meta-texture-rectangle and meta-shaped-texture both create textures
with GL_TEXTURE_RECTANGLE_ARB as the target using direct GL
calls. This patch moves that code into a shared utility function in a
separate file instead. The function resolves the required GL symbols
dynamically instead of linking to them directly so that if Clutter
eventually stops linking to -lGL mutter will continue to build. The
function also splits the texture creation into a separate texture
creation and data upload stage so that it can use
cogl_texture_set_region to upload the data. That way it can avoid
clobbering the glPixelStore state and it can let Cogl do any necessary
format conversion. The code preserves the old value of the rectangle
texture binding instead of clobbering it because Cogl expects to be
able to cache this value to avoid redundant glBindTexture
calls. Finally, the function uses cogl_object_set_data to
automatically destroy the GL texture when the Cogl texture is
destroyed. This avoids having to have special code to destroy the cogl
texture.
https://bugzilla.gnome.org/show_bug.cgi?id=654569
This patch fixes an issue encountered when building mutter
out-of-tree:
* When generating mutter-enum-types.[ch], the glib-mkenums command is
executed from $(srcdir), so it is wrong to prepend $(srcdir) to the
template file.
https://bugzilla.gnome.org/show_bug.cgi?id=624910
Back the API version down to 3.0; since we don't make any stability
guarantees, there's no reason to have a merry-go-round of different
directories and filenames that people have to keep up with.
If mutter is going to be a "real" library, then it should install its
includes so that users can do
#include <meta/display.h>
rather than
#include <display.h>
So rename the includedir accordingly, move src/include to src/meta,
and fix up all internal references.
There were a handful of header files in src/include that were not
installed; this appears to have been part of a plan to keep core/,
ui/, and compositor/ from looking at each others' private includes,
but that wasn't really working anyway. So move all non-installed
headers back into core/ or ui/.
https://bugzilla.gnome.org/show_bug.cgi?id=643959
Move all of the mutter code into a new libmutter-wm.so, split its
main() method into meta_get_option_context(), meta_init() and
meta_run(), add methods for using in-process plugins, and add
libmutter-wm.pc pointing to the new library.
The mutter binary is now just a tiny program that links against
libmutter-wm. The --version and --mutter-plugins options are handled
at the mutter level, not in libmutter-wm, and a few strange unused
command-line options (--no-force-fullscreen and --no-tab-popup) have
been removed.
https://bugzilla.gnome.org/show_bug.cgi?id=643959
This changes the introspection configure flag from
--with/--without-introspection to --enable/--disable-introspection,
and changes it so that trying to enable introspection when g-i is not
installed results in an error, rather than being silently ignored.
https://bugzilla.gnome.org/show_bug.cgi?id=643959
We want switching between the windows of an application to be an easily
accessible operation. The convenient and memorable keybinding is the
key above the tab key - but the keysym for that key isn't consistent
across different keyboard layouts.
Add code that figures out the key from the XKB geometry and a magic
keysym name "Above_Tab" that refers to this key and switch
the default binding for cycle_group to <Alt>Above_Tab. (This will
have no effect for the normal case of getting the key binding from
GConf until this patch is applied to Metacity as well.)
https://bugzilla.gnome.org/show_bug.cgi?id=635569
Add code to track and draw the root window background. The advantage of doing
it here as compared to in a plugin is that we can use the visiblity smarts
of MetaWindowGroup to optimize out drawing the background when obscured.
If handling other than tracking the _XROOTPMAP_ID property is desired in the
future, more functionality like setting the background from a file or doing
cross-fades can be added.
The new background actor is exposed to plugins via meta_plugin_get_background_actor()
similar to other exposed actors to allow cloning the background for use in
other displays. The actual class is not installed for public consumption at
the moment since it has no useful methods.
https://bugzilla.gnome.org/show_bug.cgi?id=634833
Create new cogl-utils.[ch] and move a helper function from
MetaShadowFactory there as meta_create_texture_material(); this
allows us to create single-layer materials from different parts of
Mutter and have them share the same template material.
Also expose a function for creating a 1x1 texture of a given
color meta_create_color_texture_4ub().
https://bugzilla.gnome.org/show_bug.cgi?id=634833
The basic MetaShadowFactory type is moved to a public header, while
the functions to fetch and paint shadows are kept private.
The public object will be used for configuration of shadows by
plugins.
https://bugzilla.gnome.org/show_bug.cgi?id=592382
The current shadow code just uses a single fixed texture (the Gaussian
blur of a rectangle with a fixed blur radius) for drawing all window
shadows. This patch adds the ability
* Implement efficient blurring of arbitrary regions by approximating
a Gaussian blur with multiple box blurs.
