Instead of hardcoded knowledge of certain classes in MetaWindowGroup,
create a generic interface that all actors can implement to get parts of
their regions culled out during redraw, without needing any special
knowledge of how to handle a specific actor.
The names now are a bit suspect. MetaBackgroundGroup is a simple
MetaCullable that knows how to cull children, and MetaWindowGroup is the
"toplevel" cullable that computes the initial two regions. A future
cleanup here could be to merge MetaWindowGroup / MetaBackgroundGroup so
that we only have a generic MetaSimpleCullable, and move the "toplevel"
cullability to be a MetaCullableToplevel.
https://bugzilla.gnome.org/show_bug.cgi?id=714706
To allow other clients (gnome-session, gnome-settings-daemon)
to monitor user activity, introduce a DBus interface for the
idle monitor inside mutter.
https://bugzilla.gnome.org/show_bug.cgi?id=706005
When running as a wayland compositor, we can't use the xserver's
IDLETIME, because that's updated only in response to X events.
But we have all the events ourselves, so we can just run the timer
in process.
https://bugzilla.gnome.org/show_bug.cgi?id=706005
Under X, we need to use XFixes to watch the cursor changing, while
on wayland, we're in charge of setting and painting the cursor.
MetaCursorTracker provides the abstraction layer for gnome-shell,
which can thus drop ShellXFixesCursor. In the future, it may grow
the ability to watch for pointer position too, especially if
CursorEvents are added to the next version of XInput2, and thus
it would also replace the PointerWatcher we use for gnome-shell's
magnifier.
https://bugzilla.gnome.org/show_bug.cgi?id=705911
Instead of keeping a forest of if backend else ..., use a subclass
and virtual functions to discriminate between XRandR and the
dummy backend (which lives in the parent class togheter with the
common code)
https://bugzilla.gnome.org/show_bug.cgi?id=705670
Add a new object, MetaMonitorConfig, that takes care of converting
between the logical configurations stored in monitors.xml and
the HW resources exposed by MonitorManager.
This commit includes loading and saving of configurations, but
still missing is the actual CRTC assignments and a default
configuration when none is found in the file.
https://bugzilla.gnome.org/show_bug.cgi?id=705670
This new interface will be used by the control center and possibly
the settings daemon to configure the screens. It is designed to
resemble a simplified XRandR, while still exposing all the quirks
of the hardware, so that the panel can limit the user choices
appropriately.
To do so, MetaMonitorMode needs to track CRTCs, outputs and modes,
so the low level objects have been decoupled from the high-level
MetaMonitorInfo, which is used by core and API and offers a simplified
view of HW, that hides away the details of what is cloned and how.
This is still not efficient as it should be, because on every
HW change we drop all data structures and rebuild them from scratch
(which is not expensive because there aren't many of them, but
at least in the XRandR path it involves a few sync X calls)
https://bugzilla.gnome.org/show_bug.cgi?id=705670
Consolidate all places that deal with output configuration in
MetaScreen, which gets it either from XRandR or from a dummy static configuration.
We still need to read the Xinerama config, even when running xwayland,
because we need the indices for _NET_WM_FULLSCREEN_MONITORS, but
now we do it only when needed.
https://bugzilla.gnome.org/show_bug.cgi?id=705670
Background handling in GNOME is very roundabout at the moment.
gnome-settings-daemon uses gnome-desktop to read the background from
disk into a screen-sized pixmap. It then sets the XID of that pixmap
on the _XROOTPMAP_ID root window property.
mutter puts that pixmap into a texture/actor which gnome-shell then
uses.
Having the gnome-settings-daemon detour from disk to screen means we
can't easily let the compositor handle transition effects when
switching backgrounds. Also, having the background actor be
per-screen instead of per-monitor means we may have oversized
textures in certain multihead setups.
This commit changes mutter to read backgrounds from disk itself, and
it changes backgrounds to be per-monitor.
This way background handling/compositing is left to the compositor.
https://bugzilla.gnome.org/show_bug.cgi?id=682427
actor_is_untransformed is a function meta-window-group uses to determine
if an actor is relatively pixel aligned and not contorted. It then
returns the coordinates of the actor.
In a subsequent commit will need the function in a different file, so
this commit separates it out.
https://bugzilla.gnome.org/show_bug.cgi?id=682427
Instead of defining CLUTTER_ENABLE_EXPERIMENTAL_API and
COGL_ENABLE_EXPERIMENTAL_API in individual source files, enable
them on the command line. We weren't tracking exactly what pieces of
experimental API we were using and we were using the experimental
API in most source files that used Clutter and Cogl, so the
local #defines were annoying rather than useful.
https://bugzilla.gnome.org/show_bug.cgi?id=685463
Currently, we have a few function wrappers in the shell for pointer
barriers. If we want to implement interactive features on barriers,
we need some sort of signal to be notified of the interactivity.
In that case, we need to make a more sophisticated object-based wrapper
for a pointer barrier. Add one, and stick it in mutter.
https://bugzilla.gnome.org/show_bug.cgi?id=677215
Using ClutterEffect is not pratical on MetaBackgroundActor, as the FBO
redirection has a noticeable performance impact. Instead, allow adding
GLSL code directly to the pipeline used to draw the background texture.
