Commit Graph

893 Commits

Author SHA1 Message Date
Emmanuele Bassi
43992d9964 2008-04-23 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c: Document :show-on-set-parent and
	the fact that calling clutter_actor_show() and hide() on an
	unparented actor will change that property as well as a side
	effect.
2008-04-23 13:54:13 +00:00
Emmanuele Bassi
7d103daed4 2008-04-23 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c (clutter_actor_set_property): Use the
	internal setter for the rotation center.
2008-04-23 13:21:33 +00:00
Emmanuele Bassi
b450363370 2008-04-23 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.[ch]: Add units based variant of the
	rotation accessors.
2008-04-23 12:53:25 +00:00
Emmanuele Bassi
e1dfbec336 2008-04-23 Emmanuele Bassi <ebassi@openedhand.com>
Bug 892 - Incorrect results using rotation-[center|angle] properties

	* clutter/clutter-actor.c:
	(clutter_actor_set_rotation_internal): Inline function for setting
	the rotation using fixed point for the angle and units for the
	center of rotation.

	(clutter_actor_set_property),
	(clutter_actor_set_rotationx): Use the internal setter to avoid
	loss of precision and too many conversions to and from units.
2008-04-23 12:39:50 +00:00
Emmanuele Bassi
4b0a15c468 2008-04-23 Emmanuele Bassi <ebassi@openedhand.com>
Bug 891 - assertion failed when test-behave exits

	* clutter/clutter-behaviour.c:
	(remove_actor_on_destroy),
	(clutter_behaviour_apply),
	(clutter_behaviour_remove): Remove the actor if it gets
	destroyed before the behaviour.
2008-04-23 09:46:16 +00:00
Emmanuele Bassi
9655f4d58c 2008-04-18 Emmanuele Bassi <ebassi@openedhand.com>
Bug #884 - Add clutter_alpha_set_closure

	* clutter/clutter-alpha.[ch]: Add clutter_alpha_set_closure(),
	a GClosure variant of clutter_alpha_set_func(), and reimplement
	the latter as a special case of the former. (#884, Xan López)
2008-04-18 15:03:30 +00:00
Neil Roberts
e97cba0162 * clutter/clutter-timeline.c (clutter_timeline_get_progressx):
Changed to use clutter_qdiv instead of CLUTTER_FIXED_DIV otherwise
	it can't cope with timelines with more than 255 frames.
2008-04-18 13:51:16 +00:00
Emmanuele Bassi
816aa93135 2008-04-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-frame-source.c: Small coding style fixes.
2008-04-17 20:53:37 +00:00
Emmanuele Bassi
af562ad59a Add clutter-frame-source to the repository to fix the build 2008-04-17 20:50:49 +00:00
Neil Roberts
827c26757e Applied patch from bug #881
* clutter/clutter-frame-source.h: 
	* clutter/clutter-frame-source.c:
	New files that contain a replacement for g_timeout that try to
	cope with system delays.

	* clutter/Makefile.am: Added clutter-frame-source.{c,h}

	* clutter/clutter-timeline.c (timeout_add): Use a frame source
	instead of a g_timeout.

	* clutter/clutter-main.c (clutter_threads_add_frame_source_full)
	(clutter_threads_add_frame_source): New public functions to wrap a
	frame source and grab the Clutter mutex.

	* clutter/clutter-timeout-pool.c: Now calculates the timeout
	expiration times in the same way as a frame source does so that it
	counts time in frame intervals instead of setting the next
	expiration time as an offset from the current time.
2008-04-17 16:50:23 +00:00
Emmanuele Bassi
fd70c7df49 2008-04-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-fixed.c:
	(clutter_value_transform_fixed_int),
	(clutter_value_transform_fixed_double),
	(clutter_value_transform_fixed_float),
	(clutter_fixed_get_type): Add GValue transformation functions
	for ClutterFixed; copying a CLUTTER_TYPE_FIXED GValue into
	a G_TYPE_FLOAT/G_TYPE_DOUBLE one will automatically transform
	the fixed point representation into a floating point one. Also
	add the G_TYPE_INT transformation function to do a plain
	fixed->int copy.