* Detect when multiple windows can use the same shadow texture by
converting their shape into a size-invariant MetaWindowShape.
* Add properties shadow-radius, shadow-x-offset, shadow-y-offset,
shadow-opacity to allow the shadow for a window to be configured.
* Add meta_window_actor_paint() and draw the shadow directly
from there rather than using a child actor.
* Remove TidyTextureFrame, which is no longer used
https://bugzilla.gnome.org/show_bug.cgi?id=592382
While the Meego developers agreed to switching mutter to GTK+-3.0
unconditionally a while ago, Canonical used a GTK+-2.0 build for their
Unity project. As Canonical now announced a switch to compiz as their
window manager, there is no longer a reason to maintain GTK+-2.0
compatibility.
https://bugzilla.gnome.org/show_bug.cgi?id=633133
Remove --allow-unprefixed option to the scanner, and fix resulting
problems:
* theme.h and boxes.h are split into a main -header and a private
header that includes stuff that is not generally useful and
hard to introspect. Merge theme-parser.h into theme.h.
* meta_display_get_atom() and meta_window_get_window_type_atom()
are marked as (skip)
* Fix annotation: (element-type Strut) => (element-type Meta.Strut)
https://bugzilla.gnome.org/show_bug.cgi?id=632494
Move all objects and functions namespaced with Mutter into the Meta namespace
to get a single consistent namespace. Changes that aren't simply changing mutter
to meta:
MutterWindow => MetaWindowActor
mutter_get_windows => meta_get_window_actors
mutter_plugin_get_windows => meta_plugin_get_window_actors
https://bugzilla.gnome.org/show_bug.cgi?id=628520
In many places, MetaRegion was being used entirely internally, rather
than for gtk2/gtk3 compatibility. In these cases, it's simpler to just
depend on cairo-1.10 (for both gtk2 and gtk3) and use cairo_region_t.
The few places where we did need GDK compatibility (GdkEvent.region and
gdk_window_shape_combine_mask) are replaced with a combination of
converting GdkRegion to cairo_region_t and conditional code.
https://bugzilla.gnome.org/show_bug.cgi?id=632474
This commit is in preparation for the work happening in GTK3, which will
use Cairo for drawing exclusively. So it is necessary to move all
drawing code to Cairo. In this commit the "gtk2" code is used for both
gtk2 and gtk3; compatibility with newer versions of gtk3 where different
code is needed will be added subsequently.
For compatibility with older GTK versions, the file gdk2-drawing-utils.h
provides a compatibility layer.
The commit changes the API of libmutter-private.
https://bugzilla.gnome.org/show_bug.cgi?id=630203
When dragging a window over a screen edge and dropping it there,
maximize it vertically and scale it horizontally to cover the
corresponding half of the current monitor.
Whenever a "hot area" which triggers this behavior is entered, an
indication of window's target size is displayed after a short delay
to avoid distraction when moving a window between monitors.
https://bugzilla.gnome.org/show_bug.cgi?id=606260
Cleanly build with --warn-fatal. Implementation:
* Liberally apply (skip) where the API is clearly C only, e.g. uses
XLib. The theming code and MutterPlugin are skipped too.
* Add missing (transfer) and (element-type) annotations
For a few functions that had a comment, I turned it into gtk-doc, but
I didn't (with a few exceptions) try to write new documentation in
this pass.
Libmutter-private's preview-widget.h depends on region.h, so that one
needs to be installed as well in order to keep dependees build.
Signed-off-by: Tomas Frydrych <tf@linux.intel.com>
g-ir-scanner is currently buggy and confuses the Gdk.Rectangle alias
with MetaRectangle. Since this is moderately hard to fix in
gobject-introspection and the fix would conflict with in-progress
changes, work around by doing a 'sed job' on the generated Meta.gir.
https://bugzilla.gnome.org/show_bug.cgi?id=623639
In order to replace calls to deprecated GDK code, the current
development version of GTK+ is required. Add some basic compatibility
code to allow building mutter with GTK+ 2.18.
https://bugzilla.gnome.org/show_bug.cgi?id=587991
To replace all calls to deprecated code, GTK+ 2.20 is required - add
some basic compatibility code, so that it is still possible to build
mutter with GTK+ 2.18 when not using -DGSEAL_ENABLE.
https://bugzilla.gnome.org/show_bug.cgi?id=595496
Add MutterTextureTower, an abstraction for getting a image with
the right level of detail for rendering at a particular scale,
by manually scaling down by powers of two.
