clutter_actor_get_transformed_position() would write the uninitialized
values of v2 when clutter_actor_apply_transform_to_point() fails in
_clutter_actor_fully_transform_vertices() because the actor has not been
added to the stage yet.
When called from JS this would overwrite the zero initialized values
passed in from gjs. If the uninitialized values now happen to correspond
to one of the NaN float values used by mozjs to represent a pointer
type, this would lead to seemingly random crashes in mozjs code later
on.
Avoid this by using _clutter_actor_fully_transform_vertices() directly,
which allows us to check if it failed.
Related: https://gitlab.gnome.org/GNOME/gnome-shell-extensions/-/issues/469
Related: https://gitlab.gnome.org/GNOME/gjs/-/issues/591
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3453>
Although they're in the same units, `radius` is easier to understand than
`sigma` and makes the public API independent of the blur algorithm used
behind the scenes. We now only keep the `sigma` terminology where the
implementation is Gaussian-specific.
The assumption that `sigma = radius / 2.0` is actually not new here. We
just move it from `_st_create_shadow_pipeline` (gnome-shell!1905) into
`clutter_blur_new`.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1908>
Some actors have a well-defined layout manager other than FixedLayout.
If they do, we can handle the layout manager creation at the
ClutterActor instantiation, like GTK does for widget layout managers.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3445>
Tracy can filter its statistics by user text, in our case by span
description. It's useful to filter by actor type and name, and not so
much by the pointer. So, remove it, and also reduce the amount of
punctuation.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3417>
Transfer none was achieved using a stack GArray in the stage which
would get resized to 0 at the end of every frame to "free" it.
In the case of direct scanout however, painting the next frame only
happens after leaving fullscreen again. Until then the array just kept
growing and because GArrays don't reallocate when shrunk, this memory
remained allocated even after leaving fullscreen.
There is no cache benefit from storing paint volumes this way, because
nothing accesses them after their immediate use in the calling code.
Also the reduced overhead from avoiding malloc calls seems negligible as
according to heaptrack this only makes up about 2-3% of the temporary
allocations.
Changing this to transfer full and removing the stack array simplifies
the code and fixes the "leak".
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/3191
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3442>
It was for a failed expriment that tried to mmap() dmabuf memory and
find damaged regions to decrease the amount that was eventually used to
write to an onscreen, but mmap:ing is only fast enough on intel, and
it's only relevant on various server GPUs. For it to be achievable, we
need to render to system memory in a way that we don't need to copy it
out of OpenGL, but that's currently not possible.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3443>
This is a step in cleaning up the Clutter context management. By making
it a GObject it's easier to add e.g. properties and features that helps
with introspection.
For now, this means the context creation is changed to go via a
"constructor" (clutter_create_context()). This is so that the global
context singleton can be mantained outsid of ClutterContext, until it
can be removed.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2016>
The original purpose of being able to report errors is no longer
relevant, since the Clutter backend is now practically a thin wrapper
around the actual backend, which has already dealt with error reporting.
Thus move this to the regular constructor path.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2016>
The intention for ClutterContext is to be more or less the MetaContext
or CoglContext equivalent. Lets rename the type so that it becomes more
consistent with the other similar types.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2016>
We might pick an actor that needs relayout. I've seen this happen inside
hiding / unmapping in particular. In this case, calculate_clear_area ()
will call clutter_actor_get_abs_allocation_vertices () which in turn
will force a relayout. However, this is not what we want, because:
1. We don't want to run layout during picking.
2. If the actor needs an allocation, then the pick stack could not have
used an up-to-date allocation, because it is not computed. Therefore
this clear area would use a potentially completely different
allocation than the one stored in the pick stack.
Thankfully, clear area seems to be used as a cache/optimization, so
let's just avoid computing it if the actor is not allocated.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3425>
In profilers with a timeline or flame graph views it is a very common
scenario that a span name must be displayed in an area too short to fit
it. In this case, profilers may implement automatic shortening to show
the most important part of the span name in the available area. This
makes it easier to tell what's going on without having to zoom all the
way in.
The current trace span names in Mutter don't really follow any system
and cannot really be shortened automatically.
The Tracy profiler shortens with C++ in mind. Consider an example C++
name:
SomeNamespace::SomeClass::some_method(args)
The method name is the most important part, and the arguments with the
class name will be cut if necessary in the order of importance.
This logic makes sence for other languages too, like Rust. I can see it
being implemented in other profilers like Sysprof, since it's generally
useful.
