Commit Graph

2330 Commits

Author SHA1 Message Date
Damien Lespiau
4d7b8c9d42 clutter_value_get_unit() has not be renamed
Since the Great Rework of ClutterUnits, functions have been using
'units' not 'unit' in their name. clutter_value_get_unit() is a left
over from a dark age, its declaration and documentation have been
updated but not the symbol itself.
2009-10-05 13:08:13 +01:00
Emmanuele Bassi
72243081b5 Merge branch 'stage-window-object'
* stage-window-object:
  [x11] Fix Stage user-initiated resize
  [x11] Remove a useless forced paint
  [stage] Rework the Stage implementation class
2009-10-05 12:37:08 +01:00
Emmanuele Bassi
ad83caaed1 Clarify the IdPool warning
Instead of having an assertion failure with a message of dubious
usefulness, we should probably use a more verbose warning explaining
what is the problem and what might be the cause.
2009-10-05 12:34:48 +01:00
Emmanuele Bassi
111512a2a0 [x11] Fix Stage user-initiated resize
The user-initiated resize is conflicting with the allocated size. This
happens because we change the size of the stage's X Window behind the
back of the size allocation machinery.

Instead, we should change the size of the actor whenever we receive a
ConfigureNotify event to reflect the new size of the actor.
2009-10-05 12:24:19 +01:00
Emmanuele Bassi
e3c2ed0009 [x11] Remove a useless forced paint
We force the redraw before mapping, in the hope that when a composited
window manager maps the window it will have its contents ready; that is
not going to work: the solution for this problem requires the implementation
of a protocol for compositors, and not a hack.

Moreover, painting before mapping will cause a paint with the wrong
GL viewport size, which is the wrong thing to do on GLX.
2009-10-05 12:21:02 +01:00
Robert Bragg
ab76d64df0 [cogl-debug] avoid warnings when using COGL_NOTE with unbraced else clauses
When not building a debug build the compiler was warning about empty
else clauses with no braces due to code like:
  if (blah)
	do_foo();
  else
	COGL_NOTE (DRAW, "a-wibble");

This simply ensures that even for non debug builds COGL_NOTE will expand to
a single statement.
2009-09-24 21:41:50 +01:00
Robert Bragg
904c495c6d [cogl-vertex-buffer] fix n_components validation for GL's builtin attributes
glVertexPointer expects positions with 2, 3 or 4 components, glColorPointer
expects colors with 3 or 4 components and glNormalPointer expects normals
with three components so when adding vertex buffer atributes with the names
"gl_Vertex", "gl_Color" or "gl_Normal" we assert these constraints and print
an explanation to the developer if not met.

This also fixes the previosly incorrect constraint that gl_Normal attributes
must have n_components == 1; thanks to Cat Sidhe for reporting this:

Bug: http://bugzilla.openedhand.com/show_bug.cgi?id=1819
2009-09-24 21:41:50 +01:00
Robert Bragg
dae569b468 [debug] Adds a dump-pick-buffers CLUTTER_DEBUG option
Now if you export CLUTTER_DEBUG=dump-pick-buffers clutter will write out a
png, e.g.  pick-buffer-00000.png, each time _clutter_to_pick() is called.
It's a rather crude way to debug the picking (realtime visualization in a
second stage would probably be nicer) but it we've used this approach
successfully numerous times when debugging Clutter picking issues so it
makes sense to have a debug option for it.
2009-09-24 21:41:49 +01:00
Neil Roberts
27ae9722de [container] Remove the unused 'object' variable in destroy_child_meta
Since commit b2f958a61 this variable is no longer used so it was
causing compiler warnings.
2009-09-22 17:55:04 +01:00
Robert Bragg
b710ed0eea [backend-egl] fix clutter_backend_egl_get_visual_info to not use Xalloc
It looks like the intention was to duplicate an XVisualInfo in such a way
that the pointer could be returned and then later freed using XFree.  But
Xalloc isn't an Xlib counterpart to XFree; Xlib doesn't provide a general
purpose malloc wrapper afik.  By shuffling things about a bit, it was
possible to avoid the need for this hack.
2009-09-21 23:06:44 +01:00
Damien Lespiau
6e50e26c86 Add a few annotations on Cogl primitives functions
By default, float * is considered as an out argument by gobject
introspection which is wrong for quite a few Cogl symbols. Start adding
annotations to fix that for the ones in the "Primitives" gtk-doc
section.
2009-09-21 18:40:20 +01:00
Robert Bragg
1b37cb6cb7 [container] cast actor to gobject before calling g_object_set_qdata
A minor compiler warning fix: in destroy_child_meta we weren't casting the
first argument to g_object_set_qdata to a gobject.
2009-09-21 18:17:12 +01:00
Øyvind Kolås
b2f958a618 [container] unset the child meta qdata on the child, not the container
In the default implementation of container::destroy_child_meta Set child
meta qdata to NULL on the child and not the container, since the child
is the object that owns the data.
2009-09-21 15:55:58 +01:00
Thomas Wood
d4e46bb893 [container] set the child meta qdata on the child, not the container
Set child meta qdata on the child and not the container, since the child is
the object that owns the data.
2009-09-21 15:40:53 +01:00
Neil Roberts
1c3d5a0e87 [cogl] Remove CoglContext->journal_vbo{,_len}
The lifetime of the journal VBO is entirely within the scope of the
cogl_journal_flush function so there is no need to store it globally
in the Cogl context. Instead, upload_vertices_to_vbo just returns the
new VBO. cogl_journal_flush stores this in a local variable and
destroys it before returning.

