mirror of
https://github.com/brl/mutter.git
synced 2024-11-12 17:27:03 -05:00
edge-resistance: Add snapping for tiled windows
When windows are tiled, it improves the interaction with them when they have a set of snapping edges relative to the monitor. For example, when there's a document editor and a PDF file opened, I might want to rescale the former to 2/3 of the screen and the latter to 1/3. These snapping sections are not really tied to any other window, and only depend on the current work area of the window. Thus, it is not necessary to adapt the current snapping edge detection algorithm. This patch adds the necessary code in edge-resistance.c to special-case tiled windows and allow them to cover 1/4, 1/3 and 1/2 (horizontally) of the screen. These values are hardcoded. https://bugzilla.gnome.org/show_bug.cgi?id=645153
This commit is contained in:
parent
6fe71ecc01
commit
1dbf6b096b
@ -556,7 +556,7 @@ apply_edge_resistance_to_each_side (MetaDisplay *display,
|
||||
|
||||
edge_data = display->grab_edge_resistance_data;
|
||||
|
||||
if (auto_snap)
|
||||
if (auto_snap && !META_WINDOW_TILED_SIDE_BY_SIDE (window))
|
||||
{
|
||||
/* Do the auto snapping instead of normal edge resistance; in all
|
||||
* cases, we allow snapping to opposite kinds of edges (e.g. left
|
||||
@ -591,6 +591,50 @@ apply_edge_resistance_to_each_side (MetaDisplay *display,
|
||||
FALSE,
|
||||
keyboard_op);
|
||||
}
|
||||
else if (auto_snap && META_WINDOW_TILED_SIDE_BY_SIDE (window))
|
||||
{
|
||||
MetaRectangle workarea;
|
||||
guint i;
|
||||
|
||||
const gfloat tile_edges[] =
|
||||
{
|
||||
1./4.,
|
||||
1./3.,
|
||||
1./2.,
|
||||
2./3.,
|
||||
3./4.,
|
||||
};
|
||||
|
||||
meta_window_get_work_area_current_monitor (window, &workarea);
|
||||
|
||||
new_left = new_outer->x;
|
||||
new_top = new_outer->y;
|
||||
new_right = new_outer->x + new_outer->width;
|
||||
new_bottom = new_outer->y + new_outer->height;
|
||||
|
||||
/* When snapping tiled windows, we don't really care about the
|
||||
* x and y position, only about the width and height. Also, it
|
||||
* is special-cased (instead of relying on edge_data) because
|
||||
* we don't really care for other windows when calculating the
|
||||
* snapping points of tiled windows - we only care about the
|
||||
* work area and the target position.
|
||||
*/
|
||||
for (i = 0; i < G_N_ELEMENTS (tile_edges); i++)
|
||||
{
|
||||
guint horizontal_point = workarea.x + floor (workarea.width * tile_edges[i]);
|
||||
|
||||
if (ABS (horizontal_point - new_left) < 16)
|
||||
{
|
||||
new_left = horizontal_point;
|
||||
new_right = workarea.x + workarea.width;
|
||||
}
|
||||
else if (ABS (horizontal_point - new_right) < 16)
|
||||
{
|
||||
new_left = workarea.x;
|
||||
new_right = horizontal_point;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Disable edge resistance for resizes when windows have size
|
||||
|
@ -6256,7 +6256,7 @@ end_grab_op (MetaWindow *window,
|
||||
else if (meta_grab_op_is_resizing (window->display->grab_op))
|
||||
{
|
||||
update_resize (window,
|
||||
modifiers & CLUTTER_SHIFT_MASK,
|
||||
modifiers & CLUTTER_SHIFT_MASK || window->tile_match != NULL,
|
||||
x, y,
|
||||
TRUE);
|
||||
maybe_maximize_tiled_window (window);
|
||||
@ -6333,7 +6333,7 @@ meta_window_handle_mouse_grab_op_event (MetaWindow *window,
|
||||
else if (meta_grab_op_is_resizing (window->display->grab_op))
|
||||
{
|
||||
update_resize (window,
|
||||
modifier_state & CLUTTER_SHIFT_MASK,
|
||||
modifier_state & CLUTTER_SHIFT_MASK || window->tile_match != NULL,
|
||||
x, y,
|
||||
FALSE);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user