	* clutter/clutter-units.c:
	(clutter_value_transform_unit_int),
	(clutter_unit_get_type): Add a unit->int transformation function.
2008-04-17 14:08:26 +00:00
Emmanuele Bassi
fa3b3e7f55 2008-04-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-fixed.c (clutter_value_get_fixed): Fix typo
	in the function name.
2008-04-17 11:42:08 +00:00
Emmanuele Bassi
3d30622d96 2008-04-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-units.c (clutter_value_get_unit): Fix typo
	in the function name.
2008-04-17 11:40:46 +00:00
Emmanuele Bassi
6d73c5e452 2008-04-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-units.h:
	* clutter/clutter-fixed.h: Add boundaries for fixed point
	and units values.

	* doc/reference/clutter-sections.txt: Update the documentation.
2008-04-17 11:09:27 +00:00
Emmanuele Bassi
0ecfa9701f 2008-04-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-fixed.[ch]: Add a ClutterFixed fundamental
	type, and wrappers for storing it into GValues; also add a
	GParamSpec subclass for defining parameters holding
	ClutterFixed values. This allows creating GObject properties
	using fixed point values.

	* doc/reference/clutter-sections.txt: Document the newly
	added API.
2008-04-17 10:08:17 +00:00
Emmanuele Bassi
d1ba07d0e7 2008-04-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/Makefile.am: Add clutter-units.c

	* clutter/clutter-units.[ch]: Add a ClutterUnit fundamental
	type, and wrappers for storing it into GValues; also add a
	GParamSpec subclass for defining parameters holding ClutterUnit
	values. This allows creating GObject properties using units.

	* doc/reference/clutter-sections.txt: Document the newly
	added API.
2008-04-17 09:13:12 +00:00
Matthew Allum
c2cb5bf64a 2008-04-15 Matthew Allum <mallum@openedhand.com>
Work related to #873;

        * clutter/glx/clutter-backend-glx.c:
        * clutter/glx/clutter-backend-glx.h:
        * clutter/x11/clutter-x11-texture-pixmap.c:
        * clutter/x11/clutter-x11-texture-pixmap.h:
        General cleanup of texture pixmap code, adding;
          - Pixmap dimentions and depth now auto probed, read only props.
          - More X safety traps
          - Add support for optionally tracking damage and automatically
            updating texture.

        * clutter/glx/clutter-glx-texture-pixmap.c:
        * clutter/glx/clutter-glx-texture-pixmap.h:
        General cleanup and some safety additions. Needs more work so
        'proper' subclass - dependent on new COGL.

        * clutter/x11/clutter-backend-x11.c: (clutter_x11_remove_filter):
        Invert g_return_if check.

        * configure.ac:
        Pull in XComposite and XDamage (at least for now)

        * tests/Makefile.am:
        * tests/test-pixmap.c:
        Add a modified test from Johan for above.
2008-04-15 21:18:13 +00:00
Neil Roberts
3d1f2a0859 Added support for foreign windows to the Win32 backend.
* clutter/win32/clutter-stage-win32.c
	(clutter_stage_win32_request_coords): Don't resize foreign
	windows.
	(clutter_stage_win32_unrealize): Don't destroy foreign windows.
	(clutter_stage_win32_init): Added initialiser for is_foreign_win.
	(clutter_win32_get_stage_from_window): Resort to looking in the
	stage list if the window isn't the right window class so that it
	can still find stages with foreign windows.
	(clutter_win32_set_stage_foreign): New public function to set a
	foreign window for a stage.

	* clutter/win32/clutter-event-win32.c
	(clutter_win32_disable_event_retrieval): New public function to
	disable event retrieval.
	(message_translate): Don't handle WM_SIZE or WM_MOVE for foreign
	windows.

	* clutter/win32/clutter-backend-win32.h (struct
	_ClutterBackendWin32): Added a flag to disable event retrieval

	* clutter/win32/clutter-backend-win32.c
	(clutter_backend_win32_ensure_context): Update debug note to
	include whether the stage is foreign or not.
2008-04-15 16:12:37 +00:00
Øyvind Kolås
429f7e64ca * clutter/clutter-actor.c: (clutter_actor_set_shader_param): queue a
redraw when a shader_param is set. Normalized some gtk-doc syntax in
some of the api documentation.
2008-04-15 13:55:36 +00:00
Øyvind Kolås
e3c2b27d1d * clutter/clutter-group.c: fixed typo in docs. 2008-04-15 11:31:53 +00:00
Matthew Allum
a435ec43ec 2008-04-14 Matthew Allum <mallum@openedhand.com>
* clutter/eglx/clutter-stage-egl.c:
        Actually set wm protocols on eglx stage windows. Fixes issues with
        cloising stages and cleanup.
2008-04-14 17:01:14 +00:00
Matthew Allum
77a7eaeed5 2008-04-14 Matthew Allum <mallum@openedhand.com>
* clutter/cogl/gles/cogl.c: (cogl_color):
        Disable use of color4ub, issues with latest MBX SDL (#857)