At the same time, port MetaBackgroundActor to modern Cogl API.
https://bugzilla.gnome.org/show_bug.cgi?id=669798
The EXPORT_PACKAGES variable to the GIR makefile should be the
packages needed to use this gir. It's also unnecessary to set PACKAGES
(which is just used for CFLAGS at scan-time) since CFLAGS is already
pulls in all necessary CFLAGS.
https://bugzilla.gnome.org/show_bug.cgi?id=671092
After the changes in style handling in GTK+, mutter's tooltips no
longer match the tooltip style used in applications. Given that
all buttons in the default layout are well-known, killing tooltips
altogether rather than fixing the styling issues looks like a valid
approach.
https://bugzilla.gnome.org/show_bug.cgi?id=645101
ClutterTexture has many features that we simply don't use and don't make
sense for a subclass with custom drawing. Deriving directly from ClutterActor
simplifies our code by avoiding workarounds and makes things more robust.
Additionally, make it public. GNOME Shell was already assuming that any
MetaShapedTexture was also a ClutterTexture, and we need to replace these
bits with new API for GNOME Shell to use.
https://bugzilla.gnome.org/show_bug.cgi?id=660941
Rather than defining keybindings in static arrays generated at compile
time, store them in a hash table initialized in meta_display_init_keys()
and filled in init_builtin_keybindings().
This is a prerequisite for allowing to add/remove keybindings at runtime.
https://bugzilla.gnome.org/show_bug.cgi?id=663428
Move preferences to GSettings, using mainly shared schemas from
gsettings-desktop-schemas.
Unlike GConf, GSettings support is not optional, as Gio is already
a hard dependency of GTK+.
https://bugzilla.gnome.org/show_bug.cgi?id=635378
meta-texture-rectangle and meta-shaped-texture both create textures
with GL_TEXTURE_RECTANGLE_ARB as the target using direct GL
calls. This patch moves that code into a shared utility function in a
separate file instead. The function resolves the required GL symbols
dynamically instead of linking to them directly so that if Clutter
eventually stops linking to -lGL mutter will continue to build. The
function also splits the texture creation into a separate texture
creation and data upload stage so that it can use
cogl_texture_set_region to upload the data. That way it can avoid
clobbering the glPixelStore state and it can let Cogl do any necessary
format conversion. The code preserves the old value of the rectangle
texture binding instead of clobbering it because Cogl expects to be
able to cache this value to avoid redundant glBindTexture
calls. Finally, the function uses cogl_object_set_data to
automatically destroy the GL texture when the Cogl texture is
destroyed. This avoids having to have special code to destroy the cogl
texture.
https://bugzilla.gnome.org/show_bug.cgi?id=654569
This patch fixes an issue encountered when building mutter
out-of-tree:
* When generating mutter-enum-types.[ch], the glib-mkenums command is
executed from $(srcdir), so it is wrong to prepend $(srcdir) to the
template file.
https://bugzilla.gnome.org/show_bug.cgi?id=624910
Back the API version down to 3.0; since we don't make any stability
guarantees, there's no reason to have a merry-go-round of different
directories and filenames that people have to keep up with.
If mutter is going to be a "real" library, then it should install its
includes so that users can do
#include <meta/display.h>
rather than
#include <display.h>
So rename the includedir accordingly, move src/include to src/meta,
and fix up all internal references.
There were a handful of header files in src/include that were not
installed; this appears to have been part of a plan to keep core/,
ui/, and compositor/ from looking at each others' private includes,
but that wasn't really working anyway. So move all non-installed
headers back into core/ or ui/.
https://bugzilla.gnome.org/show_bug.cgi?id=643959
Move all of the mutter code into a new libmutter-wm.so, split its
main() method into meta_get_option_context(), meta_init() and
meta_run(), add methods for using in-process plugins, and add
libmutter-wm.pc pointing to the new library.
The mutter binary is now just a tiny program that links against
libmutter-wm. The --version and --mutter-plugins options are handled
at the mutter level, not in libmutter-wm, and a few strange unused
command-line options (--no-force-fullscreen and --no-tab-popup) have
been removed.
https://bugzilla.gnome.org/show_bug.cgi?id=643959
This changes the introspection configure flag from
--with/--without-introspection to --enable/--disable-introspection,
and changes it so that trying to enable introspection when g-i is not
installed results in an error, rather than being silently ignored.
https://bugzilla.gnome.org/show_bug.cgi?id=643959
We want switching between the windows of an application to be an easily
accessible operation. The convenient and memorable keybinding is the
key above the tab key - but the keysym for that key isn't consistent
across different keyboard layouts.
Add code that figures out the key from the XKB geometry and a magic
keysym name "Above_Tab" that refers to this key and switch
the default binding for cycle_group to <Alt>Above_Tab. (This will
have no effect for the normal case of getting the key binding from
GConf until this patch is applied to Metacity as well.)
https://bugzilla.gnome.org/show_bug.cgi?id=635569
Add code to track and draw the root window background. The advantage of doing
it here as compared to in a plugin is that we can use the visiblity smarts
of MetaWindowGroup to optimize out drawing the background when obscured.
If handling other than tracking the _XROOTPMAP_ID property is desired in the
future, more functionality like setting the background from a file or doing
cross-fades can be added.
The new background actor is exposed to plugins via meta_plugin_get_background_actor()
similar to other exposed actors to allow cloning the background for use in
other displays. The actual class is not installed for public consumption at
the moment since it has no useful methods.
https://bugzilla.gnome.org/show_bug.cgi?id=634833
Create new cogl-utils.[ch] and move a helper function from
MetaShadowFactory there as meta_create_texture_material(); this
allows us to create single-layer materials from different parts of
Mutter and have them share the same template material.
Also expose a function for creating a 1x1 texture of a given
color meta_create_color_texture_4ub().
https://bugzilla.gnome.org/show_bug.cgi?id=634833
The basic MetaShadowFactory type is moved to a public header, while
the functions to fetch and paint shadows are kept private.
The public object will be used for configuration of shadows by
plugins.
https://bugzilla.gnome.org/show_bug.cgi?id=592382