Hence, this commit adjusts our trace names to look like C++ and arrange
the parts of the name in the respective order of importance.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3402>
NULL actor pointers seem to arise sometimes in `clutter_stage_update_device`
when using a touchscreen, but that's only fatal with `CLUTTER_DEBUG=event`.
So just handle NULL where it was crashing: `_clutter_actor_get_debug_name`.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3413>
Scoped traces are less error prone, and they can still be ended
prematurely if needed (this commit makes that work). The only case this
doesn't support is starting a trace inside a scope but ending outside,
but this is pretty unusual, plus we have anchored traces for a limited
variation of that.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3396>
Allow only specific files to use those deprecated APIs making
it easier to find where deprecated APIs are still in use
and avoid introducing new usages without being noticed
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3400>
Group all the three config files from clutter/cogl/meta into one
and also remove unnused configurations and replace duplicated ones
This also fixes Cogl usage of HAS_X11/HAS_XLIB to match the expected
build options
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3368>
clutter_keyval_name() returns a pointer to a static array, not
newly allocated memory. Add a transfer annotation to indicate
that callers must not free the returned memory.
While add it, make the return value const to stress further that
callers shouldn't touch the returned memory.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3386>
Currently, nothing uses the dumped json of the paint nodes tree. So
let us drop them in a separate commit so it can easily be reverted
if someone ends up wanting to build a tool to consume and inspect
the JSON.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3354>
Currently, json-glib is used for two things:
- For loading scripts, nothing seems to use that in real life other
than some tests
- For debugging paint nodes
For now, the PR drops the first use case and only require json-glib
if it is a debug build
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3354>
We don't actually need the host to be a container, so simply work on
actors saving us a few casts.
This'll simplify dropping ClutterContainer entirely later, and
StViewport/ShellWindowPreviewLayout will also need to be updated for the
new signatures
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3384>
The layout manager takes the generic ClutterActor expand/align
properties into account. Everyone should already use those instead
of the custom layout/child properties, so removing them should have
little fallout, while making for a nice cleanup.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3382>
This struct contains the pressed/latched/locked set of modifiers applying
to the event, and may be filled in by backends generating those events.
Other places where we forward modified key events, state may be normally
obtained from the original event.
Since this constructor is used in a variety of places, this commit
updates them all in one go.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3369>
This function may be used on key events to obtain the fully
detailed pressed/latched/locked modifiers that apply when the
event is received. No events have this detailed information
yet.
This API call may be compared to the clutter_event_get_state_full()
that existed in the past, although this getter has a stronger
predilection to it applying exclusively to key events.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3369>
Make CoglBuffer an abstract class and inherit the various Cogl*Buffer types from it.
As none of the subclasses is overriding the vtable functions, they were not turned into
vfuncs but plain function pointers in CoglBuffer.
We still use _cogl_buffer_initialize until we port the various params into actual construct-only
properties, similar to the previous commit for CoglTexture.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3193>
- Make Texture a parent GObject class and move the vtable funcs as vfuncs
instead of an interface as we would like to have dispose free the TextureLoader.
- Make the various texture sub-types inherit from it.
- Make all the sub-types constructors return a CoglTexture instead of their respective
specific type. As most of the times, the used functions accept a CoglTexture,
like all the GTK widgets constructors returning GtkWidget.
- Fix up the basics of gi-docgen for all these types.
- Remove CoglPrimitiveTexture as it is useless: It is just a texture underhood.
- Remove CoglMetaTexture: for the exact same reason as above.
- Switch various memory management functions to use g_ variant instead of the cogl_ one
Note we would still want to get rid of the _cogl_texture_init which is something
for the next commit
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3193>
My motivation was at first to replace cairo_rectangle_t with graphene_rect_t
but noticed nothing uses it anywhere: Shell/Kiosk/Gala; so it is safe
to just drop and people could still use the new_to_framebuffer ctor
and handle setting up things themselves if needed.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3240>
The helper doesn't do anything that makes it worth
to be exposed as public API. End-users, such as GNOME Shell could have
an in-tree helper if they end up using it that much.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3086>
For frame updates in response to sporadic user interaction, this results
in input → output latency somewhere between the minimum possible and the
minimum plus the length of one display refresh cycle (assuming the frame
update can complete within a refresh cycle).
Applying a max_render_time based deadline which corresponds to higher
than the minimum possible latency would result in higher effective
minimum latency for sporadic user interaction.
This was discovered by Ivan Molodetskikh, based on measurements
described in https://mastodon.online/@YaLTeR/110848066454900941 .
v2:
* Set min_render_time_allowed_us = 0 as well, to avoid unthrottled
frame events. (Robert Mader)
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3174>
When more than one refresh interval has passed since
last_presentation_time_us.
