Much like monitor streaming, implement window streaming by
making the window actor draw itself with a paint context
that used the passed framebuffer.
Now that all MetaScreenCastStreamSrc subclasses implement
blit_to_framebuffer, remove the conditional check from
meta_screen_cast_stream_src_blit_to_framebuffer().
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1086
Implement PipeWire's add_buffer and remove buffer, try and export
a DMA buffer first and, on failure, fallback to memfd.
When DMA buffers are successfully created and shared, blit the
framebuffer contents when drawing instead of downloading the pixels.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1086
Create a new gbm_bo using the same given geometry, and export the new
bo's DMA buffer fd. The new bo lives as long as necessary to be used,
and reused, by PipeWire.
Unfortunately, PipeWire doesn't support modifiers properly, so use the
linear format for now. For now, a hardcoded format of DRM_FORMAT_XRGB8888
is set, so we don't need to negotiate the format with PipeWire early.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1086
If the cursor sprite does not match the scale factor or transformation
of the monintor, we currently fall back to a software cursor, causing
redraws of the shell. This commit implements scaling and transforming
of the cursor sprite, so we can use it with hardware planes, too.
This commit does the following steps:
1. Make sure we reupload the cursor image if the cursor is over
a logical monitor not matching the scale or transform from the previous
update.
2. Before upload to the hardware plane, scale and transform the cursor
image if possible and necessary.
3. Make sure we always use the hardware cursor if possible (only fall
back to software/OGL cursor if it is visible on multiple logical monitors
with differet scales/transforms).
4. Transform or scale the cursor coordinates if necessary.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/526
In Wayland clients can commit transformed surfaces, so the compositor
can directly use them on hardware planes. We already support that
for other surfaces, this is the first step to also support it on
cursor sprites.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/526
This may be used indirectly before creation as we dispatch libinput events
right after creation (to let input devices be known), so those device
additions would trigger the touch-mode checks.
Creating it in advance results in checks being correctly performed, although
redundantly.
Spotted by Bastien Nocera.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/1067
When applying a configuration to XRANDR, we first disable CRTCs that
happen to extend outside of the to-be X11 screen size. While doing so,
we fail to actually check whether the CRTC is active or not, meaning
we'll try to query the content of the CRTC configuration even though it
has none, leading to a NULL pointer dereference.
Fix this by simply ignoring non-configured CRTCs.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1093
Instead of users fetching it via `clutter_stage_get_redraw_clip()`, pass
it via the paint context. This is helpful as it is only valid during a
paint, making it more obvious that it needs to be handled differently
when there is no redraw clip (i.e. we're painting off-screen).
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
Prior to this commit the stage was drawn separately for each logical
monitor. This allowed to draw different parts of the stage with
different transformations, e.g. with a different viewport to implement
HiDPI support.
Go even further and have one view per CRTC. This causes the stage to
e.g. draw two mirrored monitors twice, instead of using the same
framebuffer on both. This enables us to do two things: one is to support
tiled monitors and monitor mirroring using the EGLStreams backend; the
other is that it'll enable us to tie rendering directly to the CRTC it
will render for. It is also a requirement for rendering being affected
by CRTC state, such as gamma.
It'll be possible to still inhibit re-drawing of the same content
twice, but it should be implemented differently, so that it will still
be possible to implement features requiring the CRTC split.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
To make it more reliable to distinguish between values that are read
from the backend implementation (which is likely to be irrelevant for
anything but the backend implementation), split out those values (e.g.
layout).
This changes the meaning of what was MetaCrtc::rect, to a
MetaCrtcConfig::layout which is the layout the CRTC has in the global
coordinate space.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
On x11 we emulate pointer events from touch events as long as there's
only one touchpoint on screen, this obviously leads to x11 sending us
crossing events triggered by the emulated pointer. Now if we get a leave
event and set the stage of the ClutterInputDevice to NULL, new touch
events will be discarded by clutters backend because the core pointer
doesn't have a stage associated. This means Mutter completely loses
state of a touchpoint as soon as it crosses a shell actor.
An easy reproducer for this issue is to start the four-finger-workspace
gesture above a window and to move the pointer emulating touch outside
of the window, this will freeze the gesture as the gesture no longer
receives touch events.
