22212 Commits

Author SHA1 Message Date
Alejandro Piñeiro
78a3590fd6 a11y: cally-util: use password-char to fill a key_event if required 2013-03-05 19:47:45 +01:00
Emmanuele Bassi
a622d34444 actor: Revert the Transition/Actor leak fix
The original code inside ClutterActor that dealt with Transitions
stopping was written for the ::completed signal, thus the code was
correctly handling the lifetime of the instances; when we moved to the
::stopped signal, we assumed that it worked in the same way - with less
conditions to be checked, obviously, but fundamentally similar to the
::completed signal. Sadly, I screwed up the signal definition, and the
signal ended up calling our handlers, but not the default one that did
the cleanup and released references on the Animatable instance.

After fixing the Timeline::stopped signal, we can go back to the
previous code.

Thanks to Craig Hughes for the help in tracking down this mess.

https://bugzilla.gnome.org/show_bug.cgi?id=695158
2013-03-05 00:48:11 +00:00
Emmanuele Bassi
4732a418ba timeline: Use the right function pointer offset
A copy and paste thinko: the ::stopped signal is using the
ClutterTimelineClass.completed slot instead of the .stopped one,
thus preventing sub-classes of ClutterTimeline from overriding the
signal's default closure.
2013-03-05 00:46:45 +00:00
Emmanuele Bassi
65d6c8c32e build: Dist the cookbook
So that we can publish it starting from the tarballs.
2013-03-05 00:22:21 +00:00
Emmanuele Bassi
f3659d35a0 actor: Release a reference on the implicit Transitions
When stopping the transition we need to release the reference we
maintain while removing the Transition from the hash table inside an
actor. If we fail to do so, the Transition is never released, which
means we leak the Animatable instance we tied to it.

https://bugzilla.gnome.org/show_bug.cgi?id=695158
2013-03-04 23:06:27 +00:00
Florian Müllner
dc3529d98a Bump version to 3.7.91
Update NEWS.
3.7.91
2013-03-04 22:29:13 +01:00
Ray Strode
e15bc37225 compositor: map overlay window before redirecting windows
When windows get redirected off screen, all that gets left behind
is black. We don't want to flicker black at startup, though.

This commit maps the overlay window early, before redirecting
toplevels, so they end up getting snapshotted onto the background
pixmap of the overlay window when the overlay window is mapped.

https://bugzilla.gnome.org/show_bug.cgi?id=694321
2013-03-04 16:16:56 -05:00
Ray Strode
160150d127 compositor: don't show stage right away
We don't want the stage shown until gnome-shell is ready for it.
This commit ensures the stage isn't shown implicitly.

https://bugzilla.gnome.org/show_bug.cgi?id=694321
2013-03-04 16:16:56 -05:00
Owen W. Taylor
6e02fb80c4 Always send _NET_WM_FRAME_DRAWN for newly created windows
Send a _NET_WM_FRAME_DRAWN for each newly created window, as required
by the specification. This avoids a race where a window might be created
frozen but already unfrozen by the time we first see fetch the
counter value.

Remove a duplicate call to meta_compositor_set_updates_frozen() which
was called before the MetaWindowActor is created and hence did nothing.

https://bugzilla.gnome.org/show_bug.cgi?id=694771
2013-03-04 15:36:13 -05:00
Pavel Vasin
98b0a37442 Free memory allocated by XIQueryPointer()
https://bugzilla.gnome.org/show_bug.cgi?id=695135
2013-03-04 19:07:23 +01:00
Pavel Vasin
4d437e32e0 window-actor: Fix leaked frame list
https://bugzilla.gnome.org/show_bug.cgi?id=695135
2013-03-04 19:07:23 +01:00
Pavel Vasin
7db236b2a4 window-actor: Fix leaked opaque_region
https://bugzilla.gnome.org/show_bug.cgi?id=695135
2013-03-04 19:07:23 +01:00
Ray Strode
377e2ed8a5 keybindings: filter overlay key even when not-modal
mutter currently only filters the overlay key through the shell
when there is a grab operation and that grab operation belongs to the
shell (because the shell is pushModal'd). This means the shell can't
filter out overlay key press events events at startup (since the shell
isn't normally modal).

This commit changes the code to always run the shell filtering code,
even when the shell is not modal.

https://bugzilla.gnome.org/show_bug.cgi?id=694837
2013-03-04 11:57:17 -05:00
Kjartan Maraas
99cfbac473 Updated Norwegian bokmål translation 2013-03-04 14:57:49 +01:00
Daniel Mustieles
34f06ee9e5 Updated Spanish translation 2013-03-04 14:53:05 +01:00
Fran Diéguez
f212723e71 Updated Galician translations 2013-03-04 14:20:30 +01:00
Emmanuele Bassi
315a73edf5 text: Clean up the set_font_description_internal() semantics
The current semantics are ridiculous, and clearly a case of (mistaken)
premature optimization. All setters should copy, not transfer ownership.

