Commit Graph

25627 Commits

Author SHA1 Message Date
Jonas Ådahl
95f3fe7bd5 window: Add meta_window_untile()
It does the same as the untile keyboard shortcut does, i.e. handles
going back to saved maximized state. It's split out to be able to be
tested by the stacking tests.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1171
2020-04-15 15:59:13 +02:00
Jonas Ådahl
443dd146e1 tests/stacking: Test some maximize fullscreen interaction
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1171
2020-04-15 15:59:13 +02:00
Jonas Ådahl
2d982b678e tests/test-client: Add 'fullscreen' and 'unfullscreen' commands
This needs some hand holding when calculating the "full" size of the
window, as the titlebar isn't actually shown.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1171
2020-04-15 15:59:13 +02:00
Jonas Ådahl
7cf61a392d tests/stacking: Check that unmaximize to new size works
A client that set a new fallback size while being maximized should not
restore to the one prior to being maximized.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1171
2020-04-15 15:59:12 +02:00
Jonas Ådahl
e190efb7af tests/stacking: Add test to verify we unmaximize correctly
The test tests that (for both X11 and Wayland) that:

 * The client unmaximizes after mapping maximized to a predictable size
 * That the client unmaximizes to the same size after toggling maximize

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1171
2020-04-15 15:59:12 +02:00
Jonas Ådahl
711adcb36e tests/test-runner: Add a 'wait_reconfigure' command
This makes sure that a client has properly responded to a configure
event it itself triggered. In practice, this is just two 'wait'
commands, with a 'dispatch' in between, which is needed because a single
one does not reliably include the two way round trip happening when e.g.
responding to a unmaximize configure event triggered by a unmaximize
request.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1171
2020-04-15 15:59:12 +02:00
Jonas Ådahl
b98ce96d09 tests/test-runner: Add 'assert_size' command
The 'assert_size' command checks that the size of the window, both
client side and compositor side, corresponds to an expected size set by
the test case.

The size comparison can only be done when the window is using 'csd', in
order for both the client and server to have the same amount of
understanding of the title bar. For ssd, the client cannot know how
large the title bar, thus cannot verify the full window size.

Sizes can be specified to mean the size of the monitor divided by a
number. This is that one can make sure a window is maximized or
fullscreened correctly.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1171
2020-04-15 15:59:12 +02:00
Jonas Ådahl
b7ad1fb086 tests/test-client: Remove shadow from X11 test client CSS style
Gtk is quite buggy and "fluid" in how it handles the shadow margins for
windows under X11. The "size" of the window fluctuate between including and
excluding a shadow margin in a way that causes issues, as there are no
atomic update of any state going on.

In order to avoid running into those particular issues now, lets get rid
of shadows so the margins are always zero, when the client is using the
X11 backend.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1171
2020-04-15 15:59:12 +02:00
Jonas Ådahl
d812cecc44 tests/test-client: Make 'resize' client command include the titlebar
To get some kind of consistency between what 'resize' means for the
compositor and the client, make the size correspond to the "frame rect"
of the window, i.e. the window geometry in the Wayland case, and the
window size including the titlebar in the X11 case.

This is so that the window size later can be reliably compared both in
the compositor and in the client using the same expected dimensions.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1171
2020-04-15 15:59:12 +02:00
Jonas Ådahl
965d74355a tests/test-client: Add line breaks to warning messages
When toying with the test client to try to reproduce issues (e.g.
writing commands on stdin to create and manipulate windows), when you
write a command incorrectly you'll get a warning printed to standard
out. The problem, however, is that it doesn't include a line break in
the end, meaning when you type the correct command, it won't be on a new
line.

Fix this minor annoyance by adding line breaks to all warning messages.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1171
2020-04-15 15:59:12 +02:00
Jonas Ådahl
92b1359d04 tests/test-runner: Plumb "resize" command
The test client could already understand the resize command, but they
could not be added to metatests as the command was not properly plumbed
via the test runner. Establish the plumbing for the resize command so
that resize tests can be added.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1171
2020-04-15 15:59:12 +02:00
Jonas Ådahl
c25fa19208 tests/test-client: Add commands to maximize/unmaximize
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1171
2020-04-15 15:59:12 +02:00
Phillip Wood
ad500ef4e5 input-settings: fix device list iteration
Dereference the loop variable rather than the original list head. This
fixes a regression introduced in 4413b86a3 ("backends: Replace
ClutterDeviceManager usage in favor of ClutterSeat", 2019-10-04) which
broke button scrolling with trackballs.