To fix this, stop tracking stage changes on crossing events and simply
leave the ClutterInputDevice stage as-is. In our case there is only one
stage anyway and that won't change in the future.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/423
Remove the rather useless callback function that's currently used for
handling the "visibility-changed" signal and instead connect to the
signal using `g_signal_connect_swapped()`.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1077
The check-alive feature is there for the user to be able to terminate
frozen applications more easily. However, sometimes applications are
implemented in a way where they fail to be reply to ping requests in a
timely manner, resulting in that, to the compositor, they are
indistinguishable from clients that have frozen indefinitely.
When using an application that has these issues, the GUI showed in
response to the failure to respond to ping requests can become annoying,
as it disrupts the visual presentation of the application.
To allow users to work-around these issues, add a setting allowing them
to configure the timeout waited until an application is considered
frozen, or disabling the check completely.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1080
`meta_xwayland_surface_get_relative_coordinates()` may cause a crash if
the Xwayland surface has no window associated.
That can be observed when using drag and drop from an X11 window to a
Wayland native window:
```
at src/core/window.c:4503
at src/wayland/meta-xwayland-surface.c:200
at src/wayland/meta-wayland-surface.c:1517
at src/wayland/meta-wayland-pointer.c:1048
at src/wayland/meta-wayland-pointer.c:840
at src/wayland/meta-wayland-pointer.c:865
at src/wayland/meta-wayland-pointer.c:954
at src/wayland/meta-wayland-pointer.c:456
at src/wayland/meta-wayland-pointer.c:993
at src/wayland/meta-wayland-data-device.c:1004
at src/wayland/meta-wayland-data-device.c:1278
at src/wayland/meta-xwayland-dnd.c:326
```
Check if the xwayland surface has an associated MetaWindow prior to get
its buffer rect.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1073
The cancellable of a request might already be cancelled by the time
the cancelled_cb is connected resulting in finish_cb being called via
ca_context_cancel before g_cancellable_connect returns. In this case
the request that is written to has already been freed.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/1060
On a Surface Pro 2017, touch-mode is currently only detected correctly
after detaching and attaching the Type Cover (detachable keyboard) once,
it seems that `has_external_keyboard` is only set to the correct value
after MetaSeatNative is initialized.
So fix that and call `update_touch_mode()` once again when the object is
initialized and the `has_external_keyboard` and `has_touchscreen`
properties have been finally updated.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1075
Which offscreens actor rendering only in cases where it hasn't changed for
2 frames or more. This avoids the performance penalty of offscreening an
actor whose content is trying to animate at full frame rate. It will
switch automatically.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1069
It is only useful for clients that do not set an opaque region but
still can be detected as being opaque. This is helpful for X11 clients
as opaque regions only got introduced around 2012 and only as part of EWMH
and are thus not used in many cases.
On Wayland however opaque regions have been part of the core protocol from the
beginnig and we can assume they are used more commonly.
As the current implementation in `MetaWindowActor` does not handle Wayland
subsurfaces well, instead of adding more complexity just move it to
`MetaWindowActorX11`.
While on it, take the shape region into account that is set when clients
use the X Nonrectangular Window Shape Extension Protocol, so we have exact
culling with those clients.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1058
Allow screen casters (e.g. VNC remote desktop services) to ask for
animations to be inhibited, in order to lower the number of frames sent
over the network.
Currently only sets a field on the screen cast session object. Later
it'll be exposed via the remote access handle and via D-Bus by
gnome-shell.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/838
There are two surface roles owning a MetaWindow: MetaWaylandShellSurface
(basis of MetaWaylandXdgToplevel, MetaWaylandXdgPopup,
MetaWaylandWlShellSurface, etc), and MetaXwaylandSurface.
With these two role types, the MetaWindow has two different types of
life times. With MetaWaylandShellSurface, the window is owned and
managed by the role itself, while with MetaXwaylandSurface, the
MetaWindow is tied to the X11 window, while the Wayland surface and its
role plays more the role of the backing rendering surface.
