ my_sine_wave (ClutterAlpha *alpha,
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G_MODULE_EXPORT int
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test_actor_clone_main (int argc, char *argv[])
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{
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ClutterAlpha *alpha;
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ClutterActor *stage;
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ClutterColor stage_color = { 0x61, 0x64, 0x8c, 0xff };
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SuperOH *oh;
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gint i;
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GError *error;
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ClutterActor *real_hand, *tmp;
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ClutterColor clr = { 0xff, 0xff, 0x00, 0xff };
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ClutterAlpha *alpha;
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ClutterActor *stage;
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ClutterColor stage_color = { 0x61, 0x64, 0x8c, 0xff };
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SuperOH *oh;
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gint i;
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GError *error;
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ClutterActor *real_hand, *tmp;
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ClutterColor clr = { 0xff, 0xff, 0x00, 0xff };
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gchar *file;
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error = NULL;
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@ -176,12 +177,12 @@ test_actor_clone_main (int argc, char *argv[])
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oh->scaler_1 = clutter_behaviour_scale_new (alpha, 0.5, 0.5, 1.0, 1.0);
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oh->scaler_2 = clutter_behaviour_scale_new (alpha, 1.0, 1.0, 0.5, 0.5);
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tmp = clutter_texture_new_from_file ("redhand.png", &error);
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file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
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tmp = clutter_texture_new_from_file (file, &error);
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if (tmp == NULL)
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{
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g_error ("image load failed: %s", error->message);
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return EXIT_FAILURE;
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}
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g_error ("image load failed: %s", error->message);
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g_free (file);
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clutter_actor_set_size (tmp, 300, 500);
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@ -137,6 +137,7 @@ test_actors_main (int argc, char *argv[])
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gint i;
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GError *error;
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ClutterActor *real_hand;
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gchar *file;
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error = NULL;
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@ -177,12 +178,12 @@ test_actors_main (int argc, char *argv[])
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oh->scaler_1 = clutter_behaviour_scale_new (alpha, 0.5, 0.5, 1.0, 1.0);
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oh->scaler_2 = clutter_behaviour_scale_new (alpha, 1.0, 1.0, 0.5, 0.5);
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real_hand = clutter_texture_new_from_file ("redhand.png", &error);
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file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
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real_hand = clutter_texture_new_from_file (file, &error);
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if (real_hand == NULL)
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{
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g_error ("image load failed: %s", error->message);
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return EXIT_FAILURE;
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}
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g_error ("image load failed: %s", error->message);
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g_free (file);