This results in much better looking scaled window images when
mipmaps can't be used with texture_from_pixmap (which is the
typical case for current GL drivers.)
When framebuffer objects are available, they are used to do
the scaledown using the GPU without having to pull the data
back from video memory. A software codepath is also available
for the case when FBO's are not present, though performance
will suffer
https://bugzilla.gnome.org/show_bug.cgi?id=601032
MetaPreview is only built into libmutter-private, and not included in
the mutter executable. Linking mutter against libmutter-private was
inadvertently added when the introspection build process was set up,
but isn't actually needed, and if -Wl,-as-needed is added during the
build process, then the libmutter-private dependency will be skipped.
* Don't link mutter (or the test programs) against libmutter-private
* Exclude meta-preview.h from the set of headers we feed into the
introspection build process
Reported by Patryk Zawadzki
http://bugzilla.gnome.org/show_bug.cgi?id=587975
* Make generation of the .gir file work for srcdir != builddir
* Add files to CLEANFILES as needed
* Don't distribute the generated file mutter.schemas
When we are painting a stack of 5-10 maximized windows, the
standard bottom-to-top method of drawing every actor results
in a tremendous amount of overdraw and can easily max out
the available memory bandwidth on a low-end* graphics chipset.
It's even worse if window textures are being accessed over
the AGP bus.
When we have opaque windows, we can go ahead and compute visibility
ourselves (in classic X-server fashion) and use that information to
restrict drawing obscured actors.
* Add MutterWindowGroup - a ClutterGroup subclass with logic
for figuring out obscured regions.
* Add mutter_window_get_obscured_region() to get the region
obscured by that window.
* Add mutter_shaped_texture_set_clip_region() to hint
a clip region to the painting code; this is set based on
the computed visible region of MutterWindowGroup.
* Add tidy_texture_frame_set_needs_paint() to hint that the
paint can be skipped entirely; this is used when we detect
that the window shadow is entirely obscured.
http://bugzilla.gnome.org/show_bug.cgi?id=587344
compositor.c: Move MutterWindow code to mutter-window.c;
rename map_win() to mutter_window_map(), etc.
mutter-window-private.h: New private header file for
MutterWindow functions used internally to the compositor.
compositor-mutter.h: Move MutterWindow declarations to
mutter-window.h; move a couple of private functions to
compositor-private.h
compositor-private.h: Move MetaCompScreen declaration to here:
Conceptually it's private to compositor.c, but MutterWindow
manipulates some of the lists directly for now.
mutter-plugin.c compositor.c: Don't call mutter_window_effect_completed()
for MUTTER_PLUGIN_SWITCH_WORKSPACE, but use a new
mutter_switch_workspace_completed(), since the window is
just used to identify a screen.
http://bugzilla.gnome.org/show_bug.cgi?id=587251
Separate code related to creating the gaussian-blurred shadow texture
into a separate file.
Move the definition of MetaCompositor into a compositor-private.h
so that the shadow code can cache the source in the compositor
structure.
http://bugzilla.gnome.org/show_bug.cgi?id=587251
The patch adds GLib marshalling code to Mutter, since it's required for the "workspace-switched" signal.
The definition of MetaMotionDirection enum is moved to common.h since it's now used in workspace.c.
A little cleaning is done in workspace.c:meta_workspace_activate_with_focus(), where compositor-specific code is merged with the rest of the function (required to emit signal), removing #ifdefs.
Now that we only have one compositor, there's no reason to access the
compositor functions through a vtable. Remove the MetaCompositor virtualization
and make the clutter code implement the meta_compositor_* functions
directly.
Move the checks for the compositor being NULL from the vtable wrappers
to the calling code (most of them were already there, so just a few
needed to be added)
Note: the compositor is actually hard-coded on at the moment and the plan
is to remove the non-composited code entirely, so the checks are
added only to keep things neat: they have no practical effect.
http://bugzilla.gnome.org/show_bug.cgi?id=581813
Mutter is a Clutter-based compositing manager. So, remove the code for
the XRender-based compositor, and make it mandatory to have XComposite,
XRender and Clutter.
Run-time support for non-composited operation is left for now.
* src/compositor/mutter/: Move files from this subdirectory into
the main compositor/ directory.