Closes:https://gitlab.gnome.org/GNOME/mutter/-/issues/1120

(cherry picked from commit 3e967d731a)
2020-04-12 23:43:01 +02:00
Olivier Fourdan
9a2471db47 wayland: preserve xkb_state on VT switch
On VT switch, the devices are removed, which means for Wayland disabling
the keyboard.

When the keyboard is disabled, the associated `xkb_state` is freed and
recreated whenever the keyboard is re-enabled when switching back to the
compositor VT.

That means the `xkb_state` for Wayland is lost whereas the same for
clutter is kept, which causes to a discrepancy with locked modifiers on
VT switch.

To avoid that issue, preserve the XKB info only to dispose it when the
keyboard is eventually finalized.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/344
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1185


(cherry picked from commit 5b30a52bbd)
2020-04-08 14:04:02 +00:00
Carlos Garnacho
db164bcfa2 wayland/xdnd: Add error traps around Xdnd* IPC
Make all of them spew criticals, except for XdndLeave as it's feasible
to expect the window we are sending the event to did disappear in the
way (eg. if the window is destroyed while the DnD operation is ongoing
and the pointer is over the window).

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2590

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1184
2020-04-07 20:38:02 +02:00
Jonas Troeger
83553e3f6e backends/native: Translate coordinates of absolute motion events
The motion events of tablets for example need to be mapped on the
selected screen area if the input device is configured to use only a
part of the active logical monitor.
To achieve this behavior each motion event is transformed using the
transformation matrix set for the input device.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1118
2020-04-07 20:37:53 +02:00
Carlos Garnacho
3b2f6ae93d backends/x11: Fix access to WacomDevice
At some point we crossed the streams... In a short timespan we had
1f00aba92c merged, pushing WacomDevice to a common parent object,
and dcaa45fc0c implementing device grouping for X11.

The latter did not rely on the former, and just happened to
merge/compile without issues, but would promptly trigger a crash
whenever the API would be used.

Drop all traces of the WacomDevice internal to MetaInputDeviceX11.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1183


(cherry picked from commit f0718c7d95)
2020-04-07 17:48:09 +00:00
Jonas Dreßler
bc47f0a1ac clutter/stage: Don't assume stage relayouts reallocate everything
With the introduction of "shallow" relayouts, we are now able to enter
allocation cycles not only at the stage but also deeper down the
hierarchy if we know an actors allocation isn't affected by its children
since the NO_LAYOUT flag is set.

Now that means when queuing relayouts it's possible that
`priv->needs_allocation` gets set to TRUE for some actors down the
hierarchy, but not for actors higher up in the hierarchy. An actor tree
where that happens could look like that:

stage -> container -> container2 (NO_LAYOUT) -> textActor

With that tree, if the "textActor" queues a relayout, "container2" will
be added to the relayout hashtable of the stage and the actors "stage"
and "container" will have `priv->needs_allocation` set to FALSE.

Now if another relayout on the stage actor is queued,
`clutter_stage_queue_actor_relayout()` currently removes all the other
hashtable entries in favour of the stage entry, (wrongly) assuming that
will allocate everything. It doesn't allocate everything because in the
example above "container" has `priv->needs_allocation` set to FALSE,
which makes clutter_actor_allocate() return early before allocating its
children, so in the end "container2" will never get a new allocation.

To fix this, stop flushing the relayout hashtable when queuing a
stage-relayout and still add new entries to the hashtable if a stage
relayout is already queued to make sure we still go through all the
previously queued "shallow" relayouts. That shouldn't hurt performance,
too, because as soon as an actor got allocated once, it doesn't need an
allocation anymore and should bail out in clutter_actor_allocate() as
long as it's absolute position didn't change.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2538

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1173


(cherry picked from commit e74c2e42cf)
2020-04-07 16:47:32 +00:00
Jonas Ådahl
c8986d19e5 window: Check aliveness a bit less aggressively
Currently we check whether a window is alive everytime it's focused.
This means that an application that doesn't respond to the check-alive
event during startup always showing the "application froze" dialog,
without the user ever trying to interact with it.