This also fixes an assertion when using the GLES backend which was
caused by nothing initialising the journal_vbo variable.
2009-09-17 18:30:55 +01:00
Emmanuele Bassi
ecfa0c4f92 [build] Split out the custom silent rules
The silent rules we use for custom targets should be moved into a
separate Makefile.am that gets included from all the others.
2009-09-16 17:47:59 +01:00
Emmanuele Bassi
9dc012c07d [timeline] Account for clock roll backs between frames
If the system clock rolls back between two frames then we need
to account for the change, to avoid stopping the timeline.

The best option, since a roll back can be any arbitrary amount
of milliseconds, is to skip a frame.

Fixes bug:

  http://bugzilla.moblin.org/show_bug.cgi?id=3839
2009-09-16 11:57:57 +01:00
Robert Bragg
0d08f6e070 [cogl-fbo] Disable mipmap filters before calling glCheckFramebufferStatusEXT
The framebuffer_object spec isn't clear in defining whether attaching a
texture as a renderbuffer with mipmap filtering enabled while the mipmaps
have not been uploaded should result in an incomplete framebuffer object.
(different drivers make different decisions)

To avoid an error with drivers that do consider this a problem we explicitly
set non mipmapped filters before calling glCheckFramebufferStatusEXT.  The
filters will later be reset when the texture is actually used for rendering
according to the filters set on the corresponding CoglMaterial.
2009-09-15 17:54:07 +01:00
Emmanuele Bassi
abbe2ebf8b [container] Use a 1:1 mapping between child and ChildMeta
Since an actor can only be parented to one container we don't need
the extra complications of maintaining a list of ChildMeta objects
attached to an actor in the default implementation of the Container
interface.
2009-09-15 11:27:43 +01:00
Damien Lespiau
6e3afa4ebe [docs] Clutter's model implementation is called ClutterListModel
It was renamed from ClutterModelDefault to ClutterListModel a while
back. Update the reference to this class in ClutterModel documentation.
2009-09-10 13:28:54 +01:00
Øyvind Kolås
3cc56b2b13 [text] implement get_property for "use-markup" 2009-09-08 14:15:18 +01:00
Emmanuele Bassi
6988744db7 [stage] Rework the Stage implementation class
Instead of using ClutterActor for the base class of the Stage
implementation we should extend the StageWindow interface with
the required bits (geometry, realization) and use a simple object
class.

This require a wee bit of changes across Backend, Stage and
StageWindow, even though it's mostly re-shuffling.

First of all, StageWindow should get new virtual functions:

  * geometry:
    - resize()
    - get_geometry()

  * realization
    - realize()
    - unrealize()

This covers all the bits that we use from ClutterActor currently
inside the stage implementations.

The ClutterBackend::create_stage() virtual function should create
a StageWindow, and not an Actor (it should always have been; the
fact that it returned an Actor was a leak of the black magic going
on underneath). Since we never guaranteed ABI compatibility for
the Backend class, this is not a problem.

