This stuff has been deprecated for a very long time, and given that
ClutterBoxLayout is most commonly used via StBoxLayout, the impact of
removing it should be low. It will however open the door to further
cleanups.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1265
We're going to remove the "allocation-changed" signal from ClutterActor
since it's no longer needed now that ClutterAllocationFlags are gone.
So listen to "notify-allocation" instead, which has been the recommended
thing to do for some time now anyway.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
The ABSOLUTE_ORIGIN_CHANGED allocation flag is only really useful to
propagate the information of the absolute origin of an actor having
changed inside Clutter. It wasn't used anywhere else besides for some
debug messages and it probably shouldn't be used in custom layout
implementations anyway since 1) actors shouldn't have to be aware of
absolute allocation changes and 2) it doesn't factor in changes to the
transformation matrix of a parent.
Also the propagation of absolute origin changes using this flag broke
with commit 0eab73dc2e and now hidden actors are no longer notified
about those changes.
Additionally, this flag gets in the way of a few potential optimizations
since it has to be propagated even if the allocation box of the child
hasn't changed, forcing a reallocation of the child.
So replace this flag with a simple new private property of ClutterActor
absolute_origin_changed, but keep the exact same behavior for now.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
Since we now only layout the children ourselves in case the actor
implementation doesn't override the allocate vfunc, we can remove
clutter_actor_maybe_layout_children() and move the functionality inside
clutter_actor_real_allocate().
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
Now that we no longer have the DELEGATE_LAYOUT we expect all actors
overriding the allocate() vfunc to allocate their children themselves.
Since clutter_actor_set_allocation() is only called from custom
vfunc_allocate() implementations, the condition in
clutter_actor_maybe_layout_children() would always fail, which makes
calling the function useless anyway.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
The CLUTTER_DELEGATE_LAYOUT flag is unintuitive and makes the allocation
process inside Clutter unnecessarily complicated. It's very easy for
actors overriding the allocate() vfunc to layout their children
themselves (in fact most of them do this), and it also never made sense
that clutter_actor_set_allocation() does eventually layout children.
There was no ClutterActor implementation in mutter or gnome-shell which
actually used the DELEGATE_LAYOUT flag, but even without it, it's fairly
easy to archive the same behavior now: In the allocate() override,
adjust the allocation as wanted, then chain up to the parent vfunc
without calling clutter_actor_set_allocation().
So remove the CLUTTER_DELEGATE_LAYOUT flag, which will allow making the
relayout code in Clutter a bit easier to follow.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
We're going to remove allocation flags, so stop depending on the
DELEGATE_LAYOUT flag in ClutterStage and call
clutter_layout_manager_allocate() directly, which is pretty
straightforward.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
They all checked that the remote session service talked with the
correct peer, and some of them did check that there is an associated
screencast session.
Add a new check for the session being started (as it's state is
decoupled with screencast session availability) and move all checks
to a function that is called from all input-oriented DBus methods.
Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1254https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1258
The public API to get the parent actor, clutter_actor_get_parent() does
a type check whether the actor is actually a ClutterActor. In case of
_clutter_actor_apply_relative_transformation_matrix(), which is called
recursively and very often during the paint process, this type check
shows up with almost twice the amount of hits than the actual matrix
multiplication.
So use the parent pointer directly in some code paths that are executed
very often and avoid the expensive type checking there, we can do that
since both places are not public API.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1259
It was removed in 3.34 as part of 6ed5d2e2. And we thought that was the
only thread that might exist and use X11. But the top gnome-shell crasher
in 3.36 seems to suggest otherwise.
We don't know what or where the offending thread is, but since:
1. We used XInitThreads for years already prior to 3.34; and
2. Extensions or any change to mutter/gnome-shell could conceivably use
threads to make X calls, directly or indirectly,
it's probably a good idea to reintroduce XInitThreads. The failing assertion
in libx11 is also accompanied by a strong hint:
```
fprintf(stderr, "[xcb] Most likely this is a multi-threaded client " \
"and XInitThreads has not been called\n");
```
https://bugs.launchpad.net/bugs/1877075
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1252https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1256
Reverting the scale and offset applied to the damage history can be done
in one step, using a few less temporary allocations by passing the
offset right away to a new scale_offset_and_clamp_region() function.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
Since the damage history region is tracked per-view, all the regions it
includes should be inside the current view anyway, so don't
unnecessarily intersect that region with the view.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
Since we now check for the buffer age before setting up the
fb_clip_region, that region will be set to the full extents of the view
in case the buffer age is invalid. This in turn means we don't have to
do this again later and can simply fill the damage history with the
fb_clip_region that's already set for us.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
Since a NULL redraw_clip means that a full view redraw should be done
and an empty redraw clip may never be set (see the width/height checks
in clutter_stage_view_add_redraw_clip()), the fb_clip_region should
always be set to a reasonable region that's either the whole view or
individual regions inside the view.
