Commit Graph

8714 Commits

Author SHA1 Message Date
Emmanuele Bassi
ddc1955f6b docs: Port backend-specific sections to markdown 2014-03-17 23:10:07 +00:00
Emmanuele Bassi
46051bfb20 docs: Port deprecated sections to markdown syntax
And drop docbook tags along the way.
2014-03-17 23:09:27 +00:00
Emmanuele Bassi
12370bd4f8 docs: Move to markdown
We're removing docbook tags in favour of the markdown syntax.
2014-03-17 23:07:58 +00:00
Emmanuele Bassi
115104db8c cally: Remove docbook tags 2014-03-17 23:05:09 +00:00
Emmanuele Bassi
8fc47244b0 build: Remove abicheck.sh
We now control the visibility of symbols directly from the header files,
so we always have the correct ABI.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
386be83f24 New visibility handling in Clutter
Instead of listing every public symbol inside an ancillary file, we can
use compiler annotations. This scheme is also used by GLib and GTK+.

The symbols file is left in tree until the Visual Studio rules are
fixed, but it's not used any more during distcheck.

I double-checked that the exposed ABI is the same before and after this
change, except for symbols that were never meant to be public in the
first place, and that escaped our attention when we generated the first
version of the symbols file.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
5c4c2aa52f symbols: Fix the expected ABI
Some symbols that were never meant to be exported ended up in the
symbols file.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
3b21999494 Use _CLUTTER_EXTERN to define CLUTTER_VAR
The macro is defined outside of the header, and does all the heavy
lifting of getting the proper attributes.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
c44f73a7f1 Include "config.h"
Otherwise the symbol annotation won't be expanded correctly.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
53a86e91d9 Annotate symbols in backend-specific headers
Like we did for the rest of the API.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
66826bc6ba Annotate symbol visibility in Cally
Like we did for the main library.
2014-03-17 19:26:27 +00:00
Emmanuele Bassi
c69bb976b3 Annotate all public symbols
We are going to switch to compiler annotations to determine the
visibility of the symbols.
2014-03-17 18:53:27 +00:00
teuf
2102573700 Updated French translation 2014-03-16 15:33:11 +00:00
Rui Matos
e70a0109f2 Avoid needless event copies when queueing from a backend to a stage
All backends follow the same pattern of queueing events first in
ClutterMainContext, then copying them to a ClutterStage queue and
immediately free them. Instead, we can just pass ownership of events
directly to ClutterStage thus avoiding the allocation and copy in
between.

https://bugzilla.gnome.org/show_bug.cgi?id=711857
2014-03-15 19:44:57 +00:00
Emmanuele Bassi
572504db4d Edit an incorrect comment
The location of the cool-off handling of clipped redraws has been moved
to clutter-stage-x11.c a long time ago (commit 1b1e77b4).
2014-03-15 19:31:54 +00:00
Jasper St. Pierre
79ece182dc egl: Only expose clutter_egl_set_kms_fd if we have KMS support
And only call the proper Cogl functions in that case, too. This
fixes the build on platforms without KMS, like the BSDs.

https://bugzilla.gnome.org/show_bug.cgi?id=726198
2014-03-15 19:09:55 +00:00
Jonas Ådahl
a4440b718d wayland: Keep track of button modifier state
Keep track of the button modifier mask state in
ClutterInputDeviceWayland and push its state to new button events going
out.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>

https://bugzilla.gnome.org/show_bug.cgi?id=708781
2014-03-14 18:24:03 -04:00
Jasper St. Pierre
a96daf82c2 egl: Add a way to set the KMS FD
This is needed for the logind integration work, where logind will
send us an already-opened FD to KMS.

https://bugzilla.gnome.org/show_bug.cgi?id=726198
2014-03-14 14:12:26 -04:00
Adel Gadllah
06387c3fd7 stage-cogl: Fix feature check in clutter_stage_cogl_redraw
We do not strictly require the 'swap-region' Cogl feature in order to use
clipped redraws: they work equally well with just the 'buffer-age' Cogl
feature.

https://bugzilla.gnome.org/show_bug.cgi?id=726313
2014-03-14 17:56:40 +01:00
Adel Gadllah
f649d732f9 clutter-stage-wayland: Enable clipped redraws
_clutter_stage_window_can_clip_redraws is used to check for clipped redraws
support but can_clip_redraws is not implemented by clutter-stage-wayland so
it always returns FALSE causing full screen redraws.