Internally to ClutterStage we can finally drop the shenanigans of
setting/unsetting actor flags on the implementation: if the realization
succeeds, for instance, we set the REALIZED flag on the Stage and
we're done.

As an initial proof of concept, the X11 and GLX stage implementations
have been ported to the New World Order(tm) and show no regressions.
2009-09-08 10:52:58 +01:00
Emmanuele Bassi
742cc4d95b [docs] Small annotation fixes 2009-09-08 10:21:46 +01:00
Neil Roberts
c69209a253 [animation] Move the check for the 'signal::' prefix into a separate function
The old code checked whether the property began with 'signal-' and
then checked for 'signal-swapped' and 'signal-after'. This prevented
you from animating a property called for example 'signal-strength'.

The check for the prefix is now in a separate function which also adds
a 'signal-swapped-after' prefix for completeness.

Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1798
2009-09-07 12:44:06 +01:00
Samuel Degrande
763f5a9d01 DOT3_RGB[A] cannot be used in a Blend String
The blend string compiler checks that the syntax of a function name is
[A-Za-z_]*, preventing the use of DOT3_RGB[A].

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-09-02 16:27:22 +01:00
Emmanuele Bassi
a5e081dc9c [model] Do not attempt to free empty column names
The column names are optional - ClutterModel will use the GType name
if there is no user-specified column name. Hence, the ::finalize vfunc
should not try to free an empty column names vector.

Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1790
2009-09-02 15:30:45 +01:00
Neil Roberts
db6b0a91e0 Take a reference to the material in clutter_texture_set_cogl_material
The material is unref'd in clutter_texture_finalize and the
documentation explicitly states that the function will take a ref so
it really should.
2009-08-26 18:28:35 +01:00
Neil Roberts
bad7782ab4 Fix the documentation for clutter_texture_set_cogl_material
The documentation was a copy of the docs for set_cogl_texture so it
was somewhat broken.
2009-08-26 18:25:10 +01:00
Emmanuele Bassi
bb17dc1ce5 [script] Clean up the ad hoc parsing code in Actor
The old parsing code still assumed we had integers for pixels
and floating point values for percentages; this is not the case
anymore.
2009-08-26 16:49:45 +01:00
Emmanuele Bassi
2ffebad3d9 [script] Convert double to float when parsing
The default floating point type for JSON is double precision; this means
that we need to conver to single precision when setting a property with
type G_TYPE_FLOAT.
2009-08-26 16:48:32 +01:00
Øyvind Kolås
f1d5881207 [group] Use floating point in sort_z_order 2009-08-25 17:40:17 +01:00
Emmanuele Bassi
95a6e1c925 Fix the warnings for Animation::update_interval()
The bindings for update_interval() were copied from bind().
2009-08-25 12:18:32 +01:00
Emmanuele Bassi
899f051cd9 [animation] Add Animation::update()
Currently, to update a property inside an animation you have to
get the interval for that property and then call the set_final_value()
method.

We can provide a simpler, bind()-like method for the convenience of
the developers that just validates everything and then calls the
Interval.set_final_value().
2009-08-25 12:16:41 +01:00
Neil Roberts
4ca375e8fe [cogl-texture] Set GL_PACK_ROW_LENGTH when downloading texture data
Otherwise the rowstride passed in from an application is not used
correctly so you can not download to an area with a much larger
rowstride.
2009-08-24 12:50:57 +01:00
Emmanuele Bassi
172074fd29 [glx] Perform more checks before calling glXMakeCurrent
Right now we just check for a NULL stage before calling glXMakeCurrent().

We can, though, get a valid stage without an implementation attached to
it while we are disposing a stage after a CLUTTER_DELETE event, since the
events processing is performed on a vblank-locked basis.
2009-08-21 12:05:52 +01:00
Owen W. Taylor
93e1d8e7a3 Add ::queue-relayout signal to ClutterActor for ClutterClone
ClutterClone bases its preferred size on the preferred size of
the source actor, so it needs to invalid its cached preferred
size when the preferred size of the source actor changes.

In order for this to work, we need to have notification when
the size of the source actor changes, so add a ::queue-relayout
signal to ClutterActor.

