22727 Commits

Author SHA1 Message Date
Gil Forcada
8216d961e7 Updated Catalan translation 2012-03-10 13:44:09 +01:00
Ihar Hrachyshka
639a82ed01 Updated Belarusian translation. 2012-03-09 21:55:55 +03:00
Piotr Drąg
ffc8fd2455 Updated Polish translation 2012-03-09 19:09:40 +01:00
Florian Müllner
52b1d7186c Add skeleton translations for RTL locales
RTL locales need to translate the "default:LTR" string to have
clutter_actor_get_text_direction() return the expected result;
as GNOME Shell now makes use of that API, users of RTL locales
would be up for an unpleasant surprise, so add all locales that
translate "default:LTR" to "default:RTL" in GTK+.

https://bugzilla.gnome.org/show_bug.cgi?id=671736
2012-03-09 18:53:21 +01:00
Florian Müllner
52f142c14c Update Hebrew translations
RTL locales need to translate the "default:LTR" string to have
clutter_actor_get_text_direction() return the expected result;
as GNOME Shell now makes use of that API, users of RTL locales
would be up for an unpleasant surprise, so add the required
translation.

https://bugzilla.gnome.org/show_bug.cgi?id=671736
2012-03-09 18:53:21 +01:00
Emmanuele Bassi
d303fdc22d po: Update bug tracker in Makevars 2012-03-09 17:33:08 +00:00
Tristan Van Berkom
2b22b60e6e Fixed leaking GValue content in clutter_animation_setup_valist().
Normally this leak goes unnoticed because basic fundamental types
are typically used with clutter_actor_animate(), the leak shows up
if boxed or object types are passed (such as ClutterVertex in the
case I stumbled upon).
2012-03-10 02:11:19 +09:00
Emmanuele Bassi
620e57ac13 text: Use CoglFramebuffer API for the path-based clip 2012-03-09 16:26:53 +00:00
Bruce Cowan
4b0badba4a Updated British English translation 2012-03-09 16:24:35 +00:00
Rui Matos
3f3e3ce37e plugins/default: Fix compiler error 2012-03-09 14:05:28 +01:00
Fran Diéguez
610ed1e1c5 Updated Galician translations 2012-03-08 23:25:57 +01:00
Jasper St. Pierre
5e3d93da87 plugin: Remove unneeded wrapper APIs
Mutter originally started out with the idea that only a subset of the total
API was exposed to plugins, so some APIs are duplicated on MutterPlugin.
We've long since abandoned that idea; remove these wrappers.

https://bugzilla.gnome.org/show_bug.cgi?id=671103
2012-03-08 16:52:44 -05:00
Alexander Shopov
4ff1cc08f8 Updated Bulgarian translation 2012-03-08 22:45:17 +02:00
Matej Urbančič
1b947a47c8 Updated Slovenian translation 2012-03-08 21:35:44 +01:00
Matej Urbančič
7b33f2fa1f Updated Slovenian translation 2012-03-08 15:42:14 +01:00
Chun-wei Fan
36761f8989 Update cogl.symbols
This is to adjust to the added and removed functions...

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2012-03-08 22:04:40 +08:00
Chun-wei Fan
e1c99ed3c4 Fixup VS 2010 property sheets
There are some properties which were not correctly set.  My bad for not
fixing these sooner.
2012-03-08 17:44:32 +08:00
Daniel Mustieles
e2e49253b6 Updated Spanish translation 2012-03-08 10:29:08 +01:00
Chun-wei Fan
d279a13938 Update VS property sheets
"Install" the new headers that were introduced lately.
2012-03-08 17:07:34 +08:00
Nilamdyuti Goswami
9a551689c2 Assamese translation completed 2012-03-08 14:13:30 +05:30
Chun-wei Fan
267480caea Update VS property sheets
Update the "installation" of headers...
2012-03-08 16:41:20 +08:00
Chao-Hsiung Liao
86e8f35d66 Updated Traditional Chinese translation(Hong Kong and Taiwan) 2012-03-08 15:53:04 +08:00
Piotr Drąg
734a26fe97 Updated POTFILES.in 2012-03-08 00:04:55 +01:00
Ihar Hrachyshka
009b0297f1 Updated Belarusian translation. 2012-03-07 23:40:08 +03:00
Matej Urbančič
01e744455d Updated Slovenian translation 2012-03-07 20:37:02 +01:00
Neil Roberts
2c596f5e2e pipeline: Point sprite state shouldn't affect codegen on GL
I think this slipped in as a cut-and-paste error in b2e735ff.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-07 15:13:30 +00:00
Neil Roberts
b8df3561f4 Remove the point size cache on the context
I don't think there's really any point in this cache because the
pipeline code completely owns the point size state. Pipelines are
already compared for whether their point size state is different
before setting it so it shouldn't result in any extra calls to
glPointSize apart from maybe when the first pipeline is initially
flushed.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-07 15:13:29 +00:00
Neil Roberts
c0d7839c55 vertend-glsl: Fix flushing the point size with the GL driver
When using the GLSL vertend on GL, the point size was being flushed in
_cogl_pipeline_vertend_glsl_start. However, this function bails out
early if the pipeline already has a usable program so it would not hit
the code to flush the point size in that case. This patch moves the
code to _cogl_pipeline_vertend_glsl_end so that it will always be
flushed if it is different. That is the same place that is flushed for
the fixed vertend.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-07 15:13:29 +00:00
Neil Roberts
1d59fccf10 Add a conformance test for point sprites
This adds a conformance test which renders a texture point using a 2x2
texture with a different color for each texel. It then verifies that
each texel is mapped to the correct position on the point. The test is
currently failing.