Before, for historical reasons, MetaWindow was part of
MetaWaylandSurface, even though just some roles used it, and before
'wayland: Untie MetaWindowXwayland lifetime from the wl_surface' had
equivalent life times as well. But since that commit, the management
changed. To not have the same fied in MetaWaylandSurface being managed
in such drastically different ways, rearrange it so that the roles that
has a MetaWindow themself manages it in the way it is meant to; meaning
MetaWaylandShellSurface practically owns it, while with Xwayland, the
existance of a MetaWindow is tracked via X11.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/835
The role determines how a relative coordinate is calculated. More
specifically, using clutters API to transform coordinates is only
accurate right after a clutter layout pass but this function is used
e.g. to deliver pointer motion events which can happen at any time. This
isn't a problem for Wayland clients since they don't control their
position, but X clients do and we'd be sending outdated coordinates if a
client is moving a window in response to motion events.
This was already done already, but now move the Xwayland specific logic
to the Xwayland surface role, keeping the generic transformation logic
in the generic actor surface role.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/835
The shell surface role is the one where subsurfaces may exist, and it
has direct relation to the MetaWindowActorWayland which currently has
the subsurface stacking logic.
Instead of directly finding the window actor when dealing with
subsurfaces, notify the parent surface that the subsurface state
changed, so that it can outsource the application of this information to
the role. For subsurface roles, this simply means forward upward to the
parent; for shell surface roles, this means regenerate the surface actor
layering.
This allows us to move away from accessing the window directly from the
surface, which in turn allows us to change the ownership structure of
windows.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/835
If a window already is being pinged, it doesn't make sense to send more
pings to the window, instead we should just wait for that answer or
timeout until we send a new one.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/891
Using a timestamp twice in a row (e.g. when activating two windows in
response to the same event or due to other bugs) will break the window
detection and show a close dialog on the wrong window. This is a grave
error that should never happen, so check every timestamp before sending
the ping for uniqueness and if the timestamp was already used and its
ping is still pending, log a warning message and don't send the ping.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/891
Increase the number of checks whether a window is still responsive and
ping windows on every call to `meta_window_focus()` instead of
`meta_window_activate_full()`. This ensures the window is also pinged in
case normal interaction like clicks on the window happen and a close
dialog will eventually get shown.
Related https://gitlab.gnome.org/GNOME/mutter/issues/395https://gitlab.gnome.org/GNOME/mutter/merge_requests/891
Currently when a window is requested to be unredirected, the
corresponding pixmap and texture can get cleared before the window has
been unredirected by the X server. This can result in the windows behind
showing through which causes a short flicker after showing an OSD or
notification when a fullscreen application is running.
Fix this by ensuring the texture is only cleared after the window has
been unredirected by the server.
Similarly when the window is being redirected again, the pixmap of the
window can only be requested after the redirection has been completed by
the server. This currently can happen in a different frame than the next
redraw of the actor resulting in an empty texture until the next redraw.
Fix this by queuing a redraw immediately after redirecting.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/997
By default clutter will show an actor as it is added to a parent. This
means that after we create the window actor, when it's added to the
window group, we implicitly show it. What we really want is to not show
it until the window is supposed to be shown, which happens when
meta_window_actor_show() is called, as showing prior to that, could
cause issues.
Avoid the implicit show by setting the "show-on-set-parent" property on
the window actor to `FALSE` on window actor construction.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1066
We didn't log what we enabled, just g_info():ed what failed to be
enabled. Change this to g_warning() what failed to be enabled, and
g_message() on what was enabled, so that both will be visible in the
logs.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1061
We preserve the core one, which represents the union of all input
devices. It might make sense to make this per-seat in the future,
but certainly the per-device granularity is unused (at last!) and
useless.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1039
XWayland clients get their opaque region set from their window, not the
surface. Doing both resulted in the surface constantly overwriting the
opaque region - effectively disabling culling of XWayland clients.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1049
Devices have capabilities that other parts need to know about. Instead
of having them probe using drmMode* API, outsource this to
MetaKmsDevice. Currently the only capability tracked is HW cursor size.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/930
Turns the cursor setting and movement into cursor plane assignment
primitives. In the current simple implementation, this in turn
translates into legacy drmModeSetCursor() and drmModeMoveCursor() calls.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/930
A cursor plane can now be assigned, and for the simple KMS
implementation, it'll translate into drmModeSetCursor() and
drmModeMoveCursor() calls.