https://bugzilla.gnome.org/show_bug.cgi?id=695119
2013-03-04 13:06:39 +00:00
Emmanuele Bassi
1f3e56b3be docs: Clean up the documentation for the allocate() methods
The wording could be better, especially on the side effects and the
honoured state.
2013-03-04 12:24:24 +00:00
Emmanuele Bassi
67f10bcc6f docs: Clean up the wording of a couple of comments 2013-03-04 12:24:24 +00:00
Emmanuele Bassi
78962f9ab9 deform-effect: Don't use deprecated API
The ClutterOffscreenEffect.get_target_size() method has been deprecated,
and replaced by the get_target_rect() one. We can easily switch to the
latter, and avoid the deprecation warning.

https://bugzilla.gnome.org/show_bug.cgi?id=670004
2013-03-04 12:24:24 +00:00
Emmanuele Bassi
37e3ef2303 offscreen-effect: Add a method to get the target area
The target size is not always enough, there are cases where the offset
used to paint the target must also be available for developers
implementing an OffscreenEffect.

The get_target_rect() method returns the rectangle used to paint the
target, with the offsets in the ClutterRect:origin and the texture size
in the ClutterRect:size fields, respectively.

The get_target_size() method should be deprecated, given that its
replacement is generally more useful.

https://bugzilla.gnome.org/show_bug.cgi?id=670004
2013-03-04 12:24:23 +00:00
Emmanuele Bassi
e72d27815b build Bump to 1.15.1
In theory, master should become 1.99 at some point, but if we do that
all Hell breaks loose, so let's use 1.15 for the time being.
2013-03-04 12:24:23 +00:00
Rui Matos
660eceb61a compositor: Fix ClutterTimeline usage
Use the correct 'stopped' signal name and callback signature.

https://bugzilla.gnome.org/show_bug.cgi?id=695093
2013-03-04 00:25:19 +01:00
Jasper St. Pierre
d395d75e26 Fix up for latest Clutter deprecations
https://bugzilla.gnome.org/show_bug.cgi?id=678917
2013-03-03 16:23:32 -05:00
Mario Blättermann
afe0ac9c75 [l10n] Updated German translation 2013-03-03 21:21:09 +01:00
Mario Blättermann
2aea49a8d0 [l10n] Updated German translation 2013-03-03 16:31:28 +01:00
Adel Gadllah
c996dde5cb meta-window-group: Report a paint volume
We never paint outside of the allocation so we can simply use
clutter_paint_volume_set_from_allocation.

https://bugzilla.gnome.org/show_bug.cgi?id=694988
2013-03-03 11:46:06 +01:00
A S Alam
4bdd985faf Punjabi: Translation updated (aalam) 2013-03-03 07:11:00 +05:30
Ray Strode
6e831c88a6 compositor: fix background vignette for non-stretched styles
The background vignette currently fits itself to the painted
texture, instead of the monitor.  This causes some very
wrong looking drawing for backgrounds that don't fill the screen.

This commit reworks the vignette shader code to be clearer, more
correct, and parameterized so that it knows how to scale and
position the vignette.

https://bugzilla.gnome.org/show_bug.cgi?id=694393
2013-03-02 17:31:43 -05:00
Ray Strode
0e3d164117 compositor: when tiling background, center on screen
The WALLPAPER style of background painting currently
draws starting in the upper left corner of each monitor.

This isn't really correct, it means the seam between
monitors doesn't match up and edges look unbalanced if
the tile isn't a multipe of monitor size.

Really, the tiles should be centered in the middle of
the screen.  (Just like when tiling a bathroom floor,
tiles should start in the center of the room.)

This commit reworks the math to make that happen.

https://bugzilla.gnome.org/show_bug.cgi?id=694393
2013-03-02 17:30:32 -05:00
Aurimas Černius
ec6460382c Updated Lithuanian translation 2013-03-02 22:57:48 +02:00
Adel Gadllah
436d3ff8a9 compositor: Make sure we always call the post_paint handlers
Commit 4f2bb583bf8c7f started to use a clutter_threads_add_repaint_func_full
callback instead of connecting to the stage's paint signal.

The callback has to return TRUE if it wants to be called again, so fix that
as we want to call it for every frame (otherwise apps supporting the WM SYNC
protocol will stop drawing).

https://bugzilla.gnome.org/show_bug.cgi?id=695006
2013-03-02 18:24:31 +01:00
Adel Gadllah
e4269002ce meta-background-group: Report a paint volume
We never paint outside of the allocation so we can simply use
clutter_paint_volume_set_from_allocation.

https://bugzilla.gnome.org/show_bug.cgi?id=694988
2013-03-02 15:31:10 +01:00
Adel Gadllah
4f2bb583bf compositor: Don't connect to the stage's paint signal
Doing so causes useless full stage redraws and breaks culling
as clutter cannot know how the signal handler affects painting.