An example where this tends to to happen is with games, and for this
particular scenario, it's purely an annoyance, as I never tried to
interact with the game window in the first place, so I don't care that
it's not responding - it's loading.

To avoid these unnecessary particular "app-is-frozen" popups, remove the
alive check from the focus function, and instead move it back to the
"meta_window_activate_full()" call. To also trigger it slightly more
often, also add it to the path that triggers the window focus when a
user actively clicks on the window.

This means that we currently check whether a window is alive on:

  * Any time the window is activated. This means e.g. alt-tab or
    selecting the window in the overview.
  * The user clicks on the window.

Note that the second only works for an already focused window on
Wayland, as on X11, we don't refocus it. This particular case isn't
changed with this commit, as we didn't call meta_window_focus() to begin
with here.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1182


(cherry picked from commit 8df3b21a51)
2020-04-07 13:23:21 +00:00
Christian Rauch
7baabc7ed0 x11: fix compilation if 'libwacom=false'
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1168


(cherry picked from commit a8f6cada88)
2020-04-06 14:57:57 +00:00
Dušan Kazik
b0709504ea Update Slovak translation 2020-04-05 20:22:08 +00:00
Jonas Ådahl
7e94311e2e window-actor: Set viewport when blitting to screencast fb
This fixes an issue where a non-maximized screen casted window would be
stretched to fill the whole screen cast stream, instead of just the crop
that corresponds to the current window size.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1174


(cherry picked from commit a6f94696e2)
2020-04-03 16:30:26 +00:00
Simon McVittie
e339a57ddf cogl: Defend against empty or unallocated framebuffers
It isn't immediately obvious that this is impossible, because there's some
"action at a distance" going on with framebuffers that have their size
set lazily, after their textures get allocated; so let's make this a
critical warning rather than crashing.

In particular, this works around a crash when gnome-shell tries to blur a
background that hasn't yet had any space allocated for it - which it seems
is really an actor layout bug, but more robustness seems good to have.

Workaround for <https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2538>.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1172

Signed-off-by: Simon McVittie <smcv@debian.org>

(cherry picked from commit c389aadff9)
2020-04-03 13:49:34 +02:00
Simon McVittie
e3b2b90c72 cogl: Don't allow creating sized textures with 0 pixels
A texture with no pixels isn't a useful thing to have, and breaks
assumptions elsewhere. For example, CoglFramebuffer assumes that after
a texture has been allocated, it will have width and height both greater
than 0.

In particular, this works around a crash when gnome-shell tries to blur a
background that hasn't yet had any space allocated for it - which it seems
is really an actor layout bug, but more robustness seems good to have.

Workaround for <https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2538>.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1172

Signed-off-by: Simon McVittie <smcv@debian.org>

(cherry picked from commit 37eda498f2)
2020-04-03 13:48:46 +02:00
Daniel van Vugt
6f094bd399 clutter/master-clock-default: Sync timelines to hardware vsync
Previously clutter timelines advanced according to `g_source_get_time`.
But that meant the spatial stepping of animations was visibly sensitive to
any irregularities in the main loop. It also represented a time older [1]
than the intended presentation time of each frame.

Now we instead use `master_clock_get_next_presentation_time`. This ensures
we get the smoothness of hardware vsync as well as being closer to the
actual presentation time.

This means, for example, backends like Xorg that move the hardware cursor
independently of repaints will have their animations more closely matching
the hardware cursor position. So the cursor appears to stick more closely
when dragging windows or on the lock screen etc.

[1] "older" = (refresh_interval - sync_delay) = ~14ms for 60Hz

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/25

https://gitlab.gnome.org/GNOME/mutter/merge_requests/724
2020-04-03 10:59:36 +00:00
Daniel van Vugt
2c805524b4 clutter/stage: Add API to get_next_presentation_time
https://gitlab.gnome.org/GNOME/mutter/merge_requests/724
2020-04-03 10:59:36 +00:00
Andre Moreira Magalhaes
95c1baf3d1 clutter/click-action: Do not process captured event if action is disabled
Disabling a click action after a button-press but before a
button-release is captured makes ClutterClickAction connect to
captured-event and never disconnect.

This change fixes it by making sure the captured-event is only
processed if the action is still enabled, otherwise releasing
the action (reset state) and propagating the event.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1170


(cherry picked from commit 5f5ce08ba4)
2020-04-02 17:09:24 +00:00
Georges Basile Stavracas Neto
6f9b5edd4d tests/actor-pick: Allocate actor before picking
Picking now only happens on allocated actors, but the
callback in the actor-pick test is not waiting for the
stage to run an allocation cycle. Ideally, we'd wait
for this cycle, but for now, forcing an allocation works
as well.