I honestly can't tell if the previous calculation was correct or not,
but I'm confident the new one is, and it's simpler.
v2:
* ASCII art diagram didn't make sense anymore, try to improve
(Ivan Molodetskikh)
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3330>
The absolute modelview contains OpenGL coordinates, which have a higher
chance to not be invertible or, when doing so, introduce rounding
errors. These again often result in relative transforms becoming 3D
instead of 2D, making us miss optimized code paths down the line.
Thus cache stage-relative matrices instead, improving correctness and
possibly performance.
While on it also add some fast paths for cases where we can skip
calculating inverted matrices altogether and change variable names to be
more precise.
Fixes: dfd58ca8f1 ("clutter/actor: Extend caching in apply_relative_transformation_matrix")
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3286>
When CLUTTER_ENABLE_DEBUG is not defined, then CLUTTER_NOTE is defined
as an empty block of code. As a result of that, jitter_us is in that
situation unused, and a compiler warning about this unused variable
appears.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3275>
Apart from a few edge cases we can avoid walking the tree and transform
to the ancestor coordinate space by multiplying the actor stage-relative
matrix with the inverse of the ancestor's stage-relative matrix.
Since the stage-relative matrices are cached, this reduces the number of
matrix multiplications we do in many situations considerably.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3259>
This used to be the HW device that triggered the crossing (i.e.
the mouse moving the pointer, etc), or the logical device if the
crossing event happened through other means than input device
events, e.g. relayouts.
The move to ClutterEvent constructors went a bit too far in
the simplifications and broke these expectations for input-generated
crossing events.
Make this event constructor behave like the other events: receive
a source device, and figure out the corresponding logical device from
there. Also pass the source device as it'd be expected, in the
input-induced crossing event generation paths.
Fixes: a8c62251f8 ("clutter: Port stage crossing events to new constructors")
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2981
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3256>
The stage has the knowledge about input that is ongoing over it
(incl. things like styli and touchpoints). Add an iterator API
for these devices/touchpoints, so they can be used for calculations
and heuristics in other places of the code.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3059>
So far, we expected all events to have input devices set on them, IM events
lost theirs with commit 6aa42d6dad. This somewhat made sense, because IM
events are not backed by any actual device, they are generated by us in
response to eg. an OSK key press.
To fullfil the assumption that all devices at least have a logical input
device set, pass the seat to the clutter_event_im_new() constructor and then
set the device to the logical keyboard device. The source_device we leave
empty, since there is no actual physical device that this event came from.
Fixes: 6aa42d6dad
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3236>
The assertion for !implicit_grab_cancelled in the
`grab_actor == old_grab_actor` case of
clutter_stage_notify_grab_on_pointer_entry() is meant to do a simple
sanity-check to ensure the grab machinery is working as intended: During a
seat grab, all input gets delivered to the tree inside the grab, and all
implicit grabs outside of that tree are cancelled.
When a new seat grab on the same actor as the existing one happens, we run
through the cancellation machinery for implicit grabs anyway, so we might as
well check that the assumption mentioned above holds true: By asserting that
no implicit grabs were cancelled, we know that no implicit grabs exist
outside of the existing seat grab tree.
This assertion is slightly over-eager though due to the way we set
implicit_grab_cancelled: We initialize it to TRUE in the
entry->press_count > 0 case and then only set it to FALSE once we find an
implicit grab that may remain active. If there are no implicit grabs though
(while entry->press_count is still >0), we never set implicit_grab_cancelled
to FALSE, triggering the assertion in question even though no implicit grabs
got cancelled.
There's two possible solutions for this: Either dropping the assertion, or
refactoring it so it observes the situation where the implicit grabs were
already undone. This commit implements the latter.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2700
Fixes: debbd88f8c ("clutter/stage: Cancel parts of implicit grabs when ClutterGrabs happen")
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3216>
Dropped obsolete Free Software Foundation address pointing
to the FSF website instead as suggested by
https://www.gnu.org/licenses/gpl-howto.html
keeping intact the important part of the historical notice
as requested by the license.
Resolving rpmlint reported issue E: incorrect-fsf-address.
Signed-off-by: Sandro Bonazzola <sbonazzo@redhat.com>
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3155>
This is at best pointless, since the relayout will change pointer
picking conditions, and buggy at worst, since the actor being
relayout is not at an state that it can be asked during picking.
This specifically fixes warnings like:
Can't update stage views actor <unnamed>[<Gjs_ui_workspacesView_WorkspacesDisplay>:0x5601dd557050] is on because it needs an allocation.