Then connect to this from ClutterClone and queue a relayout
on the clone when a relayout is queued on the source.

http://bugzilla.openedhand.com/show_bug.cgi?id=1755

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-08-20 14:12:54 +01:00
Robert Bragg
56daae9d7b Revert "[cogl] Allow Cogl to create NPOT textures for GLES2"
This reverts commit 3c47a3beb5.

Of course I remembered just after pushing the patch why we hadn't done
this before :-) If you look in the glsl spec:
http://www.khronos.org/registry/gles/specs/2.0/es_full_spec_2.0.24.pdf
Section 3.7.10 Texture Completeness and Non-Power-Of-Two Textures
you can see GLES 2.0 doesn't support mipmaps for npot textures.

There is possibly some way we could support this in Cogl but at least
it's not as simple as or-ing in the feature flag, sadly.
2009-08-20 12:53:32 +01:00
Robert Bragg
3c47a3beb5 [cogl] Allow Cogl to create NPOT textures for GLES2
The core GLES2 API supports NPOT textures, i.e. there is no extension as for
OpenGL, so we now add COGL_FEATURE_TEXTURE_NPOT to the feature flags in
_cogl_features_init.

Thanks to Gordon Williams for spotting this.
2009-08-20 12:17:56 +01:00
Robert Bragg
a5fe4ae4ec [cogl] %.c: %.glsl codegen: use BUILT_SOURCES var + fix stringify.sh
Don't let stringify.sh write to the $srcdir + use the BUILT_SOURCES var in
Makefile.am so as to ensure all .c.  and .h files get generated from their
corresponding .glsl files before building other targets.
2009-08-19 15:43:20 +01:00
Jonas Bonn
3761e9cd47 Check timeline direction when forcing final state
If the timeline is running backwards, the completed signal handler should
set the final state from the interval's initial value.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-08-19 14:57:07 +01:00
Emmanuele Bassi
373b165b3f Use AM_SILENT_RULES if automake >= 1.11 is installed
Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1756

Based on a patch by: Javier Jardón <javierjc1982@gmail.com>
2009-08-19 13:42:36 +01:00
Neil Roberts
6a9130f10f [pango-display-list] Don't premultiply the colour twice
When rendering a glyph run from a texture we were premultiplying the
colour once in display_list_render() and then again in
display_list_render_texture(). This was causing the color to come out
wrong. This fixes bug #1775.

Thanks to Pierre-Luc Beaudoin for reporting.
2009-08-19 10:28:51 +01:00
Robert Bragg
9befb055d0 [cogl-material] Fix some brackets in _layer_flush_gl_sampler_state
The wrong part of an expression was bracketed in the test to determine
when a new texture matrix needed to be loaded which resulted in the
first pass through _cogl_material_layer_flush_gl_sampler_state
not uploading any user matrix.
2009-08-18 16:57:38 +01:00
Emmanuele Bassi
366e0725ce [docs] texture_polygon() is called polygon()
Remove the mentions to the old name of cogl_polygon().
2009-08-18 11:11:29 +01:00
Emmanuele Bassi
f655b28e66 [build] Nothing can be prepended to QUIET_* rules
Move the LD_LIBRARY_PATH override after the QUIET_GEN rule and
unbreak the typelib compilation.
2009-08-17 23:27:22 +01:00
Jussi Kukkonen
8c00d705c0 [text] move_word_backward/forward fixes
clutter_text_move_word_backward/forward() calls did not use the
start argument consistently. Also, clutter_text_move_word_forward()
bound check checked the wrong end.

Fixes #1765

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-08-17 22:53:36 +01:00
Neil Roberts
99437c4761 [text] Don't interpret the unicode value when the control modifier is on
When a letter key is pressed with the control key held down one of
three things will happen :-

a) If the stage is embedded within a GtkClutterEmbed the unicode value
   will be filled from gdk_keyval_to_unicode. This will be the same
   value as if control was not pressed (so Ctrl+V will be 'v').

b) If the stage is not in a GtkClutterEmbed and Clutter is running on
   the X11 backend then it will try to fill in the unicode value from
   XLookupString. This *will* take into account the control so the
   unicode value will represent a control character (Ctrl+V will be
   '\x16').

c) Most other backends will not bother to fill in the unicode
   value. Therefore clutter_keysym_to_unicode will be used which also
   does not take into account the control key (so Ctrl+V will be 'v').