So make sure that's actually the case by warning and that the
fb_clip_region isn't empty, which allows dropping another few lines of
code.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
Right now we're checking for the DISABLE_CLIPPED_REDRAWS debug flag
after creating the fb_clip_region and adjusting the redraw_clip. That
means that if may_use_clipped_redraw was TRUE, the redraw_clip will
still be set to the region and thus cause the stage to only be partially
redrawn. Since we don't push a clip to the framebuffer though
(use_clipped_redraw is now FALSE), parts of the view will get corrupted.
To fix that, disable clipped redraws right away if the debug flag is
set. This also allows removing the may_use_clipped_redraw bool and
replacing it entirely with use_clipped_redraw.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
We already have a better way to paint the redraw clip: Painting the
damage region paints the individual rects of the clip region and not
only the bounding rect.
So stop painting an outline around the redraw clip bounding rect when
CLUTTER_DEBUG_REDRAWS is set.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
While this is meant as an optimzation to only use the scissor clip and
not the stencil buffer if there's only one clip rectangle, it's not
needed since this optimization is going to be applied to region clips
anyway inside _cogl_clip_stack_gl_flush() (see cogl-clip-stack-gl.c).
So remove the unnecessary optimization here and rely on cogl-clip-stack
to do it for us.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
This was introduced with commit 9ab338d7b6 because the clipping of
fractionally scaled redraws caused glitches, it seems like this is no
longer needed nowadays, so let's remove it.
This should make obscured region culling work a bit better for
fractionally scaled framebuffers because because we overdraw a slightly
smaller region than the actually damaged one. We still do overdraw
though since the clipping region is stored using integers and thus
any non-integer values have to be extended to the bounding rect.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
It doesn't make sense to set the redraw clip when painting the stage if
clipped redraws are disabled. That's because when visualizing the redraw
clip and any new redraws are clipped, the old visualiziations would
remain visible, leaving multiple confusing rectangles on the screen.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
When the wallpaper image is larger than the monitor resolution we already
use mipmapping to scale it down smoothly in hardware. We use
`GL_TEXTURE_MIN_FILTER` = `GL_LINEAR_MIPMAP_LINEAR` for the highest quality
scaling that GL can do. However that option is designed for 3D use cases
where the mipmap level is changing over time or space.
Since our wallpaper is not changing distance from us we can improve the
rendering quality even more than `GL_LINEAR_MIPMAP_LINEAR`. To do this we
now set `GL_TEXTURE_MAX_LEVEL` (if available) to limit the mipmap level or
blurriness level to the lowest resolution (highest level) that is still
equal to or higher than the monitor itself. This way we get the benefits
of mipmapping (downscaling in hardware) *and* retain the maximum possible
sharpness for the monitor resolution -- something that
`GL_LINEAR_MIPMAP_LINEAR` alone doesn't do.
Example:
Monitor is 1920x1080
Wallpaper photo is 4000x3000
Mipmaps stored on the GPU are 4000x3000, 2000x1500, 1000x750, ...
Before: You would see an average of the 2000x1500 and 1000x750 images.
After: You will now only see the 2000x1500 image, linearly sampled.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1003
It's very useful to have common functions for easily creating a monitor
test setup for all kinds of tests, so move create_monitor_test_setup()
and check_monitor_configuration() and all the structs those are using to
monitor-test-utils.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1243
We're going to move some structs from monitor-unit-tests.c to
monitor-test-utils.h and some names are currently clashing with the
struct names here, so rename those to be specific to the
MonitorStoreUnitTests.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1243
check_monitor_test_clients_state() is a function that's only meant to be
used in the monitor-unit-tests, and since we're going to move the
functions for creating MonitorTestSetups into a common file, this
function is going to be in the way of that. So move the checking of the
test client state outside of check_monitor_test_clients_state().
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1243
We're going to move the functions for building MonitorTestSetups to the
common monitor-test-utils.c file.
To make building test setups a bit more straightforward in case no
TestCaseExpect is wanted, change create_monitor_test_setup() to take a
MonitorTestCaseSetup instead of a MonitorTestCase as an argument.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1243
Commit e06daa58c3 changed the tested values to use corresponding valid
enum values instead of negative ones. Unfortunately that made one value
become a duplicate of an existing one and also in part defeated the original
intention of checking the implementation of
`meta_output_crtc_to_logical_transform`.
Use `meta_monitor_transform_invert` to fix both shortcomings.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1242
One of the important classes in Mutter's handling of client textures is
the `MetaShapedTexture`. This commit adds a few gtk-doc comments which
explain its purpose, with special attention to the viewport methods.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1210
Since we're now connecting to one more signal of MetaWaylandOutput, keep
signal connections in one place and move connecting the
"output-destroyed" signal to surface_entered_output() and disconnecting
it to surface_left_output().
This also allows us to use the "outputs_to_destroy_notify_id" as a
simple set and rename it to "outputs".
While at it, also use g_hash_table_destroy() instead of
g_hash_table_unref() since destroy is more clear than unref and does the
same thing in this case.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1230