meta_window_get_position() returns the client rect position, which
we then pass to meta_window_move_frame. Just use the existing frame
rect coordinates.
The requested_rect is a strange name for it, because it's not actually
the rect that the user or client requested all the time: in the case of
a simple move or a simple resize, we calculate some of the fields
ourselves.
To the MetaWindow subclass implementations, it just means "the rect
before we constrained it", so just use the name unconstrained_rect.
This also makes it match the name of the MetaWindow field.
It looks weird to have Alt+Space pop up under the cursor instead
of the top-left corner of the window, and the Wayland request will
pass through the coordinates as well.
Add it to the compositor interface, and extend the
_GTK_SHOW_WINDOW_MENU ClientMessage to support it as well.
On X, basing the check whether the pointer is on the window on
Clutter events does not work, as the relevant events are handled
by GDK instead.
So add an X-specific window_has_pointer() implementation to also
fix mouse mode when running as X compositor.
https://bugzilla.gnome.org/show_bug.cgi?id=730541
Using clutter_actor_has_pointer() to test whether the pointer is
on the window makes for clean and nice-looking code, but does not
work in practice - ClutterActor:has-pointer is not recursive, so
we miss when the pointer is on the associated surface actor rather
than the actor itself.
Instead, check whether the window actor contains the core pointer's
pointer actor, which actually works.
https://bugzilla.gnome.org/show_bug.cgi?id=730541
We already do it in the theme code, but not the actual WM code. Since
we include the left/right borders, it only seems fair to include the
bottom border.
This effectively makes it so that shading a window means that the
client window "slot" has 0 height.
Otherwise, the X server might read the backend's connection before
GTK+'s, meaning that it sees the XIGrabKeycode requests before the
CreateWindow.
This fixes keybindings on windows not working immediately.
Thanks to Rui Matos <tiagomatos@gmail.com> and
Julien Cristau <jcristau@debian.org> for helping track down the issue.
Realistically, the user rect contains the unconstrained window
rectangle coordinates that we want to be displaying, in case
something in the constraints change.
Rename it to the "unconstrained_rect", and change the code to always
save it, regardless of current state.
When metacity was originally being built, the purpose of the user
rect was a lot less clear. The code only saved it on user actions,
with various other calls to save_user_window_placement() and a force
mechanism sprinkled in to avoid windows being snapped back to odd
places when constraints changed.
This could lead to odd bugs. For instance, if the user uses some
extension which automatically tiles windows and didn't pass
user_action=TRUE, and then the struts changed, the window would be
placed back at the last place a user moved it to, rather than where
the window was tiled to.
The META_IS_USER_ACTION flag is still used in the constraints code
to determine whether we should allow shoving windows offscreen, so
we can't remove it completely, but we should think about splitting
out the constrainment policies it commands for a bit more
fine-grained control.
https://bugzilla.gnome.org/show_bug.cgi?id=726714
This uses David Herrmann's new logind sessions interface to retrieve
fds for input devices, rather than using a custom setuid helper to do
the management. This vastly simplifies the interface.
This requires systemd v210, at least.
https://bugzilla.gnome.org/show_bug.cgi?id=724604
When switching from the stage cursor to the native cursor, we
forgot to repaint the stage to get rid of the old cursor. Fix
this by having the abstract cursor renderer class track whether
we're using the backend, rather than doing chain-up shenanigans.
The default focus interface uses the button count to determine
whether we should update the pointer focused surface. When releasing
an implicit grab, we need to send the button release events to the
implicitly grabbed surface, so we can't reset the focus surface too
soon. We already explicitly set the focus at the end of implicit
grabs, so counting the buttons after is perfectly fine.
Now that we don't have to regrab to change the cursor, since it's
simply the cursor on the root window, all we have to do is update
the cursor on the screen.
We expect that meta_screen_set_cursor while grabbed will properly
set the cursor on the root window. Make sure this works by simply
always using the root cursor when we have an active grab.
If we send out a configure notify for a window and then have some
other kind of state change, we need to make sure that we continue
to send out that new size, rather than the last size the client
sent us a buffer for.