Fix that by implementing can_clip_redraws in clutter-stage-wayland.

https://bugzilla.gnome.org/show_bug.cgi?id=726315
2014-03-14 17:56:13 +01:00
Adel Gadllah
e4497baaf0 eglnative: Add clutter-stage-window implementation
Add a ClutterStageEglNative implemennation that implements
can_clip_redraws so that clipped redraws can work
on eglnative.

https://bugzilla.gnome.org/show_bug.cgi?id=726341
2014-03-14 17:55:19 +01:00
Jasper St. Pierre
dcaf5686a2 evdev: Always create the main seat
There could be times when we may not necessarily see a device appear
at initialization time, like when we're VT switched away when we
initialize, and thus we can't ever rely on a main seat appearing.

Always create a main seat with logical pointer/keyboard devices, and
tie the first physical seat that comes in to the main seat.

https://bugzilla.gnome.org/show_bug.cgi?id=726199
2014-03-13 12:46:28 -04:00
Jasper St. Pierre
defe55ff09 evdev: Extract code for setting the libinput seat out
We're going to create the main seat at an earlier time, when
we don't have the physical libinput_seat yet, so we need to
do the association later.

https://bugzilla.gnome.org/show_bug.cgi?id=726199
2014-03-13 12:46:28 -04:00
Jasper St. Pierre
5facd710c8 evdev: Set the initial pointer position for all pointer devices
Rather than just those on the main seat.

https://bugzilla.gnome.org/show_bug.cgi?id=726199
2014-03-13 12:46:27 -04:00
Jasper St. Pierre
e23f77f1e6 evdev: Extend the device open callback with a close callback as well
We need to return the device to logind with ReleaseDevice().

https://bugzilla.gnome.org/show_bug.cgi?id=726199
2014-03-13 12:46:27 -04:00
Emmanuele Bassi
aa5a4e9e3c stage: Use the correct types for debug note 2014-03-12 19:30:04 +00:00
Duarte Loreto
3b22c28da4 Updated Portuguese translation 2014-03-12 01:48:11 +00:00
Changwoo Ryu
967d4c5b85 Added Korean translation 2014-03-12 09:38:12 +09:00
Bastian Winkler
70835c904a grid-layout: Use correct orientation when requesting preferred child size
Otherwise width and height are swapped.

https://bugzilla.gnome.org/show_bug.cgi?id=725722
2014-03-12 00:30:40 +01:00
Yuri Myasoedov
65c7c4bcb6 Updated Russian translation 2014-03-11 16:20:07 +04:00
Chao-Hsiung Liao
146c0610b7 Updated Traditional Chinese translation(Hong Kong and Taiwan) 2014-03-09 11:29:52 +08:00
Rūdolfs Mazurs
e95f7e34c0 Updated Latvian translation 2014-03-08 19:46:12 +02:00
Wylmer Wang
986077cbda Updated Chinese (China) translation 2014-03-08 12:45:29 +00:00
Chun-wei Fan
c1fd29df7a Fix The Win32 Backend for Newer Visual Studio Versions
The GetSystemMetrics() function returns wrong values for SM_CXSIZEFRAME,
SM_CYSIZEFRAME, SM_CXFIXEDFRAME and SM_CYFIXEDFRAME when built with Visual
Studio 2012 and 2013 (unless the XP compatibility setting for the
PlatformToolset entry is turned on), causing the window of Clutter programs
to automatically shrink to a point where they become unusable.

This patch uses AdjustWindowRectEx() for builds using Visual Studio 2012
and later, which deduces the required height and width of the Window
properly.  Unfortunately we can't use this for the VS 2008/2010 builds as
they cause the Window to continually expand as the program is run.

https://bugzilla.gnome.org/show_bug.cgi?id=725873
2014-03-08 18:35:50 +08:00
Chun-wei Fan
acd7d9555c Fix Build of clutter-test-utils.c on Windows
The use of "environ" clashes with a #define in Window's stdlib.h, at least
on Visual Studio, so fix the build by prefixing environ with test_.

https://bugzilla.gnome.org/show_bug.cgi?id=725716
2014-03-08 18:35:49 +08:00
Chun-wei Fan
da22baa99d Visual Studio 2010 Projects: Add PlatformToolset Tag
This adds a PlatformToolset tag for each configuration so that it is easier
to upgrade the projects to Visual Studio 2012/2013 formats, which are
largely the same as the Visual Studio 2010 projects.  We can, for example,
use a script to change the values of the PlatformToolset to make these
projects usable out-of-the-box for Visual Studio 2012/2013.
2014-03-06 19:51:50 +08:00
Chun-wei Fan
b52397d374 Overhaul the Visual Studio 2010 Build Files
Like the Visual Studio 2008 projects, give the Visual Studio 2010 projects
an overhaul, where:

-The property sheets are split up, so that they are easier to maintain and
 each project only needs to include the necessary parts.  The various
 projects are updated accordingly, too.  The copying of config.h.win32 and
 clutter-config.h.win32(_GDK) are now done with custom build rules, so that
 these files can be cleaned and/or recopied during a clean, rebuild or
 update.