When assignments failed, the cursor planes that failed to be assigned
are communicated via the feedback object.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/930
The current API as all synchronous, so they can be made to return
feedback immediately. This will be needed for the cursor renderer which
needs to know whether it should fall back to OpenGL cursor rendering.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/930
meta_kms_update_process_..() makes it sound like it's a MetaKmsUpdate
function called update_..() but in fact it's a MetaKms function that
calls the corresponding process-update impl function. Clear up this
naming confusion.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/930
The frame bounds as returned by `meta_window_actor_get_frame_bounds()`
would be used as cropping values when streaming a window content.
But, as its name implies, it returns the actual frame bounds, whereas we
may want to include the whole buffer, to include client side shadows for
example.
Rename the `get_frame_bounds()` API to `get_buffer_bounds()` (which was
previously partly removed with commit 11bd84789) and return the actual
buffer bounds to use as the cropping area when streaming a window.
Fixes: 931934511 - "Implement MetaScreenCastWindow interface"
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1022
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/1018
The clip bounds passed in `meta_window_actor_capture_into()` represent
the actual allocated buffer size where the window actor image will be
eventually copied.
As such, it is completely agnostic to the scaling factors that might
affect the different surface actors which compose the window actor.
So instead of trying to compute the scale factor by which the given
clipping bounds need to be adjusted, simply clip the resulting image
based on the given bounds to make sure we never overflow the destination
buffer.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1022
This taps on:
1) Touchscreen availability
2) Availability of external keyboards
3) Tablet mode switch, if existent
So we get this property enabled whenever it makes sense to show touch
focused features (eg. the OSK).
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1044
During compilation, gen_default_modes.py shows two warnings that
say that a comparison is using 'is' instead of '=='.
This patch fixes this bug.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/985
The actors of Wayland subsurfaces are set to be reactive on creation,
when receiving the `wl_subcompositor.get_subsurface` request.
However, if a client creates several subsurfaces and then creates the
xdg_toplevel object after, the previous subsurface actors are reset.
As a result, Clutter picking will skip and ignore those actors in
`clutter_actor_should_pick_paint()` because they aren't marked as
reactive anymore.
An example of such a client being affected by this issue is SCTK, the
Rust library implementing client side decorations for Wayland used
internally by winit and alacritty.
Move the `set_reactive()` call from `get_subsurface()` to the subsurface
`sync_actor_subsurface_state()` vfunc to make sure those remain reactive
even after `xdg_surface.get_toplevel` is invoked.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/1024https://gitlab.gnome.org/GNOME/mutter/merge_requests/1040
Some cullable implementation may have extra information about their
expected size. The main example here are surface actors which can be scaled
by geometry scale.
Add an API to overwrite the default size / untransformed check for such cases.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1036
The local copy of the clip- and unobscured region are used to optimize
painting. To get correct results when the actor is scaled, thus "grows",
the corresponding regions have to "shrink", i.e. get scaled down.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1036
Modify create_for_builtin_display_rotation to lookup the
MetaLogicalMonitorConfig for the panel in the logical_monitor_configs
list instead of only working when there is only 1 monitor.
The goal of this change is to honor accelerometer value changes when there is
more than 1 monitor.
Note, since create_for_builtin_display_rotation is also used for handling the
"rotate-monitor" hotkey and this commit modifies the common path of
create_for_builtin_display_rotation this means that we will now also honor
"rotate-monitor" hotkey keypresses when there is more than 1 monitor and
update the builtin display rotation instead of ignoring "rotate-monitor"
hotkey keypresses when there is more than 1 monitor. If this is deemed
undesirable this is easy to fix, but I believe that doing things this way
is more consistent.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/959
Add a clone_logical_monitor_config_list helper function for making a deep
copy of MetaLogicalMonitorConfig lists.
This is a preparation patch for honoring accelerometer value changes when
there is more than 1 monitor.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/959
When creating a new config because of a monitor being (un)plugged or
because of super+p being pressed, honor the orientation reported by
the accelerometer for the internal panel.
