To keep feature parity with the Wayland backend, and
to improve the overall tiling experience with GTK apps,
add the _GTK_EDGE_CONSTRAINTS X11 atom and update it
when necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=751857
GTK has the ability to handle client-decorated windows
in such a way that the behavior of these windows must
match the behavior of the current window manager.
In Mutter, windows can be tiled horizontally (and, in
the future, vertically as well), which comes with a few
requirements that the toolkit must supply. Tiled windows
have their borders' behavior changed depending on the
tiled position, and the toolkit must be aware of this
information in order to properly match the window manager
behavior.
In order to provide toolkits with more precise and general
data regarding resizable and constrained edges, this patch
makes MetaWindow track its own edge constraints.
This will later be used by the backends to send information
to the toolkit.
https://bugzilla.gnome.org/show_bug.cgi?id=751857
When computing a potential match for a tiled window, there is a
chance we face the case where 2 windows really complement each
other's tile mode (i.e. left and right) but they have different
sizes, and their borders don't really touch each other.
In that case, the current code would mistakenly assume they're
tile matches, and would resize them with either a hole or an
overlapping area between windows. This is clearly a misbehavior
that is a consequence of the previous assumptions pre-resizable
tiles.
This patch adapts the tile match algorithm to also consider the
touching edges when computing the matching tile, unless:
* the window is not currently tiled (for example when computing
the tile preview)
* the window is currently resized in tandem with an existing
tile match
https://bugzilla.gnome.org/show_bug.cgi?id=645153
bar
When a pair of tiled windows are grouped together, they
are treated as parts of a whole and interacting with one
affects the other.
Following the idea that sibling tiled windows are treated
as part of the same group, they should also be raised and
lowered together.
It is still possible to break tiled windows grouping by
simply untiling the window with the keyboard or by grabbing
and resizing or moving the window with the cursor.
This patch makes sibling tiled windows be lowered and raised
in tandem. For future reference, this behavior is documented
in [1].
[1] https://wiki.gnome.org/GeorgesNeto/MinutesOfFeaneron/Tilinghttps://bugzilla.gnome.org/show_bug.cgi?id=645153
There is a variable in meta_window_edge_resistance_for_resize
that isn't really helpful: it just assumes TRUE, and is passed
to apply_edge_resistance_to_each_side.
This patch removes that useless variable and simply pass TRUE
instead.
https://bugzilla.gnome.org/show_bug.cgi?id=645153
When windows are tiled, it improves the interaction with
them when they have a set of snapping edges relative to
the monitor. For example, when there's a document editor
and a PDF file opened, I might want to rescale the former
to 2/3 of the screen and the latter to 1/3.
These snapping sections are not really tied to any other
window, and only depend on the current work area of the
window. Thus, it is not necessary to adapt the current
snapping edge detection algorithm.
This patch adds the necessary code in edge-resistance.c
to special-case tiled windows and allow them to cover
1/4, 1/3 and 1/2 (horizontally) of the screen. These
values are hardcoded.
https://bugzilla.gnome.org/show_bug.cgi?id=645153
After the introduction of the possibility to resize tiled windows,
it is a sensible decision to make windows aware of their tiling
match. A tiling match is another window that is tiled in such a
way that is the complement of the current window.
The newly introduced behavior attepts to make tiling as smooth as
possible, with the following rules:
* Windows now compute their tile match when tiling and, if there's
a match, they automatically complement the sibling's width.
* Resizing a window with a sibling automatically resizes the sibling
too to be the complement of the window's width.
* It is not possible to resize below windows' minimum widths.
https://bugzilla.gnome.org/show_bug.cgi?id=645153
Now that tiled windows are resizable, the user may grow a tiled
windows until it covers the entire work area. As this makes the
window state mostly indistinguishable from maximization, avoid
subtle differences by properly maximizing the window in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=645153
Currently tiled windows are not resizable and their size is fixed
to half the screen width. Adjust the code to work with fractions
other than half, and allow users to adjust the split by dragging
the window edge that is not constrained by a monitor edge.