In particular, a client might give us a 250x250 buffer and then
immediately request fullscreen. We send out a configure for the
monitor size and a state that tells it it's full-screen, but then
it takes focus, and since the client hasn't sent us a buffer for
the new size, we tell it it's fullscreen at 250x250.
Fix this.
It isn't necessary. As an X11 compositor, we'll only see the event
if we have the grab on the window, anyway.
This was causing issues moving windows as a Wayland compositor.
When we're a Wayland compositor, we get all the events, no exceptions,
so we don't need to grab.
This was masking focusing and raising issues under nested that showed
up under native.
If we apply a prediction immediately instead of queueing, we should
also free the operation immediately.
If we discard the prediction queue because we resync fully, we
need to free each operation too.
https://bugzilla.gnome.org/show_bug.cgi?id=729732
If we exit early as not handled, then the normal process_event
handler will fire, and trigger the overlay-key binding. As that's
a special binding that doesn't have a handler, trying to trigger
that handler will crash mutter.
Instead of returning early, just check for xdisplay every time
we try to drive the X grab state machine. We really need a better
solution for this on the Wayland side.
We can only apply a configuration if its outputs match the connected
ones, so discard the current configuration if the set of output changes
(for example for hotplug), otherwise we will crash trying to apply
the bogus previous configuration.
https://bugzilla.gnome.org/show_bug.cgi?id=725637
If we attach to a MetaWindow that disappears before the idle fires,
we'll notice that we can't associate the window properly again and
try to access data on the MetaWindow struct, which might crash.
Install a weak ref that ties the lifetime of the idle to the lifetime
of the MetaWindow.
It seems every GTK+ app does this for some reason at startup. This
is really unfortunate, since we'll have to create and destroy a new
MetaWindow really quickly.
Scale surfaces based on output scale and the buffer scale set by them.
We pick the scale factor of the monitor there are mostly on.
We only handle native i.e non xwayland / legacy clients yet.
https://bugzilla.gnome.org/show_bug.cgi?id=728902
Advertise the scale factor on the output and transform pointer and damage
events as well as input and opaque regions for clients
that scale up by themselves i.e use set_buffer_scale.
We do not scale any 'legacy' apps yet.
https://bugzilla.gnome.org/show_bug.cgi?id=728902
Since commit 6e8d1d79d, move operations are always performed for
the (toplevel) parent of all transient, which is just plain silly
if the dialog is not actually attached to its parent (either because
the dialog is not modal or the setting is disabled).
We need the old rect for two purposes: to find the x/y in a resize-only
action, and to pass into the constraints code for nefarious purposes.
The constraints code takes a frame rectangle, so we convert the original
client rect into a frame rect, but never convert it back since it's
unused for the rest of the function.
Instead of playing games with the variables, just have two,
separately-scoped variables. One is the client rect, the other is the
frame rect.
Ugh. So in the fullscreen case, we need to make sure to specify that
it's a MOVE_ACTION so that we move to the saved position, but we
can't do that in the resizing case since we need to use the resized
rectangle.
The flags are really hurting us here. Perhaps we should make it the
client's responsibility to specify a complete rectangle which we
could resize to; then the weird-o logic would be self-contained in
each front-end.
I'm not convinced this covers all cases, especially when we could have
a dangling weird state pointer, but it fixes our existing two testcases.
For gravity-based resizing, we need to make sure that the requested
rectangle has the proper x/y position given by the gravity resize,
rather than the bogus root_x_nw / root_y_nw parameter.
Make the test for this more explicit.
Restoring the position in our move_resize_internal implementation
is too late. We need to do it at ack-time, before we hand off the
new position to the constraints code.
With our surface_mapped strategy, implement_showing might not
change whether the window has been shown or not, and thus we
might end up clearing pending_compositor_effect before the window
is mapped.
Only clear pending_compositor_effect when the effect has actually
been used.
For the server-initiated resize case, like unmaximize or some forms
of tiling, we dropped the x/y of the server-assigned rectangle on the
floor, which meant the surface didn't move to where it needed to be in
that case. Now, save it internally, and combine it with the dx/dy passed
in during attaches to figure out where we actually need to be.