Before this commit we would always configure the internal panel with
a normal / upright transform when e.g. an external monitor gets plugged
in even if another transform was in use before plugging in the external
monitor. This is inconsistent and causes problems for several use-cases.
This commit fixes this by querying the accelerometer when creating a new
config for an internal panel.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/707
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/924https://gitlab.gnome.org/GNOME/mutter/merge_requests/959
Bail out of sync_state() immediately if the orientation is locked, before
calling read_iio_prox() which updates the curr_orientation value.
There are 2 reasons for this change:
1. Currently meta-monitor-config-manager.c always assumes normal / upright
orientation when generating a new config. This means that e.g. when an
external monitor gets plugged in the builtin panel's transform will be reset
to normal / upright even if the device is not in an upright orientation.
To fix this meta-monitor-config-manager.c needs to call
meta_orientation_manager_get_orientation() to get the current orientation
when generating a new config. Without this change locking the orientation
would stop the emitting of "orientation-changed" signals but we would
still update the curr_orientation value. So when a new config needs to
be generated the latest orientation would be used, effectively ignoring
the "orientation-lock" setting, not updating curr_orientation when
locked fixes this.
2. This ensures we properly emit an an "orientation-changed" signal when
the orientation has changed between when it was locked and it was
unlocked. Before this change if the user locked the orientation, changed it
and then unlocked it, no signal would be raised as we would already have
updated the curr_orientation value turning the sync_state() call in
orientation_lock_changed() into a no-op.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/959
Using `-Dnative_backend=false` caused build failure due to a missing
(implicit) definition of `META_IS_BACKEND_X11`. But if we define it
properly then that just leaves some of the function's locals uninitialized
and it will never work anyway. Just return unconditionally if there's no
native backend to initialize the variables.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/1025
Scaling the `monitor_area` before texture creation was just wasting
megabytes of memory on resolution that the monitor can't display. This
was also hurting runtime performance.
Example:
Monitor is natively 1920x1080 and scale set to 3.
Before: The monitor texture allocated was 5760x3250x4 = 74.6 MB
After: The monitor texture allocated is 1920x1080x4 = 8.3 MB
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/2118https://gitlab.gnome.org/GNOME/mutter/merge_requests/1004
When creating a virtual device for the native backend, no "device-added"
is emitted.
Similarly, no "device-removed" signal is emitted either when the virtual
device is disposed.
However, the backend plugs into the "device-added" signal to set the
monitor device. Without the "device-added" signal being emitted, the
monitor associated with a virtual device remains NULL.
That later will cause a crash in `meta_idle_monitor_reset_idlettime()`
called from `handle_idletime_for_event()` when processing events from a
virtual device because the device monitor is NULL.
Make sure to emit the "device-added" signal when creating a virtual
device, and the "device-removed" when the virtual device is disposed.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1037
When an X11 window requests an initial workspace, we currently trust
it that the workspace actually exists. However dynamic workspaces
make this easy to get wrong for applications: They make it likely
for the number of workspaces to change between application starts,
and if the app blindly applies its saved state on startup, it will
trigger an assertion.
Make sure that we pass valid parameters to set_workspace_state(),
and simply let the workspace assignment fall through to the default
handling otherwise.
https://gitlab.gnome.org/GNOME/mutter/issues/1029
Most usually, applications either expose clipboard content either as text
or as images, so the prioritization here is pointless. However there's some
outliers like LibreOffice Calc which exports content as both image and text
formats (besides other internal ones).
In that mixed case, we probably prefer to keep text formats, rather than
image based ones.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/919
The devices_by_id hash table is responsible for managing the reference
to the devices. In remove_device however, for non-core devices there are
additional calls to dispose/unref, after the last reference has
already been dropped by the hash table.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1032
Interoperation between wl_data_device_manager v1 and v3 got broken
at some point. Ensure that we resort to the "copy" action if either
the drop site or the drag source are from a client that requested v1.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/965
MetaX11SelectionOutputStream was storing copies of strings only to use
them in init and then free them in finalize. This was also causing a
small leak, because one of these strings was not freed. Instead of doing
that just don't create these unnecessary copies in the first place.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1001
e9fbbd5853 changed meta_backend_get_idle_monitor() to use
ClutterInputDevice pointers instead of device IDs, but did not adjust
the call in meta_backend_native_resume() which was still using 0 to get
the core idle monitor resulting in a NULL pointer dereference.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1029
The meta_seat_native_constrain_pointer() function receives the current
pointer position, and the new pointer position as in/out parameters.