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/* create a new group to hold multiple actors in a group */
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oh->group = clutter_group_new();
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@ -76,6 +76,7 @@ test_behave_main (int argc, char *argv[])
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ClutterColor stage_color = { 0xcc, 0xcc, 0xcc, 0xff };
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ClutterColor rect_bg_color = { 0x33, 0x22, 0x22, 0xff };
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ClutterColor rect_border_color = { 0, 0, 0, 0 };
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gchar *file;
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int i;
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path_t path_type = PATH_POLY;
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@ -138,13 +139,14 @@ test_behave_main (int argc, char *argv[])
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group = clutter_group_new ();
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), group);
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clutter_actor_show (group);
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hand = clutter_texture_new_from_file ("redhand.png", NULL);
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file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
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hand = clutter_texture_new_from_file (file, NULL);
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if (hand == NULL)
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{
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g_error("pixbuf load failed");
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return 1;
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}
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g_error("Unable to load '%s'", file);
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g_free (file);
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clutter_actor_set_position (hand, 0, 0);
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clutter_actor_show (hand);
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@ -131,9 +131,11 @@ test_bin_layout_main (int argc, char *argv[])
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{
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ClutterActor *tex;
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GError *error;
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gchar *file;
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error = NULL;
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tex = clutter_texture_new_from_file ("redhand.png", &error);
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file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
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tex = clutter_texture_new_from_file (file, &error);
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if (error)
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g_error ("Unable to create texture: %s", error->message);
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@ -147,6 +149,8 @@ test_bin_layout_main (int argc, char *argv[])
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clutter_actor_raise (tex, rect);
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clutter_actor_set_width (tex, 175);
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clutter_actor_set_name (tex, "texture");
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g_free (file);
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}
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color = clutter_color_new (g_random_int_range (0, 255),
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@ -289,6 +289,7 @@ test_clip_main (int argc, char **argv)
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{
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CallbackData data;
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ClutterActor *stub_actor, *label;
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gchar *file;
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clutter_init (&argc, &argv);
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@ -300,10 +301,12 @@ test_clip_main (int argc, char **argv)
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stub_actor = clutter_rectangle_new ();
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clutter_container_add (CLUTTER_CONTAINER (data.stage), stub_actor, NULL);
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data.hand = cogl_texture_new_from_file ("redhand.png",
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file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