* compositor/compositor-xrender.ccompositor/compositor-xrender.h:
Remove
* include/compositor-clutter.h: Remove this stray file, it had been
replaced with compositor-mutter.h some time back.
http://bugzilla.gnome.org/show_bug.cgi?id=581813
Wedging override-redirect windows into the constraint code in stack.c
results in Mutter getting confused about the stacking order of
these windows with respect to other windows, and may also in some
cases cause Mutter to restack override-redirect windows.
core/stack-tracker.c core/stack-tracker.h: MetaStackTracker - combine
events received from the X server with local changes we have made
to come up with the best possible idea of what the stacking order
is at any one point in time.
core/screen.c core/screen-private.h: Create a MetaStackTracker for
the screen.
core/display.c: Feed relevant events to MetaStackTracker
core/frame.c core/screen.c core/stack.c: When we make changes to the
stacking order or add windows, record those changes immediatley
in MetaStackTracker so we have the information without waiting
for a round-trip.
include/ui.h ui/ui.c: meta_ui_create_frame_window add a return value
for the X request serial used to create the window.
http://bugzilla.gnome.org/show_bug.cgi?id=585984
Code:
All references in the code not related to themes, keybindings, or
GConf were changed from 'metacity' to 'mutter'. This includes, among other
things, strings, comments, the atoms used in the message protocol, and
the envvars used for debugging. The GConf schema file was reduced to
the 3 settings new to mutter.
The overall version was brought up to 2.27 to match current gnome.
Structure:
All files named '*metacity*' were renamed '*mutter*' with appropriate
changes in the automake system. Files removed are
doc/creating_themes, src/themes, doc/metacity-theme.dtd,
metacity.doap. These files will eventually end up in an external
gnome-wm-data module.
Installation location:
On the filesystem the mutter-plugindir was change from
$(libdir)/metacity/plugins/clutter to just $(libdir)/mutter/plugins.
The mutter-plugins.pc.in reflects these changes.
Note:
mutter.desktop.in and mutter-wm.desktop both continue to have
X-GNOME-WMSettingsModule=metacity set. This allows
gnome-control-center to continue using libmetacity.so for
configuration. This is fine since most the general keybindings and wm
settings are being read from /apps/metacity/* in gconf.
Build a XML gir file and binary typelib file for the interfaces that
we are installing for plugin use. They are installed into $(pkglibdir)
since they are private to the application.
http://bugzilla.gnome.org/show_bug.cgi?id=580041
2008-11-22 Thomas Thurman <tthurman@gnome.org>
* src/core/all-keybindings.h: "backward", not "backwards" throughout.
2008-11-20 Thomas Thurman <tthurman@gnome.org>
* configure.in: turned on -Wall and -Werror in order to
trap as many problems as possible.
* src/ui/resizepopup.c: added correct #include.
* src/ui/theme-viewer.c: initialised variable.
* src/core/xprops.c: corrected cast.
* src/core/main.c: added warning if chdir() fails.
* src/core/schema-bindings.c: checking the return
result of fgets().
2008-11-20 Thomas Thurman <tthurman@gnome.org>
Merged screen and window keybinding tables so that
we can use just one file for the both. Also incidentally
closes#528337. Further efficiencies of scale to come.
* src/include/prefs.h: replace META_PREF_*_KEYBINDINGS
with META_PREF_KEYBINDINGS
* src/core/keybindings.c: replace *_bindings with key_bindings
and similar throughout; all window-based functions are now
guaranteed to receive a window so don't need to check for
themselves
(find_handler): moved so it can also be called from
rebuild_binding_table
* src/core/display-private.h: replace *_bindings with key_bindings
* src/core/prefs.c: update_*_binding becomes update_key_binding;
(change_notify): tidy up references to "enormous if statement"
since it's almost entirely gone now
* src/core/all-keybindings.h: new merged version of
screen-bindings.h and window-bindings.h.
svn path=/trunk/; revision=4022
ClutterActors for hidden windows (such windows on different than active
workspaces and windows that are minimized) are available, and reflect the
actual state of the window. This is intended for use in task-switchers etc.
This feature is disabled by default (due to increased demand on resources),
and can be enabled through the metacity/general/live_hidden_windows gconf key.
A trivial sample window switcher is included in the scratch plugin (activated
by clicking on the slide out panel).
2008-10-22 Thomas Thurman <tthurman@gnome.org>
Fixes to make distcheck work again.
* src/Makefile.am: include *-binding.h, and make the schema
building work when builddir != srcdir
* po/POTFILES.in (src/core/keybindings.): include *-binding.h
svn path=/trunk/; revision=3985
2008-10-21 Christian Persch <chpe@gnome.org>
* src/Makefile.am: fix build when schemas are not installed.