Allocate the overlay actor in the actor-pick test.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1169


(cherry picked from commit 7f488e3e1d)
2020-03-31 23:13:42 +00:00
Georges Basile Stavracas Neto
31809e1214 tests/actor-pick: Remove tabs
They're evil.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1169


(cherry picked from commit 059d2144b2)
2020-03-31 23:13:15 +00:00
Andre Moreira Magalhaes
82f3bdd14e clutter/actor: Fix pick when actor is not allocated
When selecting the pick regions for an actor we were not considering
whether the actor was allocated and that was causing issues where the
preferred width/height of the actor was used when deciding whether
the actor should be considered as a pick target.

Check if the actor has a valid allocation, in addition to being mapped
and being in pick mode, in clutter_actor_should_pick_paint().

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1169


(cherry picked from commit 902302a174)
2020-03-31 23:12:44 +00:00
Florian Müllner
52e5d6fc94 Bump version to 3.36.1
Update NEWS.
2020-03-30 21:29:03 +02:00
Robert Mader
09a6031c69 window-actor: Force full actor geometry sync when mapping
Normally we bail out in `sync_actor_geometry()`. The comment there
states:
```
Normally we want freezing a window to also freeze its position; this allows
windows to atomically move and resize together, either under app control,
or because the user is resizing from the left/top. But on initial placement
we need to assign a position, since immediately after the window
is shown, the map effect will go into effect and prevent further geometry
updates.
```

The signal for the initial sync originates in `MetaWindow` though and predates
`xdg_toplevel_set_maximized`, which again calls `meta_window_force_placement`,
triggering the signal too early. As a result, Wayland clients that start up
maximized have a wrong map animation, starting in the top-left corner.

In order to fix this without changing big parts of the geometry logic and risking
regressions, force the initial sync again before mapping.

Solution suggested by Jonas Ådahl.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1164
2020-03-30 15:59:48 +00:00
Robert Mader
dbe919ef92 wayland/surface: Check for surface role in meta_wayland_surface_get_window()
The function can get called without valid surface role, e.g. from
`zwp_xwayland_keyboard_grab_manager_grab()`.

Debugged by @piegamesde

Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/1147
2020-03-30 16:08:13 +02:00
Christian Rauch
2907ee93cc wayland/pointer-constraints: Fix typo
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1163
2020-03-29 19:48:33 +01:00
Carlos Garnacho
aa136f4515 cogl-pango: Special case alpha of 0 for color glyphs
Like ed10aea44d, but for color glyphs. Since they do use the alpha
component from the given color.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1161
2020-03-29 12:53:39 +00:00
Florian Müllner
8748841094 cogl: Export two more functions
cogl_object_[get|set]_value_object() are annotated as [get|set]-value-func
for objects and primitives, so they must be visible for any derived types
to be usable from introspection.

https://gitlab.gnome.org/GNOME/mutter/-/issues/1146
2020-03-29 12:17:11 +00:00
Florian Müllner
86f2885e98 cogl: Remove obsolete .map file
Obsolete since commit 6885c37784.

https://gitlab.gnome.org/GNOME/mutter/-/issues/1146
2020-03-29 12:17:11 +00:00
Carlos Garnacho
bb5ea0580f wayland: Translate delete-surrounding properly to protocols
IBusInputContext/ClutterInputFocus/GtkIMContext all go for offset+len
for their ::delete-surrounding signals, with offset being a signed int
(neg. to delete towards left of selection, pos. to delete towards right
of selection) and len being an unsigned int from the offset (and
presumably, skipping the current selection).

The text-input protocols however pass in this event two unsigned integers,
one being the length of text to delete towards the left of the selection,
and another the length of text to delete towards the right of the selection.