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data.hand = cogl_texture_new_from_file (file,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_ANY,
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NULL);
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g_free (file);
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label = clutter_text_new_with_text ("Sans 12px", instructions);
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clutter_text_set_line_wrap (CLUTTER_TEXT (label), TRUE);
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@ -58,6 +58,7 @@ test_cogl_multitexture_main (int argc, char *argv[])
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ClutterColor stage_color = { 0x61, 0x56, 0x56, 0xff };
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TestMultiLayerMaterialState *state = g_new0 (TestMultiLayerMaterialState, 1);
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ClutterGeometry geom;
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gchar **files;
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gfloat tex_coords[] =
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{
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/* tx1 ty1 tx2 ty2 */
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@ -82,8 +83,14 @@ test_cogl_multitexture_main (int argc, char *argv[])
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g_signal_connect (state->group, "paint",
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G_CALLBACK(material_rectangle_paint), state);
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files = g_new (gchar*, 4);
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files[0] = g_build_filename (TESTS_DATADIR, "redhand_alpha.png", NULL);
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files[1] = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
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files[2] = g_build_filename (TESTS_DATADIR, "light0.png", NULL);
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files[3] = NULL;
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state->alpha_tex =
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cogl_texture_new_from_file ("redhand_alpha.png",
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cogl_texture_new_from_file (files[0],
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COGL_TEXTURE_NO_SLICING,
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COGL_PIXEL_FORMAT_ANY,
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&error);
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@ -91,7 +98,7 @@ test_cogl_multitexture_main (int argc, char *argv[])
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g_critical ("Failed to load redhand_alpha.png: %s", error->message);
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state->redhand_tex =
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cogl_texture_new_from_file ("redhand.png",
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cogl_texture_new_from_file (files[1],
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COGL_TEXTURE_NO_SLICING,
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COGL_PIXEL_FORMAT_ANY,
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&error);
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@ -99,13 +106,15 @@ test_cogl_multitexture_main (int argc, char *argv[])
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g_critical ("Failed to load redhand.png: %s", error->message);
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state->light_tex0 =
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cogl_texture_new_from_file ("light0.png",
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cogl_texture_new_from_file (files[2],
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COGL_TEXTURE_NO_SLICING,
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COGL_PIXEL_FORMAT_ANY,
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&error);
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if (!state->light_tex0)
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g_critical ("Failed to load light0.png: %s", error->message);
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g_strfreev (files);
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state->material = cogl_material_new ();
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cogl_material_set_layer (state->material, 0, state->alpha_tex);
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cogl_material_set_layer (state->material, 1, state->redhand_tex);
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@ -140,13 +140,17 @@ static void
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test_coglbox_init (TestCoglbox *self)
