window-wayland: Make sure to save where the position for server-initiated resizes

For the server-initiated resize case, like unmaximize or some forms
of tiling, we dropped the x/y of the server-assigned rectangle on the
floor, which meant the surface didn't move to where it needed to be in
that case. Now, save it internally, and combine it with the dx/dy passed
in during attaches to figure out where we actually need to be.

This fixes incorrect surface placement after unmaximization.
This commit is contained in:
Jasper St. Pierre 2014-04-28 16:07:49 -04:00
parent 23ae11043f
commit e6b0525c70

View File

@ -34,6 +34,9 @@
struct _MetaWindowWayland
{
MetaWindow parent;
int saved_x;
int saved_y;
};
struct _MetaWindowWaylandClass
@ -119,8 +122,10 @@ meta_window_wayland_move_resize_internal (MetaWindow *window,
MetaMoveResizeFlags flags,
MetaMoveResizeResultFlags *result)
{
MetaWindowWayland *wl_window = META_WINDOW_WAYLAND (window);
gboolean should_move = FALSE;
gboolean is_wayland_resize = FALSE;
int new_x, new_y;
g_assert (window->frame == NULL);
@ -138,6 +143,8 @@ meta_window_wayland_move_resize_internal (MetaWindow *window,
if (is_wayland_resize)
{
int dx, dy;
/* This is a call to wl_surface_commit(), ignore the constrained_rect and
* update the real client size to match the buffer size.
*/
@ -149,11 +156,21 @@ meta_window_wayland_move_resize_internal (MetaWindow *window,
/* This is a commit of an attach. We should move the window to match the
* new position the client wants. */
should_move = TRUE;
/* The dx/dy that the client asked for. */
dx = requested_rect.x - window->rect.x;
dy = requested_rect.y - window->rect.y;
new_x = wl_window->saved_x + dx;
new_y = wl_window->saved_y + dy;
}
if (constrained_rect.width != window->rect.width ||
constrained_rect.height != window->rect.height)
{
wl_window->saved_x = constrained_rect.x;
wl_window->saved_y = constrained_rect.y;
meta_wayland_surface_configure_notify (window->surface,
constrained_rect.width,
constrained_rect.height);
@ -163,13 +180,13 @@ meta_window_wayland_move_resize_internal (MetaWindow *window,
/* We're just moving the window, so we don't need to wait for a configure
* and then ack to simply move the window. */
should_move = TRUE;
new_x = constrained_rect.x;
new_y = constrained_rect.y;
}
if (should_move)
{
int new_x = constrained_rect.x;
int new_y = constrained_rect.y;
if (new_x != window->rect.x || new_y != window->rect.y)
{
*result |= META_MOVE_RESIZE_RESULT_MOVED;