        * clutter/eglx/clutter-backend-egl.c:
        * clutter/eglx/clutter-stage-egl.c:
        * configure.ac:
        Fixup for the eglx backend to work with new backend/multistage code.
        Some issues remain in destroying stages.
2008-04-14 15:10:22 +00:00
Neil Roberts
f7b53e6004 Bug #853
* clutter/clutter-timeline.c (clutter_timeline_get_progressx): Fix
	arithmetic for calculating the reverse progress when the timeline
	is backward. (Should subtract from one instead of taking the
	reciprocal).
2008-04-14 11:07:34 +00:00
Neil Roberts
0b8a500fca Upgraded the Win32 backend to work with the multi-stage
subclassing code.

	* clutter/win32/clutter-stage-win32.h: 
	* clutter/win32/clutter-stage-win32.c: Now inherits from
	ClutterGroup and implements ClutterStageWindow instead of
	inheriting directly from ClutterStage.

	* clutter/win32/clutter-event-win32.c (message_translate): Now
	takes an extra parameter to return whether DefWindowProc should be
	called. This is needed to prevent the default WM_CLOSE handler
	from destroying the window.

	* clutter/win32/clutter-backend-win32.c
	(clutter_backend_win32_dispose): Destroy all of the stages using
	g_slist_foreach as per bug #871. Now also destroys the GL context.
	(clutter_backend_win32_get_features): Added assertions to ensure
	there is a valid GL context.
	(clutter_backend_win32_ensure_context): Accepts NULL stage. Gets
	implementation pointer from the stage.
2008-04-13 08:43:32 +00:00
Emmanuele Bassi
bf48bd1f55 2008-04-11 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-container.c:
	(clutter_container_get_type): Relax the precondition on the
	implementations of ClutterContainer from ClutterActor to
	GObject.
2008-04-11 15:40:08 +00:00
Emmanuele Bassi
8867c1bae5 2008-04-11 Emmanuele Bassi <ebassi@openedhand.com>
* README: Add a note about the Shader API changes.

	* clutter/clutter-deprecated.h: Add deprecation symbols.

	* clutter/clutter-shader.[ch]: Rename the :bound read-only
	property to :compiled. Also rename clutter_shader_bind()
	and clutter_shader_is_bound() to clutter_shader_compil() and
	clutter_shader_is_compiled(), respectively.

	* clutter/glx/clutter-stage-glx.c:
	(clutter_stage_glx_unrealize): Update after
	clutter_shader_release_all() rename.

	* tests/test-shader.c (button_release_cb), (main): Update.
2008-04-11 12:00:50 +00:00
Emmanuele Bassi
0535283b77 2008-04-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/eglx/clutter-backend-egl.c:
	(clutter_backend_egl_ensure_context): Sync up with the GLX
	backend.

	(clutter_backend_egl_create_stage): Dumb compilation fix.

	* clutter/glx/clutter-backend-glx.c:
	(clutter_backend_glx_create_stage): Unref the stage if we are
	erroring out.
2008-04-10 19:58:47 +00:00
Emmanuele Bassi
c97bcb37ba 2008-04-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/eglx/clutter-stage-egl.c:
	(clutter_stage_egl_realize): Sync up with the GLX backend.
2008-04-10 19:54:08 +00:00
Emmanuele Bassi
497734062c 2008-04-09 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/Makefile.am: Update the regular expression to match
	all the namespaces we actually use. Thanks to Neil Roberts for
	spotting this. A make distclean is needed.