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{
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TestCoglboxPrivate *priv;
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gchar *file;
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self->priv = priv = TEST_COGLBOX_GET_PRIVATE(self);
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printf ("Loading redhand.png\n");
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priv->texhand_id = cogl_texture_new_from_file ("redhand.png",
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file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
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priv->texhand_id = cogl_texture_new_from_file (file,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_ANY,
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NULL);
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g_free (file);
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printf ("Creating texture with size\n");
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priv->texture_id = cogl_texture_new_with_size (200, 200,
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@ -141,27 +141,37 @@ static void
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test_coglbox_init (TestCoglbox *self)
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{
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TestCoglboxPrivate *priv;
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gchar *file;
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self->priv = priv = TEST_COGLBOX_GET_PRIVATE(self);
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file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
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priv->cogl_tex_id[0] =
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cogl_texture_new_from_file ("redhand.png",
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cogl_texture_new_from_file (file,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_ANY, NULL);
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COGL_PIXEL_FORMAT_ANY,
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NULL);
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priv->cogl_tex_id[1] =
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cogl_texture_new_from_file ("redhand.png",
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cogl_texture_new_from_file (file,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_BGRA_8888, NULL);
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COGL_PIXEL_FORMAT_BGRA_8888,
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NULL);
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priv->cogl_tex_id[2] =
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cogl_texture_new_from_file ("redhand.png",
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cogl_texture_new_from_file (file,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_ARGB_8888, NULL);
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COGL_PIXEL_FORMAT_ARGB_8888,
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NULL);
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priv->cogl_tex_id[3] =
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cogl_texture_new_from_file ("redhand.png",
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cogl_texture_new_from_file (file,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_G_8, NULL);
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COGL_PIXEL_FORMAT_G_8,
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NULL);
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g_free (file);
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}
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static void
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@ -126,22 +126,26 @@ test_coglbox_init (TestCoglbox *self)
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guchar *data;
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gint x,y,t;
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guchar *pixel;
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gchar *file;
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self->priv = priv = TEST_COGLBOX_GET_PRIVATE(self);
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/* Load image from file */
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file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
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priv->cogl_tex_id[0] =
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cogl_texture_new_from_file ("redhand.png",
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cogl_texture_new_from_file (file,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_ANY, NULL);
