Clutter exports symbols explicitly using `CLUTTER_EXPORT`, so everything should
be hidden by default, unless exposed.
Usage of `gnu_symbol_visibility` needs a version bump to meson 0.48.0
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3955
Soname of the libraries should be the major version number, while the version
triplet is currently used:
objdump -p libmutter-4.so.0.0.0 | grep SONAME
SONAME libmutter-4.so.0.0.0
While is expected to be only libmutter-4.so.0
Fix all shared libraries by setting valid version and soversion.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3955
Map files were using wrong syntax (missing final `;` or invalid chars).
Also, the map files were only monitored for rebuilding, but not really used by
ld, so pass the ldflags with version-script so that private symbols are really
hidden.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/395
Some types were declared in the public headers so that g-ir-scanner
could resolve the types. This caused warnings when using
-Wredundant-decls, so only redeclare them for the gir scanner.
As with the commits earlier, this also adds const qualifiers where
expected. However, the const variables are casted to non-const variants
so they can be passed to glib functions that take non-const variants but
expect const-like input.
In plenty of places a non-static function was defined but didn't have
the corresponding declaration. Fix this by adding them, or alternatively
making them static.
cogl-path uses types from glu.h, but to avoid a build dependency on glu,
it kept a minified copy of glu.h in tree. Drop this file and just use
the actual glu.h. To avoid linking to libGLU.so, just use the
includepath, instead of actually adding glu as a real dependency.
This means we can remove an includepath meant to make it possible to
include <GL/glu.h>.
gluTessCallback() expects an equivalent to a GFunc, but we pass
functions with arguments without casting. To get rid of warnings, cast
the callback function pointer to the expected type.
The const qualifiers were implicitly discarded here and there. Avoid that
either by adding the constness, or casting it away when a const variable
is passed to a function that is defined as non-const but effectively
expect a const.
Previously, the clipping rectangle passed to
`meta_surface_actor_get_image()` was updated with the actual texture
size, but recent changes in `meta_shaped_texture_get_image()` now keep
the caller's clipping rectangle unchanged.
The implementation of `meta_window_actor_capture_into()` was relying on
the old behavior of updating the passed clipping rectangle, but now that
it's kept unchanged, the actual clipping rectangle used to copy the data
is wrong, which causes either a distorded image or worse, a crash of
mutter.
Use the resulting cairo image size to copy the data instead of the
clipping rectangle to avoid the issue and get the expected size.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/442
This is a GAppLaunchContext subclass meant to replace usage of
GdkAppLaunchContext in gnome-shell.
Launch contexts get created from the MetaStartupNotification as
they are closely related. The messaging underneath depends on
the availability of a X11 display, if there is one we go through
it (and libsn). If there is none, we still create startup sequences
manually for wayland clients.
A NULL argument is expected here in order to unset the selection,
meta_wayland_data_device_set_primary() accepts a NULL source, but
gtk_primary_selection_device.set_selection was not handling a
NULL wl_resource.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/335
The 'cursor-mode', which currently is limited to RecordMonitor(), allows
the user to either do screen casts where the cursor is hidden, embedded
in the framebuffer, or sent as PipeWire stream metadata.
The latter allows the user to get cursor updates sent, including the
cursor sprite, without requiring a stage paint each frame. Currently
this is done by using the cursor sprite texture, and either reading
directly from, or drawing to an offscreen framebuffer which is read from
instead, in case the texture is scaled.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
There may be reasons to temporarly inhibit the HW cursor under certain
circumstances. Allow adding such inhibitations by adding API to the
cursor renderer to allow API users to add generic inhibitors with
whatever logic is deemed necessary.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
To get a consistent behaviour no matter whether HW cursors are in use or
not, make sure to copy the framebuffer content before the stage overlays
(cursor sprite textures) are painted.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
This will be used by the screen casting code to check whether it should
wait for a frame before reading cursor state, or send only the cursor
update, if no redraw is queued.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
The "current" rect includes the frame, so in order to keep the
titlebar on screen, window movement must be restricted to at
most (height - titlebar_height) past the work area bottom.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/391
Mutter prefers platform devices over anything else as the primary GPU.
This will not work too well, when a platform device does not actually
have a rendering GPU but is a display-only device. An example of this
are DisplayLink devices with the proprietary driver stack, which exposes
a DRM KMS platform device but without any rendering driver.
Mutter cannot rely on EGL init failing on such devices either, because
nowadays Mesa supports software renderers on GBM, so the initialization
may well succeed.
The hardware rendering capability is recognized by matching the GL
renderer string to the known Mesa software renderers. At this time,
there is no better alternative to detecting this.
The secondary GPU data is abused for the GL renderer, as the Cogl
context may not have been created yet. Also, the Cogl context would
only be created on the primary GPU, but at this point the primary GPU
has not been chosen yet. Hence, GPU copy path GL context is used as a
proxy and predictor of what the Cogl context might be if it was created.
Mind, that even the GL flavour are not the same between Cogl and
secondary contexts, so this is stretch but it should be just enough.
The logic to choose the primary GPU is changed to always prefer hardware
rendering devices while also maintaining the old order of preferring
platform over boot_vga devices.
Co-authored by: Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>
https://gitlab.gnome.org/GNOME/mutter/merge_requests/271