Can't update stage views actor <unnamed>[<Gjs_ui_workspacesView_WorkspacesView>:0x5601edcf6aa0] is on because it needs an allocation.
Can't update stage views actor <unnamed>[<Gjs_ui_workspace_Workspace>:0x5601ee163dc0] is on because it needs an allocation.
Can't update stage views actor <unnamed>[<Gjs_ui_workspace_WorkspaceBackground>:0x5601ee1c85b0] is on because it needs an allocation.
Can't update stage views actor <unnamed>[<ClutterActor>:0x5601ee4db280] is on because it needs an allocation.
Can't update stage views actor <unnamed>[<Gjs_ui_windowPreview_WindowPreview>:0x5601ee1840c0] is on because it needs an allocation.
Can't update stage views actor <unnamed>[<Gjs_ui_workspace_Workspace>:0x5601ebe1d1b0] is on because it needs an allocation.
Can't update stage views actor <unnamed>[<Gjs_ui_workspace_WorkspaceBackground>:0x5601edbd3420] is on because it needs an allocation.
Can't update stage views actor <unnamed>[<ClutterActor>:0x5601ee3cd630] is on because it needs an allocation.
Can't update stage views actor <unnamed>[<StLabel>:0x5601ee685730] is on because it needs an allocation.
Can't update stage views actor <unnamed>[<ClutterText>:0x5601ed5b5f20] is on because it needs an allocation.
When trying to dismiss the overview with a 3fg touchpad gesture
while the pointer is over a window clone.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/6935
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3220>
This are called when a clone directly attaches to an actor. While not
reliable to know whether a particular actor is cloned or not, one can at
least this way get notified about whether an actor in particular is
cloned.
This can be useful for e.g. the MetaWindowActor, as it's what's most
likely cloned, e.g. for alt-tab views etc.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3019>
Adds va_marshallers to the ClutterStage signals. This allows for better
stack traces to be retrieved when profiling. Additionally, since the
generic marshaller was using GBoxedCopy/GBoxedFree functions for the
GValue usage, the previous code was acquiring a global reader/writer
lock in GObject via g_boxed_free() usage.
With G_SIGNAL_TYPE_STATIC_SCOPE, the generated marshallers can avoid
the additional copy/free on the instance.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3204>
Same reasoning holds than with touchpad gesture events in the
previous commit, this will be the first event seen from a specific
device and will require early handling, or crashes may follow.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3198>
With commit be3bca01a7 in place, we now possibly skip early calls
to clutter_stage_repick_device() happening early during initialization.
These were also indirectly the ones that eventually ended up in
the first call to clutter_stage_pick_and_update_device() actually
initializing the PointerDeviceEntry.
With this no longer happening, we may end up with no PointerDeviceEntry
implicitly set up after initialization, which may fail if the first
event received from the seat pointer does not in fact trigger the
clutter_stage_pick_and_update_device() call necessary to make things
work from there on.
And this does indeed happen on touchpads, since the first input event
obtained after CLUTTER_DEVICE_ADDED is CLUTTER_TOUCHPAD_* instead
of CLUTTER_MOTION. This finds an unset PointerDeviceEntry and crashes
since the pointer device does still have no "presence" on the stage.
Fix this by making CLUTTER_TOUCHPAD_* events also trigger a
device update, so the fist event handled does always trigger the
necessary device update.
Fixes: be3bca01a7 ("clutter: Check that pointer has coordinates prior to repick")
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2978
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3198>
This data is commonplace enough that it makes sense to keep it
as generic event data. Make these fields take a hard refcount, like
the private data used to do, and drop these fields from the
ClutterEventPrivate struct.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3190>
In future commits, we will want to create DMA-BUFs with pixel
formats other than COGL_PIXEL_FORMAT_BGRX_8888. In preparation
for that, let's start passing a new pixel format parameter to
this function, and the corresponding winsys vfunc.
All callers of this function pass COGL_PIXEL_FORMAT_BGRX_8888
for now. Next commits will change that.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3175>
The device/sequence may not currently have a set of coordinates to return.
We correctly leave the out values uninitialized, but don't tell the upper
layers in any way.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3183>
We have a mechanism to trigger repick after animations on
clutter_actor_set_final_state(), but this will not happen if
animations are disabled.
In this case, shell transitions and other typically animatable
changes on the transform of actors will not naturally trigger
a pointer repick when those get instantly changed to the final
state, possibly preserving the cached state and missing the
just popped in actor altogether.
Trigger an instant repick on animation-less transform changes,
so that these situations are also handled correctly, and the
pointer drops the cached state and is able to find the new
actor.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2918
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3168>