	* clutter/cogl/gl/Makefile.am:
	* clutter/cogl/gles/Makefile.am:
	* clutter/json/Makefile.am:
	* clutter/pango/Makefile.am: Revert previous commit.
2008-04-09 14:18:42 +00:00
Emmanuele Bassi
05b2e6bc1c 2008-04-09 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/cogl/Makefile.am:
	* clutter/cogl/gl/Makefile.am:
	* clutter/cogl/gles/Makefile.am:
	* clutter/json/Makefile.am:
	* clutter/pango/Makefile.am: Fix the visibility of all the
	symbols, for the main library and the statically linked ones.
2008-04-09 13:27:00 +00:00
Emmanuele Bassi
cf4ba6c512 2008-04-09 Emmanuele Bassi <ebassi@openedhand.com>
* autogen.sh: Clean up a bit

	* clutter/clutter-fixed.[ch]:
	(clutter_double_to_fixed),
	(clutter_double_to_int),
	(clutter_double_to_uint): Make these functions public, as they
	are expanded by their respective macros. This fixes the errors
	from the linker trying to resolve their name.
2008-04-09 10:51:15 +00:00
Neil Roberts
b4ab8b63a1 Applied patch from bug #871
* clutter/x11/clutter-backend-x11.c (clutter_backend_x11_dispose):
	Call g_slist_foreach instead of iterating over the stage_manager
	list manually when deleting stages. Otherwise the 'next' pointer
	of the list node can get corrupted when the actor removes itself
	from the list.

	* clutter/clutter-stage.c (clutter_stage_dispose): Call
	clutter_actor_unrealize in the dispose handler. This fixes
	problems where the dispose handler for the ClutterStageWrapper
	can't deselect the GL context until the stage is unrealized.
2008-04-09 09:33:32 +00:00
Emmanuele Bassi
7fd5d5d10d 2008-04-04 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-backend.c: Add more debug messages

	* clutter/clutter-stage.h:
	* clutter/clutter-stage.c:
	(clutter_stage_is_default): Add a function to check if the
	stage is the default one.

	* clutter/glx/clutter-backend-glx.c:
	* clutter/glx/clutter-stage-glx.c:
	* clutter/x11/clutter-stage-x11.c: Keep the stage wrapper
	and implementation flags in sync, to ensure that the GL
	context is always set.
2008-04-04 17:26:26 +00:00
Emmanuele Bassi
f859135082 2008-04-04 Emmanuele Bassi <ebassi@openedhand.com>
Bug #864 - Allow instantiating and subclassing of ClutterStage

	* clutter/Makefile.am: Add clutter-stage-window.[ch]

	* clutter/clutter-stage-manager.c:
	(_clutter_stage_manager_remove_stage): Do not warn if removing
	a stage we don't manage, as we might be invoked multiple times
	during a ClutterState dispose sequence.

	* clutter/clutter-actor.c:
	* clutter/clutter-backend.[ch]:
	* clutter/clutter-main.c:
	* clutter/clutter-private.h:
	* clutter/clutter-stage.[ch]: Make ClutterStage a proxy actor,
	with a private actor implementing the ClutterStageWindow
	interface for handling the per-backend realization, painting
	and unrealization, plus all the windowing system abstraction.

	* clutter/x11/clutter-event-x11.c:
	* clutter/x11/clutter-stage-x11.[ch]: Port the X11 backend
	to the new backend and stage API and semantics.

	* clutter/glx/clutter-backend-glx.c:
	* clutter/glx/clutter-stage-glx.c: Port the GLX backend to
	the new backend and stage API and semantics.

	* clutter/eglx/clutter-backend-egl.[ch]:
	* clutter/eglx/clutter-stage-egl.[ch]: Port the EGLX backend
	to the new backend and stage API and semantics (untested).

	* tests/test-multistage.c (on_button_press): Rename
	clutter_stage_create_new() to clutter_stage_new().
2008-04-04 15:02:11 +00:00
Neil Roberts
f126822b5c 2008-04-04 Neil Roberts <neil@o-hand.com>
Applied patch from bug #810.

	* clutter/x11/clutter-event-x11.c (event_translate): Set a flag
	when resizing the stage from a ConfigureNotify event.

	* clutter/x11/clutter-stage-x11.c
	(clutter_stage_x11_request_coords): Don't try to resize the window
	again if the flag is set.
	(clutter_stage_x11_init): Added initialiser for the flag.

	* clutter/x11/clutter-stage-x11.h (struct _ClutterStageX11): Added
	the flag.
2008-04-04 13:46:50 +00:00
Matthew Allum
e44ac14ef7 2008-04-04 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        Remove uneeded stage private member.
        Add show-on-set-parent prop and make so by default Actors are
        now automatically shown when reparented (#791)

        * clutter/eglx/clutter-backend-egl.c:
        * clutter/cogl/gles/cogl.c:
        A couple of minor comments.

