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[group] Use floating point in sort_z_order
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@ -531,12 +531,16 @@ static gint
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sort_z_order (gconstpointer a,
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gconstpointer b)
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{
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int depth_a, depth_b;
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float depth_a, depth_b;
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depth_a = clutter_actor_get_depth (CLUTTER_ACTOR(a));
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depth_b = clutter_actor_get_depth (CLUTTER_ACTOR(b));
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return (depth_a - depth_b);
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if (depth_a < depth_b)
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return -1;
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if (depth_a > depth_b)
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return 1;
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return 0;
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}
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static void
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