For cut and paste to work in Nbtk, the control keys need to bubble up
to the parent NbtkEntry container. This works fine for 'b' but not 'a'
and 'c'.

This patch makes ClutterText always allow the event to bubble if the
key is not handled by the binding pool and the control modifier is
down.

Ideally ClutterText would always get a unicode value that takes into
account the modifiers but this is probably best left up to the input
methods.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-08-17 22:50:23 +01:00
Owen W. Taylor
5d7c2e7c44 Set LD_LIBRARY_PATH when running g-ir-compiler
g-ir-compiler currently opens the library for the .gir it is compiling;
to make that work we need to set LD_LIBRARY_PATH before running
g-ir-compiler to include .libs.

(I think this may have been working earlier because there was a
hack that substituted .so with .la and tried opening that; that
works for the incorrect libclutter-glx-1.0.so but not for the
correct libclutter-glx-1.0.so.0)

http://bugzilla.openedhand.com/show_bug.cgi?id=1771
2009-08-17 22:39:12 +01:00
Owen W. Taylor
4c1248c5e9 Full fix for the G-I support in Clutter
Update the sed hack for the shared library to be more robust.

Remove the --shared-library command line argument from g-ir-scanner,
as no distribution will ever ship the .la files. This effectively
reverts commit 68f8a98cfb.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-08-17 15:42:33 +01:00
Götz Waschk
68f8a98cfb Specify the shared library for g-ir-compile
Use the --shared-library option to specify the shared object to link
against when compiling the typelib from the GIR data.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-08-17 14:21:42 +01:00
Götz Waschk
366e0f9cd7 Update Clutter to use G-I 0.6.4
Following bug #1762, the syntax of g-ir-scanner was changed in
gobject-introspection, so Clutter does not build anymore with 0.6.4.

See the bugzilla bug:

  http://bugzilla.gnome.org/show_bug.cgi?id=591669

GObject-Introspection now uses a different mechanism to extract the
SONAME when building the gir file and it needs the libtool archive as
option.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-08-17 14:14:18 +01:00
Emmanuele Bassi
90d8f31831 [units] Do not be locale-dependant on string conversion
When dumping a ClutterUnits structure to a string we are using a bare
g_strdup_printf(), which unfortunately is locale dependant. So, for
instance, a type of CLUTTER_UNIT_EM and a value of 42 are stringified
as:

        C:      42.00 em
        en_GB   42.00 em
        it_IT   42,00 em
        fr_FR   42,00 em

This would not be a problem -- clutter_units_from_string() allows both
'.' and ',' as fractionary part delimiters. The test suite, on the
other hand, does not know that, and it checks for exact matches with
the C locale.

Calling setlocale(LC_ALL,"C") at the beginning of the conformance test
suite is not a good idea, because it would prevent external testing; and
it's a lame cop out from doing exactly what we have to do -- pick a format
and stick with it.

Like other platforms, languages and frameworks before us, we opt to
be less liberal in what we create; so, we choose to always stringify
ClutterUnits with fractionary parts using '.' as the delimiter.

Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1763
2009-08-14 16:05:33 +01:00
Emmanuele Bassi
5274b4e4c4 [build] Clean up the eglnative and fruity Makefile.am
* Do not use CLUTTER_MAJORMINOR

* Use per-target compiler flags and libraries
2009-08-14 13:08:17 +01:00
Xu Li
f7edc97d8d Add new Atom atom_NET_WM_PID to set pid info
Clutter advertises itself on X11 as implementing the _NET_WM_PING protocol,
which is needed to be able to detect frozen applications; this allows us to
stop the destruction of the stage by blocking the CLUTTER_DELETE event and
wait for user feedback without the Window Manager thinking that the app has
gone unresponsive.

In order to implement the _NET_WM_PING protocol properly, though, we need
to add the _NET_WM_PID property on the Stage window, since the EWMH states:

  [_NET_WM_PID] MAY be used by the Window Manager to kill windows which
  do not respond to the _NET_WM_PING protocol.

Meaning that an unresponsive Clutter application might not be killable by
the window manager.

Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1748

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-08-14 12:41:01 +01:00
Emmanuele Bassi
3abf393b87 [build] Clean up cogl-pango Makefile
* Do _not_ use CLUTTER_MAJORMINOR to define the installation path
  for the headers; we must use CLUTTER_API_VERSION for that.