        * clutter/eglnative/Makefile.am:
        Add missing clutter-egl.h header (back port from trunk)

        * tests/test-actors.c:
        Modify to take advantage of new show-on-set-parent functionality.
2008-04-04 13:20:02 +00:00
Emmanuele Bassi
509d2ad395 2008-04-03 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/Makefile.am: Only export symbols matching "^clutter.*",
	to avoid exposing the library-private symbols starting with
	an underscore.
2008-04-03 03:26:00 +00:00
Emmanuele Bassi
653afecc11 2008-04-03 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-alpha.c: ClutterAlpha is an InitiallyUnowned
	subclass. This should fix a lot of leakage. (#860, Neil Roberts)
2008-04-03 03:09:28 +00:00
Emmanuele Bassi
6fa02d3aa0 2008-04-03 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/glx/clutter-backend-glx.c:
	(clutter_backend_glx_get_features): Assert if we don't have a
	GL context here or if it's not matched to a drawable. Asserting
	might seem too drastic, but if we don't have a valid GL context
	here then Clutter will segfault anyway, and I'll take an assert()
	over a hard to read, deep in GLX guts backtrace any day (and
	twice on a monday).

	* clutter/x11/clutter-backend-x11.c:
	(clutter_backend_x11_get_features): No need for a variable here.
2008-04-03 03:04:41 +00:00
Matthew Allum
c158a93a84 2008-04-01 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-backend.c:
        * clutter/glx/clutter-backend-glx.c:
        * clutter/glx/clutter-stage-glx.c:
        Allow NULL to be passed to _clutter_backend_ensure_context
        which essentially clears GL context. This is hooked into stage
        unrealisation.  Isn't yet quite bulletproof.
        Fixes issues with gtk-embed crasher (thanks to Neil).
2008-04-01 14:04:46 +00:00
Robert Bragg
d04fd6d620 2008-04-1 Robert Bragg <bob@o-hand.com>
* clutter/glx/clutter-glx-texture-pixmap.c:
	In clutter_glx_texture_pixmap_dispose; trap X errors around
	glXDestroyGLXPixmap so we can't die due to BadDrawable errors.
2008-04-01 13:36:19 +00:00
Matthew Allum
244eedb5bd 2008-03-31 Matthew Allum <mallum@openedhand.com>
* README:
        Add notes on new multistage feature.

        * clutter/clutter-stage-manager.c:
        Dont ref contained stages.

        * clutter/clutter-stage.c:
        Automatically remove stage from stage manager on finalisation.
        Cleans up warnings when a stage is destroyed.

        * clutter/clutter-backend.h:
        * clutter/glx/clutter-backend-glx.c:
        Minor formatting cleanups.

        * clutter/glx/clutter-stage-glx.c:
        * configure.ac:
        * clutter/clutter-version.h.in:
        Add a general CLUTTER_STAGE_TYPE define, should be useful for
        evntual stage subclassing and creating with g_object_new()
2008-03-31 17:15:02 +00:00
Neil Roberts
e88c8b4ce1 2008-03-30 Neil Roberts <neil@o-hand.com>
* clutter/win32/clutter-backend-win32.c
	(clutter_backend_win32_init): Added a call to
	timeBeginPeriod. Without this the frame rates are terrible because
	the glib timeouts are not accurate enough. However this requires
	Glib >= 2.16.0 to take any effect because of a change in the way
	g_poll is implemented. See revision 6597 of glib.
	(clutter_backend_win32_finalize): Added a call to timeEndPeriod.

	* configure.ac: Added -lwinmm to the library dependencies for the
	Win32 backend.
2008-03-30 22:27:27 +00:00
Neil Roberts
1a263dca5c 2008-03-30 Neil Roberts <neil@o-hand.com>
* clutter/win32/clutter-win32.h: 
	* clutter/win32/clutter-stage-win32.h: 
	* clutter/win32/clutter-stage-win32.c: 
	* clutter/win32/clutter-event-win32.c: 
	* clutter/win32/clutter-backend-win32.h: 
	* clutter/win32/clutter-backend-win32.c:
	Upgraded for multi-stage support.

	* clutter/win32/clutter-stage-win32.c
	(clutter_stage_win32_request_coords): Fixed so that it doesn't set
	the position or size if it hasn't changed. This was causing
	problems when the window was resized using the top left corner. In
	that case the window receives resize and move messages separately
	which caused the window to flash at a different size or position
	while one message was handled before the other.
	(clutter_stage_win32_realize): Added PFD_GENERIC_ACCELERATED to
	the list of pixel format flags to force it to use hardware
	acceleration.