To translate properly these semantics, positive offsets shouldn't account
for before_length, and negative offset+len shouldn't account for after_length.
The offset/length approach may of course represent deletions that are
detached from the current cursor/selection, we simply delete the whole range
from the cursor/selection positions then.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/517
2020-03-29 11:37:27 +00:00
Takao Fujiwara
2cfdbbd730 clutter: Enable negative offsets in delete surrounding text
The input method can assign a negative value to
clutter_input_method_delete_surrounding() to move the cursor to the left.
But Wayland protocol accepts positive values in delete_surrounding() and
GTK converts the values to the negative ones in
text_input_delete_surrounding_text_apply().

https://gitlab.gnome.org/GNOME/mutter/issues/539
2020-03-29 11:37:27 +00:00
Jonas Dreßler
9f31e7252c backends/native: Release virtual buttons on dispose instead of finalize
GObject recommends to break references to other objects on dispose
instead of finalize, also we want to release the pressed virtual buttons
as early as possible if we know the object is getting destroyed.

So release the pressed buttons and unref our virtual
MetaInputDeviceNative when the dispose vfunc is called, which also
allows us to release the buttons immediately from javascript instead of
waiting for the garbage collector by calling run_dispose() on the
object.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1157
2020-03-28 16:55:59 +00:00
Carlos Garnacho
e8ea5ecd8a cogl-pango: Factor in default color alpha again
In commit d846fabda we moved to using the override color alpha, however
it was missed that the actor opacity is transferred to the PangoRenderer
through the default color alpha, and the reason it was used there.

We actually want to factor in both alpha values, in order to respect
both foreground color alpha and actor opacity. This is done on the
unpremultiplied color, so we just need to change the alpha value.

Fixes effects on text actors that involve actor opacity.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1158
2020-03-28 12:48:11 +01:00
Florian Müllner
ed10aea44d cogl-pango: Special case alpha of 0
pango_renderer_get_alpha() returns 0 to indicate that the alpha value
should be inherited from the environment, but we are passing it on
(and therefore making the text fully translucent).

Instead, make the text fully opaque as expected.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1156
2020-03-28 01:04:17 +01:00
Georges Basile Stavracas Neto
fed5f4d9aa window-actor: Inhibit culling when blitting to screencast
This allows us to screencast any window continuously, even
without it being visible. Because it's still being painted,
clients continue to receive frame callbacks, and people
are happy again.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1129
2020-03-27 23:29:58 +00:00
Georges Basile Stavracas Neto
73250b8f4c clutter/actor: Add culling inhibiting API
This will allow us to continue painting actors that are
outside the visible boundaries of the stage view.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1129
2020-03-27 23:29:58 +00:00
Georges Basile Stavracas Neto
f6700f19a7 window-stream-src: Finish framebuffer after blitting
Just like what's done for monitor screencasting. Unfortunately, there's
no mechanism to share fences with PipeWire clients yet, which forces
us to guarantee that a frame is completed after blitting.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1129
2020-03-27 23:29:58 +00:00
Georges Basile Stavracas Neto
ea34915df3 window-stream-src: Implement cursor blitting
A regression compared to the old code, we're not drawing the cursor
when on EMBEDDED mode.

Blit the cursor to the screencast framebuffer when on EMBEDDED mode.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1129
2020-03-27 23:29:58 +00:00
Georges Basile Stavracas Neto
37742c5cde window-stream-src: Ensure initial frame is recorded
MetaScreenCastWindowStreamSrc connects to the "damaged" signal of
MetaWindowActor. This signal is not exactly tied to the paint cycle
of the stage, and a damage may take quite a while to arrive when
a client doesn't want to draw anything. For that reason, the window
screencast can start empty, waiting for a damage to arrive.

Ensure at least one frame is recorded when enabling the window stream.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/1097

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1129
2020-03-27 23:29:57 +00:00
Georges Basile Stavracas Neto
cdd27d0e53 window-actor: Clip before translate when blitting
cogl_framebuffer_push_rectangle_clip() acts on the current modelview
matrix. That means the result of clipping then translating will be
different of the result of translating then clipping.

What we want for window screencasting is the former, not the latter.
Move the translation code (and associated) to after clipping.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/1097

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1129
2020-03-27 23:29:57 +00:00
Georges Basile Stavracas Neto
82778f72a4 window-actor: Shuffle some lines around
Move the CoglColor assignment right above the cogl_framebuffer_clear() call,
and let these wonderful partners together to delight us with an easier to
read code.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1129
2020-03-27 23:29:57 +00:00
Carlos Garnacho
d846fabda2 cogl-pango: Forward alpha from correct color
Use the override color alpha, if set.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1155
2020-03-27 23:33:38 +01:00