We were however calculating the new coordinates based on the last pointer
position if there was no pointer constrain in place.
Fortunately to us, this didn't use to happen often/ever, as a pointer
constrain function is set on MetaBackend initialization. This behavior
did also exist previously in MetaDeviceManagerNative.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1028
The backend being initialized triggers a pointer warp (and motion event)
where we want to observe the callbacks put in place. So ensure we set
up the hooks before that could happen.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/852
Just go ATM through backend checks, and looking up directly the
native event data, pretty much like the rest of the places do that...
Eventually would be nice to have this information in ClutterEvent,
but let's not have it clutter the MetaBackend class.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/852
This is unlikely to happen, and unlikely to be right (eg. we don't translate
input event coordinates, since those are not in display coordinate space, we
don't offer any feedback for those either).
This can simply be dropped, we listen to XIAllMasterDevices, which suffices
for what we want to do.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/852
When a Wayland window is mapped or unmapped, the Wayland compositor is
expected to send the coorespoindign `wl_pointer` enter/leave events to
the affected clients.
To do so, mutter calls `meta_wayland_compositor_repick()` which
eventually calls `meta_wayland_pointer_repick()` and
`repick_for_event()`.
If pointer input device has not been updated yet, the old clutter actor
is picked and no enter/leave event is emitted.
Make sure we update the pointer input device prior to do the repick to
get the actual `ClutterActor` under the pointer.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/1016https://gitlab.gnome.org/GNOME/mutter/merge_requests/1026
As we now call `meta_wayland_compositor_repick()` when the effects are
complete for Wayland surfaces, we can safely remove the Wayland specific
code to do the same from `meta_window_show()`.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1026
When mapping/unmapping windows, an animation may be played which can
change the actual actor size and location, hence defeating picking if
done too early.
Make sure we repick when the affects are completed, once the actor is
sized and placed.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1026
When building the frame mask, the current reported frame size may not
match when is actually on screen if the buffer has not been updated
yet.
So instead of getting the frame size from the meta window, deduce it
from the texture size.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1009
Currently, `meta_frame_get_mask()` and `meta_ui_frame_get_mask()` will
return the frame mask applied to the current frame size, by querying the
frame themselves.
To be able to get the frame mask at an arbitrary size, change the API to
take a rectangle representing the size at which the frame mask should be
rendered.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1009
With Xwayland, the shape region is recomputed and reapplied even when
the actor is frozen to prevent the black shadows effect.
However, while recomputing the shape region, the current client size is
taken into account, rather than the size when the client was frozen,
which is ahead of the actual client size using the NET_WM_SYNC protocol.
Keep the current client area and to reuse them when the X11 window actor
is frozen for rebuilding the client mask texture.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1009
In XDND, we just get a hint on XdndPosition about what's the action
chosen by the user. Make the data source actions the full set on
XdndEnter (as we can't know better), and pass the hint in XdndPosition
as the user chosen action as it should be.
Makes Wayland drop sites aware of the user action as per XDND with X11
drag sources, and still makes modifiers during DnD work.
https://gitlab.gnome.org/GNOME/mutter/issues/974https://gitlab.gnome.org/GNOME/mutter/merge_requests/1005
The gamma value pointers of the current_state are overwritten by the
calls to memdup causing a small leak. while the leak itself is small, it
can be triggered quite often from things like night light.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1020
The acked configuration is removed from the pending configuration list
by acquire_acked_configuration(), but finish_move_resize() does not free
the data after applying the configuration.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1020
Where possible, try to export the buffer rendered by the primary GPU as a
dmabuf and import it to the secondary GPU and turn it into a DRM FB for
scanout. If this works, we get a zero-copy path to secondary GPU outputs.
This is especially useful on virtual drivers like EVDI (used for DisplayLink
devices) which are not picky at all about what kind of FBs they can handle.
