Wayland event processing and WM operations are themselves outside the
ClutterGrab loop so far. Until this is sorted out, these pieces of
event handling have got to learn to stay aside while there is a
ClutterGrab going on.
So, synchronize foci and other state when grabs come in or out, and
make it sure that Wayland event processing does not happen while
grabs happen.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2099>
Listen to changes in MetaWindow::is-alive, so that the pointer
can logically leave the surface as soon as that happens. This
helps prevent flooding the client socket while it is stalled.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2122>
The way wl_seat capabilities work, by notifying clients of capabilities
changes, and clients consequently requesting the relevant interface
objects (pointer, keyboard, touch) is inherently racy.
On quick VT changes for example, capabilities on the seat will be added
and removed, and by the time the client receives the capability change
notification and requests the relevant keyboard, pointer or touch,
another VT switch might have occurred and the wl_pointer, wl_keyboard or
wl_touch already destroyed, leading to a protocol error which kills the
client.
To avoid this, create the objects when requested regardless of the
capabilities.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1797
Related: https://bugzilla.gnome.org/show_bug.cgi?id=790932
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/77>
We make objects inert when disabling the seat, but we requests may still
have effect. This is especially bad if disabling is followed by
destroying, but also means e.g. set_cursor() not doing an early out
after the pointer capability was disabled.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1822>
Unfortunately there's situations where we can't fully rely on only
crossing events here. One such situation is pointer visibility changes
due to touch interaction, or e.g. after closing the lid.
In these situations the pointer position stays the same, picks the
same actor, yet we want to see the right surface as the pointer focus
again in the wayland side.
This used to happen on the first motion event after the pointer
visibility change before commit ad3f2b0b86, use motion events again
for picking so we don't break these usecases.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1657>
These events may be emitted for touchpoints (in which case they contain
an event sequence). Ignore those as they are not relevant for pointer
picking, and shouldn't influence its focus.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1657>
In the wayland code we are in synchronization with the events that
the ClutterStage is managing at the moment. Asking the ClutterSeat for
the pointer position gets ahead of the current events, and may result
in imprecise coordinates sent in wl_pointer.enter.
To be in consistence with the motion events that might be already
queued, we should ask the stage for the last known coordinates.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1654>
As planned and prepared with the last commits, let ClutterStage take
care of tracking input devices and their respective actors. This means
we now can remove the old infrastructure for this from
ClutterInputDevice.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1633>
Instead of using native backend platform data specifically, store
this info in ClutterMotionEvent. This includes time in usec since
it's just used for motion events, in the future it could make sense
to make these general to all events again, but it could make sense
to make ClutterEvent structs private before.
In order to express that a motion event has relative motion info,
the CLUTTER_EVENT_FLAG_RELATIVE_MOTION event flag has been added
for it.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1623>
We have this as platform-dependent data in the native backend, and
a bunch of fallback code done in place in the evcode users. Stop
making this platform-dependent data, and move it to the relevant
ClutterEvents.
The fallback code for the X11 backend case is about the same, but
now it is done directly by the X11 backend.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1623>
Make the clutter_input_device_get_actor() API public and remove
clutter_input_device_get_pointer_actor() in favour of the new function.
This allows also getting the "pointer" actor for a given touch sequence,
not only for real pointer input devices like mice.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1275
Remove the rather useless callback function that's currently used for
handling the "visibility-changed" signal and instead connect to the
signal using `g_signal_connect_swapped()`.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1077
Using `-Dnative_backend=false` caused build failure due to a missing
(implicit) definition of `META_IS_BACKEND_X11`. But if we define it
properly then that just leaves some of the function's locals uninitialized
and it will never work anyway. Just return unconditionally if there's no
native backend to initialize the variables.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/1025
Just go ATM through backend checks, and looking up directly the
native event data, pretty much like the rest of the places do that...
Eventually would be nice to have this information in ClutterEvent,
but let's not have it clutter the MetaBackend class.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/852
When a Wayland window is mapped or unmapped, the Wayland compositor is
expected to send the coorespoindign `wl_pointer` enter/leave events to
the affected clients.
To do so, mutter calls `meta_wayland_compositor_repick()` which
eventually calls `meta_wayland_pointer_repick()` and
`repick_for_event()`.
If pointer input device has not been updated yet, the old clutter actor
is picked and no enter/leave event is emitted.