Make sure to only use it for when we send out a configure notify. We
should use the passed in rectangle for other scenarios, like a
client-initiated resize.
This fixes incorrect surface placement after unmaximization.
For the server-initiated resize case, like unmaximize or some forms
of tiling, we dropped the x/y of the server-assigned rectangle on the
floor, which meant the surface didn't move to where it needed to be in
that case. Now, save it internally, and combine it with the dx/dy passed
in during attaches to figure out where we actually need to be.
This fixes incorrect surface placement after unmaximization.
Remove extend_by_frame and unextend_by_frame. Use a dumb hack in
window.c to translate into window geometry in back. We'll soon track
all rectangles in MetaWindow in terms of the window geometry.
Talking it over with Owen, we weren't sure why this was here.
At one point, we were creating a foreign stage window, so potentially
Clutter didn't select for its own events, but now we're using a standard
stage window, so this seems weird.
Why we did it on the COW, nobody knows. Maybe copy/paste bugginess?
Grab operations are now always taken on the backend connection, and
this breaks GTK+'s event handling.
Instead of taking a grab op, just do the handling ourselves. The
GTK+ connection will get an implicit grab, which means pointer /
keyboard events won't be sent to the rest of mutter, which is good.
When we click on a window with a passive grab, then the event_x
and event_y will be relative to that window, instead of relative to
the stage, which means that picking will be wrong.
Forcibly using root_x / root_y breaks nested mode. Nested mode is
a testing mode that should be replaced by a DRI3-enabled Xephyr,
though. It's getting too hairy to support properly.
Now that we grab devices on the X11 connection, we can run into
cross-connection issues. Since GTK+ frames are on the UI connection,
they'll get the passive grab when we click on them. Forcibly ungrab
on GTK+'s connection before attempting to take a grab on the backend
connection ourselves.
It's been long enough. We can mandate support for these, at least
at build-time. The code doesn't actually compile without either
of these, so just consider that unsupported.
Now that we have a global MetaScreen, we can simply have a global
MetaCursorTracker as well. Keep the get_for_screen() API around for
compatibility, though.
The Alt+F7 and Alt+F8 keybinds for moving and resizing windows allow you
to move and resize the window off the screen, so allow the same for the
menu items as well, since they're marked with the same accelerator.
https://bugzilla.gnome.org/show_bug.cgi?id=728617
This doesn't particularly matter, since we fall through into a default
case that does nothing right below, but this matches the other paths
and it prevents us from falling into a trap if we add other event types
below.
If we start a grab op from a keybind / menu, we'll handle the
ButtonPress and drop the grab then, never giving the window a chance
to handle what it needs to do before the grab is dropped.
This means that if you use Alt+F7 to move a window around, move it
to a side-tiling or maximization area, and then left-click, it will
just hang there in the sky.
The entire point of it was to check whether the window was on the
right screen. Since we don't handle multiple screens anymore, we
don't need to check anything anymore.
Looking at the code paths where is_mouse / is_keyboard are used,
all of them should never be run when dealing with a COMPOSITOR
grab op, since they're filtered out above or the method is just
never run during that time.
It's confusing that COMPOSITOR is in here, and requires us to
be funny with other places in code, so just take it out.
pointer->current needs to always be the surface under the pointer,
even when we have a grab. We do need to make sure we keep the focus
surface the same even when we have a grab, though, so add logic
for that.
In order to correctly fix the issue to make sure we only set the
focused surface to NULL during a grab, but not the current surface,
we need to merge update_current_surface back into repick_for_event
so we have more control over the behavior here.
... not when we do an update.
We only repick when we handle events, not when we update. Perhaps
this is a mistake.
Since update runs before handle_event, this means that when we
drop a grab, update will notice the NULL surface, since we haven't
repicked after the event, and then we'll repick the correct surface.
The end result is that you see a root cursor after a grab ends,
rather than the correct window cursor.
This doesn't fix it, since the current surface becomes NULL when
we start the grab. But it does make the code here more correct when
we fix that bug.
I was talking with other people and they became confused at the
term "double-buffered", since we were also talking about
double-buffering in general, e.g. swapping between two buffers.