So use clutter_threads_add_repaint_func_full with the
CLUTTER_REPAINT_FLAGS_POST_PAINT flag instead.

https://bugzilla.gnome.org/show_bug.cgi?id=694988
2013-03-02 14:42:06 +01:00
Nguyễn Thái Ngọc Duy
702f3fc691 Updated Vietnamese translation 2013-03-02 18:04:34 +07:00
Nguyễn Thái Ngọc Duy
4cad9513b4 po/vi: import from Damned Lies 2013-03-02 18:00:15 +07:00
Piotr Drąg
24974816a6 Updated Polish translation 2013-03-02 01:53:43 +01:00
Ray Strode
773ae8dc65 core: make session registration an explicit step
gnome-shell shouldn't announce to the session manager it's
"ready" until it's fully initialized.  It currently tells
the session manager it's ready as soon as it hits the main
loop. This causes nautilus in classic mode to start before
we have workspaces initialized.

https://bugzilla.gnome.org/show_bug.cgi?id=694876
2013-03-01 11:30:07 -05:00
Florian Müllner
7f14298126 prefs: Use an unsigned value for META_KEYBINDING_ACTION_NONE
Keybinding actions are unsigned, so it is a tad bit odd to use a
negative value for NONE and rely on implicit casting.
Use 0 instead.

https://bugzilla.gnome.org/show_bug.cgi?id=643111
2013-03-01 16:11:44 +01:00
Florian Müllner
a39cabfadb keybindings: Add external grab API
During compositor grabs, all global keybindings that don't go
through mutter's keybinding system are blocked. To allow other
processes to make use of it, gnome-shell will expose a simple
grab API on DBus; for this, add API to grab key combos directly
instead of parsing accelerators stored in GSettings.

https://bugzilla.gnome.org/show_bug.cgi?id=643111
2013-03-01 16:11:43 +01:00
Florian Müllner
4df3e987c6 keybindings: Generalize mechanism to generate dynamic keybinding actions
https://bugzilla.gnome.org/show_bug.cgi?id=643111
2013-03-01 16:11:42 +01:00
Chao-Hsiung Liao
64c523c534 Updated Traditional Chinese translation(Hong Kong and Taiwan) 2013-03-01 22:42:53 +08:00
Chao-Hsiung Liao
8ddfa44832 Updated Traditional Chinese translation(Hong Kong and Taiwan) 2013-03-01 22:12:23 +08:00
Мирослав Николић
fba2c49aae Updated Serbian translation 2013-03-01 11:32:24 +01:00
Chun-wei Fan
f0f44793b1 Update Visual Studio property sheets
Some public headers were added, so these need to be "installed" as well.
Also clean up the preprocessor definitions as they were meant to be
in cogl/cogl-defines.h.
2013-03-01 16:00:44 +08:00
Chun-wei Fan
1ddf5e30c1 Fix Cogl Visual Studio Projects
Some GL driver sources were moved and added, so these sources and paths
must be added/changed in the Cogl projects
2013-03-01 15:58:46 +08:00
Ray Strode
e623406c99 background: Fix gradient color rendering
There is currently code to try to fill gradients in a
hardware native format, using #ifdefs. That optimization is
unimportant since gradients only use 2 byte buffers. It's
also incorrect because it's getting the channel order wrong
at buffer initialization time.

This commit drops the ifdefs for clarity and fixes the
channel order.

https://bugzilla.gnome.org/show_bug.cgi?id=694641
2013-02-28 13:17:24 -05:00
Ray Strode
de36d51b91 screen: fix meta_screen_get_monitor_for_rect for 0x0 rects
meta_screen_get_monitor_for_rect will return the monitor that
a given rect belongs in (choosing the "best" monitor based on
overlap, if there are overlapping monitors).

It doesn't work with 0x0 rects, though.

This commit fixes that.

https://bugzilla.gnome.org/show_bug.cgi?id=694725
2013-02-27 21:35:30 -05:00
Giovanni Campagna
e6d5e98c9d MetaWindow: fix annotation
caller-allocates makes sense only for structure, and gjs will complain
if used on anything else

https://bugzilla.gnome.org/show_bug.cgi?id=694801
2013-02-27 18:00:01 +01:00
Neil Roberts
a131b697d9 Add the layer's sampler and uniform declarations at the start
Previously the sampler uniform declarations such as cogl_sampler0 were
generated by walking the list of layers in the shader state. This had
two problems. Firstly it would only generate the declarations for
layers that have been referenced. If a layer has a combine mode of
replace then the samplers from previous layers couldn't be used by
custom snippets. Secondly it meant that the samplers couldn't be
referenced by functions in the declarations sections because the
samplers are declared too late.

This patch fixes it to generate the layer declarations in the backend
start function using all of the layers on the pipeline instead. In
addition it adds the sampler declarations to the vertex shader as they
were previously missing.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 1824df902bbb9995cae6ffb7a413913f2df35eef)

Conflicts:
	cogl/driver/gl/cogl-pipeline-fragend-glsl.c
	cogl/driver/gl/cogl-pipeline-vertend-glsl.c
2013-02-27 15:53:43 +00:00