Make sure we update the pointer input device prior to do the repick to
get the actual `ClutterActor` under the pointer.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/1016https://gitlab.gnome.org/GNOME/mutter/merge_requests/1026
Similar to wl_list_foreach(), add
META_WAYLAND_SURFACE_FOREACH_SUBSURFACE() that iterates over all the
subsurfaces of a surface, without the caller needing to care about
implementation details, such as leaf nodes vs non-leaf nodes.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
This is inspired by 98892391d7 where the usage of
`g_signal_handler_disconnect()` without resetting the corresponding
handler id later resulted in a bug. Using `g_clear_signal_handler()`
makes sure we avoid similar bugs and is almost always the better
alternative. We use it for new code, let's clean up the old code to
also use it.
A further benefit is that it can get called even if the passed id is
0, allowing us to remove a lot of now unnessecary checks, and the fact
that `g_clear_signal_handler()` checks for the right type size, forcing us
to clean up all places where we used `guint` instead of `gulong`.
No functional changes intended here and all changes should be trivial,
thus bundled in one big commit.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/940
Just like sync_focus_surface() does, we shouldn't set a focus surface while
the pointer is hidden, so the illusion that there is none remains.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/779
Flatten the subsurface actor tree, making all surface actors children
of the window actor.
Save the subsurface state in a GNode tree in MetaWaylandSurface, where
each surface holds two nodes, one branch, which can be the tree root
or be attached to a parent surfaces branch, and a leaf, which is
used to save the position relative to child branch nodes.
Each time a surface is added or reordered in the tree, unparent all
surface actors from the window actor, traverse all leaves of the
tree and readd the corresponding surface actors back to the window
actor.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/664
The end goal is to have all clutter backend code in src/backends. Input
is the larger chunk of it, which is now part of our specific
MutterClutterBackendNative, this extends to device manager, input devices,
tools and keymap.
This was supposed to be nice and incremental, but there's no sane way
to cut this through. As a result of the refactor, a number of private
Clutter functions are now exported for external backends to be possible.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/672
This is important when using a touchscreen or stylus instead of a mouse
or touchpad. If the cursor only gets hidden and the focus stays the
same, the window will still send hover events to the UI element under
the cursor causing unexpected distractions while interacting with the
touchscreen.
Fix this by emitting a visibility-changed signal from the cursor tracker
which then triggers a focus surface sync and always set the focus
surface to NULL when it's synced while the cursor is hidden.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/448
The order and way include macros were structured was chaotic, with no
real common thread between files. Try to tidy up the mess with some
common scheme, to make things look less messy.
Rename the two cursor role types according to the convention used by the
other roles. This means that MetaWaylandSurfaceRoleCursor was renamed to
MetaWaylandCursorSurface, and MetaWaylandSurfaceRoleTabletCursor was
renamed to MetaWaylandTabletCursorSurface. The corresponding filenames
were renamed accordingly too.
https://gitlab.gnome.org/GNOME/mutter/issues/77
More specifically, avoid crossing events, since clutter does not set
modifier/button state on those. Fixes implicit grabs being broken when
the pointer moves past the surface boundaries.
https://bugzilla.gnome.org/show_bug.cgi?id=785347
Previously, the function only returned `TRUE` if the given surface was
equal to the given pointer's focused surface. This changes the behaviour
to also return `TRUE` if any of the given surface's subsurfaces are
equal to the pointer's focused surface.
https://bugzilla.gnome.org/show_bug.cgi?id=781811.
Use the "destroy" MetaWaylandSurface signal instead of the wl_resource
destroy signal for tracking the lifetime of the surface with pointer
focus.
As unsetting the focus may have side effects due to handlers of the
"focus-surface-changed" signal, connect the signal after the default
handler to make sure other clean up facilities have the chance deal with
the surface destruction before we try to unset the focus.
https://bugzilla.gnome.org/show_bug.cgi?id=783113
Let the backend initialize the cursor tracker, and change all call
sites to get the cursor tracker from the backend instead of from the
screen. It wasn't associated with the screen anyway, so the API was
missleading.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
We shouldn't cancel the pointer grab when there is a compositor grab,
since that'd break things like drag-n-drop via the overview and
alt-tabs.
The original reason for cancelling the pointer grab on compositor grabs
was to avoid a re-entry when a compositor grab was activated while
there was an active pointer constraint grab. The re-entry would happen
when the compositor grab cleared the pointer focus. Clearing the focus
would trigger the pointer constraint to be deactivated, which would end
its grab. Ending the grab would reset the grab to the default one, which
could focus the same surface again, triggering the constraint to
re-enable before it finished disabling.
This is now avoided because the default grab handler is now aware of
compositor grabs, and won't override the cleared pointer focus until
the compositor grab ends.
https://bugzilla.gnome.org/show_bug.cgi?id=772914