16 Commits

Author SHA1 Message Date
Bilal Elmoussaoui
a73ae93d59 clutter: Remove all the since annotations
Since they are all refer to the days clutter used to be a separate
library

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2441>
2022-08-02 09:52:22 +02:00
Bilal Elmoussaoui
c8e63866f0 clutter: Migrate to gi-docgen
- Drop all the private structs documentations
- Make use of gi-docgen items linking as much as possible
- Use markdown formatting for code snippets

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2441>
2022-08-02 09:52:22 +02:00
Ivan Molodetskikh
dae089f79e clutter: Remove CLUTTER_ENABLE_EXPERIMENTAL_API
It is no longer used anywhere.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1707>
2021-02-05 17:05:19 +00:00
Georges Basile Stavracas Neto
26c1a5eedf clutter/offscreen-effect: Use paint nodes to paint target
Add a new ClutterPaintNode parameter to the paint_target() vfunc.
For now, create a temporary ClutterEffectNode that is passed to
paint_target() and immediately painted; next commits will move
this to upper layers.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1355>
2020-12-15 10:36:34 -03:00
Georges Basile Stavracas Neto
cce4d75a38 clutter/deform-effect: Use clutter_offscreen_effect_get_target_size()
We don't read the x/y position anyway.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1474
2020-10-07 13:30:37 +00:00
Georges Basile Stavracas Neto
cef6534e44 clutter/offscreen-effect: Remove CoglMaterial from public API
Rename clutter_offscreen_effect_get_material() to get_pipeline() and
make it return (actually, stop casting to) a CoglMaterial.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1474
2020-10-07 13:30:37 +00:00
Jonas Dreßler
787d9a5a15 clutter: Use notify::allocation instead of allocation-changed
We're going to remove the "allocation-changed" signal from ClutterActor
since it's no longer needed now that ClutterAllocationFlags are gone.

So listen to "notify-allocation" instead, which has been the recommended
thing to do for some time now anyway.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
2020-05-20 12:50:31 +00:00
Jonas Dreßler
3c29bf7491 clutter: Remove allocation flags
Since there are now no more allocation flags, we can remove
ClutterAllocationFlags from Clutter.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
2020-05-20 12:50:31 +00:00
Jonas Ådahl
3f65837e0d clutter, core: Stop using the Cogl framebuffer stack
The Cogl framebuffer stack is going away; replace all its uses by the
framebuffer stack carried by the paint context.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
49c8d42317 clutter: Introduce paint contexts
When painting, actors rely on semi global state tracked by the state to
get various things needed for painting, such as the current draw
framebuffer. Having state hidden in such ways can be very deceiving as
it's hard to follow changes spread out, and adding more and more state
that should be tracked during a paint gets annoying as they will not
change in isolation but one by one in their own places. To do this
better, introduce a paint context that is passed along in paint calls
that contains the necessary state needed during painting.

The paint context implements a framebuffer stack just as Cogl works,
which is currently needed for offscreen rendering used by clutter.

The same context is passed around for paint nodes, contents and effects
as well.

In this commit, the context is only introduced, but not used. It aims to
replace the Cogl framebuffer stack, and will allow actors to know what
view it is currently painted on.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Robert Mader
92375c75f8 cleanup: Use g_clear_signal_handler() where possible
This is inspired by 98892391d764d1cf where the usage of
`g_signal_handler_disconnect()` without resetting the corresponding
handler id later resulted in a bug. Using `g_clear_signal_handler()`
makes sure we avoid similar bugs and is almost always the better
alternative. We use it for new code, let's clean up the old code to
also use it.

A further benefit is that it can get called even if the passed id is
0, allowing us to remove a lot of now unnessecary checks, and the fact
that `g_clear_signal_handler()` checks for the right type size, forcing us
to clean up all places where we used `guint` instead of `gulong`.

No functional changes intended here and all changes should be trivial,
thus bundled in one big commit.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/940
2019-11-21 15:02:27 +00:00
Georges Basile Stavracas Neto
94682e69aa Replace ClutterRect by graphene_rect_t
https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:14 +00:00
Daniel García Moreno
706c5a7565 clutter: LEQUAL depth_testing on ClutterDeformEffect
Moving an actor with a ClutterDeformEffect applied flickers because
the depth_testing, setting the depth testing test function to
COGL_DEPTH_TEST_FUNCTION_LEQUAL fixes the problem.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/507
2019-05-14 17:44:38 +02:00
Jonas Ådahl
11f8b12a9d clutter: Unconditionally include clutter-build-config.h 2018-11-06 17:17:36 +01:00
Jonas Ådahl
bf71cb2e3c Don't use config.h in clutter and cogl
In cogl use cogl-config.h and in clutter use clutter-build-config.h. We
can't use clutter-config.h in clutter because its already used and
installed.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Rui Matos
9710e4a8c0 move everything into a clutter/ directory 2016-04-12 20:04:26 +02:00