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wayland: Repick (again) on pointer motion
Unfortunately there's situations where we can't fully rely on only crossing events here. One such situation is pointer visibility changes due to touch interaction, or e.g. after closing the lid. In these situations the pointer position stays the same, picks the same actor, yet we want to see the right surface as the pointer focus again in the wayland side. This used to happen on the first motion event after the pointer visibility change before commit ad3f2b0b863, use motion events again for picking so we don't break these usecases. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1657>
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@ -611,7 +611,8 @@ void
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meta_wayland_pointer_update (MetaWaylandPointer *pointer,
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const ClutterEvent *event)
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{
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if ((event->type == CLUTTER_ENTER ||
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if ((event->type == CLUTTER_MOTION ||
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event->type == CLUTTER_ENTER ||
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event->type == CLUTTER_LEAVE) &&
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!clutter_event_get_event_sequence (event))
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repick_for_event (pointer, event);
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