* Do not put the C compiler flags in the INCLUDES directive.

Bases on a patch by: Gary Ching-Pang Lin <glin@novell.com>
2009-08-14 11:30:16 +01:00
Emmanuele Bassi
5c8ae6d2dc [json] Fix compilation of the internal JSON-GLib
Define the symbols needed to pass the single include policy when
compiling the static object.
2009-08-13 18:05:38 +01:00
Emmanuele Bassi
8a794a8533 [docs] Fix the examples for animate()
Update the examples to reference to existing easing modes and to
make sure to use floating point values for floating point properties.
2009-08-13 16:13:55 +01:00
Emmanuele Bassi
f25cdf066c [actor] Allow unsetting width and height separately
It is possible to unset the size of an actor specified with set_width()
and set_height() by using:

  clutter_actor_set_size (actor, -1, -1);

Which works by unsetting the :min-*-set and the :natural-*-set properties.

Calling set_width(-1) and set_height(-1) separately, though, doesn't work
thus implicitly breaking the assumption that set_size() is nothing more
than set_width()+set_height(). This was obviously due to the face that
pre-1.0 set_width() and set_height() took an unsigned integer as an
argument.
2009-08-13 16:13:07 +01:00
Colin Walters
d3e06bc1e5 Add (allow-none) for clutter_stage_set_key_focus()
The @actor argument can be NULL to unset the key focus.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-08-13 10:49:39 +01:00
Emmanuele Bassi
9766fb1300 [script] Fix Actor's ad-hoc parser
ClutterActor parses positional and dimensional properties with a
custom deserializer. We need to:

  - handle G_TYPE_INT64, the default integer type for JSON-GLib
  - use G_TYPE_FLOAT for properties, since Actor switched to it
    for the pixel-based ones

This makes ClutterScript work again.
2009-08-12 16:02:23 +01:00
Emmanuele Bassi
cfbbacb807 [script] Fix the default deserialization
Properties parsed from ClutterScript should now use G_TYPE_INT64
and automatically convert between G_TYPE_INT and G_TYPE_INT64.
2009-08-12 16:01:25 +01:00
Emmanuele Bassi
4d52245637 [json] Update the internal copy of JSON-GLib
JSON-GLib switch to 64 bit integers upstream, to avoid the undefined
integer size of the JSON RFC. All integers are automatically promoted
to gint64.
2009-08-12 16:00:13 +01:00
Emmanuele Bassi
2b70b0d4ed Include clutter-json.h, not json-types.h
The json-types.h header is found by the mere fact of it being
in the project; if we are compiling against the system JSON-GLib
this could be horribly out of date.

We need to use clutter-json.h, which will include the right
header for us.
2009-08-12 15:57:25 +01:00
Emmanuele Bassi
cc6aa6e4d5 Clutter GIR depends on ClutterJson GIR conditionally
If we're building Clutter with a system JSON-GLib we need to skip
the typelib compilation of ClutterJson since we depend on Json-1.0.gir
directly.
2009-08-12 15:32:18 +01:00
Emmanuele Bassi
6fcf5c1820 [json] Include only json-glib.h
JSON-GLib moved to a single include scheme, so we should only include
json-glib.h. If we use the internal copy it doesn't matter, since the
header does the right thing.
2009-08-12 15:31:16 +01:00
Emmanuele Bassi
8c49e22753 Add copyright and license notice
The clutter-script-parser.c does not have a copyright and license
notices; even though the LGPL is a per-project license and not a
per-file license, having those notices in every source file is a
good idea.
2009-08-12 10:30:11 +01:00
zhou jiangwei
13e055a351 [eglx] Update the EGLX backend
The EGLX backend needs to be updated to the new ClutterBackendX11
code.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-08-11 14:19:24 +01:00
zhou jiangwei
2ab9bef587 [cogl] Fix the GLES 2.0 backend
Update the GLES 2.0 backend to the new COGL API after the breakage
introduced by the journal.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-08-11 14:19:24 +01:00
Robert Bragg
dbfd3f0f44 [cogl_clear] Also pass the alpha component of the CoglColor to glClearColor
Previously we were passing a constant of 0.0 for the alpha component which
wasn't as flexible.
2009-08-11 14:15:44 +01:00
Emmanuele Bassi
f0cb337d92 [build] Fix LDADD -> LIBADD usage 2009-08-11 13:27:25 +01:00
Emmanuele Bassi
dfc32b60c4 [osx] Clean up Makefile.am
The OS X backend Makefile.am was missing a line concatenation, and
so the -xobjective-c directive was always ignored.