Instead, we'll adapt the "pending state" nomenclature that we
already use for the field / variable names.
If we have a focused surface, we need to eat up key events, not
just if we have a non-empty focus resource list. The latter would
happen if we have a focused client but it never called get_keyboard.
The latest Xorg / Xwayland has support for -displayfd being used
in conjunction with an explicit display number. Use that to know
when the X server is ready, rather than UNIX signals, because
they're UNIX signals.
We track changes to windows fullscreen state and stacking order
to determine a monitor's in-fullscreen state, but missed the
obvious case of moving a fullscreen window between monitors.
https://bugzilla.gnome.org/show_bug.cgi?id=728395
Commit 585fdd781c not only removed the tabpopup, but set invalid
handlers (a.k.a. NULL) for those shortcuts; add back handling of
basic handling of those shortcuts by switching instantly without any
popups.
https://bugzilla.gnome.org/show_bug.cgi?id=728423
If we're sending out a configure event, we can't immediately move the
window; we need to instead wait to apply the new position when the
client sends a new buffer.
dx/dy should be against the regular window's rect, and need to
be ignored when we're resizing. Instead, we use gravity to anchor
the window's new rectangle when resizing.
Sophisticated clients, like those using ClutterGtk, will have more
than one focused resource per client, as both Clutter and GDK will
ask for a wl_pointer / wl_keyboard. Support this naturally using
the same "hack" as Weston: multiple resource lists, where we move
elements from one to the other.
In order to support multiple pointers for the same client, we're
going to need to kill it.
This will cause crashes for now, but will be fixed by the next
commit.
Doing this synchronously means that zenity tries to initialize GTK+.
Under Wayland, that will try to connect back to mutter as a display
server. We're waiting on zenity to exit, and zenity is waiting for
a connection response. Deadlock.
Simply assume that zenity will support all the options we feed it,
since it should be the correct version. Perhaps we should replace
our use of zenity with a simple helper binary that we know will
have all the right options if this still isn't good enough.
Our focus stealing prevention is still mostly inherited from metacity;
in particular, a (non-transient) window that is not on the current
workspace will not be given focus. This behavior made sense in the
GNOME 2 days, where workspaces were separated much more strictly.
However this is no longer the case in GNOME 3 - activating a launcher
will switch workspaces if necessary, and so will the app switcher.
There is no good reason to not do the same for other user actions
like clicking a URL or activating a search result, so allow activation
of windows on non-active workspaces if a proper timestamp is supplied,
assuming that this is a strong enough indication that we are dealing
with a legitimate user action.
https://bugzilla.gnome.org/show_bug.cgi?id=728018
Effectively we have been accepting CurrentTime timestamps for years,
but still complained about "stupid pagers" when encountering them;
just accept that we will never limit treating 0 timestamps as current
time to pagers.
https://bugzilla.gnome.org/show_bug.cgi?id=728018
The code that restacks X11 windows at the end first tracks any
old windows we know about, and then handles any windows created.
It starts when it ended, and then walks forwards and then
back looking for the first X11 window it doesn't know about.
However, when there aren't any X11 windows, it flies off the end
of the array and starts looking through random memory.
When it finds the X11 window, it then goes through and then tries
to restack the remaining windows according to how we've sorted
them.
Unfortunately, META_WINDOW_CLIENT_TYPE_X11 is 0, which is quite
common in random memory we have lying around, so we enter that
path and then just crash.
Fix the buffer overrun by adding the proper bounds check to the
search.
You can easily reproduce this by opening a menu while bloatpad
is full-screen. Why it only crashes when full-screen and not
when a standard window, I have no idea.
default_grab_focus tries to add implicit grab semantics where
focus won't take effect if there's a pointer button down. This
is not what we want for popup grabs at all, as it's perfectly
valid to want to drag on a menu while there's a button down.
The idea here is that while we take a WM-side grab, like a compositor
grab or a resizing grab, we need to remove the focus from the Wayland
client.
We make a special exception for CLICKING operations, because these
are really an internal state machine while you're pressing on a button
inside a frame, and in this case, we need to not kill the focus.
