cogl: Add missing function declarations

In plenty of places a non-static function was defined but didn't have
the corresponding declaration. Fix this by adding them, or alternatively
making them static.
This commit is contained in:
Jonas Ådahl 2019-01-20 11:41:48 +01:00
parent 548c0f16f4
commit 982d135ace
49 changed files with 140 additions and 39 deletions

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@ -53,8 +53,8 @@ _cogl_profile_trace_message (const char *format, ...);
#else
#define COGL_STATIC_TIMER(A,B,C,D,E) extern void _cogl_dummy_decl (void)
#define COGL_STATIC_COUNTER(A,B,C,D) extern void _cogl_dummy_decl (void)
#define COGL_STATIC_TIMER(A,B,C,D,E) G_STMT_START{ (void)0; }G_STMT_END
#define COGL_STATIC_COUNTER(A,B,C,D) G_STMT_START{ (void)0; }G_STMT_END
#define COGL_COUNTER_INC(A,B) G_STMT_START{ (void)0; }G_STMT_END
#define COGL_COUNTER_DEC(A,B) G_STMT_START{ (void)0; }G_STMT_END
#define COGL_TIMER_START(A,B) G_STMT_START{ (void)0; }G_STMT_END

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@ -98,7 +98,7 @@ check_flags (TestFlags flags,
return TRUE;
}
CoglBool
static CoglBool
is_boolean_env_set (const char *variable)
{
char *val = getenv (variable);

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@ -1,6 +1,7 @@
#include <cogl/cogl.h>
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
static CoglTexture2D *

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@ -2,6 +2,7 @@
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
static void

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@ -1,5 +1,6 @@
#include <cogl/cogl.h>
#include "test-declarations.h"
#include "test-utils.h"
#define N_TEXTURES 128

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@ -4,6 +4,7 @@
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
/* Size the texture so that it is just off a power of two to encourage

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@ -2,6 +2,7 @@
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
#define QUAD_WIDTH 20
@ -26,14 +27,14 @@ typedef struct _TestState
static void
test_blend (TestState *state,
int x,
int y,
uint32_t src_color,
uint32_t dst_color,
const char *blend_string,
uint32_t blend_constant,
uint32_t expected_result)
test_blend_paint (TestState *state,
int x,
int y,
uint32_t src_color,
uint32_t dst_color,
const char *blend_string,
uint32_t blend_constant,
uint32_t expected_result)
{
/* src color */
uint8_t Sr = MASK_RED (src_color);
@ -294,34 +295,34 @@ test_tex_combine (TestState *state,
static void
paint (TestState *state)
{
test_blend (state, 0, 0, /* position */
0xff0000ff, /* src */
0xffffffff, /* dst */
"RGBA = ADD (SRC_COLOR, 0)",
BLEND_CONSTANT_UNUSED,
0xff0000ff); /* expected */
test_blend_paint (state, 0, 0, /* position */
0xff0000ff, /* src */
0xffffffff, /* dst */
"RGBA = ADD (SRC_COLOR, 0)",
BLEND_CONSTANT_UNUSED,
0xff0000ff); /* expected */
test_blend (state, 1, 0, /* position */
0x11223344, /* src */
0x11223344, /* dst */
"RGBA = ADD (SRC_COLOR, DST_COLOR)",
BLEND_CONSTANT_UNUSED,
0x22446688); /* expected */
test_blend_paint (state, 1, 0, /* position */
0x11223344, /* src */
0x11223344, /* dst */
"RGBA = ADD (SRC_COLOR, DST_COLOR)",
BLEND_CONSTANT_UNUSED,
0x22446688); /* expected */
test_blend (state, 2, 0, /* position */
0x80808080, /* src */
0xffffffff, /* dst */
"RGBA = ADD (SRC_COLOR * (CONSTANT), 0)",
0x80808080, /* constant (RGBA all = 0.5 when normalized) */
0x40404040); /* expected */
test_blend_paint (state, 2, 0, /* position */
0x80808080, /* src */
0xffffffff, /* dst */
"RGBA = ADD (SRC_COLOR * (CONSTANT), 0)",
0x80808080, /* constant (RGBA all = 0.5 when normalized) */
0x40404040); /* expected */
test_blend (state, 3, 0, /* position */
0x80000080, /* src (alpha = 0.5 when normalized) */
0x40000000, /* dst */
"RGBA = ADD (SRC_COLOR * (SRC_COLOR[A]),"
" DST_COLOR * (1-SRC_COLOR[A]))",
BLEND_CONSTANT_UNUSED,
0x60000040); /* expected */
test_blend_paint (state, 3, 0, /* position */
0x80000080, /* src (alpha = 0.5 when normalized) */
0x40000000, /* dst */
"RGBA = ADD (SRC_COLOR * (SRC_COLOR[A]),"
" DST_COLOR * (1-SRC_COLOR[A]))",
BLEND_CONSTANT_UNUSED,
0x60000040); /* expected */
/* XXX:
* For all texture combine tests tex0 will use a combine mode of