The zero-copy path is prioritised after the secondary GPU copy path, which
should avoid regressions for existing working systems. Attempting zero-copy
would have the risk of being less performant than doing the copy on the
secondary GPU. This does not affect the DisplayLink use case, because there is
no GPU in a DisplayLink device.
The zero-copy path is prioritised before the primary GPU and CPU copy paths. It
will be tried on the first frame of an output and the copy path is executed
too. If zero-copy fails, the result from the copy path will take over on that
frame. Furthermore, zero-copy will not be attemped again on that output. If
zero-copy succeeds, the copy path is de-initialized.
Zero-copy is assumed to be always preferable over the primary GPU and CPU copy
paths. Whether this is universally true remains to be seen.
This patch has one unhandled failure mode: if zero-copy path first succeeds and
then fails later, there is no fallback and the output is left frozen or black.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/810
With all the three paths this is quite a handful of code, and it was mostly
duplicated in two places. A follow-up patch would need to introduce a third
copy of it. Therefore move the code into a helper function.
There are two behavioral changes:
- The format error now prints the string code as well, because it is easy to
read.
- The g_debug() in init_dumb_fb() is removed. Did not seem useful.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/810
There will be another place where I need to release the dumb buffers but not
destroy the whole secondary_gpu_state, so extract this bit of code into a
helper.
The checks of fb_id are dropped as redundant with the check already in in
release_dumb_fb ().
https://gitlab.gnome.org/GNOME/mutter/merge_requests/810
release_dumb_fb () checks 'map' to see if anything needs freeing. Other places
are checking fb_id instead. The checks maybe redundant, but let's reset all
fields here while at it, so that all the checks work as expected.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/810
Simplify the bo freeing functions by not checking what the copy mode is. This
matches what swap_secondary_drm_fb () already does. g_clear_object () is safe
to call even if the value is already NULL.
The copy mode does not change mid-operation. If it did, this change would
ensure we still clean up everything. So this is more future-proof too.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/810
To mirror what happens in meta_onscreen_native_swap_buffers_with_damage(), warn
here too if next_fb is not NULL. This makes it clear to the reader of what the
expectations are inside this function.
Ensuring next_fb is NULL as the first thing in the function will make all error
paths equal: no longer some failures reset next_fb while others don't. Removing
such special cases should reduce surprises.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/810
If we end up trying to do a mode set on a DRM state that has already
changed behind our back without us yet having seen the hotplug event we
may fail with `EINVAL`. Since the renderer layer doesn't handle mode set
failure, it'll still try to page flip later on, which will then also
fail. When failing, it'll try to look up the cached mode set in order to
retry the mode set later on, as is needed to handle other error
conditions. However, if the mode set prior to the page flip failed, we
won't cache the mode set, and the page flip error handling code will get
confused.
Instead of asserting that a page flip always has a valid cached mode set
ready to look up, handle it being missing more gracefully by failing to
mode set. It is expected that things will correct themself as there
should be a hotplug event waiting around the the corner, to reconfigure
the monitor configuration setting new modes.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/917https://gitlab.gnome.org/GNOME/mutter/merge_requests/1007
On Xwayland, freezing actor updates on sync requests means the
server-side frame and shadows repaint will be frozen as well, which
causes the shadow to show black at times when resizing X11 clients
which support NET_WM_SYNC.
Using freeze/thaw commits prevents the content from changing, yet the
shape window still needs to be updated when frozen otherwise the
difference in shape induced by the on-going resize operation will show
as well, even if the toplevel window has its commits frozen.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
Closes: https://bugzilla.gnome.org/show_bug.cgi?id=767212
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/858
To address the black shadows that sometimes show during resize with
Xwayland, we need to update the window shape regardless of the frozen
status of the window actor.
However, plain Xorg does not need this, as resized windows do not clear
to black, so add a new vfunc to window/x11 to indicate whether or not
the backing windowing system (either plain X11 or Xwayland) would
require the shape to be always updated.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
Currently, the window actor freeze/thaw implementation sets the frozen
state of the surface actor using `meta_surface_actor_set_frozen()`.