Really, it is a special case. When the subsurface is synchronous,
commit changes meaning from being applied immediately to being
queued up for replay later. Handle this explicit special case
with an explicit special case in the code.
This means that in all other paths, we can unconditionally
apply the actor immediately.
Even when it doesn't have a role.
This fixes cursors not quite working right, as they're a "detached"
surface without a role since nobody called set_cursor on them yet.
Instead of using commit_attached_buffer / actor_surface_commit.
We want to kill the return values of these methods because we
really should always be calling them, even if the surface doesn't
have a role.
This is also something that we did upstream. Since we want to
introduce an explicit "xdg_transient" window type for tooltips
and popovers, and since "transient_for" is a confusing dumb
80s term lifted from the ICCCM spec, just rename it.
This was changed upstream a little while ago for C++ compatibility.
It's also the more common term for the operation: you close a window,
you don't delete one. In fact, a delete event might seem like it
would be about resource management instead.
Except while reading _NET_WM_WINDOW_OPACITY, opacity is between 0 and 255. With
guint8, we'll get compiler warnings if arbitrary int values are passed.
https://bugzilla.gnome.org/show_bug.cgi?id=727874
This has one regression: the basic touch support added by
Carlos Garnacho in 991c85f is now partially reverted, since
we ported to Clutter events for this. We'll need to either
port his changes to Clutter, or restructure event handling
in mutter directly.
We can't really support the Gtk+ automatic scaling, as to much
code relies on the GdkWindow and XWindow sizes, etc to match.
In order to keep working we just disable the scaling, meaning
we will pick up the larger fonts, but nothing else. Its not
ideal but it works for now.
https://bugzilla.gnome.org/show_bug.cgi?id=706388
When _GTK_FRAME_EXTENTS changes, we need to redo constraints on
the window - this matters in particular if the toolkit removes
invisible borders when a window is maximized, since otherwise
the maximized window will be positioned as if it still has
invisible borders.
https://bugzilla.gnome.org/show_bug.cgi?id=714707
A gulong is not enough to get 64 bits in all arches, so we must
cast it, or we can corrupt the stack.
This was downstream bug bugzilla.redhat.com/show_bug.cgi?id=1002055
https://bugzilla.gnome.org/show_bug.cgi?id=707267
Apparently some connector technologies don't distinguish between
on and off, and there might be valid use cases for running without
any connected monitor.
In that case, just avoid any configuration at all.
https://bugzilla.gnome.org/show_bug.cgi?id=709009
Each level in the tower is initialized by binding the texture for that
level to an offscreen framebuffer and rendering the previous level as a
textured rectangle. The problem was that we were blending the previous
level with undefined data so argb32 windows with transparencies would
result in artefacts. This makes sure to disable blending when drawing
the textured rectangle.
After reading the atom, scale the value from 0xffffffff to 0xff. Not doing so
causes Clutter to truncate the opacity value, and only read the last two digits.
Hence, 0x7fffffff (50%) becomes 0xff (100%).
https://bugzilla.gnome.org/show_bug.cgi?id=727874
After reading the atom, scale the value from 0xffffffff to 0xff. Not doing so
causes Clutter to truncate the opacity value, and only read the last two digits.
Hence, 0x7fffffff (50%) becomes 0xff (100%).
https://bugzilla.gnome.org/show_bug.cgi?id=727874
A careful analysis of mutter's codebase shows that nothing actually
passes anything but 0 to this. gnome-shell has one instance, but it's
most likely a mistake.
Remove the grab_mask field and the one place in keybindings.c that uses it.
The parameter to begin_grab_op is left in for API compatibility reasons.
Since we get the ClientMessage after the surface is created, there's
no good way to synchronize the two streams. In this case, what we
need to do is delay the surface commit until after we get the
ClientMessage. Ideally, we'd be using a better surface system overall
where committing the surface didn't depend on what type it is, but
oh well, this is a good short-term hack for now.
This is effectively the same, but since we lose the xserver.xml protocol
in the new XWayland DDX, we have to use SIGUSR1 anyway, so might as well
switch over now.