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COGL_PIXEL_FORMAT_ANY,
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NULL);
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if (priv->cogl_tex_id[0] == COGL_INVALID_HANDLE)
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{
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printf ("Failed loading redhand.png image!\n");
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return;
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}
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g_free (file);
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printf("Texture loaded from file.\n");
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/* Obtain pixel data */
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@ -248,13 +248,16 @@ test_coglbox_init (TestCoglbox *self)
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{
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TestCoglboxPrivate *priv;
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GError *error = NULL;
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gchar *file;
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self->priv = priv = TEST_COGLBOX_GET_PRIVATE (self);
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priv->use_linear_filtering = FALSE;
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priv->use_sliced = FALSE;
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file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
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priv->sliced_tex =
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cogl_texture_new_from_file ("redhand.png",
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cogl_texture_new_from_file (file,
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COGL_TEXTURE_NONE,
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COGL_PIXEL_FORMAT_ANY,
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&error);
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@ -271,7 +274,7 @@ test_coglbox_init (TestCoglbox *self)
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}
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priv->not_sliced_tex =
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cogl_texture_new_from_file ("redhand.png",
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cogl_texture_new_from_file (file,
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COGL_TEXTURE_NO_SLICING,
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COGL_PIXEL_FORMAT_ANY,
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&error);
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@ -285,6 +288,8 @@ test_coglbox_init (TestCoglbox *self)
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else
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g_warning ("Texture loading failed: <unknown>");
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}
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g_free (file);
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}
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static void
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|
@ -138,12 +138,16 @@ static void
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test_coglbox_init (TestCoglbox *self)
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{
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TestCoglboxPrivate *priv;
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gchar *file;
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self->priv = priv = TEST_COGLBOX_GET_PRIVATE(self);
|
||||
|
||||
priv->cogl_tex_id = cogl_texture_new_from_file ("redhand.png",
|
||||
file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
|
||||
priv->cogl_tex_id = cogl_texture_new_from_file (file,
|
||||
COGL_TEXTURE_NONE,
|
||||
COGL_PIXEL_FORMAT_ANY,
|
||||
NULL);
|
||||
g_free (file);
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -139,7 +139,10 @@ test_depth_main (int argc, char *argv[])
|
||||
clutter_actor_show (label);
|
||||
|
||||
error = NULL;
|
||||
hand = clutter_texture_new_from_file ("redhand.png", &error);
|
||||
hand = clutter_texture_new_from_file (TESTS_DATADIR
|
||||
G_DIR_SEPARATOR_S
|
||||
"redhand.png",
|
||||
&error);
|
||||
if (error)
|
||||
g_error ("Unable to load redhand.png: %s", error->message);
|
||||
clutter_actor_set_position (hand, 240, 100);
|
||||
|
@ -80,7 +80,10 @@ test_devices_main (int argc, char **argv)
|
||||
g_print ("got a pointer device with id %d...\n",
|
||||
clutter_input_device_get_device_id (device));
|
||||
|
||||
hand = clutter_texture_new_from_file ("redhand.png", NULL);
|
||||
hand = clutter_texture_new_from_file (TESTS_DATADIR
|
||||