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@ -2,6 +2,7 @@
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
static void

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@ -3,6 +3,7 @@
#include <cogl/cogl.h>
#include "test-declarations.h"
#include "test-utils.h"
#define cogl_assert_float(a, b) \

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@ -1,5 +1,6 @@
#include <cogl/cogl.h>
#include "test-declarations.h"
#include "test-utils.h"
#define TEX_SIZE 128

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@ -7,12 +7,12 @@
#include <stdlib.h>
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
/* A bit of sugar for adding new conformance tests */
#define ADD_TEST(FUNC, REQUIREMENTS, KNOWN_FAIL_REQUIREMENTS) \
G_STMT_START { \
extern void FUNC (void); \
if (strcmp (#FUNC, argv[1]) == 0) \
{ \
test_utils_init (REQUIREMENTS, KNOWN_FAIL_REQUIREMENTS); \

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@ -1,6 +1,7 @@
#include <cogl/cogl.h>
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
/* Keep track of the number of textures that we've created and are

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@ -2,6 +2,7 @@
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
typedef struct _TestState

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@ -0,0 +1,56 @@
#ifndef COGL_TEST_DECLARATIONS_H
#define COGL_TEST_DECLARATIONS_H
void test_pipeline_user_matrix (void);
void test_blend_strings (void);
void test_blend (void);
void test_premult (void);
void test_path (void);
void test_path_clip (void);
void test_depth_test (void);
void test_color_mask (void);
void test_backface_culling (void);
void test_layer_remove (void);
void test_sparse_pipeline (void);
void test_npot_texture (void);
void test_sub_texture (void);
void test_pixel_buffer_map (void);
void test_pixel_buffer_set_data (void);
void test_pixel_buffer_sub_region (void);
void test_texture_3d (void);
void test_wrap_modes (void);
void test_texture_get_set_data (void);
void test_atlas_migration (void);
void test_read_texture_formats (void);
void test_write_texture_formats (void);
void test_alpha_textures (void);
void test_wrap_rectangle_textures (void);
void test_primitive (void);
void test_just_vertex_shader (void);
void test_pipeline_uniforms (void);
void test_snippets (void);
void test_custom_attributes (void);
void test_offscreen (void);
void test_framebuffer_get_bits (void);
void test_point_size (void);
void test_point_size_attribute (void);
void test_point_size_attribute_snippet (void);
void test_point_sprite (void);
void test_point_sprite_orientation (void);
void test_point_sprite_glsl (void);
void test_alpha_test (void);
void test_map_buffer_range (void);
void test_primitive_and_journal (void);
void test_copy_replace_texture (void);
void test_pipeline_cache_unrefs_texture (void);
void test_pipeline_shader_state (void);
void test_gles2_context (void);
void test_gles2_context_fbo (void);
void test_gles2_context_copy_tex_image (void);
void test_euler_quaternion (void);
void test_color_hsl (void);
void test_fence (void);
void test_texture_no_allocate (void);
void test_texture_rg (void);
#endif /* COGL_TEST_DECLARATIONS_H */

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@ -4,6 +4,7 @@
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
#define QUAD_WIDTH 20

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@ -2,6 +2,7 @@
#include <math.h>
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
/* Macros are used here instead of functions so that the