2008-03-30  Neil Roberts  <neil@o-hand.com>

	* clutter-sections.txt: Added clutter_win32_get_stage_from_window
2008-03-30 16:51:01 +00:00
Matthew Allum
8847bcd195 2008-03-28 Matthew Allum <mallum@openedhand.com>
* clutter/Makefile.am:
        * clutter/clutter-actor.c:
        * clutter/clutter-actor.h:
        * clutter/clutter-backend.c:
        * clutter/clutter-backend.h:
        * clutter/clutter-debug.h:
        * clutter/clutter-event.c:
        * clutter/clutter-event.h:
        * clutter/clutter-feature.h:
        * clutter/clutter-group.h:
        * clutter/clutter-main.c:
        * clutter/clutter-main.h:
        * clutter/clutter-private.h:
        * clutter/clutter-stage.c:
        * clutter/clutter-stage.h:
        * clutter/clutter-stage-manager.c
        * clutter/clutter-stage-manager.h
        * clutter/clutter-types.h:
        * clutter/glx/clutter-backend-glx.c:
        * clutter/glx/clutter-backend-glx.h:
        * clutter/glx/clutter-stage-glx.c:
        * clutter/glx/clutter-stage-glx.h:
        * clutter/x11/clutter-backend-x11.c:
        * clutter/x11/clutter-backend-x11.h:
        * clutter/x11/clutter-event-x11.c:
        * clutter/x11/clutter-stage-x11.c:
        * clutter/x11/clutter-x11.h:
        * tests/Makefile.am:
        * tests/test-multistage.c:
        Initial commit of multi stage support (mostly a merge from the
        clutter-multistage branch).
        Note, this commit will break all backends except glx.
2008-03-28 22:50:55 +00:00
Neil Roberts
dd7ff3e829 2008-03-26 Neil Roberts <neil@o-hand.com>
* clutter/win32/clutter-win32.h: Added gtk-doc documentation for
	the Win32 backend section.

	* clutter/win32/clutter-stage-win32.c
	(clutter_win32_get_stage_window): Fixed punctuation in the
	documentation.

	* README: Added notes about the Win32 backend.

2008-03-26  Neil Roberts  <neil@o-hand.com>

	* clutter-sections.txt: Added a section for the Win32 specific
	API.

	* clutter-docs.sgml: Added comments about the Win32 backend.

	* Makefile.am: Added bits to ignore the headers for the Win32
	backend.
2008-03-26 22:22:32 +00:00
Neil Roberts
9b52136be4 2008-03-26 Neil Roberts <neil@o-hand.com>
* clutter/win32/clutter-event-win32.c (clutter_event_check):
	Removed the pointless parameter in the call to check_msg_pending.
	(check_msg_pending): Fixed to use PeekMessageW instead of
	PeekMessage.
2008-03-26 10:58:12 +00:00
Neil Roberts
051ed6b43b 2008-03-25 Neil Roberts <neil@o-hand.com>
Added a native Win32 WGL backend.

	* configure.ac: Added the 'win32' flavour.

	* clutter/cogl/gl/cogl.c (cogl_get_proc_address): Added an ifdef
	to use wglGetProcAddress with the Win32 backend.

	* clutter/Makefile.am (DIST_SUBDIRS): Added the win32 directory.

	* clutter/win32/clutter-win32.pc.in:
	* clutter/win32/clutter-win32.h: 
	* clutter/win32/clutter-stage-win32.h: 
	* clutter/win32/clutter-stage-win32.c: 
	* clutter/win32/clutter-event-win32.c: 
	* clutter/win32/clutter-backend-win32.h: 
	* clutter/win32/Makefile.am:
	* clutter/win32/clutter-backend-win32.c: New files.
2008-03-25 15:42:50 +00:00
Emmanuele Bassi
7c05499865 2008-03-19 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-model.[ch]: Add a ::copy() virtual function
	for copying iterators.

	* clutter/clutter-list-model.c:
	(clutter_list_model_iter_copy),
	(clutter_list_model_iter_class_init): Implement the ::copy()
	function inside the ListModel iterator subclass.
2008-03-19 18:33:33 +00:00
Emmanuele Bassi
8efb98edae 2008-03-19 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-group.c:
	* clutter/clutter-texture.c: Use CLUTTER_ACTOR_IS_VISIBLE()
	and not CLUTTER_ACTOR_IS_MAPPED().
2008-03-19 15:05:16 +00:00