G_DIR_SEPARATOR_S
|
||||
"redhand.png",
|
||||
NULL);
|
||||
g_hash_table_insert (app->devices, device, hand);
|
||||
|
||||
clutter_container_add_actor (CLUTTER_CONTAINER (stage), hand);
|
||||
|
@ -13,15 +13,20 @@ ClutterActor *
|
||||
make_source (void)
|
||||
{
|
||||
ClutterActor *source, *actor;
|
||||
GError *error = NULL;
|
||||
GError *error = NULL;
|
||||
gchar *file;
|
||||
|
||||
ClutterColor yellow = {0xff, 0xff, 0x00, 0xff};
|
||||
|
||||
source = clutter_group_new();
|
||||
actor = clutter_texture_new_from_file ("redhand.png", &error);
|
||||
source = clutter_group_new ();
|
||||
|
||||
file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
|
||||
actor = clutter_texture_new_from_file (file, &error);
|
||||
if (!actor)
|
||||
g_error("pixbuf load failed: %s", error ? error->message : "Unknown");
|
||||
|
||||
g_free (file);
|
||||
|
||||
clutter_group_add (source, actor);
|
||||
|
||||
actor = clutter_text_new_with_text ("Sans Bold 50px", "Clutter");
|
||||
|
@ -769,7 +769,10 @@ test_layout_main (int argc, char *argv[])
|
||||
clutter_actor_set_position (box, 20, 20);
|
||||
clutter_actor_set_size (box, 350, -1);
|
||||
|
||||
icon = clutter_texture_new_from_file ("redhand.png", &error);
|
||||
icon = clutter_texture_new_from_file (TESTS_DATADIR
|
||||
G_DIR_SEPARATOR_S
|
||||
"redhand.png",
|
||||
&error);
|
||||
if (error)
|
||||
g_error ("Unable to load 'redhand.png': %s", error->message);
|
||||
|
||||
|
@ -38,7 +38,10 @@ on_button_press (ClutterActor *actor,
|
||||
clutter_stage_set_color (CLUTTER_STAGE (new_stage), &color);
|
||||
clutter_actor_set_size (new_stage, 320, 240);
|
||||
|
||||
tex = clutter_texture_new_from_file ("redhand.png", NULL);
|
||||
tex = clutter_texture_new_from_file (TESTS_DATADIR
|
||||
G_DIR_SEPARATOR_S
|
||||
"redhand.png",
|
||||
NULL);
|
||||
|
||||
if (!tex)
|
||||
g_error ("pixbuf load failed");
|
||||
|
@ -224,7 +224,10 @@ test_paint_wrapper_main (int argc, char *argv[])
|
||||
oh->scaler_1 = clutter_behaviour_scale_new (alpha, 0.5, 0.5, 1.0, 1.0);
|
||||
oh->scaler_2 = clutter_behaviour_scale_new (alpha, 1.0, 1.0, 0.5, 0.5);
|
||||
|
||||
real_hand = clutter_texture_new_from_file ("redhand.png", &error);
|
||||
real_hand = clutter_texture_new_from_file (TESTS_DATADIR
|
||||
G_DIR_SEPARATOR_S
|
||||
"redhand.png",
|
||||
&error);
|
||||
if (real_hand == NULL)
|
||||
{
|
||||
g_error ("image load failed: %s", error->message);
|
||||
|
@ -16,7 +16,7 @@
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/extensions/Xcomposite.h>
|
||||
|
||||
#define IMAGE "redhand.png"
|
||||
#define IMAGE TESTS_DATADIR G_DIR_SEPARATOR_S "redhand.png"
|
||||
|
||||
# ifdef USE_GDKPIXBUF
|
||||
# include <gdk-pixbuf/gdk-pixbuf.h>
|
||||
|
@ -16,6 +16,7 @@ test_rotate_main (int argc, char *argv[])
|
||||
ClutterActor *stage;
|
||||
ClutterActor *hand, *label;
|
||||
ClutterColor stage_color = { 0xcc, 0xcc, 0xcc, 0xff };
|
||||
gchar *file;
|
||||
|
||||
clutter_init (&argc, &argv);
|
||||
|
||||
@ -25,9 +26,12 @@ test_rotate_main (int argc, char *argv[])
|
||||
&stage_color);
|
||||
|
||||
/* Make a hand */
|
||||
hand = clutter_texture_new_from_file ("redhand.png", NULL);
|
||||
file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
|
||||
hand = clutter_texture_new_from_file (file, NULL);
|
||||
if (!hand)
|
||||
g_error("pixbuf load failed");
|
||||
g_error("Unable to load '%s'", file);
|
||||
|
||||
g_free (file);
|
||||
|
||||
clutter_actor_set_position (hand, 240, 140);
|
||||
clutter_actor_show (hand);
|
||||
|
@ -136,6 +136,7 @@ test_script_main (int argc, char *argv[])
|
||||
{
|
||||
GObject *stage, *blue_button, *red_button;
|
||||
GError *error = NULL;
|
||||
gchar *file;
|
||||
gint res;
|
||||
|
||||
clutter_init (&argc, &argv);
|
||||
@ -152,17 +153,21 @@ test_script_main (int argc, char *argv[])
|
||||
g_object_unref (script);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
clutter_script_load_from_file (script, "test-script.json", &error);
|
||||
|
||||
file = g_build_filename (TESTS_DATADIR, "test-script.json", NULL);
|
||||
clutter_script_load_from_file (script, file, &error);
|
||||
if (error)
|
||||
{
|
||||
g_print ("*** Error:\n"
|
||||
"*** %s\n", error->message);
|
||||
g_error_free (error);
|
||||
g_object_unref (script);
|
||||
g_free (file);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
g_free (file);
|
||||
|
||||
merge_id = clutter_script_load_from_data (script, test_unmerge, -1, &error);
|
||||
if (error)
|
||||
{
|
||||
|
@ -304,11 +304,12 @@ timeout_cb (gpointer data)
|
||||
G_MODULE_EXPORT gint
|
||||
test_shader_main (gint argc, gchar *argv[])
|
||||
{
|
||||
ClutterActor *actor;
|
||||
ClutterActor *stage;
|
||||
ClutterColor stage_color = { 0x61, 0x64, 0x8c, 0xff };