The test requires the point sprite feature flag so this patch also
adds a TEST_REQUIREMENT_* flag for that.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-07 15:13:29 +00:00
Neil Roberts
3c0226b3fb Add a conformance test for point sizes
This tries rendering some points at various sizes and checks that they
are the expected size and make a rectangle shape. This is currently
failing when the GLSL vertend is used because it flushes the point
size in the wrong place.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-07 15:13:29 +00:00
Neil Roberts
58cf84f8ef tests: Add a flag to say that the test is known to fail in all cases
This renames the TestRequirement enum to TestFlags and then adds a
TEST_KNOWN_FAILURE flag. The rename is because the new flag is not
really a requirement. If the flag is set then the test is assumed to
always fail.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-07 15:13:29 +00:00
Joseph Scheuhammer
32f57595fe Add brightness/contrast effect
The ClutterBrightnessContrastEffect effect class allows changing the
brightness and contrast levels of an actor.

Modified-by: Emmanuele Bassi <ebassi@linux.intel.com>
Modified-by: Neil Roberts <neil@linux.intel.com>

https://bugzilla.gnome.org/show_bug.cgi?id=656156
2012-03-07 14:02:55 +00:00
Emmanuele Bassi
41f06138b4 cally/text: Constify string members 2012-03-07 12:59:25 +00:00
Emmanuele Bassi
90e5088a51 build: Increase the anal-retentiveness of the maintainer flags
The new rules have already caught a couple of issues.
2012-03-07 12:36:43 +00:00
Emmanuele Bassi
de90be9586 build: Remove maintainer flags from test build
Part of the test infrastructure relies on relaxed build conditions, so
there's no point to enforce the anal retentive maintainer flags.
2012-03-07 12:36:43 +00:00
Emmanuele Bassi
2567049ce3 Fix missing/redundant declarations 2012-03-07 12:36:43 +00:00
Emmanuele Bassi
266ea8a3d9 cally: Fix redundant declarations 2012-03-07 12:36:43 +00:00
Emmanuele Bassi
4da1c3efb8 snap-constraint: Fix typo that broke the get_edges() method
We were declaring a get_edges() method, but the definition was called
get_edge().
2012-03-07 12:36:43 +00:00
Emmanuele Bassi
3a86d88b43 x11/device-manager-core: Avoid a signed/unsigned comparison 2012-03-07 12:36:43 +00:00
Emmanuele Bassi
f5065059b7 x11/keymap: Avoid a signed/unsigned comparison 2012-03-07 12:36:43 +00:00
Emmanuele Bassi
f54a4532a4 x11/backend: Ensure that pre/post parse hooks are not exposed
Not even as private methods.
2012-03-07 12:36:43 +00:00
Emmanuele Bassi
e3aea910b1 Try to avoid duplicate declarations for profile macros
We can use the __COUNTER__ macro or, failing that, the __LINE__ macro to
ensure that we don't declare dummy variables more than once with the
same name.
2012-03-07 12:36:42 +00:00
Emmanuele Bassi
9bc8c05db8 gdk: Add missing declaration of clutter_gdk_get_default_display() 2012-03-07 12:36:42 +00:00
Fran Diéguez
fc12c591c3 Updated Galician translations 2012-03-07 12:54:09 +01:00
Daniel Mustieles
ee0f43b701 Updated Spanish translation 2012-03-07 11:33:52 +01:00
Alexander Shopov
ca550bc5cd Updated Bulgarian translation 2012-03-07 06:36:27 +02:00
Emmanuele Bassi
05813872f9 osx: Call finishLaunching on post-parse
https://bugzilla.gnome.org/show_bug.cgi?id=668801
2012-03-06 15:44:57 +00:00
Emmanuele Bassi
cc25deade0 texture: Fix the async loop ceiling
The comment says that we're going to load textures in a loop until we
still have work to do, or if one iteration took more than 5
milliseconds, to avoid blowing up our frame budget, but the check is for
5 seconds, which is hardly a sensible value.
2012-03-06 15:42:00 +00:00
Nilamdyuti Goswami
4849c02e33 Assamese translation completed 2012-03-06 21:08:48 +05:30
Emmanuele Bassi
4db4471528 interactive/text-field: Use :background-color
Instead of a custom paint signal handler.
2012-03-06 15:10:04 +00:00