clutter: Remove unused enums

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3437>
This commit is contained in:
Bilal Elmoussaoui 2023-12-02 13:24:45 +01:00 committed by Marge Bot
parent 580d62b9b6
commit 90cff013a5

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@ -509,22 +509,6 @@ typedef enum /*< prefix=CLUTTER_EFFECT_PAINT >*/
CLUTTER_EFFECT_PAINT_BYPASS_EFFECT = (1 << 1)
} ClutterEffectPaintFlags;
/**
* ClutterBoxAlignment:
* @CLUTTER_BOX_ALIGNMENT_START: Align the child to the top or to
* to the left, depending on the used axis
* @CLUTTER_BOX_ALIGNMENT_CENTER: Align the child to the center
* @CLUTTER_BOX_ALIGNMENT_END: Align the child to the bottom or to
* the right, depending on the used axis
*
* The alignment policies available on each axis of the #ClutterBoxLayout
*/
typedef enum
{
CLUTTER_BOX_ALIGNMENT_START,
CLUTTER_BOX_ALIGNMENT_END,
CLUTTER_BOX_ALIGNMENT_CENTER
} ClutterBoxAlignment;
/**
* ClutterLongPressState:
@ -646,23 +630,6 @@ typedef enum /*< prefix=CLUTTER_COLOR >*/
CLUTTER_COLOR_TRANSPARENT
} ClutterStaticColor;
/**
* ClutterDragAxis:
* @CLUTTER_DRAG_AXIS_NONE: No constraint
* @CLUTTER_DRAG_X_AXIS: Set a constraint on the X axis
* @CLUTTER_DRAG_Y_AXIS: Set a constraint on the Y axis
*
* The axis of the constraint that should be applied on the
* dragging action
*/
typedef enum /*< prefix=CLUTTER_DRAG >*/
{
CLUTTER_DRAG_AXIS_NONE = 0,
CLUTTER_DRAG_X_AXIS,
CLUTTER_DRAG_Y_AXIS
} ClutterDragAxis;
/**
* ClutterEventFlags:
* @CLUTTER_EVENT_NONE: No flag set
@ -1000,27 +967,6 @@ typedef enum
CLUTTER_TIMELINE_BACKWARD
} ClutterTimelineDirection;
/**
* ClutterUnitType:
* @CLUTTER_UNIT_PIXEL: Unit expressed in pixels (with subpixel precision)
* @CLUTTER_UNIT_EM: Unit expressed in em
* @CLUTTER_UNIT_MM: Unit expressed in millimeters
* @CLUTTER_UNIT_POINT: Unit expressed in points
* @CLUTTER_UNIT_CM: Unit expressed in centimeters
*
* The type of unit in which a value is expressed
*
* This enumeration might be expanded at later date
*/
typedef enum /*< prefix=CLUTTER_UNIT >*/
{
CLUTTER_UNIT_PIXEL,
CLUTTER_UNIT_EM,
CLUTTER_UNIT_MM,
CLUTTER_UNIT_POINT,
CLUTTER_UNIT_CM
} ClutterUnitType;
/**
* ClutterActorAlign:
* @CLUTTER_ACTOR_ALIGN_FILL: Stretch to cover the whole allocated space