|
||||
ClutterShader *shader;
|
||||
GError *error;
|
||||
ClutterActor *actor;
|
||||
ClutterActor *stage;
|
||||
ClutterColor stage_color = { 0x61, 0x64, 0x8c, 0xff };
|
||||
ClutterShader *shader;
|
||||
GError *error;
|
||||
gchar *file;
|
||||
|
||||
clutter_init (&argc, &argv);
|
||||
|
||||
@ -338,45 +339,50 @@ test_shader_main (gint argc, gchar *argv[])
|
||||
clutter_stage_set_title (CLUTTER_STAGE (stage), "Shader Test");
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||
|
||||
file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
|
||||
|
||||
#ifndef TEST_GROUP
|
||||
actor = g_object_new (CLUTTER_TYPE_TEXTURE,
|
||||
"filename", "redhand.png",
|
||||
"disable-slicing", TRUE,
|
||||
NULL);
|
||||
actor = clutter_texture_new_from_file ("redhand.png", &error);
|
||||
actor = clutter_texture_new_from_file (file, &error);
|
||||
if (!actor)
|
||||
g_error("pixbuf load failed: %s", error ? error->message : "Unknown");
|
||||
|
||||
#else
|
||||
actor = clutter_group_new ();
|
||||
{
|
||||
ClutterActor *child1, *child2, *child3, *child4;
|
||||
ClutterColor color = { 0xff, 0x22, 0x66, 0x99 };
|
||||
|
||||
child1 = clutter_texture_new_from_file ("redhand.png", &error);
|
||||
if (!child1)
|
||||
g_error("pixbuf load failed: %s", error ? error->message : "Unknown");
|
||||
child2 = clutter_texture_new_from_file ("redhand.png", &error);
|
||||
if (!child2)
|
||||
g_error("pixbuf load failed: %s", error ? error->message : "Unknown");
|
||||
child3 = clutter_rectangle_new ();
|
||||
child4 = clutter_text_new_with_text ("Sans 20px", "Shady stuff");
|
||||
{
|
||||
ClutterActor *child1, *child2, *child3, *child4;
|
||||
ClutterColor color = { 0xff, 0x22, 0x66, 0x99 };
|
||||
|
||||
clutter_rectangle_set_color (child3, &color);
|
||||
clutter_actor_set_size (child3, 50, 50);
|
||||
clutter_actor_set_position (child1, 0, 0);
|
||||
clutter_actor_set_position (child2, 50, 100);
|
||||
clutter_actor_set_position (child3, 30, -30);
|
||||
clutter_actor_set_position (child4, -50, 20);
|
||||
child1 = clutter_texture_new_from_file (file, &error);
|
||||
if (!child1)
|
||||
g_error("pixbuf load failed: %s", error ? error->message : "Unknown");
|
||||
|
||||
clutter_group_add (CLUTTER_GROUP (actor), child1);
|
||||
clutter_group_add (CLUTTER_GROUP (actor), child2);
|
||||
clutter_group_add (CLUTTER_GROUP (actor), child3);
|
||||
clutter_group_add (CLUTTER_GROUP (actor), child4);
|
||||
child2 = clutter_texture_new_from_file (file, &error);
|
||||
if (!child2)
|
||||
g_error("pixbuf load failed: %s", error ? error->message : "Unknown");
|
||||
|
||||
clutter_actor_show_all (actor);
|
||||
}
|
||||
#endif
|
||||
child3 = clutter_rectangle_new ();
|
||||
child4 = clutter_text_new_with_text ("Sans 20px", "Shady stuff");
|
||||
|
||||
clutter_rectangle_set_color (CLUTTER_RECTANGLE (child3), &color);
|
||||
clutter_actor_set_size (child3, 50, 50);
|
||||
|
||||
clutter_actor_set_position (child1, 0, 0);
|
||||
clutter_actor_set_position (child2, 50, 100);
|
||||
clutter_actor_set_position (child3, 30, -30);
|
||||
clutter_actor_set_position (child4, -50, 20);
|
||||
|
||||
clutter_container_add (CLUTTER_CONTAINER (actor),
|
||||
child1,
|
||||
child2,
|
||||
child3,
|
||||
child4,
|
||||
NULL);
|
||||
|
||||
clutter_actor_show_all (actor);
|
||||
}
|
||||
#endif /* !TEST_GROUP */
|
||||
|
||||
g_free (file);
|
||||
|
||||
clutter_actor_set_shader (actor, shader);
|
||||
clutter_actor_set_position (actor, 100, 100);
|
||||
|
@ -38,17 +38,17 @@ on_load_finished (ClutterTexture *texture,
|
||||
g_print ("%s successful\n", load_str);
|
||||
}
|
||||
|
||||
static void size_change_cb (ClutterTexture *texture,
|
||||
gint width,
|
||||
gint height,
|
||||
gpointer user_data)
|
||||
static void
|
||||
size_change_cb (ClutterTexture *texture,
|
||||
gint width,
|
||||
gint height,
|
||||
gpointer user_data)
|
||||
{
|
||||
clutter_actor_set_size (user_data, width, height);
|
||||
}
|
||||
|
||||
const gchar *path = "redhand.png";
|
||||
|
||||
static gboolean task (gpointer foo)
|
||||
static
|
||||
gboolean task (gpointer user_data)
|
||||
{
|
||||
ClutterTimeline *timeline;
|
||||
ClutterAlpha *alpha;
|
||||
@ -56,18 +56,11 @@ static gboolean task (gpointer foo)
|
||||
ClutterActor *image[4];
|
||||
ClutterActor *clone[4];
|
||||
ClutterActor *stage;
|
||||
gchar *path = user_data;
|
||||
gint i;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
|
||||
#if 0
|
||||
for (i=0;i<4;i++)
|
||||
image[i] = g_object_new (CLUTTER_TYPE_TEXTURE,
|
||||
"filename", path,
|
||||
"load-async", TRUE,
|
||||
NULL);
|
||||
#else
|
||||
/*for (i=0;i<4;i++)*/
|
||||
image[0] = g_object_new (CLUTTER_TYPE_TEXTURE, NULL);
|
||||
g_signal_connect (image[0], "load-finished",
|
||||
