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clutter/input-device: Make clutter_input_device_get_actor() public
Make the clutter_input_device_get_actor() API public and remove clutter_input_device_get_pointer_actor() in favour of the new function. This allows also getting the "pointer" actor for a given touch sequence, not only for real pointer input devices like mice. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1275
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@ -692,20 +692,6 @@ _clutter_input_device_free_touch_info (gpointer data)
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g_slice_free (ClutterTouchInfo, data);
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}
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static ClutterActor *
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_clutter_input_device_get_actor (ClutterInputDevice *device,
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ClutterEventSequence *sequence)
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{
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ClutterTouchInfo *info;
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if (sequence == NULL)
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return device->cursor_actor;
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info = g_hash_table_lookup (device->touch_sequences_info, sequence);
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return info->actor;
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}
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static void
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_clutter_input_device_associate_actor (ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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@ -815,7 +801,7 @@ _clutter_input_device_set_actor (ClutterInputDevice *device,
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ClutterActor *actor,
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gboolean emit_crossing)
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{
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ClutterActor *old_actor = _clutter_input_device_get_actor (device, sequence);
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ClutterActor *old_actor = clutter_input_device_get_actor (device, sequence);
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if (old_actor == actor)
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return;
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@ -850,7 +836,7 @@ _clutter_input_device_set_actor (ClutterInputDevice *device,
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}
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/* processing the event might have destroyed the actor */
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tmp_old_actor = _clutter_input_device_get_actor (device, sequence);
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tmp_old_actor = clutter_input_device_get_actor (device, sequence);
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_clutter_input_device_unassociate_actor (device,
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old_actor,
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tmp_old_actor == NULL);
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@ -1054,7 +1040,7 @@ clutter_input_device_update (ClutterInputDevice *device,
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clutter_input_device_get_coords (device, sequence, &point);
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old_cursor_actor = _clutter_input_device_get_actor (device, sequence);
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old_cursor_actor = clutter_input_device_get_actor (device, sequence);
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new_cursor_actor =
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_clutter_stage_do_pick (stage, point.x, point.y, CLUTTER_PICK_REACTIVE);
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@ -1085,22 +1071,33 @@ clutter_input_device_update (ClutterInputDevice *device,
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}
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/**
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* clutter_input_device_get_pointer_actor:
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* @device: a #ClutterInputDevice of type %CLUTTER_POINTER_DEVICE
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* clutter_input_device_get_actor:
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* @device: a #ClutterInputDevice
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* @sequence: (allow-none): an optional #ClutterEventSequence
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*
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* Retrieves the #ClutterActor underneath the pointer of @device
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* Retrieves the #ClutterActor underneath the pointer or touchpoint
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* of @device and @sequence.
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*
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* Return value: (transfer none): a pointer to the #ClutterActor or %NULL
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*
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* Since: 1.2
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*/
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ClutterActor *
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clutter_input_device_get_pointer_actor (ClutterInputDevice *device)
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clutter_input_device_get_actor (ClutterInputDevice *device,
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ClutterEventSequence *sequence)
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{
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g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
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g_return_val_if_fail (device->device_type == CLUTTER_POINTER_DEVICE, NULL);
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ClutterTouchInfo *info;
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return device->cursor_actor;
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g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
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if (sequence == NULL)
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return device->cursor_actor;
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info = g_hash_table_lookup (device->touch_sequences_info, sequence);
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g_return_val_if_fail (info != NULL, NULL);
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return info->actor;
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}
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/**
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@ -92,7 +92,8 @@ gboolean clutter_input_device_get_coords (ClutterInputDevi
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CLUTTER_EXPORT
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ClutterModifierType clutter_input_device_get_modifier_state (ClutterInputDevice *device);
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CLUTTER_EXPORT
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ClutterActor * clutter_input_device_get_pointer_actor (ClutterInputDevice *device);
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ClutterActor * clutter_input_device_get_actor (ClutterInputDevice *device,
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ClutterEventSequence *sequence);
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CLUTTER_EXPORT
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ClutterStage * clutter_input_device_get_pointer_stage (ClutterInputDevice *device);
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CLUTTER_EXPORT
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@ -8135,7 +8135,7 @@ window_has_pointer_wayland (MetaWindow *window)
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seat = clutter_backend_get_default_seat (clutter_get_default_backend ());
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dev = clutter_seat_get_pointer (seat);
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pointer_actor = clutter_input_device_get_pointer_actor (dev);
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pointer_actor = clutter_input_device_get_actor (dev, NULL);
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window_actor = CLUTTER_ACTOR (meta_window_get_compositor_private (window));
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return pointer_actor && clutter_actor_contains (window_actor, pointer_actor);
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@ -621,7 +621,7 @@ repick_for_event (MetaWaylandPointer *pointer,
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if (for_event)
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actor = clutter_event_get_source (for_event);
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else
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actor = clutter_input_device_get_pointer_actor (pointer->device);
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actor = clutter_input_device_get_actor (pointer->device, NULL);
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if (META_IS_SURFACE_ACTOR_WAYLAND (actor))
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{
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