Instead of dumping everything into INCLUDES and LDADD we should follow
what the rest of the backends do, and use per-target CFLAGS and LDADD,
and reserve the INCLUDES to -D and -I directives.

Thanks to: Christian Hergert <chris@dronelabs.com>
2009-08-11 13:11:34 +01:00
Emmanuele Bassi
d0748b3b9b Merge branch 'system-json-glib'
* system-json-glib:
  [script] Simplify the parser code
  Update JSON-GLib dependency
2009-08-10 17:21:20 +01:00
Emmanuele Bassi
d263e7a78b [build] Install JSON headers inside the right directory
Don't install inside the clutter-MAJOR_MINOR/ directory, but use
the API_VERSION (1.0).

Otherwise we'd have the Clutter headers for 1.x inside:

        $includedir/clutter-1.0/clutter

And the JSON-related headers inside:

        $includedir/clutter-1.<minor>/clutter
2009-08-10 17:19:04 +01:00
Emmanuele Bassi
420ed353b5 [x11] Do not ask to destroy an empty Window
The fix for bug 1750 inside commit b190448e made Clutter-GTK spew
BadWindow errors. The reason for that is that we call XDestroyWindow()
without checking if the old Window is None; this happens if we call
clutter_x11_set_stage_foreign() on a new ClutterStage before it has
been realized.

Since Clutter-GTK does not need to realize the Stage it is going to
embed anymore (the only reason for that was to obtain a proper Visual
but now there's ClutterBackendX11 API for that), the set_stage_foreign()
call is effectively setting the StageX11 Window for the first time.
2009-08-07 08:26:18 +01:00
Emmanuele Bassi
335fb07ab0 [actor] Add missing return_if_fail()
The queue_relayout() method was missing the argument check.

Thanks to: Neil Patel <njpatel@gmail.com>
2009-08-05 17:50:31 +01:00
Neil Roberts
1434d72134 Small doc fix to clutter_text_get_color
Bug reported by Rob Bradford.
2009-08-05 15:51:49 +01:00
Emmanuele Bassi
b190448ed4 [x11] Destroy the Window we own when setting a foreign one
When we replace the stage Window using a foreign one we also need to
destroy the Window we created, if needed, to avoid leaking resources
all around.

Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1750
2009-08-04 16:59:15 +01:00
Emmanuele Bassi
79288b46ed [docs] Fix a missing parameter 2009-08-04 11:38:48 +01:00
Emmanuele Bassi
9cda8d130f [actor] Be more explicit when warning about invariants
The "catch all" warning for a the mapped invariant violation is too
generic: it doesn't tell you why the invariant was broken in case
we are trying to map an unparented actor - e.g. through a Clone.
2009-08-04 11:15:05 +01:00
Emmanuele Bassi
f8a964b422 [cogl] Expose cogl_is_vertex_buffer()
The function is public and available in the shared object, but
it's not present in the header, so this is not an API/ABI change.
2009-08-04 11:15:05 +01:00
Damien Lespiau
c9c87543e8 [debug] CLUTTER_{NOTE,MARK,DBG,GLERR,TIMESTAMP} should always be statements
In case someone tries to do:
	if (foo)
		CLUTTER_NOTE(DOMAIN, "%s", blah);