If we want to expand that behavior to also freeze/thaw commits for X11
windows running on Xwayland, we need to have a specific vfunc to abstract
that in the window actor specific implementation.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
To make sure the frame is painted before the commits are thawed, freeze
the commits when invalidating the GDK window, only to thaw to it after
the actual frame draw is performed or the frame is destroyed.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
Make sure we freeze commits before resizing the window as this will
clear the frame to black.
Set the "thaw on paint" flag so that the post paint for window actor X11
can then thaw the freeze initiated prior to the resize and keep the
freeze/thaw balanced.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
To be able to thaw commits following a resize that might have frozen
commits, to keep freezes and thaws even, we need a way to tell whether
a repaint should also thaw commits.
Add a flag to `MetaWindowX11` and the appropriate functions to set and
query it.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
Xwayland may post damages for an X11 window as soon as the frame
callback is triggered, while the X11 window manager/compositor has not
yet finished updating the windows.
If Xwayland becomes compliant enough to not permit updates after the
buffer has been committed (see [1]), then the partial redraw of the X11
window at the time it was posted will show on screen.
To avoid that issue, the X11 window manager can use the X11 property
`_XWAYLAND_ALLOW_COMMITS` to control when Xwayland should be allowed to
post the pending damages.
Add `freeze_commits()` and `thaw_commits()` methods to `MetaWindowX11`
which are a no-op on plain X11, but sets `_XWAYLAND_ALLOW_COMMITS` on
the toplevel X11 windows running on Xwayland.
[1] https://gitlab.freedesktop.org/xorg/xserver/merge_requests/316
See-also: https://gitlab.gnome.org/GNOME/mutter/merge_requests/855https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
At the moment we only disarm the watchdog timer set up for SYNC counter
requests if we're in the middle of a resize operation.
It's possible that the resize operation finished prematurely by the user
letting go of the mouse before the client responded. If that happens, when the
client finally updates mutter will erroneously still have the watchdog timer
engaged from before until it times out, leading to resizes for the next second
or so to not get processed, and the client to get blacklisted from future sync
requests.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
This avoids using bogus geometric values from an unmapped actor to
determine whether an actor is on a logical monitor or not. This would
happen when committing to a subsurface of a yet to be mapped toplevel.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
Without 'wayland/surface-actor: Reset and sync subsurface state when
resetting' this test would fail.
This also adds a simple framework for testing lower level Wayland
semantics.
In contrast to the test-client and test-driver framework, which uses
gtk and tests mostly window management related things, this framework is
aimed to run Wayland clients made to test a particular protocol flow,
thus will likely consist of manual lower level Wayland mechanics.
A private protocol is added in order to help out clients do things they
cannot do by themself. The protocol currently only consists of a request
meant to be used for getting a callback when the actor of a given
surface is eventually destroyed. This is different from the wl_surface
being destroyed due to window destroy animations taking an arbitrary
amount of time. It'll be used by the first test added in the next
commit.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
As with most other state that ends up being pushed to the actor and the
associated shaped texture, also push the texture and the corresponding
metadata from the actor surface. This fixes an issue when a toplevel
surface was reset, where before the subsurface content was not properly
re-initialized, as content state synchronization only happened on
commit, not when asked to synchronize.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
A actor surface may be reset by an xdg_toplevel if a NULL buffer is
attached. This should reset the actor state of the toplevel to an empty
state, while unmapping the previous actor. Subsurfaces, however, should
stay intact, including their relationship to the toplevel. They should
also not be yanked away from the actor of the actor surface prior to it
resetting, so that a window-destroy animation can include the subsurface
actor.
This fixes a potential crash when a subsurface tries to commit to its
wl_surface after the destroy animation of the toplevel has finished, as
the actor would at that point have been destroyed and cleared from the
actor surface struct, causing a segmentation fault.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
Similar to wl_list_foreach(), add
META_WAYLAND_SURFACE_FOREACH_SUBSURFACE() that iterates over all the
subsurfaces of a surface, without the caller needing to care about
implementation details, such as leaf nodes vs non-leaf nodes.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
While it's not very relevant now, as we would rarely create it anyway
since the buffer nor texture never changes for a surface, it will be in
the future, as the actor state (including its content,
MetaShapedTexture) will be synchronized by the MetaWaylandActorSurface
at a later point in time, and not by MetaWaylandSurface, at state
application time.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/961