Follow-up patches will improve on that by resizing neighboring
tiled windows by a shared edge, and making the functionality
available to client-side decorated windows implementing the
new edge constraints protocol.
Now that the preview tile mode has been split from the window's
tile_mode property, it is much more natural to pass the requested
tile_mode to the tile() function instead of setting it externally
and calling the function to apply the state.
The existing semantics of the tile_mode property are terribly confusing,
as it depends on some other property whether it represents the requested
or current mode. Clear this up by just using separate variables for the
two. As it is unlikely that we will ever support more than one tile
preview, we can track the requested mode globally instead of adding
another per-window variable.
https://bugzilla.gnome.org/show_bug.cgi?id=645153
update_num_workspaces() is a no-op when the number of workspaces
did not actually change. That is fine, except that we still want
to initialize the _NET_NUMBER_OF_DESKTOPS hint on startup to not
break components like nautilus-desktop that rely on it.
https://bugzilla.gnome.org/show_bug.cgi?id=760651
Automatic maximization is done when a window is almost the size of the
work area of a monitor. This makes no sense to try when there is no
monitor available, so skip trying to do this when headless.
https://bugzilla.gnome.org/show_bug.cgi?id=787637
When we are headless, treat this as if the window is always not monitor
sized. This might cause windows to temporarly become redirected while
being headless, but this is harmless as when a new monitor is
connected, we'll recalculate weather it should be redirected or not.
https://bugzilla.gnome.org/show_bug.cgi?id=787637
When dynamic workspaces are used, we pick up an existing NUMBER_OF_DESKTOP
hint in meta_screen_init_workspaces() to properly restore workspaces
on restart. Unconditionally setting that hint to 1 *before* reading it
breaks that, and we end up shifting all windows to the first workspace.
This reverts commit 8532b10290.
https://bugzilla.gnome.org/show_bug.cgi?id=760651
Also adds a soft assert to meta_window_is_on_primary_monitor() to make
it easier to spot when callers might want to handle headless
in a certain way.
https://bugzilla.gnome.org/show_bug.cgi?id=730551
For now we abuse of meta_window_get_flatpak_id not to break the APIs,
so that it's working seamlessly in gnone shell too.
Rename flatpak_id to sandboxed_app_id internally to get prepared to the future
API.
https://bugzilla.gnome.org/show_bug.cgi?id=788217
If a non-latin based keyboard layout is active, for example Cyrillic,
keybindings won't work unless we resolve the bound keysyms on a
secondary latin based layout. So, to make keybindings work on non-latin
based layouts, detect if a keymap doesn't have all of the basic latin
letters (a-z) and resolve from an additional US layout as well.
https://bugzilla.gnome.org/show_bug.cgi?id=787016
Add the infrastructure to resolve keybinding symbols from multiple
layouts. It is still unused, but will be, when the primary layout does
not have the required latin keysyms in it.
https://bugzilla.gnome.org/show_bug.cgi?id=787016
Make sure to call set_number_of_spaces_hint in meta_screen_new.
_NET_NUMBER_OF_DESKTOPS is required by nautilus-desktop to correctly
get the desktop workarea.
https://bugzilla.gnome.org/show_bug.cgi?id=760651
This avoids updating state (such as position, size etc) when going
headless. Eventually, when non-headless, things will be updated again,
and not until then will we be able to update to a valid state.
https://bugzilla.gnome.org/show_bug.cgi?id=730551
If there are no active logical monitors, don't try to dereference a
NULL one to get a preferred output winsys id. Instead just set an
invalid one.
https://bugzilla.gnome.org/show_bug.cgi?id=730551
Add MetaFraction, which consists of two integers, the numerator an the
denominator. The utility function to convert a double to a MetaFraction
comes from gstreamer.