CLUTTER_NOTE () should always be a statement
2009-08-03 14:25:09 +01:00
Damien Lespiau
cd35f3b384 [debug] Fix __GNUC__ typo
The right gcc define is __GNUC__ not __GNUC_. This typo had the side
effect that we were using the non gcc specific debug macros leading to
a less optmised CLUTTER_NOTE () than one could have dreamed of.
2009-08-03 14:25:09 +01:00
Damien Lespiau
94b35a4a5e [build] GCC_FLAGS is no more, MAINTAINER_CFLAGS is the One.
CC_FLAGS was a left over from the 0.8.x age. Killed it and use the
newer MAINTAINER_CFLAGS variable instead.
2009-08-03 14:25:08 +01:00
Emmanuele Bassi
b2ab2b9535 [actor] Use the right vertex
The vertex that should be used by the apply_relative_transform
is the one passed in as const, and the result should be placed
inside the non-const ClutterVertext. Currently, we are using
the latter, and thus the function is completely useless.
2009-08-02 18:34:17 +01:00
Emmanuele Bassi
ae2a861a0b [x11] Force a redraw before mapping the stage
Does as it says on the tin: run a paint cycle before calling
XMapWindow().
2009-07-31 10:29:33 +01:00
Emmanuele Bassi
77fdd7494e Fix compiler warnings when COGL debug level=minimum 2009-07-28 13:57:46 +01:00
Emmanuele Bassi
a5d6b23308 [units] Add binding-friendly initializers
We should follow the convention for boxed types initializers of:

  <type_name>_from_<another_type> (boxed, value)

For ClutterUnits as well; so:

  clutter_units_pixels -> clutter_units_from_pixels
  clutter_units_em     -> clutter_units_from_em
  ...

We should still keep the short-hand version as a macro, though.
2009-07-28 13:46:11 +01:00
Emmanuele Bassi
57baa2f0bc [animation] Fix variable use
Instead of using the proper typed variables we were overwriting
the gpointer for the Interval's final value.
2009-07-28 13:21:57 +01:00
Neil Roberts
f4ad3761c4 [win32] Remove the call to clutter_redraw in clutter_stage_win32_show
Since commit 7b811f8b this is done in clutter_stage_show so there is
no need for it in the backends.
2009-07-28 12:13:44 +01:00
Neil Roberts
df586eb507 [win32] Move the show/hide to be implementations of the interface
This makes clutter_stage_win32_show/hide be implementations of
ClutterStageWindowIface rather than overriding the methods in
ClutterActor. This reflects the changes in e4ff24bc for the X11
backend.
2009-07-28 12:13:44 +01:00
Ole André Vadla Ravnås
a1cef026c5 Avoid near/far identifier names.
Leads to conflict with system headers on Windows, where macros named
"near" and "far" are defined.
2009-07-28 12:13:44 +01:00
Ole André Vadla Ravnås
05883af1f6 Remove unused variable to fix compiler warning. 2009-07-28 12:13:44 +01:00
Ole André Vadla Ravnås
0157851270 Call glClientActiveTexture() through COGL context.
Fixes build issues on systems with OpenGL header older than 1.3.
2009-07-28 12:13:43 +01:00
Ole André Vadla Ravnås
f61f66c6fe Avoid C99 to fix compilation with compilers like MSVC. 2009-07-28 12:13:43 +01:00
Ole André Vadla Ravnås
ab5a10768c Initialize pixel data before glReadPixels(). 2009-07-28 12:13:43 +01:00
Haakon Sporsheim
e4eed92177 Reposition variable declarations to avoid C99. 2009-07-28 12:13:42 +01:00
Emmanuele Bassi
fa3728126f [animation] Force the final state inside ::completed
In case we are skipping too many frames, we should force the animation
instance to apply the final state of the animated interval inside the
::completed signal handler.
2009-07-28 11:43:05 +01:00
Emmanuele Bassi
42ea471e33 Remove explicit size of the Vertex arrays
The Vertex arrays passed to some ClutterActor methods should not
have the size. Albeit being technically correct, it's not a good
practice.
2009-07-27 16:10:07 +01:00
Emmanuele Bassi
fe0e7f9f74 [stage] Add a warning for :offscreen usage
The Stage:offscreen property hasn't been tested for ages, and it
should really just use a FBO, not indirect rendering on a X Pixmap
only on X11. There are better ways anyway to get the current
contents of ClutterStage as a buffer anyway.

We might remove it at any later date, or actually make it work
properly.
2009-07-27 15:42:31 +01:00
Emmanuele Bassi
6e6d0a5ea6 [glx] Explicitly set the depth size for GLX visuals
When requesting a GLX visual from the X server we should explicitly
set the GL_DEPTH_SIZE and the GL_ALPHA_SIZE bits, otherwise some
functionality might just not work, or work unreliably.

Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1723
2009-07-27 15:08:03 +01:00