G_CALLBACK (on_load_finished),
|
||||
@ -85,19 +78,14 @@ static gboolean task (gpointer foo)
|
||||
g_signal_connect (image[2], "load-finished",
|
||||
G_CALLBACK (on_load_finished),
|
||||
GINT_TO_POINTER (LOAD_ASYNC));
|
||||
#endif
|
||||
|
||||
for (i=0;i<3;i++)
|
||||
{
|
||||
clutter_texture_set_from_file (CLUTTER_TEXTURE (image[i]), path, NULL);
|
||||
}
|
||||
for (i = 0; i < 3; i++)
|
||||
clutter_texture_set_from_file (CLUTTER_TEXTURE (image[i]), path, NULL);
|
||||
|
||||
for (i=0;i<3;i++)
|
||||
{
|
||||
clutter_container_add (CLUTTER_CONTAINER (stage), image[i], NULL);
|
||||
}
|
||||
for (i = 0; i < 3; i++)
|
||||
clutter_container_add (CLUTTER_CONTAINER (stage), image[i], NULL);
|
||||
|
||||
for (i=0;i<3;i++)
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
clutter_actor_set_position (image[i], 50+i*100, 0+i*50);
|
||||
clone[i]=clutter_clone_new (image[i]);
|
||||
@ -107,7 +95,7 @@ static gboolean task (gpointer foo)
|
||||
clutter_actor_set_position (clone[i], 50+i*100, 150+i*50+100);
|
||||
}
|
||||
|
||||
for (i=0; i<3; i++)
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
timeline = clutter_timeline_new (5000);
|
||||
alpha = clutter_alpha_new_full (timeline, CLUTTER_LINEAR);
|
||||
@ -115,6 +103,7 @@ static gboolean task (gpointer foo)
|
||||
clutter_behaviour_apply (depth_behavior, image[i]);
|
||||
clutter_timeline_start (timeline);
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@ -122,9 +111,10 @@ static gboolean task (gpointer foo)
|
||||
G_MODULE_EXPORT gint
|
||||
test_texture_async_main (int argc, char *argv[])
|
||||
{
|
||||
ClutterActor *stage;
|
||||
ClutterColor stage_color = { 0x12, 0x34, 0x56, 0xff };
|
||||
GError *error;
|
||||
ClutterActor *stage;
|
||||
ClutterColor stage_color = { 0x12, 0x34, 0x56, 0xff };
|
||||
GError *error;
|
||||
gchar *path;
|
||||
|
||||
clutter_init (&argc, &argv);
|
||||
|
||||
@ -139,13 +129,16 @@ test_texture_async_main (int argc, char *argv[])
|
||||
|
||||
error = NULL;
|
||||
|
||||
path = argv[1]?argv[1]:"redhand.png";
|
||||
|
||||
path = (argc > 0)
|
||||
? g_strdup (argv[1])
|
||||
: g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
|
||||
|
||||
g_timeout_add (500, task, NULL);
|
||||
g_timeout_add (500, task, path);
|
||||
|
||||
clutter_main ();
|
||||
|
||||
g_free (path);
|
||||
|
||||
/*g_object_unref (depth_behavior);
|
||||
g_object_unref (timeline);*/
|
||||
|
||||
|
@ -50,6 +50,7 @@ test_texture_quality_main (int argc, char *argv[])
|
||||
ClutterColor stage_color = { 0x12, 0x34, 0x56, 0xff };
|
||||
ClutterFog stage_fog = { 10.0, -50.0 };
|
||||
GError *error;
|
||||
gchar *file;
|
||||
|
||||
clutter_init (&argc, &argv);
|
||||
|
||||
@ -62,14 +63,20 @@ test_texture_quality_main (int argc, char *argv[])
|
||||
"button-press-event", G_CALLBACK (clutter_main_quit),
|
||||
NULL);
|
||||
|
||||
if (argc < 1)
|
||||
g_print ("Hint: the redhand.png isn't a good test image for this test.\n"
|
||||
"This test can take any image file as an argument\n");
|
||||
|
||||
file = (argc > 0)
|
||||
? g_strdup (argv[1])
|
||||
: g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
|
||||
|
||||
error = NULL;
|
||||
image = clutter_texture_new_from_file (argv[1]?argv[1]:"redhand.png", &error);
|
||||
image = clutter_texture_new_from_file (file, &error);
|
||||
if (error)
|
||||
g_error ("Unable to load image: %s", error->message);
|
||||
|
||||
if (!argv[1])
|
||||
g_print ("Hint: the redhand.png isn't a good test image for this test.\n"
|
||||
"This test can take any clutter loadable image as an argument\n");
|
||||
g_free (file);
|
||||
|
||||
/* center the image */
|
||||
clutter_actor_set_position (image,
|
||||
|
@ -16,6 +16,7 @@ test_viewport_main (int argc, char *argv[])
|
||||
ClutterActor *stage;
|
||||
ClutterActor *hand;
|
||||
ClutterColor stage_color = { 0xcc, 0xcc, 0xcc, 0xff };
|
||||
gchar *file;
|
||||
|
||||
clutter_init (&argc, &argv);
|
||||
|
||||
@ -25,9 +26,12 @@ test_viewport_main (int argc, char *argv[])
|
||||
&stage_color);
|
||||
|
||||
/* Make a hand */
|
||||
hand = clutter_texture_new_from_file ("redhand.png", NULL);
|
||||
file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
|
||||
hand = clutter_texture_new_from_file (file, NULL);
|
||||
if (!hand)
|
||||
g_error("pixbuf load failed");
|
||||
g_error("Unable to load image '%s'", file);
|
||||
|
||||
g_free (file);
|
||||
|
||||
clutter_actor_set_position (hand, 300, 200);
|
||||
clutter_actor_set_clip (hand, 20, 21, 132, 170);
|
||||
|
@ -1,6 +1,8 @@
|
||||
#!/bin/sh
|
||||
|
||||
UNIT_TEST=`basename $0`
|
||||
UNIT_TEST=$1
|
||||
|
||||
shift
|
||||
|
||||
echo "Running ./test-interactive $UNIT_TEST $@"
|
||||
echo ""
|
||||
|
Loading…
Reference in New Issue
Block a user