https://bugzilla.gnome.org/show_bug.cgi?id=784199
When resolving what keycodes a key binding resolves to, only look up
key codes from the current layout group. Without this, unwanted
overlaps may occur. For example when a keymap has both a dvorak and a
qwerty layout on different layout groups, one keybinding may be bound
on multiple keys, arbitrarily "shadowing" another.
https://bugzilla.gnome.org/show_bug.cgi?id=786408
Add a mechanism to MetaWaylandSurface that inhibits compositor's own
shortcuts when the surface has input focus, so that clients can receive
all key events regardless of the compositor own shortcuts.
This will help with implementing "fake" active grabs in Wayland and
XWayland clients.
https://bugzilla.gnome.org/show_bug.cgi?id=783342
Moved from g-s-d's media keys plugin, where it was called "video-out",
since it requires changing the current monitor configuration and we
want to remove the old DBus API.
This implementation is intentionally simple and not really meant for
more than debugging and validating the various configurations. A
better user experience will be introduced in gnome-shell with a custom
keybinding handler.
The default value includes <Super>P in addition to the standard keysym
for historical reasons.
https://bugzilla.gnome.org/show_bug.cgi?id=781906
When updating the main monitor, make sure to update the toplevel main
monitor before trying to use that as the main monitor for non-toplevel
windows (such as popups). Without this, when the main monitor is
updated as a side effect to monitors being changed (for example due to
a hot plug event, or coming back from being suspended) the
main monitor pointer may, after 'monitors-changed' has completed, point to
freed memory resulting in undefined behaviour.
https://bugzilla.gnome.org/show_bug.cgi?id=784867
This is used to request key focus on the close dialog whenever
a window that is frozen would receive key focus. Also, ensure
that the dialog gets focus when first shown if the window was
meant to receive input.
https://bugzilla.gnome.org/show_bug.cgi?id=762083
Otherwise the ClutterEventFilter will consider these handled, and not
forward these to Clutter. This gets necessary for key handling if we
mean to implement the close dialog with Clutter UI.
https://bugzilla.gnome.org/show_bug.cgi?id=762083
Just like we do for buttons, with a few twists. These have 2 directions
mappable to different keycombos, and are affected by the current mode
in their group.
https://bugzilla.gnome.org/show_bug.cgi?id=782033
Moved from g-s-d's media keys plugin, where it was called
"video-rotate", since it requires changing the current monitor
configuration and we want to remove the old DBus API.
https://bugzilla.gnome.org/show_bug.cgi?id=781906
Since commit 6b5cf2e, we keep override redirect windows on a layer
above regular windows in the clutter actor scene graph. In the X
server, and thus for input purposes, these windows might end up being
stacked below regular windows though, e.g. because a new regular
window is mapped after an OR window.
Fix this disconnect by re-stacking OR windows on top when syncing the
window stack with the compositor.
https://bugzilla.gnome.org/show_bug.cgi?id=780485
To be able to render the pointer cursor sprite at sub-(logical)-pixel
positions, track the pointer position using floats instead of ints.
This also requires users of the cursor sprite rect to deal with
floating points, when e.g. finding the logical monitor etc.
https://bugzilla.gnome.org/show_bug.cgi?id=765011
When moving a window between two non-adjecent logical monitors, don't
try to tile a window when the window position is outside of any logical
monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=783630
When the number of (static) workspaces decreases, we relocate windows
from extra workspaces before removing them. As removing a non-empty
workspace is not allowed, we assert that it doesn't contain any windows
before removing it.
However that assert is
- pointless, because meta_workspace_remove() already asserts that
the workspace is empty
- wrong, because even empty workspaces contain windows that are set
to show on all workspaces
Simply drop the assert to avoid a crash when trying to remove a workspace
while on-all-workspaces windows are present.
https://bugzilla.gnome.org/show_bug.cgi?id=784223