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@ -1,5 +1,6 @@
#include <cogl/cogl.h>
#include "test-declarations.h"
#include "test-utils.h"
#include "cogl-config.h"
@ -8,7 +9,7 @@
static GMainLoop *loop;
gboolean
static gboolean
timeout (void *user_data)
{
g_assert (!"timeout not reached");
@ -16,7 +17,7 @@ timeout (void *user_data)
return FALSE;
}
void
static void
callback (CoglFence *fence,
void *user_data)
{

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@ -1,5 +1,6 @@
#include <cogl/cogl.h>
#include "test-declarations.h"
#include "test-utils.h"
void

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@ -3,6 +3,7 @@
#include <cogl/cogl-gles2.h>
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
typedef struct _TestState

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@ -4,6 +4,7 @@
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
typedef struct _TestState

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@ -1,5 +1,6 @@
#include <cogl/cogl.h>
#include "test-declarations.h"
#include "test-utils.h"
#define TEST_SQUARE_SIZE 10

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@ -2,6 +2,7 @@
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
static uint8_t

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@ -2,6 +2,7 @@
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
/* Non-power-of-two sized texture that should cause slicing */

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@ -2,6 +2,7 @@
#include <cogl/cogl.h>
#include "test-declarations.h"
#include "test-utils.h"
#define RED 0

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@ -3,6 +3,7 @@
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
void

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@ -3,6 +3,7 @@
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
#define BLOCK_SIZE 16

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@ -1,5 +1,6 @@
#include <cogl/cogl.h>
#include "test-declarations.h"
#include "test-utils.h"
/* Keep track of the number of textures that we've created and are

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@ -2,6 +2,7 @@
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
void

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@ -2,6 +2,7 @@
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
#define LONG_ARRAY_SIZE 128

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@ -2,6 +2,7 @@
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
typedef struct _TestState

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@ -1,6 +1,7 @@
#include <cogl/cogl.h>
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
#define BITMAP_SIZE 256

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@ -1,5 +1,6 @@
#include <cogl/cogl.h>
#include "test-declarations.h"
#include "test-utils.h"
/* This test assumes the GL driver supports point sizes up to 16

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@ -1,5 +1,6 @@
#include <cogl/cogl.h>
#include "test-declarations.h"
#include "test-utils.h"
/* This test assumes the GL driver supports point sizes up to 16

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@ -1,5 +1,6 @@
#include <cogl/cogl.h>
#include "test-declarations.h"
#include "test-utils.h"
#define POINT_SIZE 8

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@ -2,6 +2,7 @@
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
#define QUAD_WIDTH 32

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@ -1,5 +1,6 @@
#include <cogl/cogl.h>
#include "test-declarations.h"
#include "test-utils.h"
typedef CoglVertexP2C4 Vertex;

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@ -2,6 +2,7 @@
#include <string.h>
#include <stdlib.h>
#include "test-declarations.h"
#include "test-utils.h"
typedef struct _TestState

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@ -1,6 +1,7 @@
#include <cogl/cogl.h>
#include <stdarg.h>
#include "test-declarations.h"
#include "test-utils.h"
/*

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@ -2,6 +2,7 @@
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
typedef struct _TestState

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@ -1,6 +1,7 @@
#include <cogl/cogl.h>
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
typedef struct _TestState

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@ -1,6 +1,7 @@
#include <cogl/cogl.h>
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
#define SOURCE_SIZE 32

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@ -1,6 +1,7 @@
#include <cogl/cogl.h>
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
#define TEX_WIDTH 4

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@ -2,6 +2,7 @@
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
static void

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@ -1,5 +1,6 @@
#include <cogl/cogl.h>
#include "test-declarations.h"
#include "test-utils.h"
/* Tests that the various texture types can be freed without being

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@ -2,6 +2,7 @@
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
#define TEX_WIDTH 8

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@ -1,5 +1,6 @@
#include <cogl/cogl.h>
#include "test-declarations.h"
#include "test-utils.h"
#include "cogl-config.h"

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@ -3,6 +3,7 @@
#include <cogl/cogl.h>
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
#define TEX_SIZE 4

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@ -2,6 +2,7 @@
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
#define DRAW_SIZE 64

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@ -1,6 +1,7 @@
#include <cogl/cogl.h>
#include <stdarg.h>
#include "test-declarations.h"
#include "test-utils.h"
/*