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display: Make sure to ungrab the pointer before starting a grab op
Now that we grab devices on the X11 connection, we can run into cross-connection issues. Since GTK+ frames are on the UI connection, they'll get the passive grab when we click on them. Forcibly ungrab on GTK+'s connection before attempting to take a grab on the backend connection ourselves.
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@ -1762,7 +1762,7 @@ meta_display_begin_grab_op (MetaDisplay *display,
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"Doing grab op %u on window %s button %d pointer already grabbed: %d pointer pos %d,%d\n",
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op, window ? window->desc : "none", button, pointer_already_grabbed,
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root_x, root_y);
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if (display->grab_op != META_GRAB_OP_NONE)
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{
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if (window)
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@ -1800,6 +1800,15 @@ meta_display_begin_grab_op (MetaDisplay *display,
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if (pointer_already_grabbed)
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display->grab_have_pointer = TRUE;
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/* Since grab operations often happen as a result of implicit
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* pointer operations on the display X11 connection, we need
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* to ungrab here to ensure that the backend's X11 can take
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* the device grab. */
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XIUngrabDevice (display->xdisplay,
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META_VIRTUAL_CORE_POINTER_ID,
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timestamp);
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XSync (display->xdisplay, False);
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meta_display_set_grab_op_cursor (display, op, timestamp);
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if (!display->grab_have_pointer && !meta_grab_op_is_keyboard (op))
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