-Clean up the property sheets, to get rid of parts that are actually
 repeated.  Also update the build macros, so that we won't get warnings
 for repeated #defines of macros and fix the build of the various tests/
 demo programs.

-Make all projects use Unix line endings, except for the .sln and
 README.txt files, which need to have Windows line endings.  This makes it
 easier to apply patches to these project files.

-Update the installation of headers, as headers are introduced/deprecated.

-Cosmetics: get rid of "\ No newline at end of file".
2014-03-06 16:30:30 +08:00
Chun-wei Fan
3c344fe5ed Overhaul the Visual Studio 2008 Projects
Split up the property sheets, so that they are easier to maintain, and
clean up the projects and property sheets, especially on items that are
being repeated, and therefore silence many build warnings.  Update the
project files correspondingly, and make all project files use Unix line
endings, for easier application of patches (the .sln and README.txt files
still has to have Windows line endings in order to work properly).

Also make the copying of config.h.win32 and clutter-config.h.win32(_GDK)
custom build rules, so that they may also be cleaned during the cleaning
of the build, which makes it easier for one to do a rebuild.

Similar updates to the Visual Studio 2010 project files will follow.
2014-03-05 18:41:45 +08:00
Emmanuele Bassi
016eb45fee Post-release version bump to 1.17.7 2014-03-04 01:35:36 +00:00
Emmanuele Bassi
3c2081fce4 Release Clutter 1.17.6 2014-03-04 01:29:07 +00:00
Emmanuele Bassi
c73f45ca7c text: Use the keymap direction when focused
If the ClutterText actor has key focus then we should ask for the
direction of the key map, instead of the direction of the actor.

https://bugzilla.gnome.org/show_bug.cgi?id=705779
2014-03-03 23:42:33 +00:00
Emmanuele Bassi
3209129d6b x11: Add keymap direction query
We should use the Xkb API to query the direction of the key map,
depending on the group. To get a valid result we need to go over
the Unicode equivalents of the key symbols for each group, so we
should cache the result.

The code used to query and cache the key map direction is taken
from GDK.

https://bugzilla.gnome.org/show_bug.cgi?id=705779
2014-03-03 23:42:33 +00:00
Emmanuele Bassi
a000349978 backend: Add private accessor for the keymap direction
We need to ask the backend (wherever possible) for the direction of the
current keymap.

https://bugzilla.gnome.org/show_bug.cgi?id=705779
2014-03-03 23:42:33 +00:00
Emmanuele Bassi
6faf6dfe42 text: Use the resolved text direction
Now that we compute the effective text direction when creating the Pango
layout, we should also use it when painting it.

https://bugzilla.gnome.org/show_bug.cgi?id=705779
2014-03-03 23:42:33 +00:00
Emmanuele Bassi
50b6b59d02 text: Discover the direction of the contents
We should set the direction on the PangoContext when creating a
PangoLayout based on a best effort between the contents of the text
itself and the text direction of the widget, in case that fails.

https://bugzilla.gnome.org/show_bug.cgi?id=705779
2014-03-03 23:42:33 +00:00
Fran Diéguez
c42aa42361 Updated Galician translations 2014-03-03 21:47:28 +01:00
Jasper St. Pierre
9b097eb4d8 device-manager-evdev: Make sure to reset released when reclaiming devices
Otherwise, Clutter will tell us that we forgot to call reclaim_devices
the next time we call release_devices... but we didn't!
2014-03-03 11:57:58 -05:00
Adel Gadllah
4a3ad9c3af DeviceManagerXi2: Cache the client pointer
Currently clutter_device_manager_xi2_get_core_device always
does a round trip to query the client.

So avoid that by caching the client pointer and only update it when the
xi devices change.

https://bugzilla.gnome.org/show_bug.cgi?id=725561
2014-03-03 15:06:11 +01:00
Piotr Drąg
edc91b7640 Updated Polish translation 2014-03-02 18:49:34 +01:00
Jasper St. Pierre
fdd553d2a9 evdev: Kill compile warning 2014-02-28 09:50:36 -05:00