Closes#557335.
svn path=/trunk/; revision=3969
2008-10-12 Thomas Thurman <tthurman@gnome.org>
Make the bindings in src/core/*-bindings.h generate
GConf schemas too. Note that there's an i18n issue
(documented in schema-bindings.c) which will be fixed
next checkin.
* src/core/schema-bindings.c: major fixup to make it
ready for use as part of the actual build process.
* src/Makefile.am: added magic to make it call schema-bindings
after it builds it.
* src/core/window-bindings.h: added comments;
also, window menu was listed variously as alt-Space
and alt-Print; it should have been alt-Space.
* src/metacity.schemas.in.in: renamed from s/\.in$//,
sentinel added for the generated bindings,
warning at the top now untrue, and removed.
svn path=/trunk/; revision=3952
2008-09-12 Vincent Untz <vuntz@gnome.org>
Install desktop files in both
.../share/applications and .../share/gnome/wm-properties.
Copied in from the 2.23.x branch. Closes#549479.
* src/metacity-wm.desktop.in: new file
* src/.cvsignore: include the above
* src/Makefile.am: install the above
svn path=/trunk/; revision=3886
Fixed up the build files so we do not build xrender compositor when building
clutter backend; moved clutter initialization to meta_ui_init() so commandline
arguments can be passed into clutter_init().
2008-08-14 Patrick Niklaus <marex@compiz-fusion.org>
Icons for windows are taken from the desktop theme, not from
the Metacity theme or from the fallback icon that Metacity
provided. Closes#524343.
* src/ui/ui.c: Use GtkIconTheme to load the default window icon.
Assumes the existence of an icon called "window", otherwise
falls back to "gtk-missing-image". Fixes#524343.
* src/ui/preview-widget: See above.
* src/include/common.h: Add META_DEFAULT_ICON_NAME.
* src/Makefile.am: Remove default_icon.png from inlinepixbufs.h.
* src/default_icon.png: Removed.
svn path=/trunk/; revision=3812
2008-05-26 Thomas Thurman <tthurman@gnome.org>
* src/Makefile.am: added in two files needed for Iain's
changes earlier to work in a release tarball
svn path=/trunk/; revision=3728
2008-05-19 Iain Holmes <iain@gnome.org>
* src/include/frame.h
* src/include/display.h
* src/include/xprops.h
* src/include/compositor.h
* src/include/types.h
* src/include/window.h
* src/include/errors.h
* src/include/screen.h: New basic public API for compositor.
* src/compositor/*: Separate the compositor out into its own
separate
directory and set it up for backends. Initial XRender backend.
* src/core/compositor.[ch]: Remove
* src/core/frame.h
* src/core/screen.h
* src/core/display.h
* src/core/window.h: Rename to -private.h so as not to clash
with the
new files in include
* src/core/delete.c
* src/core/workspace.h
* src/core/stack.[ch]
* src/core/keybindings.[ch]
* src/core/errors.c
* src/core/effects.[ch]
* src/core/core.c
* src/core/group.h
* src/core/edge-resistance.[ch]
* src/core/window-props.[ch]
* src/core/constraints.h
* src/core/bell.[ch]
* src/core/iconcache.h
* src/core/session.[ch]
* src/core/main.c
* src/core/place.h
* src/core/xprops.c
* src/ui/tabpopup.c: Use the new -private headers
* src/core/display.c
* src/core/frame.c
* src/core/window.c
* src/core/screen.c: Add the API functions required by the
compositor
* src/Makefile.am: Relocate the new files
svn path=/trunk/; revision=3715
2008-05-02 Thomas Thurman <tthurman@gnome.org>
All information should live in exactly one place. This means
that the list of atoms should not be replicated anywhere.
Therefore, we include it via x-macros. Closes#530843.
* src/core/atomnames.h: added list of atom names
* src/Makefile.am: added reference to new file
* src/core/display.h
* src/core/display.c (twice)
* src/core/screen.c: #included atomnames.h instead of having
an enormous list of atoms
* src/core/group-props.c
* src/core/window.c
* src/core/compositor.c
* src/core/window-props.c
* src/core/delete.c
* src/core/workspace.c
* src/core/stack.c
* src/core/keybindings.c
* src/core/iconcache.c
* src/core/group.c
* src/core/xprops.c: changed to new, simpler identifiers
for atoms
svn path=/trunk/; revision=3702
2008-04-10 Lucas Rocha <lucasr@gnome.org>
* src/Makefile.am: no need to create a symlink to .desktop file in
default-session directory anymore as gnome-session will find
metacity's .desktop in its original place.
svn path=/trunk/; revision=3681